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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:35:03</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:35:45</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:01</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:09</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:20</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:28</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:36</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:45</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:36:55</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:37:10</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:37:19</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:37:29</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 15:39:15</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:00:02</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:04:28</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:13:09</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:15:22</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:15:52</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:16:05</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:16:20</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:16:42</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:16:58</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:17:12</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:17:32</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:17:49</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:04</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:18</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:26</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:28</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:42</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:18:52</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>carry_postures.py:605</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (KeyError: SLOT) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 357, in do_transition_animation File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 605, in append_exit_to_arb KeyError: SLOT </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:17</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:26</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:34</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:41</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:50</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:19:59</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:08</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:16</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:26</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:35</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:40</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:43</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:46</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:20:53</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:01</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:09</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:18</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:25</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:37</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:45</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:52</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:21:56</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:00</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:03</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:11</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:19</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:27</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:35</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:43</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:52</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:22:54</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:23:00</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:23:12</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:23:25</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:23:46</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:23:58</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:24:12</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:24:20</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:24:28</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:24:37</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:24:51</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:25:02</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1898, in create_all_jigs File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:25:35</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- <report><version>2</version><sessionid>ac53c76a643edd2c59043f23</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-04-29 16:25:53</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>time_service.py:160</categoryid><desyncid>ac53c76a643edd2c59043f23</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'Jig' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3289, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 714, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1386, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3044, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2855, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2917, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2435, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2701, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 4219, in create_jig_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 488, in add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 78, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add File "./injector.py", line 11, in _inject File "./autosave.py", line 107, in SM_AS1_add_super_affordances AttributeError: 'Jig' object has no attribute 'guid64' </desyncdata></report>
- </root>
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