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- The GUIDs that where updated through the "second idea" (empty GUIDs):
- Message dialog closed, result: Ok, title: Message, text: No duplicate material GUIDs found.
- LogTemp: Display: /Engine/EngineResources/DefaultTextureCube.DefaultTextureCube: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/S_Actor.S_Actor: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EngineResources/WhiteSquareTexture.WhiteSquareTexture: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EngineResources/Black.Black: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EngineResources/DefaultTexture.DefaultTexture: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/Bad.Bad: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.PSysThumbnail_NoImage: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.PSysThumbnail_OOD: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/SmallFont.SmallFont:Texture2D_28: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/S_KBSJoint.S_KBSJoint: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/S_KHinge.S_KHinge: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorResources/S_KPrismatic.S_KPrismatic: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EngineResources/StreamingPauseIcon.StreamingPauseIcon: Texture has had its GUID updated.
- LogTemp: Display: /Engine/EditorLandscapeResources/DefaultAlphaTexture.DefaultAlphaTexture: Texture has had its GUID updated.
- LogSlate: Window 'Message' being destroyed
- Message dialog closed, result: Ok, title: Message, text: At least one texture GUID has been changed. Use save all to save these changes.
- Empty GUIDs that are "updated" every time the editor restarts:
- LogTemp: Display: /Engine/Transient.TextureCube_0: Texture has had its GUID updated.
- LogTemp: Display: /Script/LevelSequence.Default__LevelSequenceMediaController:MediaComponent.MediaTexture: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_0: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_1: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_2: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_3: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_4: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.Texture2D_5: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.TextureRenderTarget2D_0: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.TextureRenderTarget2D_1: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.TextureRenderTarget2D_2: Texture has had its GUID updated.
- LogTemp: Display: /Engine/Transient.TextureRenderTarget2D_3: Texture has had its GUID updated.
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