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- import random
- Dice1 = 0
- Dice2 = 0
- Dice3 = 0
- Dice4 = 0
- Dice5 = 0
- Dice6 = 0
- def roll (sides):
- num = random.randint(1,sides)
- return num
- #Current_points = int()
- #sequence = (1,2,3,4,5,6)
- #score = int()
- def main():
- rolling = True
- points = 0
- while rolling:
- roll_again = input("Let's play! ENTER = Roll, Q = quit. ")
- sides = 6
- if roll_again.lower() != "q":
- num_one = roll(sides)
- print (num_one)
- num_two = roll(sides)
- print (num_two)
- num_three = roll(sides)
- print (num_three)
- num_four = roll(sides)
- print (num_four)
- num_five = roll(sides)
- print (num_five)
- num_six = roll(sides)
- print (num_six)
- else:
- rolling = False
- print ("Goodbye")
- if num_one == 1:
- Dice1 = num_one
- points + 1
- elif num_two == 1:
- Dice1 = num_two
- elif num_three == 1:
- Dice1 = num_three
- elif num_four == 1:
- Dice1 = num_four
- elif num_five == 1:
- Dice1 = num_five
- elif num_six == 1:
- Dice1 = num_six
- if num_one == 2:
- Dice2 = num_one
- points + 1
- elif num_two == 2:
- Dice2 = num_two
- elif num_three == 2:
- Dice2 = num_three
- elif num_four == 2:
- Dice2 = num_four
- elif num_five == 2:
- Dice2 = num_five
- elif num_six == 2:
- Dice2 = num_six
- if num_one == 3:
- Dice3 = num_one
- points + 1
- elif num_two == 3:
- Dice3 = num_two
- elif num_three == 3:
- Dice3 = num_three
- elif num_four == 3:
- Dice3 = num_four
- elif num_five == 3:
- Dice3 = num_five
- elif num_six == 3:
- Dice3 = num_six
- if num_one == 4:
- Dice4 = num_one
- points + 1
- elif num_two == 4:
- Dice4 = num_two
- elif num_three == 4:
- Dice4 = num_three
- elif num_four == 4:
- Dice4 = num_four
- elif num_five == 4:
- Dice4 = num_five
- elif num_six == 4:
- Dice1 = num_six
- if num_one == 5:
- Dice5 = num_one
- points + 1
- elif num_two == 5:
- Dice5= num_two
- elif num_three == 5:
- Dice5= num_three
- elif num_four == 5:
- Dice5= num_four
- elif num_five == 5:
- Dice5= num_five
- elif num_six == 5:
- Dice5= num_six
- if num_one == 6:
- Dice6 = num_one
- points + 1
- elif num_two == 6:
- Dice6 = num_two
- elif num_three == 6:
- Dice6 = num_three
- elif num_four == 6:
- Dice6 = num_four
- elif num_five == 6:
- Dice6 = num_five
- elif num_six == 6:
- Dice6 = num_six
- print("This is dice 1" + Dice1)
- print("This is dice 2" + Dice2)
- print("This is dice 3" + Dice3)
- print("This is dice 4" + Dice4)
- print("This is dice 5" + Dice5)
- print("This is dice 6" + Dice6)
- if Dice1 >= 0:
- print(Dice1)
- if Dice2 >= 1:
- print(Dice2)
- if Dice3 >= 1:
- print(Dice3)
- if Dice4 >=1:
- print(Dice4)
- if Dice5 >= 1:
- print(Dice5)
- if Dice6 >= 1:
- print(Dice6)
- for roll in num:
- main()
- #sequence in num_rolled
- #if 1 in num_rolled
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