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Cyberpunk2077 Attachment Alcohol

Dec 24th, 2020
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  1. if (ImGui::TreeNode("Attachment")) {
  2. if (ImGui::Button("PowerfulFabricEnhancer01")) {
  3. std::string doublequote = "\"";
  4. std::string power = "Game.AddToInventory(" + doublequote;
  5. std::string ofdark = "Items.PowerfulFabricEnhancer01" + doublequote;
  6. std::string ofdarkside = power + ofdark;
  7. std::string powerof = ofdarkside + ", 1)";
  8. char* commandline = new char[powerof.length() + 1];
  9. strcpy(commandline, powerof.c_str());
  10. Scripting::Get().ExecuteLua(commandline);
  11. std::memset(commandline, 0, sizeof(commandline));
  12. }
  13. if (ImGui::Button("PowerfulFabricEnhancer02")) {
  14. std::string doublequote = "\"";
  15. std::string power = "Game.AddToInventory(" + doublequote;
  16. std::string ofdark = "Items.PowerfulFabricEnhancer02" + doublequote;
  17. std::string ofdarkside = power + ofdark;
  18. std::string powerof = ofdarkside + ", 1)";
  19. char* commandline = new char[powerof.length() + 1];
  20. strcpy(commandline, powerof.c_str());
  21. Scripting::Get().ExecuteLua(commandline);
  22. std::memset(commandline, 0, sizeof(commandline));
  23. }
  24. if (ImGui::Button("PowerfulFabricEnhancer03")) {
  25. std::string doublequote = "\"";
  26. std::string power = "Game.AddToInventory(" + doublequote;
  27. std::string ofdark = "Items.PowerfulFabricEnhancer03" + doublequote;
  28. std::string ofdarkside = power + ofdark;
  29. std::string powerof = ofdarkside + ", 1)";
  30. char* commandline = new char[powerof.length() + 1];
  31. strcpy(commandline, powerof.c_str());
  32. Scripting::Get().ExecuteLua(commandline);
  33. std::memset(commandline, 0, sizeof(commandline));
  34. }
  35. if (ImGui::Button("PowerfulFabricEnhancer04")) {
  36. std::string doublequote = "\"";
  37. std::string power = "Game.AddToInventory(" + doublequote;
  38. std::string ofdark = "Items.PowerfulFabricEnhancer04" + doublequote;
  39. std::string ofdarkside = power + ofdark;
  40. std::string powerof = ofdarkside + ", 1)";
  41. char* commandline = new char[powerof.length() + 1];
  42. strcpy(commandline, powerof.c_str());
  43. Scripting::Get().ExecuteLua(commandline);
  44. std::memset(commandline, 0, sizeof(commandline));
  45. }
  46. if (ImGui::Button("PowerfulFabricEnhancer05")) {
  47. std::string doublequote = "\"";
  48. std::string power = "Game.AddToInventory(" + doublequote;
  49. std::string ofdark = "Items.PowerfulFabricEnhancer05" + doublequote;
  50. std::string ofdarkside = power + ofdark;
  51. std::string powerof = ofdarkside + ", 1)";
  52. char* commandline = new char[powerof.length() + 1];
  53. strcpy(commandline, powerof.c_str());
  54. Scripting::Get().ExecuteLua(commandline);
  55. std::memset(commandline, 0, sizeof(commandline));
  56. }
  57. if (ImGui::Button("PowerfulFabricEnhancer06")) {
  58. std::string doublequote = "\"";
  59. std::string power = "Game.AddToInventory(" + doublequote;
  60. std::string ofdark = "Items.PowerfulFabricEnhancer06" + doublequote;
  61. std::string ofdarkside = power + ofdark;
  62. std::string powerof = ofdarkside + ", 1)";
  63. char* commandline = new char[powerof.length() + 1];
  64. strcpy(commandline, powerof.c_str());
  65. Scripting::Get().ExecuteLua(commandline);
  66. std::memset(commandline, 0, sizeof(commandline));
  67. }
  68. if (ImGui::Button("PowerfulFabricEnhancer07")) {
  69. std::string doublequote = "\"";
  70. std::string power = "Game.AddToInventory(" + doublequote;
  71. std::string ofdark = "Items.PowerfulFabricEnhancer07" + doublequote;
  72. std::string ofdarkside = power + ofdark;
  73. std::string powerof = ofdarkside + ", 1)";
  74. char* commandline = new char[powerof.length() + 1];
  75. strcpy(commandline, powerof.c_str());
  76. Scripting::Get().ExecuteLua(commandline);
  77. std::memset(commandline, 0, sizeof(commandline));
  78. }
  79. if (ImGui::Button("PowerfulFabricEnhancer08")) {
  80. std::string doublequote = "\"";
  81. std::string power = "Game.AddToInventory(" + doublequote;
  82. std::string ofdark = "Items.PowerfulFabricEnhancer08" + doublequote;
  83. std::string ofdarkside = power + ofdark;
  84. std::string powerof = ofdarkside + ", 1)";
  85. char* commandline = new char[powerof.length() + 1];
  86. strcpy(commandline, powerof.c_str());
  87. Scripting::Get().ExecuteLua(commandline);
  88. std::memset(commandline, 0, sizeof(commandline));
  89. }
  90. if (ImGui::Button("SimpleFabricEnhancer01")) {
  91. std::string doublequote = "\"";
  92. std::string power = "Game.AddToInventory(" + doublequote;
  93. std::string ofdark = "Items.SimpleFabricEnhancer01" + doublequote;
  94. std::string ofdarkside = power + ofdark;
  95. std::string powerof = ofdarkside + ", 1)";
  96. char* commandline = new char[powerof.length() + 1];
  97. strcpy(commandline, powerof.c_str());
  98. Scripting::Get().ExecuteLua(commandline);
  99. std::memset(commandline, 0, sizeof(commandline));
  100. }
  101. if (ImGui::Button("SimpleFabricEnhancer02")) {
  102. std::string doublequote = "\"";
  103. std::string power = "Game.AddToInventory(" + doublequote;
  104. std::string ofdark = "Items.SimpleFabricEnhancer02" + doublequote;
  105. std::string ofdarkside = power + ofdark;
  106. std::string powerof = ofdarkside + ", 1)";
  107. char* commandline = new char[powerof.length() + 1];
  108. strcpy(commandline, powerof.c_str());
  109. Scripting::Get().ExecuteLua(commandline);
  110. std::memset(commandline, 0, sizeof(commandline));
  111. }
  112. if (ImGui::Button("SimpleFabricEnhancer03")) {
  113. std::string doublequote = "\"";
  114. std::string power = "Game.AddToInventory(" + doublequote;
  115. std::string ofdark = "Items.SimpleFabricEnhancer03" + doublequote;
  116. std::string ofdarkside = power + ofdark;
  117. std::string powerof = ofdarkside + ", 1)";
  118. char* commandline = new char[powerof.length() + 1];
  119. strcpy(commandline, powerof.c_str());
  120. Scripting::Get().ExecuteLua(commandline);
  121. std::memset(commandline, 0, sizeof(commandline));
  122. }
  123. if (ImGui::Button("SimpleFabricEnhancer04")) {
  124. std::string doublequote = "\"";
  125. std::string power = "Game.AddToInventory(" + doublequote;
  126. std::string ofdark = "Items.SimpleFabricEnhancer04" + doublequote;
  127. std::string ofdarkside = power + ofdark;
  128. std::string powerof = ofdarkside + ", 1)";
  129. char* commandline = new char[powerof.length() + 1];
  130. strcpy(commandline, powerof.c_str());
  131. Scripting::Get().ExecuteLua(commandline);
  132. std::memset(commandline, 0, sizeof(commandline));
  133. }
  134. if (ImGui::Button("SimpleFabricEnhancer05")) {
  135. std::string doublequote = "\"";
  136. std::string power = "Game.AddToInventory(" + doublequote;
  137. std::string ofdark = "Items.SimpleFabricEnhancer05" + doublequote;
  138. std::string ofdarkside = power + ofdark;
  139. std::string powerof = ofdarkside + ", 1)";
  140. char* commandline = new char[powerof.length() + 1];
  141. strcpy(commandline, powerof.c_str());
  142. Scripting::Get().ExecuteLua(commandline);
  143. std::memset(commandline, 0, sizeof(commandline));
  144. }
  145. if (ImGui::Button("SimpleFabricEnhancer06")) {
  146. std::string doublequote = "\"";
  147. std::string power = "Game.AddToInventory(" + doublequote;
  148. std::string ofdark = "Items.SimpleFabricEnhancer06" + doublequote;
  149. std::string ofdarkside = power + ofdark;
  150. std::string powerof = ofdarkside + ", 1)";
  151. char* commandline = new char[powerof.length() + 1];
  152. strcpy(commandline, powerof.c_str());
  153. Scripting::Get().ExecuteLua(commandline);
  154. std::memset(commandline, 0, sizeof(commandline));
  155. }
  156. if (ImGui::Button("SimpleFabricEnhancer07")) {
  157. std::string doublequote = "\"";
  158. std::string power = "Game.AddToInventory(" + doublequote;
  159. std::string ofdark = "Items.SimpleFabricEnhancer07" + doublequote;
  160. std::string ofdarkside = power + ofdark;
  161. std::string powerof = ofdarkside + ", 1)";
  162. char* commandline = new char[powerof.length() + 1];
  163. strcpy(commandline, powerof.c_str());
  164. Scripting::Get().ExecuteLua(commandline);
  165. std::memset(commandline, 0, sizeof(commandline));
  166. }
  167. if (ImGui::Button("SimpleFabricEnhancer09")) {
  168. std::string doublequote = "\"";
  169. std::string power = "Game.AddToInventory(" + doublequote;
  170. std::string ofdark = "Items.SimpleFabricEnhancer09" + doublequote;
  171. std::string ofdarkside = power + ofdark;
  172. std::string powerof = ofdarkside + ", 1)";
  173. char* commandline = new char[powerof.length() + 1];
  174. strcpy(commandline, powerof.c_str());
  175. Scripting::Get().ExecuteLua(commandline);
  176. std::memset(commandline, 0, sizeof(commandline));
  177. }
  178. if (ImGui::Button("SimpleFabricEnhancer10")) {
  179. std::string doublequote = "\"";
  180. std::string power = "Game.AddToInventory(" + doublequote;
  181. std::string ofdark = "Items.SimpleFabricEnhancer10" + doublequote;
  182. std::string ofdarkside = power + ofdark;
  183. std::string powerof = ofdarkside + ", 1)";
  184. char* commandline = new char[powerof.length() + 1];
  185. strcpy(commandline, powerof.c_str());
  186. Scripting::Get().ExecuteLua(commandline);
  187. std::memset(commandline, 0, sizeof(commandline));
  188. }
  189. if (ImGui::Button("SimpleFabricEnhancer11")) {
  190. std::string doublequote = "\"";
  191. std::string power = "Game.AddToInventory(" + doublequote;
  192. std::string ofdark = "Items.SimpleFabricEnhancer11" + doublequote;
  193. std::string ofdarkside = power + ofdark;
  194. std::string powerof = ofdarkside + ", 1)";
  195. char* commandline = new char[powerof.length() + 1];
  196. strcpy(commandline, powerof.c_str());
  197. Scripting::Get().ExecuteLua(commandline);
  198. std::memset(commandline, 0, sizeof(commandline));
  199. }
  200. if (ImGui::Button("SimpleFabricEnhancer12")) {
  201. std::string doublequote = "\"";
  202. std::string power = "Game.AddToInventory(" + doublequote;
  203. std::string ofdark = "Items.SimpleFabricEnhancer12" + doublequote;
  204. std::string ofdarkside = power + ofdark;
  205. std::string powerof = ofdarkside + ", 1)";
  206. char* commandline = new char[powerof.length() + 1];
  207. strcpy(commandline, powerof.c_str());
  208. Scripting::Get().ExecuteLua(commandline);
  209. std::memset(commandline, 0, sizeof(commandline));
  210. }
  211. if (ImGui::Button("SimpleFabricEnhancer13")) {
  212. std::string doublequote = "\"";
  213. std::string power = "Game.AddToInventory(" + doublequote;
  214. std::string ofdark = "Items.SimpleFabricEnhancer13" + doublequote;
  215. std::string ofdarkside = power + ofdark;
  216. std::string powerof = ofdarkside + ", 1)";
  217. char* commandline = new char[powerof.length() + 1];
  218. strcpy(commandline, powerof.c_str());
  219. Scripting::Get().ExecuteLua(commandline);
  220. std::memset(commandline, 0, sizeof(commandline));
  221. }
  222. if (ImGui::Button("SimpleFabricEnhancer14")) {
  223. std::string doublequote = "\"";
  224. std::string power = "Game.AddToInventory(" + doublequote;
  225. std::string ofdark = "Items.SimpleFabricEnhancer14" + doublequote;
  226. std::string ofdarkside = power + ofdark;
  227. std::string powerof = ofdarkside + ", 1)";
  228. char* commandline = new char[powerof.length() + 1];
  229. strcpy(commandline, powerof.c_str());
  230. Scripting::Get().ExecuteLua(commandline);
  231. std::memset(commandline, 0, sizeof(commandline));
  232. }
  233. if (ImGui::Button("SimpleWeaponMod01")) {
  234. std::string doublequote = "\"";
  235. std::string power = "Game.AddToInventory(" + doublequote;
  236. std::string ofdark = "Items.SimpleWeaponMod01" + doublequote;
  237. std::string ofdarkside = power + ofdark;
  238. std::string powerof = ofdarkside + ", 1)";
  239. char* commandline = new char[powerof.length() + 1];
  240. strcpy(commandline, powerof.c_str());
  241. Scripting::Get().ExecuteLua(commandline);
  242. std::memset(commandline, 0, sizeof(commandline));
  243. }
  244. if (ImGui::Button("SimpleWeaponMod02")) {
  245. std::string doublequote = "\"";
  246. std::string power = "Game.AddToInventory(" + doublequote;
  247. std::string ofdark = "Items.SimpleWeaponMod02" + doublequote;
  248. std::string ofdarkside = power + ofdark;
  249. std::string powerof = ofdarkside + ", 1)";
  250. char* commandline = new char[powerof.length() + 1];
  251. strcpy(commandline, powerof.c_str());
  252. Scripting::Get().ExecuteLua(commandline);
  253. std::memset(commandline, 0, sizeof(commandline));
  254. }
  255. if (ImGui::Button("SimpleWeaponMod03")) {
  256. std::string doublequote = "\"";
  257. std::string power = "Game.AddToInventory(" + doublequote;
  258. std::string ofdark = "Items.SimpleWeaponMod03" + doublequote;
  259. std::string ofdarkside = power + ofdark;
  260. std::string powerof = ofdarkside + ", 1)";
  261. char* commandline = new char[powerof.length() + 1];
  262. strcpy(commandline, powerof.c_str());
  263. Scripting::Get().ExecuteLua(commandline);
  264. std::memset(commandline, 0, sizeof(commandline));
  265. }
  266. if (ImGui::Button("SimpleWeaponMod04")) {
  267. std::string doublequote = "\"";
  268. std::string power = "Game.AddToInventory(" + doublequote;
  269. std::string ofdark = "Items.SimpleWeaponMod04" + doublequote;
  270. std::string ofdarkside = power + ofdark;
  271. std::string powerof = ofdarkside + ", 1)";
  272. char* commandline = new char[powerof.length() + 1];
  273. strcpy(commandline, powerof.c_str());
  274. Scripting::Get().ExecuteLua(commandline);
  275. std::memset(commandline, 0, sizeof(commandline));
  276. }
  277. if (ImGui::Button("SimpleWeaponMod11")) {
  278. std::string doublequote = "\"";
  279. std::string power = "Game.AddToInventory(" + doublequote;
  280. std::string ofdark = "Items.SimpleWeaponMod11" + doublequote;
  281. std::string ofdarkside = power + ofdark;
  282. std::string powerof = ofdarkside + ", 1)";
  283. char* commandline = new char[powerof.length() + 1];
  284. strcpy(commandline, powerof.c_str());
  285. Scripting::Get().ExecuteLua(commandline);
  286. std::memset(commandline, 0, sizeof(commandline));
  287. }
  288. if (ImGui::Button("SimpleWeaponMod12")) {
  289. std::string doublequote = "\"";
  290. std::string power = "Game.AddToInventory(" + doublequote;
  291. std::string ofdark = "Items.SimpleWeaponMod12" + doublequote;
  292. std::string ofdarkside = power + ofdark;
  293. std::string powerof = ofdarkside + ", 1)";
  294. char* commandline = new char[powerof.length() + 1];
  295. strcpy(commandline, powerof.c_str());
  296. Scripting::Get().ExecuteLua(commandline);
  297. std::memset(commandline, 0, sizeof(commandline));
  298. }
  299. if (ImGui::Button("SimpleWeaponMod13")) {
  300. std::string doublequote = "\"";
  301. std::string power = "Game.AddToInventory(" + doublequote;
  302. std::string ofdark = "Items.SimpleWeaponMod13" + doublequote;
  303. std::string ofdarkside = power + ofdark;
  304. std::string powerof = ofdarkside + ", 1)";
  305. char* commandline = new char[powerof.length() + 1];
  306. strcpy(commandline, powerof.c_str());
  307. Scripting::Get().ExecuteLua(commandline);
  308. std::memset(commandline, 0, sizeof(commandline));
  309. }
  310. if (ImGui::Button("SimpleWeaponMod16")) {
  311. std::string doublequote = "\"";
  312. std::string power = "Game.AddToInventory(" + doublequote;
  313. std::string ofdark = "Items.SimpleWeaponMod16" + doublequote;
  314. std::string ofdarkside = power + ofdark;
  315. std::string powerof = ofdarkside + ", 1)";
  316. char* commandline = new char[powerof.length() + 1];
  317. strcpy(commandline, powerof.c_str());
  318. Scripting::Get().ExecuteLua(commandline);
  319. std::memset(commandline, 0, sizeof(commandline));
  320. }
  321. if (ImGui::Button("SimpleWeaponMod17")) {
  322. std::string doublequote = "\"";
  323. std::string power = "Game.AddToInventory(" + doublequote;
  324. std::string ofdark = "Items.SimpleWeaponMod17" + doublequote;
  325. std::string ofdarkside = power + ofdark;
  326. std::string powerof = ofdarkside + ", 1)";
  327. char* commandline = new char[powerof.length() + 1];
  328. strcpy(commandline, powerof.c_str());
  329. Scripting::Get().ExecuteLua(commandline);
  330. std::memset(commandline, 0, sizeof(commandline));
  331. }
  332. if (ImGui::Button("TygerMeleeWeaponMod")) {
  333. std::string doublequote = "\"";
  334. std::string power = "Game.AddToInventory(" + doublequote;
  335. std::string ofdark = "Items.TygerMeleeWeaponMod" + doublequote;
  336. std::string ofdarkside = power + ofdark;
  337. std::string powerof = ofdarkside + ", 1)";
  338. char* commandline = new char[powerof.length() + 1];
  339. strcpy(commandline, powerof.c_str());
  340. Scripting::Get().ExecuteLua(commandline);
  341. std::memset(commandline, 0, sizeof(commandline));
  342. }
  343. if (ImGui::Button("TygerRangedWeaponMod")) {
  344. std::string doublequote = "\"";
  345. std::string power = "Game.AddToInventory(" + doublequote;
  346. std::string ofdark = "Items.TygerRangedWeaponMod" + doublequote;
  347. std::string ofdarkside = power + ofdark;
  348. std::string powerof = ofdarkside + ", 1)";
  349. char* commandline = new char[powerof.length() + 1];
  350. strcpy(commandline, powerof.c_str());
  351. Scripting::Get().ExecuteLua(commandline);
  352. std::memset(commandline, 0, sizeof(commandline));
  353. }
  354. if (ImGui::Button("ValentinosMeleeWeaponMod")) {
  355. std::string doublequote = "\"";
  356. std::string power = "Game.AddToInventory(" + doublequote;
  357. std::string ofdark = "Items.ValentinosMeleeWeaponMod" + doublequote;
  358. std::string ofdarkside = power + ofdark;
  359. std::string powerof = ofdarkside + ", 1)";
  360. char* commandline = new char[powerof.length() + 1];
  361. strcpy(commandline, powerof.c_str());
  362. Scripting::Get().ExecuteLua(commandline);
  363. std::memset(commandline, 0, sizeof(commandline));
  364. }
  365. if (ImGui::Button("ValentinosRangedWeaponMod")) {
  366. std::string doublequote = "\"";
  367. std::string power = "Game.AddToInventory(" + doublequote;
  368. std::string ofdark = "Items.ValentinosRangedWeaponMod" + doublequote;
  369. std::string ofdarkside = power + ofdark;
  370. std::string powerof = ofdarkside + ", 1)";
  371. char* commandline = new char[powerof.length() + 1];
  372. strcpy(commandline, powerof.c_str());
  373. Scripting::Get().ExecuteLua(commandline);
  374. std::memset(commandline, 0, sizeof(commandline));
  375. }
  376. if (ImGui::Button("w_att_scope_long_01")) {
  377. std::string doublequote = "\"";
  378. std::string power = "Game.AddToInventory(" + doublequote;
  379. std::string ofdark = "Items.w_att_scope_long_01" + doublequote;
  380. std::string ofdarkside = power + ofdark;
  381. std::string powerof = ofdarkside + ", 1)";
  382. char* commandline = new char[powerof.length() + 1];
  383. strcpy(commandline, powerof.c_str());
  384. Scripting::Get().ExecuteLua(commandline);
  385. std::memset(commandline, 0, sizeof(commandline));
  386. }
  387. if (ImGui::Button("w_att_scope_long_02")) {
  388. std::string doublequote = "\"";
  389. std::string power = "Game.AddToInventory(" + doublequote;
  390. std::string ofdark = "Items.w_att_scope_long_02" + doublequote;
  391. std::string ofdarkside = power + ofdark;
  392. std::string powerof = ofdarkside + ", 1)";
  393. char* commandline = new char[powerof.length() + 1];
  394. strcpy(commandline, powerof.c_str());
  395. Scripting::Get().ExecuteLua(commandline);
  396. std::memset(commandline, 0, sizeof(commandline));
  397. }
  398. if (ImGui::Button("w_att_scope_long_03")) {
  399. std::string doublequote = "\"";
  400. std::string power = "Game.AddToInventory(" + doublequote;
  401. std::string ofdark = "Items.w_att_scope_long_03" + doublequote;
  402. std::string ofdarkside = power + ofdark;
  403. std::string powerof = ofdarkside + ", 1)";
  404. char* commandline = new char[powerof.length() + 1];
  405. strcpy(commandline, powerof.c_str());
  406. Scripting::Get().ExecuteLua(commandline);
  407. std::memset(commandline, 0, sizeof(commandline));
  408. }
  409. if (ImGui::Button("w_att_scope_long_04")) {
  410. std::string doublequote = "\"";
  411. std::string power = "Game.AddToInventory(" + doublequote;
  412. std::string ofdark = "Items.w_att_scope_long_04" + doublequote;
  413. std::string ofdarkside = power + ofdark;
  414. std::string powerof = ofdarkside + ", 1)";
  415. char* commandline = new char[powerof.length() + 1];
  416. strcpy(commandline, powerof.c_str());
  417. Scripting::Get().ExecuteLua(commandline);
  418. std::memset(commandline, 0, sizeof(commandline));
  419. }
  420. if (ImGui::Button("w_att_scope_short_01")) {
  421. std::string doublequote = "\"";
  422. std::string power = "Game.AddToInventory(" + doublequote;
  423. std::string ofdark = "Items.w_att_scope_short_01" + doublequote;
  424. std::string ofdarkside = power + ofdark;
  425. std::string powerof = ofdarkside + ", 1)";
  426. char* commandline = new char[powerof.length() + 1];
  427. strcpy(commandline, powerof.c_str());
  428. Scripting::Get().ExecuteLua(commandline);
  429. std::memset(commandline, 0, sizeof(commandline));
  430. }
  431. if (ImGui::Button("w_att_scope_short_02")) {
  432. std::string doublequote = "\"";
  433. std::string power = "Game.AddToInventory(" + doublequote;
  434. std::string ofdark = "Items.w_att_scope_short_02" + doublequote;
  435. std::string ofdarkside = power + ofdark;
  436. std::string powerof = ofdarkside + ", 1)";
  437. char* commandline = new char[powerof.length() + 1];
  438. strcpy(commandline, powerof.c_str());
  439. Scripting::Get().ExecuteLua(commandline);
  440. std::memset(commandline, 0, sizeof(commandline));
  441. }
  442. if (ImGui::Button("w_att_scope_short_03")) {
  443. std::string doublequote = "\"";
  444. std::string power = "Game.AddToInventory(" + doublequote;
  445. std::string ofdark = "Items.w_att_scope_short_03" + doublequote;
  446. std::string ofdarkside = power + ofdark;
  447. std::string powerof = ofdarkside + ", 1)";
  448. char* commandline = new char[powerof.length() + 1];
  449. strcpy(commandline, powerof.c_str());
  450. Scripting::Get().ExecuteLua(commandline);
  451. std::memset(commandline, 0, sizeof(commandline));
  452. }
  453. if (ImGui::Button("w_att_scope_short_04")) {
  454. std::string doublequote = "\"";
  455. std::string power = "Game.AddToInventory(" + doublequote;
  456. std::string ofdark = "Items.w_att_scope_short_04" + doublequote;
  457. std::string ofdarkside = power + ofdark;
  458. std::string powerof = ofdarkside + ", 1)";
  459. char* commandline = new char[powerof.length() + 1];
  460. strcpy(commandline, powerof.c_str());
  461. Scripting::Get().ExecuteLua(commandline);
  462. std::memset(commandline, 0, sizeof(commandline));
  463. }
  464. if (ImGui::Button("w_att_scope_short_05")) {
  465. std::string doublequote = "\"";
  466. std::string power = "Game.AddToInventory(" + doublequote;
  467. std::string ofdark = "Items.w_att_scope_short_05" + doublequote;
  468. std::string ofdarkside = power + ofdark;
  469. std::string powerof = ofdarkside + ", 1)";
  470. char* commandline = new char[powerof.length() + 1];
  471. strcpy(commandline, powerof.c_str());
  472. Scripting::Get().ExecuteLua(commandline);
  473. std::memset(commandline, 0, sizeof(commandline));
  474. }
  475. if (ImGui::Button("w_att_scope_sniper_01")) {
  476. std::string doublequote = "\"";
  477. std::string power = "Game.AddToInventory(" + doublequote;
  478. std::string ofdark = "Items.w_att_scope_sniper_01" + doublequote;
  479. std::string ofdarkside = power + ofdark;
  480. std::string powerof = ofdarkside + ", 1)";
  481. char* commandline = new char[powerof.length() + 1];
  482. strcpy(commandline, powerof.c_str());
  483. Scripting::Get().ExecuteLua(commandline);
  484. std::memset(commandline, 0, sizeof(commandline));
  485. }
  486. if (ImGui::Button("w_att_scope_sniper_02")) {
  487. std::string doublequote = "\"";
  488. std::string power = "Game.AddToInventory(" + doublequote;
  489. std::string ofdark = "Items.w_att_scope_sniper_02" + doublequote;
  490. std::string ofdarkside = power + ofdark;
  491. std::string powerof = ofdarkside + ", 1)";
  492. char* commandline = new char[powerof.length() + 1];
  493. strcpy(commandline, powerof.c_str());
  494. Scripting::Get().ExecuteLua(commandline);
  495. std::memset(commandline, 0, sizeof(commandline));
  496. }
  497. if (ImGui::Button("w_silencer_01")) {
  498. std::string doublequote = "\"";
  499. std::string power = "Game.AddToInventory(" + doublequote;
  500. std::string ofdark = "Items.w_silencer_01" + doublequote;
  501. std::string ofdarkside = power + ofdark;
  502. std::string powerof = ofdarkside + ", 1)";
  503. char* commandline = new char[powerof.length() + 1];
  504. strcpy(commandline, powerof.c_str());
  505. Scripting::Get().ExecuteLua(commandline);
  506. std::memset(commandline, 0, sizeof(commandline));
  507. }
  508. if (ImGui::Button("w_silencer_02")) {
  509. std::string doublequote = "\"";
  510. std::string power = "Game.AddToInventory(" + doublequote;
  511. std::string ofdark = "Items.w_silencer_02" + doublequote;
  512. std::string ofdarkside = power + ofdark;
  513. std::string powerof = ofdarkside + ", 1)";
  514. char* commandline = new char[powerof.length() + 1];
  515. strcpy(commandline, powerof.c_str());
  516. Scripting::Get().ExecuteLua(commandline);
  517. std::memset(commandline, 0, sizeof(commandline));
  518. }
  519. if (ImGui::Button("w_silencer_03")) {
  520. std::string doublequote = "\"";
  521. std::string power = "Game.AddToInventory(" + doublequote;
  522. std::string ofdark = "Items.w_silencer_03" + doublequote;
  523. std::string ofdarkside = power + ofdark;
  524. std::string powerof = ofdarkside + ", 1)";
  525. char* commandline = new char[powerof.length() + 1];
  526. strcpy(commandline, powerof.c_str());
  527. Scripting::Get().ExecuteLua(commandline);
  528. std::memset(commandline, 0, sizeof(commandline));
  529. }
  530. if (ImGui::Button("w_silencer_04")) {
  531. std::string doublequote = "\"";
  532. std::string power = "Game.AddToInventory(" + doublequote;
  533. std::string ofdark = "Items.w_silencer_04" + doublequote;
  534. std::string ofdarkside = power + ofdark;
  535. std::string powerof = ofdarkside + ", 1)";
  536. char* commandline = new char[powerof.length() + 1];
  537. strcpy(commandline, powerof.c_str());
  538. Scripting::Get().ExecuteLua(commandline);
  539. std::memset(commandline, 0, sizeof(commandline));
  540. }
  541. if (ImGui::Button("WraithsMeleeWeaponMod")) {
  542. std::string doublequote = "\"";
  543. std::string power = "Game.AddToInventory(" + doublequote;
  544. std::string ofdark = "Items.WraithsMeleeWeaponMod" + doublequote;
  545. std::string ofdarkside = power + ofdark;
  546. std::string powerof = ofdarkside + ", 1)";
  547. char* commandline = new char[powerof.length() + 1];
  548. strcpy(commandline, powerof.c_str());
  549. Scripting::Get().ExecuteLua(commandline);
  550. std::memset(commandline, 0, sizeof(commandline));
  551. }
  552. if (ImGui::Button("WraithsRangedWeaponMod")) {
  553. std::string doublequote = "\"";
  554. std::string power = "Game.AddToInventory(" + doublequote;
  555. std::string ofdark = "Items.WraithsRangedWeaponMod" + doublequote;
  556. std::string ofdarkside = power + ofdark;
  557. std::string powerof = ofdarkside + ", 1)";
  558. char* commandline = new char[powerof.length() + 1];
  559. strcpy(commandline, powerof.c_str());
  560. Scripting::Get().ExecuteLua(commandline);
  561. std::memset(commandline, 0, sizeof(commandline));
  562. }
  563. ImGui::TreePop();
  564. }
  565. if (ImGui::TreeNode("Alcohol")) {
  566. if (ImGui::Button("GoodQualityAlcohol1")) {
  567. std::string doublequote = "\"";
  568. std::string power = "Game.AddToInventory(" + doublequote;
  569. std::string ofdark = "Items.GoodQualityAlcohol1" + doublequote;
  570. std::string ofdarkside = power + ofdark;
  571. std::string powerof = ofdarkside + ", 1)";
  572. char* commandline = new char[powerof.length() + 1];
  573. strcpy(commandline, powerof.c_str());
  574. Scripting::Get().ExecuteLua(commandline);
  575. std::memset(commandline, 0, sizeof(commandline));
  576. }
  577. if (ImGui::Button("GoodQualityAlcohol2")) {
  578. std::string doublequote = "\"";
  579. std::string power = "Game.AddToInventory(" + doublequote;
  580. std::string ofdark = "Items.GoodQualityAlcohol2" + doublequote;
  581. std::string ofdarkside = power + ofdark;
  582. std::string powerof = ofdarkside + ", 1)";
  583. char* commandline = new char[powerof.length() + 1];
  584. strcpy(commandline, powerof.c_str());
  585. Scripting::Get().ExecuteLua(commandline);
  586. std::memset(commandline, 0, sizeof(commandline));
  587. }
  588. if (ImGui::Button("GoodQualityAlcohol3")) {
  589. std::string doublequote = "\"";
  590. std::string power = "Game.AddToInventory(" + doublequote;
  591. std::string ofdark = "Items.GoodQualityAlcohol3" + doublequote;
  592. std::string ofdarkside = power + ofdark;
  593. std::string powerof = ofdarkside + ", 1)";
  594. char* commandline = new char[powerof.length() + 1];
  595. strcpy(commandline, powerof.c_str());
  596. Scripting::Get().ExecuteLua(commandline);
  597. std::memset(commandline, 0, sizeof(commandline));
  598. }
  599. if (ImGui::Button("GoodQualityAlcohol4")) {
  600. std::string doublequote = "\"";
  601. std::string power = "Game.AddToInventory(" + doublequote;
  602. std::string ofdark = "Items.GoodQualityAlcohol4" + doublequote;
  603. std::string ofdarkside = power + ofdark;
  604. std::string powerof = ofdarkside + ", 1)";
  605. char* commandline = new char[powerof.length() + 1];
  606. strcpy(commandline, powerof.c_str());
  607. Scripting::Get().ExecuteLua(commandline);
  608. std::memset(commandline, 0, sizeof(commandline));
  609. }
  610. if (ImGui::Button("GoodQualityAlcohol5")) {
  611. std::string doublequote = "\"";
  612. std::string power = "Game.AddToInventory(" + doublequote;
  613. std::string ofdark = "Items.GoodQualityAlcohol5" + doublequote;
  614. std::string ofdarkside = power + ofdark;
  615. std::string powerof = ofdarkside + ", 1)";
  616. char* commandline = new char[powerof.length() + 1];
  617. strcpy(commandline, powerof.c_str());
  618. Scripting::Get().ExecuteLua(commandline);
  619. std::memset(commandline, 0, sizeof(commandline));
  620. }
  621. if (ImGui::Button("GoodQualityAlcohol6")) {
  622. std::string doublequote = "\"";
  623. std::string power = "Game.AddToInventory(" + doublequote;
  624. std::string ofdark = "Items.GoodQualityAlcohol6" + doublequote;
  625. std::string ofdarkside = power + ofdark;
  626. std::string powerof = ofdarkside + ", 1)";
  627. char* commandline = new char[powerof.length() + 1];
  628. strcpy(commandline, powerof.c_str());
  629. Scripting::Get().ExecuteLua(commandline);
  630. std::memset(commandline, 0, sizeof(commandline));
  631. }
  632. if (ImGui::Button("LowQualityAlcohol1")) {
  633. std::string doublequote = "\"";
  634. std::string power = "Game.AddToInventory(" + doublequote;
  635. std::string ofdark = "Items.LowQualityAlcohol1" + doublequote;
  636. std::string ofdarkside = power + ofdark;
  637. std::string powerof = ofdarkside + ", 1)";
  638. char* commandline = new char[powerof.length() + 1];
  639. strcpy(commandline, powerof.c_str());
  640. Scripting::Get().ExecuteLua(commandline);
  641. std::memset(commandline, 0, sizeof(commandline));
  642. }
  643. if (ImGui::Button("LowQualityAlcohol2")) {
  644. std::string doublequote = "\"";
  645. std::string power = "Game.AddToInventory(" + doublequote;
  646. std::string ofdark = "Items.LowQualityAlcohol2" + doublequote;
  647. std::string ofdarkside = power + ofdark;
  648. std::string powerof = ofdarkside + ", 1)";
  649. char* commandline = new char[powerof.length() + 1];
  650. strcpy(commandline, powerof.c_str());
  651. Scripting::Get().ExecuteLua(commandline);
  652. std::memset(commandline, 0, sizeof(commandline));
  653. }
  654. if (ImGui::Button("LowQualityAlcohol3")) {
  655. std::string doublequote = "\"";
  656. std::string power = "Game.AddToInventory(" + doublequote;
  657. std::string ofdark = "Items.LowQualityAlcohol3" + doublequote;
  658. std::string ofdarkside = power + ofdark;
  659. std::string powerof = ofdarkside + ", 1)";
  660. char* commandline = new char[powerof.length() + 1];
  661. strcpy(commandline, powerof.c_str());
  662. Scripting::Get().ExecuteLua(commandline);
  663. std::memset(commandline, 0, sizeof(commandline));
  664. }
  665. if (ImGui::Button("LowQualityAlcohol4")) {
  666. std::string doublequote = "\"";
  667. std::string power = "Game.AddToInventory(" + doublequote;
  668. std::string ofdark = "Items.LowQualityAlcohol4" + doublequote;
  669. std::string ofdarkside = power + ofdark;
  670. std::string powerof = ofdarkside + ", 1)";
  671. char* commandline = new char[powerof.length() + 1];
  672. strcpy(commandline, powerof.c_str());
  673. Scripting::Get().ExecuteLua(commandline);
  674. std::memset(commandline, 0, sizeof(commandline));
  675. }
  676. if (ImGui::Button("LowQualityAlcohol5")) {
  677. std::string doublequote = "\"";
  678. std::string power = "Game.AddToInventory(" + doublequote;
  679. std::string ofdark = "Items.LowQualityAlcohol5" + doublequote;
  680. std::string ofdarkside = power + ofdark;
  681. std::string powerof = ofdarkside + ", 1)";
  682. char* commandline = new char[powerof.length() + 1];
  683. strcpy(commandline, powerof.c_str());
  684. Scripting::Get().ExecuteLua(commandline);
  685. std::memset(commandline, 0, sizeof(commandline));
  686. }
  687. if (ImGui::Button("LowQualityAlcohol6")) {
  688. std::string doublequote = "\"";
  689. std::string power = "Game.AddToInventory(" + doublequote;
  690. std::string ofdark = "Items.LowQualityAlcohol6" + doublequote;
  691. std::string ofdarkside = power + ofdark;
  692. std::string powerof = ofdarkside + ", 1)";
  693. char* commandline = new char[powerof.length() + 1];
  694. strcpy(commandline, powerof.c_str());
  695. Scripting::Get().ExecuteLua(commandline);
  696. std::memset(commandline, 0, sizeof(commandline));
  697. }
  698. if (ImGui::Button("LowQualityAlcohol7")) {
  699. std::string doublequote = "\"";
  700. std::string power = "Game.AddToInventory(" + doublequote;
  701. std::string ofdark = "Items.LowQualityAlcohol7" + doublequote;
  702. std::string ofdarkside = power + ofdark;
  703. std::string powerof = ofdarkside + ", 1)";
  704. char* commandline = new char[powerof.length() + 1];
  705. strcpy(commandline, powerof.c_str());
  706. Scripting::Get().ExecuteLua(commandline);
  707. std::memset(commandline, 0, sizeof(commandline));
  708. }
  709. if (ImGui::Button("LowQualityAlcohol8")) {
  710. std::string doublequote = "\"";
  711. std::string power = "Game.AddToInventory(" + doublequote;
  712. std::string ofdark = "Items.LowQualityAlcohol8" + doublequote;
  713. std::string ofdarkside = power + ofdark;
  714. std::string powerof = ofdarkside + ", 1)";
  715. char* commandline = new char[powerof.length() + 1];
  716. strcpy(commandline, powerof.c_str());
  717. Scripting::Get().ExecuteLua(commandline);
  718. std::memset(commandline, 0, sizeof(commandline));
  719. }
  720. if (ImGui::Button("LowQualityAlcohol9")) {
  721. std::string doublequote = "\"";
  722. std::string power = "Game.AddToInventory(" + doublequote;
  723. std::string ofdark = "Items.LowQualityAlcohol9" + doublequote;
  724. std::string ofdarkside = power + ofdark;
  725. std::string powerof = ofdarkside + ", 1)";
  726. char* commandline = new char[powerof.length() + 1];
  727. strcpy(commandline, powerof.c_str());
  728. Scripting::Get().ExecuteLua(commandline);
  729. std::memset(commandline, 0, sizeof(commandline));
  730. }
  731. if (ImGui::Button("MediumQualityAlcohol1")) {
  732. std::string doublequote = "\"";
  733. std::string power = "Game.AddToInventory(" + doublequote;
  734. std::string ofdark = "Items.MediumQualityAlcohol1" + doublequote;
  735. std::string ofdarkside = power + ofdark;
  736. std::string powerof = ofdarkside + ", 1)";
  737. char* commandline = new char[powerof.length() + 1];
  738. strcpy(commandline, powerof.c_str());
  739. Scripting::Get().ExecuteLua(commandline);
  740. std::memset(commandline, 0, sizeof(commandline));
  741. }
  742. if (ImGui::Button("MediumQualityAlcohol2")) {
  743. std::string doublequote = "\"";
  744. std::string power = "Game.AddToInventory(" + doublequote;
  745. std::string ofdark = "Items.MediumQualityAlcohol2" + doublequote;
  746. std::string ofdarkside = power + ofdark;
  747. std::string powerof = ofdarkside + ", 1)";
  748. char* commandline = new char[powerof.length() + 1];
  749. strcpy(commandline, powerof.c_str());
  750. Scripting::Get().ExecuteLua(commandline);
  751. std::memset(commandline, 0, sizeof(commandline));
  752. }
  753. if (ImGui::Button("MediumQualityAlcohol3")) {
  754. std::string doublequote = "\"";
  755. std::string power = "Game.AddToInventory(" + doublequote;
  756. std::string ofdark = "Items.MediumQualityAlcohol3" + doublequote;
  757. std::string ofdarkside = power + ofdark;
  758. std::string powerof = ofdarkside + ", 1)";
  759. char* commandline = new char[powerof.length() + 1];
  760. strcpy(commandline, powerof.c_str());
  761. Scripting::Get().ExecuteLua(commandline);
  762. std::memset(commandline, 0, sizeof(commandline));
  763. }
  764. if (ImGui::Button("MediumQualityAlcohol4")) {
  765. std::string doublequote = "\"";
  766. std::string power = "Game.AddToInventory(" + doublequote;
  767. std::string ofdark = "Items.MediumQualityAlcohol4" + doublequote;
  768. std::string ofdarkside = power + ofdark;
  769. std::string powerof = ofdarkside + ", 1)";
  770. char* commandline = new char[powerof.length() + 1];
  771. strcpy(commandline, powerof.c_str());
  772. Scripting::Get().ExecuteLua(commandline);
  773. std::memset(commandline, 0, sizeof(commandline));
  774. }
  775. if (ImGui::Button("MediumQualityAlcohol5")) {
  776. std::string doublequote = "\"";
  777. std::string power = "Game.AddToInventory(" + doublequote;
  778. std::string ofdark = "Items.MediumQualityAlcohol5" + doublequote;
  779. std::string ofdarkside = power + ofdark;
  780. std::string powerof = ofdarkside + ", 1)";
  781. char* commandline = new char[powerof.length() + 1];
  782. strcpy(commandline, powerof.c_str());
  783. Scripting::Get().ExecuteLua(commandline);
  784. std::memset(commandline, 0, sizeof(commandline));
  785. }
  786. if (ImGui::Button("MediumQualityAlcohol6")) {
  787. std::string doublequote = "\"";
  788. std::string power = "Game.AddToInventory(" + doublequote;
  789. std::string ofdark = "Items.MediumQualityAlcohol6" + doublequote;
  790. std::string ofdarkside = power + ofdark;
  791. std::string powerof = ofdarkside + ", 1)";
  792. char* commandline = new char[powerof.length() + 1];
  793. strcpy(commandline, powerof.c_str());
  794. Scripting::Get().ExecuteLua(commandline);
  795. std::memset(commandline, 0, sizeof(commandline));
  796. }
  797. if (ImGui::Button("MediumQualityAlcohol7")) {
  798. std::string doublequote = "\"";
  799. std::string power = "Game.AddToInventory(" + doublequote;
  800. std::string ofdark = "Items.MediumQualityAlcohol7" + doublequote;
  801. std::string ofdarkside = power + ofdark;
  802. std::string powerof = ofdarkside + ", 1)";
  803. char* commandline = new char[powerof.length() + 1];
  804. strcpy(commandline, powerof.c_str());
  805. Scripting::Get().ExecuteLua(commandline);
  806. std::memset(commandline, 0, sizeof(commandline));
  807. }
  808. if (ImGui::Button("NomadsAlcohol1")) {
  809. std::string doublequote = "\"";
  810. std::string power = "Game.AddToInventory(" + doublequote;
  811. std::string ofdark = "Items.NomadsAlcohol1" + doublequote;
  812. std::string ofdarkside = power + ofdark;
  813. std::string powerof = ofdarkside + ", 1)";
  814. char* commandline = new char[powerof.length() + 1];
  815. strcpy(commandline, powerof.c_str());
  816. Scripting::Get().ExecuteLua(commandline);
  817. std::memset(commandline, 0, sizeof(commandline));
  818. }
  819. if (ImGui::Button("NomadsAlcohol2")) {
  820. std::string doublequote = "\"";
  821. std::string power = "Game.AddToInventory(" + doublequote;
  822. std::string ofdark = "Items.NomadsAlcohol2" + doublequote;
  823. std::string ofdarkside = power + ofdark;
  824. std::string powerof = ofdarkside + ", 1)";
  825. char* commandline = new char[powerof.length() + 1];
  826. strcpy(commandline, powerof.c_str());
  827. Scripting::Get().ExecuteLua(commandline);
  828. std::memset(commandline, 0, sizeof(commandline));
  829. }
  830. if (ImGui::Button("TopQualityAlcohol1")) {
  831. std::string doublequote = "\"";
  832. std::string power = "Game.AddToInventory(" + doublequote;
  833. std::string ofdark = "Items.TopQualityAlcohol1" + doublequote;
  834. std::string ofdarkside = power + ofdark;
  835. std::string powerof = ofdarkside + ", 1)";
  836. char* commandline = new char[powerof.length() + 1];
  837. strcpy(commandline, powerof.c_str());
  838. Scripting::Get().ExecuteLua(commandline);
  839. std::memset(commandline, 0, sizeof(commandline));
  840. }
  841. if (ImGui::Button("TopQualityAlcohol2")) {
  842. std::string doublequote = "\"";
  843. std::string power = "Game.AddToInventory(" + doublequote;
  844. std::string ofdark = "Items.TopQualityAlcohol2" + doublequote;
  845. std::string ofdarkside = power + ofdark;
  846. std::string powerof = ofdarkside + ", 1)";
  847. char* commandline = new char[powerof.length() + 1];
  848. strcpy(commandline, powerof.c_str());
  849. Scripting::Get().ExecuteLua(commandline);
  850. std::memset(commandline, 0, sizeof(commandline));
  851. }
  852. if (ImGui::Button("TopQualityAlcohol3")) {
  853. std::string doublequote = "\"";
  854. std::string power = "Game.AddToInventory(" + doublequote;
  855. std::string ofdark = "Items.TopQualityAlcohol3" + doublequote;
  856. std::string ofdarkside = power + ofdark;
  857. std::string powerof = ofdarkside + ", 1)";
  858. char* commandline = new char[powerof.length() + 1];
  859. strcpy(commandline, powerof.c_str());
  860. Scripting::Get().ExecuteLua(commandline);
  861. std::memset(commandline, 0, sizeof(commandline));
  862. }
  863. if (ImGui::Button("TopQualityAlcohol4")) {
  864. std::string doublequote = "\"";
  865. std::string power = "Game.AddToInventory(" + doublequote;
  866. std::string ofdark = "Items.TopQualityAlcohol4" + doublequote;
  867. std::string ofdarkside = power + ofdark;
  868. std::string powerof = ofdarkside + ", 1)";
  869. char* commandline = new char[powerof.length() + 1];
  870. strcpy(commandline, powerof.c_str());
  871. Scripting::Get().ExecuteLua(commandline);
  872. std::memset(commandline, 0, sizeof(commandline));
  873. }
  874. if (ImGui::Button("TopQualityAlcohol5")) {
  875. std::string doublequote = "\"";
  876. std::string power = "Game.AddToInventory(" + doublequote;
  877. std::string ofdark = "Items.TopQualityAlcohol5" + doublequote;
  878. std::string ofdarkside = power + ofdark;
  879. std::string powerof = ofdarkside + ", 1)";
  880. char* commandline = new char[powerof.length() + 1];
  881. strcpy(commandline, powerof.c_str());
  882. Scripting::Get().ExecuteLua(commandline);
  883. std::memset(commandline, 0, sizeof(commandline));
  884. }
  885. if (ImGui::Button("TopQualityAlcohol6")) {
  886. std::string doublequote = "\"";
  887. std::string power = "Game.AddToInventory(" + doublequote;
  888. std::string ofdark = "Items.TopQualityAlcohol6" + doublequote;
  889. std::string ofdarkside = power + ofdark;
  890. std::string powerof = ofdarkside + ", 1)";
  891. char* commandline = new char[powerof.length() + 1];
  892. strcpy(commandline, powerof.c_str());
  893. Scripting::Get().ExecuteLua(commandline);
  894. std::memset(commandline, 0, sizeof(commandline));
  895. }
  896. if (ImGui::Button("TopQualityAlcohol7")) {
  897. std::string doublequote = "\"";
  898. std::string power = "Game.AddToInventory(" + doublequote;
  899. std::string ofdark = "Items.TopQualityAlcohol7" + doublequote;
  900. std::string ofdarkside = power + ofdark;
  901. std::string powerof = ofdarkside + ", 1)";
  902. char* commandline = new char[powerof.length() + 1];
  903. strcpy(commandline, powerof.c_str());
  904. Scripting::Get().ExecuteLua(commandline);
  905. std::memset(commandline, 0, sizeof(commandline));
  906. }
  907. ImGui::TreePop();
  908. }
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