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Bendy928443534

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Sep 6th, 2019
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. -[[
  9. Jump in the CAAC
  10. by EthanHong0407
  11.  
  12. why the hell did i make this
  13. i dont even know anymore
  14. ]]
  15.  
  16. local plr = game.Players.LocalPlayer
  17. local char = plr.Character
  18. local hum = char:FindFirstChildOfClass("Humanoid")
  19. local t = tick()
  20. local action = ""
  21. local torsorot = 0
  22. if hum:FindFirstChild("Animator") then
  23. hum.Animator:Destroy()
  24. end
  25.  
  26. hum.WalkSpeed = 0
  27.  
  28.  
  29. local song = Instance.new("Sound", char)
  30. song.SoundId = "rbxassetid://1883633498"
  31. song.Volume = 1
  32. song.TimePosition = 3
  33. song:Play()
  34. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  35. local joint = Instance.new("Motor6D", wp0)
  36. joint.Part0 = wp0
  37. joint.Part1 = wp1
  38. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  39. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  40. joint.Name = name
  41. return joint
  42. end
  43.  
  44. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  45. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  46. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  47. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  48. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  49. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  50.  
  51. local rsc0 = RS.C0
  52. local lsc0 = LS.C0
  53. local tsc0 = TS.C0
  54. local rhc0 = RH.C0
  55. local lhc0 = LH.C0
  56. local nkc0 = NK.C0
  57.  
  58. local gun = Instance.new("Part", char)
  59. gun.Size = Vector3.new(1, 1, 1)
  60. gun.Anchored = false
  61. gun.CFrame = CFrame.new(0, 10, 0)
  62. gun.BrickColor = BrickColor.new("Black")
  63. gun:BreakJoints()
  64. local gunMesh = Instance.new("SpecialMesh", gun)
  65. gunMesh.MeshId = "rbxassetid://430697201"
  66. gunMesh.Scale = Vector3.new(1, 1, 1)
  67.  
  68. local gunWeld = Instance.new("Weld", gun)
  69. gunWeld.Part0 = char["Right Arm"]
  70. gunWeld.Part1 = gun
  71. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  72. * CFrame.Angles(math.rad(-90), 0, 0)
  73. * CFrame.Angles(0, math.rad(180), 0)
  74.  
  75.  
  76. TS.C0 = CFrame.new(0, 10000, 0)
  77. game:GetService("RunService").RenderStepped:connect(function()
  78. t = t + 0.5
  79. if action == "IGotAGun" then
  80. local speed = 0.3
  81. torsorot = torsorot + 45
  82. NK.C0 = NK.C0:lerp(nkc0, speed)
  83. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  84. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  85. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  86. * CFrame.Angles(math.rad(90), 0, 0), speed)
  87. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  88. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  89. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  90. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  91. elseif action == "IGotAGun2" then
  92. local speed = 0.3
  93.  
  94. NK.C0 = NK.C0:lerp(nkc0, speed)
  95. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  96. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  97. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  98. * CFrame.Angles(math.rad(90), 0, 0), speed)
  99. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  100. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  101. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  102. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  103. elseif action == "CoufCouf" then
  104. local speed = 1
  105. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  106. math.rad(math.random(-360, 360)),
  107. math.rad(math.random(-360, 360))), speed)
  108. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  109. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  110. math.rad(math.random(-360, 360)),
  111. math.rad(math.random(-360, 360))), speed)
  112. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  113. math.rad(math.random(-360, 360)),
  114. math.rad(math.random(-360, 360))), speed)
  115. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  116. math.rad(math.random(-360, 360)),
  117. math.rad(math.random(-360, 360))), speed)
  118. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  119. math.rad(math.random(-360, 360)),
  120. math.rad(math.random(-360, 360))), speed)
  121. elseif action == "Sleep" then
  122. local speed = 1
  123. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  124. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  125. * CFrame.Angles(math.rad(90), 0, 0), speed)
  126. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  127. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  128. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  129. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  130. elseif action == "WakeUp" then
  131. local speed = 0.3
  132. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  133. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  134. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  135. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  136. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  137. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  138. elseif action == "Whehw" then
  139. local speed = 1
  140. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  141. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  142. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  143. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  144. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  145. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  146. elseif action == "Julioliolio" then
  147. local speed = 1
  148. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  149. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  150. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  151. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  152. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  153. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  154. elseif action == "ICan" then
  155. local speed = 1
  156. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  157. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  158. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  159. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  160. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  161. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  162. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  163. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  164. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  165. elseif action == "ICan2" then
  166. local speed = 0.4
  167. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  168. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  169. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  170. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  171. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  172. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  173. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  174. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  175. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  176. elseif action == "ICant" then
  177. local speed = 0.4
  178. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  179. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  180. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  181. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  182. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  183. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  184. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  185. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  186. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  187. elseif action == "BabyJeans" then
  188. NK.C0 = nkc0
  189. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  190. LS.C0 = lsc0
  191. RS.C0 = rsc0
  192. LH.C0 = lhc0
  193. RH.C0 = rhc0
  194. elseif action == "YouAndYour" then
  195. local speed = 1
  196. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  197. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  198. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  199. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  200. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  201. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  202. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  203. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  204. elseif action == "Painis" then
  205. local speed = 0.4
  206. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  207. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  208. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  209. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  210. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  211. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  212. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  213. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  214. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  215. elseif action == "Impoopments" then
  216. local speed = 1
  217. NK.C0 = NK.C0:lerp(nkc0, speed)
  218. TS.C0 = TS.C0:lerp(tsc0, speed)
  219. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  220. math.rad(math.random(-360, 360)),
  221. math.rad(math.random(-360, 360))), speed)
  222. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  223. math.rad(math.random(-360, 360)),
  224. math.rad(math.random(-360, 360))), speed)
  225. RH.C0 = RH.C0:lerp(rhc0, speed)
  226. LH.C0 = LH.C0:lerp(lhc0, speed)
  227. elseif action == "Normal" then
  228. local speed = 1
  229. NK.C0 = nkc0
  230. TS.C0 = tsc0
  231. LS.C0 = lsc0
  232. RS.C0 = rsc0
  233. LH.C0 = lhc0
  234. RH.C0 = rhc0
  235. elseif action == "Jooj" then
  236. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  237. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  238. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  239. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  240. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  241. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  242. elseif action == "Upsidedown" then
  243. local speed = 1
  244. NK.C0 = nkc0
  245. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  246. LS.C0 = lsc0
  247. RS.C0 = rsc0
  248. LH.C0 = lhc0
  249. RH.C0 = rhc0
  250. elseif action == "FUCK YOU" then
  251. local speed = 0.1
  252. NK.C0 = nkc0
  253. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  254. LS.C0 = lsc0
  255. RS.C0 = rsc0
  256. LH.C0 = lhc0
  257. RH.C0 = rhc0
  258. end
  259. end)
  260.  
  261.  
  262. action = "IGotAGun"
  263. wait(0.5)
  264. action = "IGotAGun2"
  265. wait(2.9)
  266. action = "CoufCouf"
  267. local part = Instance.new("Part", char)
  268. part.Anchored = true
  269. part.Material = "Neon"
  270. part.BrickColor = BrickColor.new("New Yeller")
  271. part.CanCollide = false
  272. part.Size = Vector3.new(0.1, 0.1, 10000)
  273. for i = 1, 16 do
  274.  
  275.  
  276. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  277. wait(0.5/16)
  278.  
  279. end
  280. part:Destroy()
  281. gun:Destroy()
  282. local bed = Instance.new("Part", char)
  283. bed.Anchored = false
  284. bed.CanCollide = false
  285. bed.Size = Vector3.new(4, 8, 2)
  286. bed:BreakJoints()
  287. local bedmesh = Instance.new("SpecialMesh", bed)
  288. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  289. bedmesh.MeshId = "rbxassetid://473508427"
  290. bedmesh.TextureId = "rbxassetid://473508936"
  291. local bedweld = Instance.new("Weld", bed)
  292. bedweld.Part0 = char.HumanoidRootPart
  293. bedweld.Part1 = bed
  294. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  295. * CFrame.Angles(math.rad(-90), 0, 0)
  296. action = "Sleep"
  297. wait(0.25)
  298. action = "WakeUp"
  299. wait(0.5)
  300. action = "Whehw"
  301. wait(0.7)
  302. action = "Julioliolio"
  303. for i = 1, 16 do
  304. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  305. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  306. wait(1/16)
  307. end
  308. bed:Destroy()
  309. action = "ICan"
  310. wait(0.2)
  311. action = "ICant"
  312. wait(0.25)
  313. action = "ICan2"
  314. wait(0.2)
  315. action = "ICant"
  316. wait(0.35)
  317. action = "BabyJeans"
  318. local baby = Instance.new("Part", char)
  319. baby.Size = Vector3.new(2, 2, 1)
  320. baby.Anchored = false
  321. baby.CanCollide = false
  322. baby:BreakJoints()
  323.  
  324. local baby2 = Instance.new("SpecialMesh", baby)
  325. baby2.MeshId = "rbxassetid://430300723"
  326. baby2.Scale = Vector3.new(5, 5, 5)
  327. baby2.TextureId = "rbxassetid://430300725"
  328.  
  329. local babyweld = Instance.new("Weld", baby)
  330. babyweld.Part0 = char.Torso
  331. babyweld.Part1 = baby
  332. babyweld.C0 = CFrame.new(0, -1, 0)
  333. * CFrame.Angles(0, math.rad(180), 0)
  334. wait(0.5)
  335. baby2.TextureId = "rbxassetid://140688857"
  336. wait(1.1)
  337. baby:Destroy()
  338. action = "YouAndYour"
  339. wait(0.5)
  340. action = "Painis"
  341. wait(0.4)
  342. action = "Impoopments"
  343. wait(1)
  344.  
  345. local pp = Instance.new("Part", char)
  346. pp.Size = Vector3.new(1, 1, 1)
  347. pp.Anchored = true
  348. pp.CanCollide = false
  349. pp.BrickColor = char.Torso.BrickColor
  350. pp:BreakJoints()
  351. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  352.  
  353. for i = 1, 20 do
  354. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  355. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  356. wait(0.5/20)
  357. end
  358. pp:Destroy()
  359. action = "Jooj"
  360. wait(1.7)
  361. action = "Normal"
  362. wait(0.5)
  363. action = "Upsidedown"
  364. wait(0.5)
  365. action = "Normal"
  366. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  367. local caac = Instance.new("Part", char)
  368. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  369. caac.Anchored = true
  370. caac.CanCollide = true
  371. caac.Size = Vector3.new(8, 4, 1)
  372. caac:BreakJoints()
  373. local caactext = Instance.new("SurfaceGui", caac)
  374. caactext.Adornee = caac
  375. local caactext2 = Instance.new("TextLabel", caactext)
  376. caactext2.Size = UDim2.new(1, 0, 1, 0)
  377. caactext2.TextScaled = true
  378. caactext2.Text = "FUCK YOU"
  379. caactext2.Font = "Legacy"
  380. action = "FUCK U"
  381. wait(1.7)
  382. coroutine.resume(coroutine.create(function()
  383. for i = 1, 100 do
  384. if char.Head ~= nil then
  385. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  386. end
  387. wait(0.5/100)
  388. end
  389. end))
  390. wait(1)
  391. caac.Anchored = false
  392. char.Head:Destroy()
  393. local sound = Instance.new("Sound", char.Torso)
  394. sound.SoundId = "rbxassetid://440431180"
  395. sound.Volume = 1
  396. sound:Play()
  397.  
  398. local explosion = Instance.new("Explosion", char)
  399. explosion.BlastRadius = 1
  400. explosion.BlastPressure = 9000
  401. explosion.Position = char.Torso.Position
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