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drakonis Oct 1st, 2011 7,354 Never
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  1. "lang"
  2. {
  3.         "Language" "English"
  4.         "Tokens"
  5.         {
  6.                 "DOTA_AttackMove"               "Attack Move"
  7.                 "DOTA_Move"                     "Move"
  8.                 "DOTA_UnitQuery"                "Query an object/unit"
  9.                 "DOTA_ExecuteAbility0"          "Execute Ability #1"
  10.                 "DOTA_ExecuteAbility1"          "Execute Ability #2"
  11.                 "DOTA_ExecuteAbility2"          "Execute Ability #3"
  12.                 "DOTA_ExecuteAbility3"          "Execute Ability #4"
  13.                 "DOTA_ExecuteAbility4"          "Execute Ability #5"
  14.                 "DOTA_ExecuteAbility5"          "Execute Ability #6"
  15.                 "DOTA_RespawnTime"              "Respawning in %s1 seconds"
  16.                 "DOTA_RespawnTimeShort"         "Respawn in %s1 secs"
  17.                 "DOTA_UnitLevel"                "Level %s1"
  18.                 "DOTA_StrengthStatus"           "%s1 STR"
  19.                 "DOTA_STR"                      "STR"
  20.                 "DOTA_AgilityStatus"            "%s1 AGI"
  21.                 "DOTA_AGI"                      "AGI"
  22.                 "DOTA_IntellectStatus"          "%s1 INT"
  23.                 "DOTA_INT"                      "INT"
  24.                 "DOTA_DamageStatus"             "%s1 Damage"
  25.                 "DOTA_ArmorStatus"              "%s1 Armor"
  26.                 "DOTA_ARMOR"                    "ARMOR"
  27.                 "DOTA_UnitHold"                 "Hold Position"
  28.                 "DOTA_UnitStop"                 "Stop"
  29.                 "DOTA_LevelUp"                  "Upgrade to Level %s1"
  30.                 "DOTA_LevelUp_Req"              "Requires Hero Level %s1"
  31.                 "DOTA_AttributesUp"             "LEVEL %s1"
  32.                 "DOTA_Abilities"                "ABILITIES"
  33.                 "DOTA_Items"                    "EQUIPPED ITEMS"
  34.                 "DOTA_Shop"                     "SHOP"
  35.                 "DOTA_AttribArmor"              "Armor"
  36.                 "DOTA_AttribDamage"             "Damage"
  37.                 "DOTA_More"                     "MORE"
  38.                 "DOTA_Developer"                "Developer"
  39.                 "DOTA_NeedMana"                 "%s1 sec"
  40.                 "DOTA_ManaCost"                 "MANA COST %s1"
  41.                 "DOTA_Basics"                   "BASICS"
  42.                 "DOTA_Upgrades"                 "UPGRADES"
  43.                 "DOTA_Attributes"               "ATTRIBUTES"
  44.                 "DOTA_LevelLabel"               "Level: %s1"
  45.                 "DOTA_StackCount"               "Stack Count: %s1"
  46.                 "DOTA_Charges"                  "Charges: %s1"
  47.                 "DOTA_Health"                   "HEALTH"
  48.                 "DOTA_Mana"                     "MANA"
  49.                 "DOTA_Skills"                   "SKILLS"
  50.                 "DOTA_AttributeFooter"          "DAMAGE: %s1 ARMOR: %s2"
  51.                 "DOTA_UnitSelection_Title"      "UNIT SELECTION"
  52.                 "DOTA_SelectHeroAndCenter"              "Select Hero and Center Camera"
  53.                 "DOTA_TabUnit"                  "Cycle Through Selected Units"
  54.                 "DOTA_ControlGroup1"    "Control Group 1"
  55.                 "DOTA_ControlGroup2"    "Control Group 2"
  56.                 "DOTA_ControlGroup3"    "Control Group 3"
  57.                 "DOTA_ControlGroup4"    "Control Group 4"
  58.                 "DOTA_ControlGroup5"    "Control Group 5"
  59.  
  60.                 // Stat Tooltip
  61.                 "DOTA_StatTooltip_Header"       "Hero Attributes:\n\n"
  62.                 "DOTA_StatTooltip_Strength"             "Strength:"
  63.                 "DOTA_StatTooltip_Agility"              "Agility:"
  64.                 "DOTA_StatTooltip_Intelligence" "Intelligence:"
  65.                 "DOTA_StatTooltip_PrimaryAttrib"        " Primary Attribute\n"
  66.  
  67.                 "DOTA_StatTooltip_StrengthBonus"        "- Each point increases hit points by 19\n- Each point increases hit point regen by 0.03\n\n"
  68.                 "DOTA_StatTooltip_AgilityBonus"         "- Every 7 points increase armor by 1\n- Each point increases attack speed by 1%\n\n"
  69.                 "DOTA_StatTooltip_IntelligenceBonus"    "- Each point increases mana by 13\n- Each point increases mana regen by 0.04\n\n"
  70.                 "DOTA_StatTooltip_TotalAttributesSkilled"       "Attributes Level: "
  71.  
  72.                 "DOTA_StatTooltip_PrimaryBonus" "- Each point increases damage by 1\n"
  73.  
  74.                 "DOTA_StatTooltip_Buyback" "Current Buy Back Cost: %s1\n"
  75.  
  76.                 // Damage/Armor Tooltip
  77.                 "DOTA_DmgArmorTooltip_AttackSpeed"      "Attack Speed: "
  78.                 "DOTA_DmgArmorTooltip_AttackSpeedSeconds"       "s per attack"
  79.                 "DOTA_DmgArmorTooltip_MoveSpeed"        "Movement Speed: "
  80.  
  81.                 "DOTA_DmgArmorTooltip_AttackDamage"     "Attack Damage: "
  82.                 "DOTA_DmgArmorTooltip_AttackRange"      "Attack Range: "
  83.  
  84.                 "DOTA_DmgArmorTooltip_Armor"            "Physical Armor: "
  85.                 "DOTA_DmgArmorTooltip_DmgResist"        "Physical Damage Resistance: "
  86.  
  87.                 "DOTA_DmgArmorTooltip_MagicArmor"       "Magical Armor: "
  88.                 "DOTA_DmgArmorTooltip_MagicDmgResist"   "Magical Damage Resistance: "
  89.  
  90.                
  91.                 // Spectating/Replays
  92.                 "DOTA_GoodGuys"                 "The Radiant"
  93.                 "DOTA_BadGuys"                  "The Dire"
  94.                 "DOTA_Towers"                   "Remaining Towers: %s1"
  95.                 "DOTA_Barracks"                 "Barracks: %s1"
  96.                
  97.                 // Keybindings
  98.                 "DOTA_NotAvailable"             "Not Available"
  99.                 "DOTA_MoveForward"              "Camera Forward"
  100.                 "DOTA_MoveBack"                 "Camera Back"
  101.                 "DOTA_MoveLeft"                 "Camera Left"
  102.                 "DOTA_MoveRight"                "Camera Right"
  103.                 "DOTA_CameraGrip"               "Camera Grip"
  104.                 "DOTA_HeroSelect"               "Hero Select"
  105.                 "DOTA_HeroCenter"               "Hero Center"
  106.                 "DOTA_HeroMoveHome"             "Hero Move Home"
  107.                 "DOTA_ControlGroupCycle"        "Control Group Tab"
  108.                 "DOTA_ControlGroup1"            "Control Group 1"
  109.                 "DOTA_ControlGroup2"            "Control Group 2"
  110.                 "DOTA_ControlGroup3"            "Control Group 3"
  111.                 "DOTA_ControlGroup4"            "Control Group 4"
  112.                 "DOTA_ControlGroup5"            "Control Group 5"
  113.                 "DOTA_ControlGroup6"            "Control Group 6"
  114.                 "DOTA_Escape"                   "Escape"
  115.                 "DOTA_Scoreboard"               "Scoreboard"
  116.                 "DOTA_Shop"                     "Shop"
  117.                 "DOTA_Screenshot"               "Screenshot"
  118.                 "DOTA_Voice"                    "Voice"
  119.                 "DOTA_VoiceLane"                "Voice Lane"
  120.                 "DOTA_ChatGlobal"               "Chat All"
  121.                 "DOTA_ChatTeam"                 "Chat Team"
  122.                 "DOTA_Learn_Abilities"  "Ability Learn"
  123.                 "DOTA_Learn_Stats"              "Upgrade Stats"
  124.                 "DOTA_UseActionItem_Key"        "Use Action Item"
  125.                 "DOTA_HeroTaunt_Key"            "Use Taunt Item"
  126.  
  127.                 // Video
  128.                 "DOTAUI_AspectNormal"           "4:3"
  129.                 "DOTAUI_AspectWide16x9"         "16:9"
  130.                 "DOTAUI_AspectWide16x10"        "16:10"
  131.                 "DOTAUI_Fullscreen"             "Fullscreen"
  132.                 "DOTAUI_Window"                 "Window"
  133.                 "DOTAUI_BorderlessWindow"       "Borderless Window"
  134.  
  135.                 "DOTA_Welcome"                                  "Welcome to DotA!"
  136.                 "DOTA_Chat_Team"                                "[ALLIES] %s1: %s2"
  137.                 "DOTA_Chat_Team_Dead"                   "*DEAD*[ALLIES] %s1: %s2"
  138.                 "DOTA_Chat_Spec"                                "[Spectator] %s1: %s2"
  139.                 "DOTA_Chat_All"                                 "%s1: %s2"
  140.                 "DOTA_Chat_PlayerKilled"                "%s1 just pwned %s2's head for %s3 gold!"
  141.                 "DOTA_Chat_PlayerDenied"                "%s1 just denied %s2!"
  142.                 "DOTA_Chat_PlayerDeniedSelf"    "%s1 just committed suicide!"
  143.                 "DOTA_Chat_PlayerKilledGood"    "%s1 was just killed by The Dire!"
  144.                 "DOTA_Chat_PlayerKilledBad"             "%s1 was just killed by The Radiant!"
  145.                 "DOTA_Chat_PlayerKilledGeneric" "%s1 was just killed by a Neutral!"
  146.                 "DOTA_Chat_PlayerKilledAssist"  "%s1 was just killed! %s2 gold is split among assists:"
  147.                 "DOTA_Chat_TowerPlayerKilled"   "%s1 killed a tower!"
  148.                 "DOTA_Chat_TowerKilledGood"             "A tower was destroyed by The Dire!"
  149.                 "DOTA_Chat_TowerKilledBad"              "A tower was destroyed by The Radiant!"
  150.                 "DOTA_Chat_BarracksKilled"              "%s1 %s2 %s3 Barracks has been destroyed!"
  151.                 "DOTA_Chat_TowerDenied"                 "%s1 denied a tower!"
  152.                 "DOTA_Chat_FirstBlood"                  "%s1 drew first blood!"
  153.                 "DOTA_Chat_DoubleKill"                  "%s1 got a double kill!"
  154.                 "DOTA_Chat_TripleKill"                  "%s1 has a TRIPLE kill!"
  155.                 "DOTA_Chat_QuadKill"                    "%s1 earned an ULTRA KILL!"
  156.                 "DOTA_Chat_QuintupleKill"               "%s1 IS ON A RAMPAGE!!"
  157.                 "DOTA_Chat_KillStreak_3"                "killing spree"
  158.                 "DOTA_Chat_KillStreak_4"                "dominating"
  159.                 "DOTA_Chat_KillStreak_5"                "mega kill"
  160.                 "DOTA_Chat_KillStreak_6"                "unstoppable"
  161.                 "DOTA_Chat_KillStreak_7"                "wicked sick"
  162.                 "DOTA_Chat_KillStreak_8"                "monster kill"
  163.                 "DOTA_Chat_KillStreak_9"                "GODLIKE"
  164.                 "DOTA_Chat_KillStreak_10"               "GODLIKE"
  165.                 "DOTA_Chat_KillStreakIs"                "%s1 is %s2"
  166.                 "DOTA_Chat_KillStreakIsOn"              "%s1 is on a %s2"
  167.                 "DOTA_Chat_KillStreakHas"               "%s1 has a %s2"
  168.                 "DOTA_Chat_KillStreakMax"               "%s1 is beyond %s2, someone kill him!!"
  169.                 "DOTA_Chat_KillStreak_Ended"    "%s1 has just ended %s2’s %s3 streak for %s4 gold!"
  170.                 "DOTA_Chat_BuyBack"                             "%s1 just bought back into the game!"
  171.                 "DOTA_Chat_PickedUpAegis"               "%s1 picked up Aegis of the Immortal!"
  172.                 "DOTA_Chat_KilledRoshanGood"    "Roshan has been killed by the Radiant! %s1 gold to each hero of The Radiant!"
  173.                 "DOTA_Chat_KilledRoshanBad"             "Roshan has been killed by the Dire! %s1 gold to each hero of The Dire!"
  174.                 "DOTA_Chat_SuperCreepsGood"             "All of the Dire Barracks have fallen. The Radiant now have Mega creeps!"
  175.                 "DOTA_Chat_SuperCreepsBad"              "All of the Radiant Barracks have fallen. The Dire now have Mega creeps!"
  176.                 "DOTA_Chat_ItemPurchase"                "%s1 just purchased %s2!"
  177.                 "DOTA_Chat_Connect"                             "%s1 has connected to the game."
  178.                 "DOTA_Chat_Disconnect"                  "%s1 has disconnected from the game."
  179.                 "DOTA_Chat_DisconnectWaitForReconnect"  "%s1 has disconnected from the game. Please wait for them to reconnect."
  180.                 "DOTA_Chat_DisconnectTimeRemaining"     "<font color='#FF0000'><b>%s1 has %s2 minute left to reconnect.</b></font>"
  181.                 "DOTA_Chat_DisconnectTimeRemainingPlural"       "<font color='#FF0000'><b>%s1 has %s2 minutes left to reconnect.</b></font>"
  182.                 "DOTA_Chat_SafeToLeave"                 "<font color='#FF0000'><b>Early abandonment by %s1. This game is now safe to leave.</b></font>"
  183.                 "DOTA_Chat_Reconnect"                   "%s1 has reconnected to the game."
  184.                 "DOTA_Chat_Abandon"                             "%s1 has abandoned the game."
  185.                 "DOTA_Chat_Rune_DoubleDamage"   "%s1 activated a Double Damage rune."
  186.                 "DOTA_Chat_Rune_Haste"                  "%s1 activated a Haste rune."
  187.                 "DOTA_Chat_Rune_Illusion"               "%s1 activated an Illusion rune."
  188.                 "DOTA_Chat_Rune_Invisibility"   "%s1 activated an Invisibility rune."
  189.                 "DOTA_Chat_Rune_Regeneration"   "%s1 activated a Regeneration rune."
  190.                 "DOTA_Chat_Rune_Bottle_DoubleDamage"    "%s1 has bottled a Double Damage rune."
  191.                 "DOTA_Chat_Rune_Bottle_Haste"                   "%s1 has bottled a Haste rune."
  192.                 "DOTA_Chat_Rune_Bottle_Illusion"                "%s1 has bottled an Illusion rune."
  193.                 "DOTA_Chat_Rune_Bottle_Invisibility"    "%s1 has bottled an Invisibility rune."
  194.                 "DOTA_Chat_Rune_Bottle_Regeneration"    "%s1 has bottled a Regeneration rune."
  195.                 "DOTA_Chat_NoHero"                              "No Hero"
  196.                 "DOTA_Chat_InTheBag"                    "%s1 has bagged it!"
  197.                 "DOTA_Chat_SecretShop"                  "Go to the secret shop to get a %s1"
  198.                 "DOTA_Chat_ItemAutoPurchased"   "The item %s1 has been purchased for you!"
  199.                 "DOTA_Chat_ItemsCombined"               "Your items have combined to form a %s1!"
  200.                 "DOTA_Chat_CourierLostGood"             "Radiant's courier has been killed!"
  201.                 "DOTA_Chat_CourierLostBad"              "Dire's courier has been killed!"
  202.                 "DOTA_Chat_GlyphUsedGood"               "Radiant structures have been fortified."
  203.                 "DOTA_Chat_GlyphUsedBad"                "Dire structures have been fortified."
  204.                 "DOTA_Chat_CantUseActionItem"           "You can't use '%s1' right now - %s2."
  205.                 "DOTA_Chat_ChargesExhausted"            "You have used the last charge on your item '%s1'."
  206.                 "DOTA_Chat_Bot_Gank"                    "Attacking %s1!"
  207.                 "DOTA_Chat_Bot_PushTower"               "Pushing %s1"
  208.                 "DOTA_Chat_Bot_Defend"                  "Defending %s1"
  209.                 "DOTA_Chat_Bot_Roam"                    "Roaming to %s1 to gank"
  210.                 "DOTA_Chat_Bot_RoamGank"                "Go on %s1!"
  211.                 "DOTA_Chat_Bot_GankRetreat"             "I'm out"
  212.                 "DOTA_Chat_Bot_RuneTop"                 "Checking top rune"
  213.                 "DOTA_Chat_Bot_RuneBottom"              "Checking bottom rune"
  214.                 "DOTA_Chat_Bot_Roshan"                  "Doing Roshan!"
  215.  
  216.                 "DOTA_LaneNameNone"                             "none"
  217.                 "DOTA_LaneNameTop"                              "top"
  218.                 "DOTA_LaneNameMiddle"                   "mid"
  219.                 "DOTA_LaneNameBottom"                   "bot"
  220.  
  221.                 // Can't use item reasons.
  222.                 "DOTA_Chat_ActionItemReason_Unknown"    "now isn't a good time"
  223.                 "DOTA_Chat_ActionItemReason_Dead"       "you are dead"
  224.                 "DOTA_Chat_ActionItemReason_Cooldown"   "the item was used recently"
  225.                
  226.                 "DOTA_MiniKillCam_KillerInfo"   "You were killed by %s1"
  227.                 "DOTA_MiniKillCam_ReadytoRespawn" "Get ready to respawn!"
  228.                 "DOTA_MiniKillcam_TotalDamage"  "%s1 DMG"
  229.                 "DOTA_MiniKillcam_OtherDamage"  "Creep Damage"
  230.                 "DOTA_MiniKillcam_KilledByGood" "You were killed by The Radiant!"
  231.                 "DOTA_MiniKillcam_KilledByBad"  "You were killed by The Dire!"
  232.                 "DOTA_MiniKillcam_Timer"                "%s1:%s2"
  233.                
  234.                 "DOTA_Chat_Good"                                "The Radiant"
  235.                 "DOTA_Chat_Bad"                                 "The Dire"
  236.                 "DOTA_Chat_Melee"                               "Melee"
  237.                 "DOTA_Chat_Ranged"                              "Ranged"
  238.                 "DOTA_Chat_LaneTop"                             "Top"
  239.                 "DOTA_Chat_LaneMid"                             "Mid"
  240.                 "DOTA_Chat_LaneBot"                             "Bottom"
  241.                
  242.                
  243.                 "DOTA_Winner_GoodGuys"                  "Radiant Victory!"
  244.                 "DOTA_Winner_BadGuys"                   "Dire Victory!"
  245.                 "DOTA_Finish_Game"                      "Finish Game"
  246.                
  247.                 "DOTA_LearnAbilities"                   "Learn Abilities"
  248.  
  249.                 "DOTA_ReactiveHintTitle_TowerDamage"    "Damage from Towers"
  250.                 "DOTA_ReactiveHintBody_TowerDamage"             "Towers do A LOT of damage - if you take even a few hits from them you might need to return to the fountain and heal. It's better to fight near the tower only when your creeps are already attacking it."
  251.  
  252.                 "DOTA_ReactiveHintTitle_Death"          "Death"
  253.                 "DOTA_ReactiveHintBody_Death"           "When you die you will respawn at your fountain. The time to respawn gets higher as you level so it's imperative that you try to NEVER DIE. If you are low on health then return to the fountain to heal."
  254.                
  255.                 "DOTA_Tutorial_TaskCompleted"           "Completed!"
  256.  
  257.                 "DOTA_TutorialTitle_WelcomeToDota"      "Basic Game Concepts and Controls Tutorial"
  258.                 "DOTA_TutorialBody_WelcomeToDota"       "This tutorial will introduce you to the world of Dota and show you how to control your hero."
  259.  
  260.                 "DOTA_TutorialTitle_MaidenIntro"        "Your Hero"
  261.                 "DOTA_TutorialBody_MaidenIntro"         "You will be playing this match as Shadow Shaman, a master of voodoo magic. You are on The Radiant team, the enemy team is called The Dire."
  262.  
  263.                 "DOTA_TutorialTitle_MovingYourCharacter" "Moving your Character"
  264.                 "DOTA_TutorialBody_MovingYourCharacter" "You can move your character by right-clicking where you want to go. Your team fountain is directly below you."
  265.  
  266.                 "DOTA_TutorialTask_MoveToFountain"      "Move to your fountain (right-click)."
  267.  
  268.                 "DOTA_TutorialTitle_FountainIntro"      "The Fountain"
  269.                 "DOTA_TutorialBody_FountainIntro"       "The fountain can quickly replenish your health and mana. It also revives you if you die in combat. Let's look at some other important buildings around."
  270.  
  271.                 "DOTA_TutorialTitle_CameraIntro"        "Your view"
  272.                 "DOTA_TutorialBody_CameraIntro"         "You can scroll your view by moving the mouse to the edge of the screen. Let's look to the northeast at your team's Ancient."
  273.  
  274.                 "DOTA_TutorialTask_MoveToAncient"       "Move VIEW to ancient (mouse the screen edge)"
  275.                
  276.                 "DOTA_TutorialTitle_AncientIntro"       "The Ancient"
  277.                 "DOTA_TutorialBody_AncientIntro"        "The Ancient is your team's most important building - if it's destroyed then your team loses. You must destroy The Dire team's Ancient to win the game."
  278.  
  279.                 "DOTA_TutorialTitle_ViewHeroIntro"      "Return to your Hero"
  280.                 "DOTA_TutorialBody_ViewHeroIntro"       "You can snap your view back to your hero by clicking your portrait or double tapping F1. Do that now to return your view to your hero."
  281.  
  282.                 "DOTA_TutorialTask_ViewToHero"          "Move your view back (click your portrait)"
  283.  
  284.                 "DOTA_TutorialTitle_MapIntro"           "The Mini-map"
  285.                 "DOTA_TutorialBody_MapIntro"            "There is a mini-map on the lower left corner of your screen. Your base (in green) is in the bottom left corner and the enemy base (in red) is in the top right."
  286.  
  287.                 "DOTA_TutorialTitle_LaneIntro"          "Lanes of Attack"
  288.                 "DOTA_TutorialBody_LaneIntro"           "There are three main lanes towards the enemy base. Let's move to the top one."
  289.  
  290.                 "DOTA_TutorialTask_MoveToTopLane"       "Move your hero to the top lane."
  291.  
  292.                 "DOTA_TutorialTitle_BarracksIntro"      "Barracks"
  293.                 "DOTA_TutorialBody_BarracksIntro"       "Each lane has two barracks where your team's foot soldiers, known as creeps, spawn at regular intervals. Creeps move to the enemy base and attack enemy units and buildings in their path -- you cannot control them!"
  294.  
  295.                 "DOTA_TutorialTitle_LaningIntro"        "The battle begins!"
  296.                 "DOTA_TutorialBody_LaningIntro"         "A wave of Radiant creeps is about to spawn. Follow them into combat to provide ranged support. Try not to get hit - you are too important to take damage! When a wave of creeps dies, it's wise to back off to regroup with the next creep wave."
  297.  
  298.                 "DOTA_TutorialTitle_FindingYourHero"    "Finding Your Hero"
  299.                 "DOTA_TutorialBody_FindingYourHero"     "If you lose track of your hero, you can double-tap F1 or click on your hero's portrait to center the camera on it."
  300.  
  301.                 "DOTA_TutorialTask_FollowCreeps"        "Follow your creeps to the front line."
  302.                
  303.                 "DOTA_TutorialTitle_CombatIntro"        "Combat"
  304.                 "DOTA_TutorialBody_CombatIntro"         "There is combat up ahead. Remember to be careful and avoid taking damage."
  305.  
  306.                 "DOTA_TutorialTitle_AttackingIntro"     "Attacking"
  307.                 "DOTA_TutorialBody_AttackingIntro"      "You can attack enemy units by right-clicking them (you only need to right-click them once)."
  308.  
  309.                 "DOTA_TutorialTitle_BountiesIntro"      "Bounties"
  310.                 "DOTA_TutorialBody_BountiesIntro"       "When you get the killing blow on a unit or structure you get a bounty. Attack enemy units that are low on health and try to get the bounty."
  311.  
  312.                 "DOTA_TutorialTask_LastHitCreeps"       "Earn bounties from killing blows %s1/%s2"
  313.  
  314.                 "DOTA_TutorialTitle_SpendGold"          "Spending Gold"
  315.                 "DOTA_TutorialBody_SpendGold"           "Let's return to the base to spend your hard-earned gold. Right-click on your team's base in the bottom left of the mini-map to move there."
  316.  
  317.                 "DOTA_TutorialTask_ReturnToShop"        "Return to the base to shop."
  318.                
  319.                 "DOTA_TutorialTitle_BuyFromShop"        "Spending Gold: the Shop"
  320.                 "DOTA_TutorialBody_BuyFromShop"         "You can use the gold you earn to buy items from the shop."
  321.  
  322.                 "DOTA_TutorialTitle_BuyFromShop2"       "Buying From the Shop"
  323.                 "DOTA_TutorialBody_BuyFromShop2"        "Left-click on the shop to view the items for sale. Double-click on the town portal scroll and the Blades of Attack to buy them."
  324.  
  325.                 "DOTA_TutorialTitle_CloseShop"          "Closing the Shop"
  326.                 "DOTA_TutorialBody_CloseShop"           "To close the shop, you can left-click the X at the top left, left-click anywhere outside the shop menu, or press the button near your inventory. The shop also automatically closes when you walk out of its purchase area."
  327.  
  328.                 "DOTA_TutorialTask_BuyTPScroll"         "Buy two items from the shop."
  329.                
  330.                 "DOTA_TutorialTitle_TeleportIntro"      "Items Types"
  331.                 "DOTA_TutorialBody_TeleportIntro"       "Your Blades of Attack provide a passive damage bonus, whereas the town portal scroll must be activated. Using a town portal scroll allows you to teleport to any of your team's buildings. This is critical to save precious time."
  332.  
  333.                 "DOTA_TutorialTitle_UseItemIntro"       "Using the Town Portal Scroll to Teleport"
  334.                 "DOTA_TutorialBody_UseItemIntro"        "To use the Town Portal Scroll, left-click it then left-click your desired destination in the mini-map. Teleport is a channeling spell, so be careful not to interrupt it by giving your hero another command while you cast it."
  335.                
  336.                 "DOTA_TutorialTask_UseTPScroll"         "Use your Town Portal Scroll to teleport."
  337.  
  338.                 "DOTA_TutorialTitle_StayInLane"         "Staying in Lane"
  339.                 "DOTA_TutorialBody_StayInLane"          "Since you earn experience and gold from defeating enemy units it's important to spend time in the lane at the begining of the game. Return to your lane to get back into combat."
  340.  
  341.                 "DOTA_TutorialTask_BackToCombat"        "Return to your lane."
  342.                
  343.                 "DOTA_TutorialTitle_ExpIntro"           "Gaining Experience"
  344.                 "DOTA_TutorialBody_ExpIntro"            "When an enemy unit dies all nearby heroes on your team share the experience. Try to get enough experience to gain a level."
  345.  
  346.                 "DOTA_TutorialTask_GetALevel"           "Gain a level by helping to kill enemy units."
  347.                
  348.                 "DOTA_TutorialTitle_LevelIntro"         "Gaining Levels"
  349.                 "DOTA_TutorialBody_LevelIntro"          "When you gain a level you earn a point to spend on an ability."
  350.  
  351.                 "DOTA_TutorialTitle_AbilityIntro"       "Spending Ability Points"
  352.                 "DOTA_TutorialBody_AbilityIntro"        "You can see what each ability does by hovering the mouse over its icon. Spend points to earn levels in abilities by clicking on the yellow bar beneath their icon. Level up your Ether Shock ability."
  353.                
  354.                 "DOTA_TutorialTask_BuyAbility"          "Spend an ability point to learn Ether Shock."
  355.                
  356.                 "DOTA_TutorialTitle_CastIntro"          "Using Abilities"
  357.                 "DOTA_TutorialBody_CastIntro"           "The Ether Shock ability deals magical damage. It costs you mana every time you use it. Click the ability icon then left-click where you'd like to cast it."
  358.  
  359.                 "DOTA_TutorialTask_CastSpell"           "Cast your Ether Shock ability."
  360.                
  361.                 "DOTA_TutorialTitle_RazorIntro"         "Razor"
  362.                 "DOTA_TutorialBody_RazorIntro"          "The enemy hero Razor has joined the battle for the Dire team. He is a master of lightning magic and has the powerful Plasma Field ability. He is going to attack along the top lane."
  363.  
  364.                 "DOTA_TutorialTitle_NewItems"           "New Items"
  365.                 "DOTA_TutorialBody_NewItems"            "You have been given a few items to help you in battle. You have tangos with an ABILITY to eat a tree to gain health. You also have a perseverance that PASSIVELY increases your regeneration."
  366.  
  367.                 "DOTA_TutorialTitle_AttackTower"        "Attacking Towers"
  368.                 "DOTA_TutorialBody_AttackTower"         "Towers have powerful attacks and a lot of hitpoints. Attack with your creeps and try to destroy the tower to complete this tutorial! Retreat if your creeps die and try to keep your health up!"
  369.                
  370.                 "DOTA_TutorialTask_KillTower"           "Destroy the enemy tower."
  371.                
  372.                 "DOTA_TutorialTitle_WinningIntro"       "You Win!"
  373.                 "DOTA_TutorialBody_WinningIntro"        "Congratulations on completing the Basic Game Concepts and Controls tutorial! The next tutorial will run you through a full game - you even get to pick your hero!"
  374.                
  375.                 ////////////////////////////////////////
  376.                 // MIDONLY
  377.                 ////////////////////////////////////////
  378.  
  379.                 "DOTA_TutorialTitle_ChooseYourHero"     "Choosing your hero"
  380.                 "DOTA_TutorialBody_ChooseYourHero"      "Shadow Shaman is a great hero to learn with. He has a ranged attack so you can attack safely from the back ranks. His Serpent Wards ability is especially good for destroying towers. You can complete this tutorial with any hero, though."
  381.                
  382.                 "DOTA_TutorialTitle_PrepareForBattle"   "Preparing for Battle"
  383.                 "DOTA_TutorialBody_PrepareForBattle"    "When you spawn into a game you have one ability point and 603 gold to buy items. Spend the point to learn an ability. For this lesson we have enabled auto-buy so you don't need to worry about the store."
  384.                
  385.                 "DOTA_TutorialTitle_AutoBuyIntro"       "Auto-Buy"
  386.                 "DOTA_TutorialBody_AutoBuyIntro"        "Auto-buy will purchase items appropriate for your character. You will auto pick up your items when you return to the fountain. If you get a message to go to the secret shop check the minimap for the location. Head out when ready."
  387.                
  388.                 "DOTA_TutorialTask_MoveWhenReady"       "Move out when you're ready."
  389.                
  390.                 "DOTA_TutorialTitle_SpawningBots"       "Allies and Enemies"
  391.                 "DOTA_TutorialBody_SpawningBots"        "For this lesson you will be playing against two computer-controlled enemies and you will have one computer player on your team. Try to push in the middle lane to the Dire base and kill their Ancient."
  392.                
  393.                 "DOTA_TutorialTask_DefeatAncient"       "Defeat the Dire team's Ancient."
  394.  
  395.                 "DOTA_TutorialTitle_DefeatEnemyAncient" "Attacking the Enemy"
  396.                 "DOTA_TutorialBody_DefeatEnemyAncient"  "The enemy defenses are strong and you will need to attack with multiple waves of creeps to bring down each tower. Return to your base when your health is low or when you wish to buy new items."
  397.  
  398.                 ////////////////////////////////////////
  399.                 // hook training
  400.                 ////////////////////////////////////////
  401.  
  402.                 "DOTA_TutorialTitle_Train_Pudge"        "Pudge Training"
  403.                 "DOTA_TutorialBody_Train_Pudge"         "Learn to play Pudge, dawg.  Kill some bots in the bottom lane."
  404.  
  405.                 "DOTA_TutorialTitle_Pudge_Goal"         "Kill some heroes!"
  406.                 "DOTA_TutorialBody_Pudge_Goal"          "Gank the two enemy heroes in the bottom lane.  Try to get 5 hero kills without dying more than 3 times."
  407.                
  408.                 //Hero Names
  409.                 "npc_dota_hero_queenofpain"                     "Queen of Pain"
  410.                 "npc_dota_hero_antimage"                        "Anti-Mage"
  411.                 "npc_dota_hero_kunkka"                          "Kunkka"
  412.                 "npc_dota_hero_lina"                            "Lina"
  413.                 "npc_dota_hero_mirana"                          "Mirana"
  414.                 "npc_dota_hero_windrunner"                      "Windrunner"
  415.                 "npc_dota_hero_slardar"                         "Slardar"
  416.                 "npc_dota_hero_lion"                            "Lion"
  417.                 "npc_dota_hero_phantom_assassin"        "Phantom Assassin"
  418.                 "npc_dota_hero_tidehunter"                      "Tidehunter"
  419.                 "npc_dota_hero_witch_doctor"            "Witch Doctor"
  420.                 "npc_dota_hero_vengefulspirit"          "Vengeful Spirit"
  421.                 "npc_dota_hero_juggernaut"                      "Juggernaut"
  422.                 "npc_dota_hero_earthshaker"                     "Earthshaker"
  423.                 "npc_dota_hero_pudge"                           "Pudge"
  424.                 "npc_dota_hero_bane"                            "Bane"
  425.                 "npc_dota_hero_crystal_maiden"          "Crystal Maiden"
  426.                 "npc_dota_hero_sven"                            "Sven"
  427.                 "npc_dota_hero_skeleton_king"           "Skeleton King"
  428.                 "npc_dota_hero_storm_spirit"            "Storm Spirit"
  429.                 "npc_dota_hero_sand_king"                       "Sand King"
  430.                 "npc_dota_hero_nevermore"                       "Shadow Fiend"
  431.                 "npc_dota_hero_drow_ranger"                     "Drow Ranger"
  432.                 "npc_dota_hero_axe"                                     "Axe"
  433.                 "npc_dota_hero_bloodseeker"                     "Bloodseeker"
  434.                 "npc_dota_hero_phantom_lancer"          "Phantom Lancer"
  435.                 "npc_dota_hero_razor"                           "Razor"
  436.                 "npc_dota_hero_morphling"                       "Morphling"
  437.                 "npc_dota_hero_zuus"                            "Zeus"
  438.                 "npc_dota_hero_tiny"                            "Tiny"
  439.                 "npc_dota_hero_puck"                            "Puck"
  440.                 "npc_dota_hero_windrunner"                      "Windrunner"
  441.                 "npc_dota_hero_lich"                            "Lich"
  442.                 "npc_dota_hero_shadow_shaman"           "Shadow Shaman"
  443.                 "npc_dota_hero_riki"                            "Riki"
  444.                 "npc_dota_hero_enigma"                          "Enigma"
  445.                 "npc_dota_hero_tinker"                          "Tinker"
  446.                 "npc_dota_hero_sniper"                          "Sniper"
  447.                 "npc_dota_hero_necrolyte"                       "Necrolyte"
  448.                 "npc_dota_hero_warlock"                         "Warlock"
  449.                 "npc_dota_hero_beastmaster"                     "Beastmaster"
  450.                 "npc_dota_hero_venomancer"                      "Venomancer"
  451.                 "npc_dota_hero_faceless_void"           "Faceless Void"
  452.                 "npc_dota_hero_death_prophet"           "Death Prophet"
  453.                 "npc_dota_hero_pugna"                           "Pugna"
  454.                 "npc_dota_hero_templar_assassin"        "Templar Assassin"
  455.                 "npc_dota_hero_viper"                           "Viper"
  456.                 "npc_dota_hero_luna"                            "Luna"
  457.                 "npc_dota_hero_dragon_knight"           "Dragon Knight"
  458.                 "npc_dota_hero_dazzle"                          "Dazzle"
  459.                 "npc_dota_hero_rattletrap"                      "Clockwerk"
  460.                 "npc_dota_hero_leshrac"                         "Leshrac"
  461.                 "npc_dota_hero_furion"                          "Nature's Prophet"
  462.                 "npc_dota_hero_life_stealer"            "Lifestealer"
  463.                 "npc_dota_hero_dark_seer"                       "Dark Seer"
  464.                 "npc_dota_hero_clinkz"                          "Clinkz"
  465.                 "npc_dota_hero_omniknight"                      "Omniknight"
  466.                 "npc_dota_hero_enchantress"                     "Enchantress"
  467.                 "npc_dota_hero_huskar"                          "Huskar"
  468.                 "npc_dota_hero_night_stalker"           "Night Stalker"
  469.                 "npc_dota_hero_broodmother"                     "Broodmother"
  470.                 "npc_dota_hero_bounty_hunter"           "Bounty Hunter"
  471.                 "npc_dota_hero_weaver"                          "Weaver"
  472.                 "npc_dota_hero_jakiro"                          "Jakiro"
  473.                 "npc_dota_hero_batrider"                        "Batrider"
  474.                 "npc_dota_hero_chen"                            "Chen"
  475.                 "npc_dota_hero_spectre"                         "Spectre"
  476.                 "npc_dota_hero_doom_bringer"            "Doom Bringer"
  477.                 "npc_dota_hero_ancient_apparition"      "Ancient Apparition"
  478.                 "npc_dota_hero_ursa"                            "Ursa"
  479.                 "npc_dota_hero_spirit_breaker"          "Spirit Breaker"
  480.                 "npc_dota_hero_gyrocopter"                      "Gyrocopter"
  481.                 "npc_dota_hero_alchemist"                       "Alchemist"
  482.                 "npc_dota_hero_invoker"                         "Invoker"
  483.                 "npc_dota_hero_silencer"                        "Silencer"
  484.                 "random"                                                        "Random"
  485.                
  486.                
  487.                 // Other Names
  488.                 "dota_fountain"                                                                 "Fountain"
  489.                 "npc_dota_creep"                                                                "Creep"
  490.                 "npc_dota_creep_lane"                                                   "Lane Creep"
  491.                 "npc_dota_creep_siege"                                                  "Siege Engine"
  492.                 "npc_dota_tower"                                                                "Tower"
  493.                 "npc_dota_barracks"                                                             "Barracks"
  494.                 "npc_dota_fort"                                                                 "The Ancient"
  495.                 "npc_dota_roshan"                                                               "Roshan"
  496.                 "npc_dota_shadow_shaman_ward_1"                                 "Shadow Shaman Ward"
  497.                 "npc_dota_shadow_shaman_ward_2"                                 "Shadow Shaman Ward"
  498.                 "npc_dota_shadow_shaman_ward_3"                                 "Shadow Shaman Ward"
  499.                 "npc_dota_necronomicon_warrior_1"                               "Necronomicon Warror"
  500.                 "npc_dota_necronomicon_warrior_2"                               "Necronomicon Warror"
  501.                 "npc_dota_necronomicon_warrior_3"                               "Necronomicon Warror"
  502.                 "npc_dota_necronomicon_archer_1"                                "Necronomicon Archer"
  503.                 "npc_dota_necronomicon_archer_2"                                "Necronomicon Archer"
  504.                 "npc_dota_necronomicon_archer_3"                                "Necronomicon Archer"
  505.                 "npc_dota_scout_hawk"                                                   "Scout Hawk"
  506.                 "npc_dota_greater_hawk"                                                 "Greater Hawk"
  507.                 "npc_dota_beastmaster_boar"                                             "Boar"
  508.                 "npc_dota_beastmaster_greater_boar"                             "Greater Boar"
  509.                 "npc_dota_courier"                                                              "Courier"
  510.                 "npc_dota_flying_courier"                                               "Flying Courier"
  511.                 "npc_dota_furion_treant"                                                "Treant"
  512.                 "npc_dota_invoker_forged_spirit"                                "Forged Spirit"
  513.                 "npc_dota_dark_troll_warlord_skeleton_warrior"  "Skeleton Warrior"
  514.                 "npc_dota_enraged_wildkin_tornado"                              "Tornado"
  515.                 "npc_dota_warlock_golem_1"                                              "Hellasaurus Rex"
  516.                 "npc_dota_warlock_golem_2"                                              "Hellasaurus Rex"
  517.                 "npc_dota_warlock_golem_3"                                              "Hellasaurus Rex"
  518.                 "npc_dota_warlock_golem_scepter_1"                              "Hellasaurus Rex Prime"
  519.                 "npc_dota_warlock_golem_scepter_2"                              "Hellasaurus Rex Prime"
  520.                 "npc_dota_warlock_golem_scepter_3"                              "Hellasaurus Rex Prime"
  521.                 "npc_dota_broodmother_spiderling"                               "Spiderling"
  522.                 "npc_dota_broodmother_spiderite"                                "Spiderite"
  523.                 "npc_dota_witch_doctor_death_ward"                              "Death Ward"
  524.                 "npc_dota_shadow_shaman_ward_1"                                 "Serpent Ward"
  525.                 "npc_dota_shadow_shaman_ward_2"                                 "Serpent Ward"
  526.                 "npc_dota_shadow_shaman_ward_3"                                 "Serpent Ward"
  527.                 "npc_dota_venomancer_plague_ward_1"                             "Plague Ward"
  528.                 "npc_dota_venomancer_plague_ward_2"                             "Plague Ward"
  529.                 "npc_dota_venomancer_plague_ward_3"                             "Plague Ward"
  530.                 "npc_dota_venomancer_plague_ward_4"                             "Plague Ward"
  531.                 "npc_dota_lesser_eidolon"                                               "Lesser Eidolon"
  532.                 "npc_dota_eidolon"                                                              "Eidolon"
  533.                 "npc_dota_greater_eidolon"                                              "Greater Eidolon"
  534.                 "npc_dota_dire_eidolon"                                                 "Dire Eidolon"
  535.                 "npc_dota_rattletrap_cog"                                               "Power Cog"
  536.                 "npc_dota_juggernaut_healing_ward"                              "Healing Ward"
  537.                 "npc_dota_templar_assassin_psionic_trap"                "Psionic Trap"
  538.                 "npc_dota_weaver_swarm"                                                 "Beetle"
  539.                 "npc_dota_pugna_nether_ward_1"                                  "Nether Ward"
  540.                 "npc_dota_pugna_nether_ward_2"                                  "Nether Ward"
  541.                 "npc_dota_pugna_nether_ward_3"                                  "Nether Ward"
  542.                 "npc_dota_pugna_nether_ward_4"                                  "Nether Ward"
  543.                 "npc_dota_observer_wards"                                               "Observer Ward"
  544.                 "npc_dota_sentry_wards"                                                 "Sentry Ward"
  545.                 "dota_unkown"                                                                   "Unknown"
  546.                
  547.                 "npc_dota_creep_badguys_melee"                                  "Melee Creep"
  548.                 "npc_dota_creep_badguys_melee_upgraded"                 "Mega Melee Creep"
  549.                 "npc_dota_creep_badguys_ranged"                                 "Ranged Creep"
  550.                 "npc_dota_creep_badguys_ranged_upgraded"                "Mega Ranged Creep"
  551.                 "npc_dota_badguys_siege"                                                "Siege Creep"
  552.                
  553.                 "npc_dota_creep_goodguys_melee"                                 "Melee Creep"
  554.                 "npc_dota_creep_goodguys_melee_upgraded"                "Mega Melee Creep"
  555.                 "npc_dota_creep_goodguys_ranged"                                "Ranged Creep"
  556.                 "npc_dota_creep_goodguys_ranged_upgraded"                               "Mega Ranged Creep"
  557.                 "npc_dota_goodguys_siege"                                               "Siege Creep"
  558.  
  559.                 // Neutral Creeps
  560.  
  561.                 "npc_dota_neutral_kobold"                                               "Kobold"
  562.                 "npc_dota_neutral_kobold_tunneler"                              "Kobold Tunneler"
  563.                 "npc_dota_neutral_kobold_taskmaster"                    "Kobold Taskmaster"
  564.                
  565.                 "npc_dota_neutral_centaur_outrunner"                    "Centaur Outrunner"
  566.                 "npc_dota_neutral_centaur_khan"                                 "Centaur Khan"
  567.                
  568.                 "npc_dota_neutral_fel_beast"                                    "Fell Beast"
  569.  
  570.                 "npc_dota_neutral_polar_furbolg_champion"               "Furbolg Champion"
  571.                 "npc_dota_neutral_polar_furbolg_ursa_warrior"   "Ursa Warrior"
  572.                 "npc_dota_neutral_mud_golem"                                    "Mud Golem"
  573.                
  574.                 "npc_dota_neutral_ogre_mauler"                                  "Ogre Mauler"
  575.                 "npc_dota_neutral_ogre_magi"                                    "Ogre Magi"
  576.                
  577.                 "npc_dota_neutral_giant_wolf"                                   "Giant Wolf"
  578.                 "npc_dota_neutral_alpha_wolf"                                   "Alpha Wolf"
  579.  
  580.                 "npc_dota_neutral_wildkin"                                              "Wildkin"
  581.                 "npc_dota_neutral_enraged_wildkin"                              "Wildkin Warchief"
  582.  
  583.                 "npc_dota_neutral_satyr_soulstealer"                    "Satyr Soulstealer"
  584.                 "npc_dota_neutral_satyr_hellcaller"                             "Satyr Hellcaller"
  585.                 "npc_dota_neutral_satyr_trickster"                              "Satyr Trickster"
  586.  
  587.                 "npc_dota_neutral_jungle_stalker"                               "Ancient Jungle Stalker"
  588.                 "npc_dota_neutral_elder_jungle_stalker"                 "Ancient Elder Jungle Stalker"
  589.                 "npc_dota_neutral_blue_dragonspawn_sorcerer"    "Ancient Blue Dragonspawn Sorcerer"
  590.                 "npc_dota_neutral_blue_dragonspawn_overseer"    "Ancient Blue Dragonspawn Overseer"
  591.                 "npc_dota_neutral_rock_golem"                                   "Ancient Rock Golem"
  592.                 "npc_dota_neutral_granite_golem"                                "Ancient Granite Golem"
  593.                 "npc_dota_neutral_big_thunder_lizard"                   "Ancient Big Thunder Lizard"
  594.                 "npc_dota_neutral_small_thunder_lizard"                 "Ancient Thunder Lizard"
  595.                 "npc_dota_neutral_black_drake"                                  "Ancient Black Drake"
  596.                 "npc_dota_neutral_black_dragon"                                 "Ancient Black Dragon"
  597.                
  598.  
  599.                 "npc_dota_neutral_gnoll_assassin"                               "Gnoll Assassin"
  600.  
  601.                 "npc_dota_neutral_ghost"                                                "Ghost"
  602.        
  603.                 "npc_dota_neutral_dark_troll"                                   "Dark Troll"
  604.                 "npc_dota_neutral_dark_troll_warlord"                   "Dark Troll Warlord"
  605.                 "npc_dota_neutral_forest_troll_berserker"               "Forest Troll Berserker"
  606.                 "npc_dota_neutral_forest_troll_high_priest"             "Forest Troll High Priest"
  607.                 "npc_dota_neutral_harpy_scout"                                  "Harpy Scout"
  608.                 "npc_dota_neutral_harpy_storm"                                  "Harpy Storm"
  609.  
  610.                 // Towns
  611.                
  612.                 "dota_fountain"                                 "Fountain"
  613.                
  614.                 "npc_dota_goodguys_tower1_top"  "Tower"
  615.                 "npc_dota_goodguys_tower1_mid"  "Tower"
  616.                 "npc_dota_goodguys_tower1_bot"  "Tower"
  617.                 "npc_dota_goodguys_tower2_top"  "Tower"
  618.                 "npc_dota_goodguys_tower2_mid"  "Tower"
  619.                 "npc_dota_goodguys_tower2_bot"  "Tower"
  620.                 "npc_dota_goodguys_tower3_top"  "Tower"
  621.                 "npc_dota_goodguys_tower3_mid"  "Tower"
  622.                 "npc_dota_goodguys_tower3_bot"  "Tower"
  623.                 "npc_dota_goodguys_tower4"              "Tower"
  624.                 "npc_dota_badguys_tower1_top"   "Tower"
  625.                 "npc_dota_badguys_tower1_mid"   "Tower"
  626.                 "npc_dota_badguys_tower1_bot"   "Tower"
  627.                 "npc_dota_badguys_tower2_top"   "Tower"
  628.                 "npc_dota_badguys_tower2_mid"   "Tower"
  629.                 "npc_dota_badguys_tower2_bot"   "Tower"
  630.                 "npc_dota_badguys_tower3_top"   "Tower"
  631.                 "npc_dota_badguys_tower3_mid"   "Tower"
  632.                 "npc_dota_badguys_tower3_bot"   "Tower"
  633.                 "npc_dota_badguys_tower4"               "Tower"
  634.  
  635.                 "npc_dota_goodguys_melee_rax_top"       "Melee Barracks"
  636.                 "npc_dota_goodguys_melee_rax_mid"       "Melee Barracks"
  637.                 "npc_dota_goodguys_melee_rax_bot"       "Melee Barracks"
  638.                 "npc_dota_badguys_melee_rax_top"        "Melee Barracks"
  639.                 "npc_dota_badguys_melee_rax_mid"        "Melee Barracks"
  640.                 "npc_dota_badguys_melee_rax_bot"        "Melee Barracks"
  641.                 "npc_dota_goodguys_range_rax_top"       "Ranged Barracks"
  642.                 "npc_dota_goodguys_range_rax_mid"       "Ranged Barracks"
  643.                 "npc_dota_goodguys_range_rax_bot"       "Ranged Barracks"
  644.                 "npc_dota_badguys_range_rax_top"        "Ranged Barracks"
  645.                 "npc_dota_badguys_range_rax_mid"        "Ranged Barracks"
  646.                 "npc_dota_badguys_range_rax_bot"        "Ranged Barracks"
  647.  
  648.                 "npc_dota_goodguys_fort"                "Ancient Fortress"
  649.                 "npc_dota_badguys_fort"                 "Ancient Fortress"
  650.  
  651.                 "npc_dota_goodguys_fillers"             "Building"
  652.                 "npc_dota_badguys_fillers"              "Building"
  653.                
  654.                 // Shops
  655. //              "DOTA_SHOP_ATTRIBUTEBOOST"      "Attribute Boosts"
  656. //              "DOTA_SHOP_WEAPONSARMOR"        "Weapons/Armor"
  657. //              "DOTA_SHOP_MISCELLANEOUS"       "Miscellaneous"
  658. //              "DOTA_SHOP_CONSUMABLES"         "Consumables"
  659. //              "DOTA_SHOP_SECRETSHOP"          "Secret Shop"
  660. //              "DOTA_SHOP_RECIPE_BASIC"        "Recipe: Basics"
  661. //              "DOTA_SHOP_RECIPE_SUPPORT"      "Recipe: Support"
  662. //              "DOTA_SHOP_RECIPE_MAGICS"       "Recipe: Magics"
  663. //              "DOTA_SHOP_RECIPE_DEFENSE"      "Recipe: Defense"
  664. //              "DOTA_SHOP_RECIPE_ANCIENT_WEAPONRY"     "Recipe: Weapons"
  665. //              "DOTA_SHOP_RECIPE_ENCHANTED_ARTIFACTS"  "Recipe: Artifacts"
  666. //              "DOTA_Shop_AttributeItemsTemp"  "ATT"
  667. //              "DOTA_Shop_WeaponsArmorTemp"    "W/A"
  668. //              "DOTA_Shop_MiscBasicItemsTemp"  "MISC"
  669. //              "DOTA_Shop_ConsumableItemsTemp" "CON"
  670. //              "DOTA_Shop_SecretShopTemp"              "SS"
  671. //              "DOTA_Shop_GatewayRelicsTemp"   "R:BAS"
  672. //              "DOTA_Shop_SupportiveVestmentsTemp"     "R:SUP"
  673. //              "DOTA_Shop_ArcaneSanctumTemp"   "R:MAG"
  674. //              "DOTA_Shop_ProtectorateTemp"    "R:DEF"
  675. //              "DOTA_Shop_AncientWeaponryTemp" "R:WEA"
  676. //              "DOTA_Shop_EnchantedArtifactsTemp"      "R:ART"
  677. //              "DOTA_Shop_Sell_Item"   "SELL ITEM"
  678. //              "DOTA_Shop_Set_Quick_Buy"       "SET QUICK BUY"
  679.  
  680.                 "DOTA_Shop_Category_0_Hotkey"           "CONSUMABLES (%s1)"
  681.                 "DOTA_Shop_Category_1_Hotkey"           "ATTRIBUTES (%s1)"
  682.                 "DOTA_Shop_Category_2_Hotkey"           "ARMAMENTS (%s1)"
  683.                 "DOTA_Shop_Category_3_Hotkey"           "ARCANE (%s1)"
  684.  
  685.                 "DOTA_Shop_Category_4_Hotkey"           "COMMON (%s1)"
  686.                 "DOTA_Shop_Category_5_Hotkey"           "SUPPORT (%s1)"
  687.                 "DOTA_Shop_Category_6_Hotkey"           "CASTER (%s1)"
  688.                 "DOTA_Shop_Category_7_Hotkey"           "WEAPONS (%s1)"
  689.                 "DOTA_Shop_Category_8_Hotkey"           "ARMOR (%s1)"
  690.                 "DOTA_Shop_Category_9_Hotkey"           "ARTIFACTS (%s1)"
  691.  
  692.                 "DOTA_Shop_Category_10_Hotkey"          "PAGE 1 (%s1)"
  693.                 "DOTA_Shop_Category_11_Hotkey"          "PAGE 2 (%s1)"
  694.  
  695.                 "DOTA_Shop_Category_12_Hotkey"          "SECRET SHOP (%s1)"
  696.  
  697.                 "DOTA_Shop_Category_0"          "CONSUMABLES"
  698.                 "DOTA_Shop_Category_1"          "ATTRIBUTES"
  699.                 "DOTA_Shop_Category_2"          "ARMAMENTS"
  700.                 "DOTA_Shop_Category_3"          "ARCANE"
  701.  
  702.                 "DOTA_Shop_Category_4"          "COMMON"
  703.                 "DOTA_Shop_Category_5"          "SUPPORT"
  704.                 "DOTA_Shop_Category_6"          "CASTER"
  705.                 "DOTA_Shop_Category_7"          "WEAPONS"
  706.                 "DOTA_Shop_Category_8"          "ARMOR"
  707.                 "DOTA_Shop_Category_9"          "ARTIFACTS"
  708.  
  709.                 "DOTA_Shop_Category_10"         "PAGE 1"
  710.                 "DOTA_Shop_Category_11"         "PAGE 2"
  711.  
  712.                 "DOTA_Shop_Category_12"         "SECRET SHOP"
  713.  
  714.                
  715.                 // Fullscreen shop
  716.                 "DOTA_SHOP_CATEGORY_CONSUMABLES"                "Consumables"
  717.                 "DOTA_SHOP_CATEGORY_ATTACK"                             "Attack"
  718.                 "DOTA_SHOP_CATEGORY_DEFENSE"                    "Defense"
  719.                 "DOTA_SHOP_CATEGORY_ABILITIES"                  "Abilities"
  720.                 "DOTA_SHOP_CATEGORY_MOVEMENT"                   "Movement"
  721.                 "DOTA_SHOP_CATEGORY_ATTRIBUTES"                 "Attributes"
  722.                 "DOTA_SHOP_CATEGORY_UNIQUES"                    "Uniques"
  723.                 "DOTA_SHOP_FILTERS"                                             "FILTERS"
  724.                 "DOTA_SHOP_FILTER_BY"                                   "FILTER BY:"
  725.                 "DOTA_SHOP_ITEMS"                                               "ITEMS"
  726.                 "DOTA_SHOP_CLOSE"                                               "X CLOSE"
  727.                 "DOTA_SHOP_DETAILS_ADD_TO_QUICK"                "ADD TO QUICK BUY"
  728.                 "DOTA_SHOP_DETAILS_UPGRADE"                             "UPGRADE ITEM"
  729.                 "DOTA_SHOP_DETAILS_PURCHASE"                    "PURCHASE ITEM"
  730.                 "DOTA_SHOP_DETAILS_COMPLETE"                    "COMPLETE"
  731.                 "DOTA_SHOP_QUICK_BUY"                                   "QUICK BUY:"
  732.                 "DOTA_SHOP_STASH"                                               "ITEMS IN STASH:"
  733.                
  734.                 "DOTA_Shop_Search_Results_Partial"              "'%s1' of '%s2' items that match your search:"
  735.                 "DOTA_Shop_Search_Results"                              "Items that match your search:"
  736.                 "DOTA_Shop_Search_No_Results"                   "No items were found that match your search."
  737.                
  738.                 // Tags
  739.                 "DOTA_SHOP_TAG_ALL"                                             "ALL"
  740.                 "DOTA_SHOP_TAG_CONSUMABLE"                              "Consumable"
  741.                 "DOTA_SHOP_TAG_DAMAGE"                                  "Damage"
  742.                 "DOTA_SHOP_TAG_ATTACK_SPEED"                    "Attack Speed"
  743.                 "DOTA_SHOP_TAG_CRIT_CHANCE"                             "Critical Chance"      
  744.                 "DOTA_SHOP_TAG_ARMOR"                                   "Armor"
  745.                 "DOTA_SHOP_TAG_EVASION"                                 "Evasion"
  746.                 "DOTA_SHOP_TAG_MAGIC_RESIST"                    "Magic Resist"
  747.                 "DOTA_SHOP_TAG_MOVE_SPEED"                              "Movement Speed"
  748.                 "DOTA_SHOP_TAG_TELEPORT"                                "Teleport"
  749.                 "DOTA_SHOP_TAG_SEE_INVIS"                               "Detect Invis"
  750.                 "DOTA_SHOP_TAG_COURIER"                                 "Courier"
  751.                 "DOTA_SHOP_TAG_STR"                                             "Strength"
  752.                 "DOTA_SHOP_TAG_INT"                                             "Intelligence"
  753.                 "DOTA_SHOP_TAG_AGI"                                             "Agility"
  754.                 "DOTA_SHOP_TAG_REGEN_HEALTH"                    "Health Regen" 
  755.                 "DOTA_SHOP_TAG_REGEN_MANA"                              "Mana Regen"   
  756.                 "DOTA_SHOP_TAG_BLOCK"                                   "Block Damage" 
  757.                 "DOTA_SHOP_TAG_LIFESTEAL"                               "Lifesteal"
  758.                 "DOTA_SHOP_TAG_BOOST_HEALTH"                    "Boost Health"
  759.                 "DOTA_SHOP_TAG_BOOST_MANA"                              "Boost Mana"
  760.                 "DOTA_SHOP_TAG_BOOST_ARMOR"                             "Boost Armor"
  761.                 "DOTA_SHOP_TAG_MANA_POOL"                               "Mana Pool"
  762.                 "DOTA_SHOP_TAG_HEALTH_POOL"                             "Health Pool"
  763.                 "DOTA_SHOP_TAG_BOOST_MAGIC_RESIST"              "Boost Magic Resistance"
  764.                 "DOTA_SHOP_TAG_HARD_TO_TAG"                             "Hard items to categorize"
  765.                 "DOTA_SHOP_TAG_UNIQUE"                                  "Unique"
  766.                 "DOTA_SHOP_TAG_TUTORIAL"                                "Tutorial"
  767.                        
  768.                
  769.                 // ItemBuilds
  770.                 "DOTA_Item_Build_Test_Title"                    "Test Item Build"
  771.                 "DOTA_Item_Build_Starting_Items"                "Starting Items"
  772.                 "DOTA_Item_Build_Early_Game"                    "Early Game"
  773.                 "DOTA_Item_Build_Core_Items"                    "Core Items"
  774.                 "DOTA_Item_Build_Luxury"                                "Situational Items"            
  775.                
  776.                 "DOTA_GOLD"                             "Gold"
  777.                 "DOTA_XP"                               "XP"
  778.                 "DOTA_EXCLAMATION"              "!"
  779.                 "DOTA_PLUS"                             "+"
  780.                 "DOTA_DAMAGE"                   "DAMAGE"
  781.                 "DOTA_BONUS"                    "+%s1"
  782.                 "DOTA_PENALTY"                  "-%s1"
  783.                 "DOTA_MISS"                             "Miss!"
  784.                 "DOTA_EVADE"                    "Evade!"
  785.                
  786.                 // Inventory
  787.                 "DOTA_Inventory"                                                "Inventory"
  788.                 "DOTA_InventoryOverflow"                                "Overflow"
  789.                 "DOTA_InventoryOverflowMsg"                             "Items left in the overflow will return to the stash."
  790.                 "DOTA_InventoryStash"                                   "STASH"
  791.                 "DOTA_InventoryQuickBuy"                                "QUICK BUY"
  792.                 "DOTA_QuickBuy_Instruction"                             "Drag shop items here to set Quick Buy"
  793.                 "DOTA_Inventory_ReliableGold"                   "Reliable Gold: %s1"
  794.                 "DOTA_Inventory_UnreliableGold"                 "Unreliable Gold: %s1"
  795.                 "DOTA_Inventory_Item_Owned_By"                  "Owned By: %s1"
  796.                
  797.                 "DOTA_InventoryMenu_Sell"                               "Sell"
  798.                 "DOTA_InventoryMenu_Disassemble"                "Disassemble"
  799.                 "DOTA_InventoryMenu_ShowInShop"                 "Show in Shop"
  800.                 "DOTA_InventoryMenu_DropFromStash"              "Drop from Stash"              
  801.                
  802.                 // Scoreboard
  803.                 "DOTA_Scoreboard_GoodGuys"                              "THE RADIANT"
  804.                 "DOTA_Scoreboard_BadGuys"                               "THE DIRE"
  805.                 "DOTA_Scoreboard_Header_PLAYER"                 "PLAYER"
  806.                 "DOTA_Scoreboard_Header_KDA"                    "K / D / A"
  807.                 "DOTA_Scoreboard_Header_Level"                  "LEVEL"
  808.                 "DOTA_Scoreboard_Header_Gold"                   "GOLD"
  809.                
  810.                 "DOTA_Scoreboard_Team_Scores_Header"    "KILLS PER TEAM"
  811.                 "DOTA_Scoreboard_Heroes_Killed"                 "HEROES"
  812.                 "DOTA_Scoreboard_Towers_Killed"                 "TOWERS"
  813.                 "DOTA_Scoreboard_Barracks_Killed"               "BARRACKS"
  814.                 "DOTA_Scoreboard_Level_Hero"                    "Lvl %s1 %s2"
  815.  
  816.                 "DOTA_Tooltip_Ability_Next_Upgrade_Level"       "Next Upgrade at Hero Level %s1"
  817.                 "DOTA_Tooltip_Ability_Upgradable"                       "Upgradable"
  818.                
  819.                 //ATTRIBUTES
  820.                 "DOTA_Tooltip_ability_attribute_bonus"                                                                                  "Attribute Bonus"
  821.                 "DOTA_Tooltip_ability_attribute_bonus_Description"                                                              "Improves all attributes per point spent"
  822.                 "DOTA_Tooltip_ability_attribute_bonus_attribute_bonus_per_level"                                "BONUS:"
  823.                
  824.                 //ATTACK
  825.                 "DOTA_Tooltip_ability_default_attack"                                                                                   "Attacks"
  826.                 "DOTA_Tooltip_ability_default_attack_Description"                                                               "Damage done by direct attacks."
  827.                
  828.                 //FOUNTAIN
  829.                 "DOTA_Tooltip_ability_fountain_glyph"                                                                                   "Glyph of Fortification"
  830.                 "DOTA_Tooltip_ability_fountain_glyph_Description"                                                               "Gives a massive armor bonus to all your structures."
  831.                 "DOTA_Tooltip_ability_fountain_glyph_duration"                                                                  "DURATION:"
  832.                 "DOTA_Tooltip_glyph_cooldown_ready"                                                                                             "Ready"
  833.                 "DOTA_Tooltip_glyph_cooldown"                                                                                                   "Cooldown: %s1"
  834.                 "DOTA_Tooltip_ability_fountain_buyback"                                                                                 "Buyback"
  835.                 "DOTA_Tooltip_ability_fountain_buyback_Description"                                                             "Respawns your hero immediately, for a price."
  836.                 "DOTA_Tooltip_ability_fountain_buyback_cost"                                                                    "COST:"
  837.                
  838.                 // BUILDING
  839.                 "DOTA_Tooltip_ability_backdoor_protection"                                                                              "Backdoor Protection"
  840.                 "DOTA_Tooltip_ability_backdoor_protection_in_base"                                                              "Backdoor Protection"
  841.  
  842.                 //COURIER
  843.                 "DOTA_Tooltip_ability_courier_return_to_base"                                                                   "Return to Base"
  844.                 "DOTA_Tooltip_ability_courier_return_to_base_Description"                                               "Returns the courier to base"
  845.                 "DOTA_Tooltip_ability_courier_transfer_items"                                                                   "Transfer Items"
  846.                 "DOTA_Tooltip_ability_courier_transfer_items_Description"                                               "Transfer items to hero"
  847.                 "DOTA_Tooltip_ability_courier_return_stash_items"                                                               "Return Items"
  848.                 "DOTA_Tooltip_ability_courier_return_stash_items_Description"                                   "Return items to stash"
  849.                 "DOTA_Tooltip_ability_courier_shield"                                                                                   "Shield"
  850.                 "DOTA_Tooltip_ability_courier_shield_Description"                                                               "Summons a protective shield around the courier"
  851.                 "DOTA_Tooltip_ability_courier_burst"                                                                                    "Speed Burst"
  852.                 "DOTA_Tooltip_ability_courier_burst_Description"                                                                "The courier gains a speed burst"
  853.                 "DOTA_Tooltip_ability_courier_take_stash_items"                                                                 "Retrieve Items"
  854.                 "DOTA_Tooltip_ability_courier_take_stash_items_Description"                                             "Retrieve items from stash"
  855.                
  856.                 //NECRONOMICON
  857.                 "DOTA_Tooltip_ability_necronomicon_warrior_mana_burn"                                                   "Mana Break"
  858.                 "DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_Description"                               "Mana burned per hit, a portion of which is dealt as damage."
  859.                 "DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_amount"                               "BURN PER HIT:"
  860.                 "DOTA_Tooltip_ability_necronomicon_warrior_mana_burn_burn_damage_conversion"    "%CONVERTED TO DAMAGE:"
  861.                 "DOTA_Tooltip_ability_necronomicon_warrior_last_will"                                                   "Last Will"
  862.                 "DOTA_Tooltip_ability_necronomicon_warrior_last_will_Description"                               "Damage dealt to unit that kills Necronomicon Warrior."
  863.                 "DOTA_Tooltip_ability_necronomicon_warrior_last_will_explosion"                                 "DAMAGE:"
  864.                 "DOTA_Tooltip_ability_necronomicon_warrior_sight"                                                               "True Sight"
  865.                 "DOTA_Tooltip_ability_necronomicon_warrior_sight_Description"                                   "Reveals invisible units."
  866.                 "DOTA_Tooltip_ability_necronomicon_warrior_sight_radius"                                                "RADIUS:"
  867.                 "DOTA_Tooltip_ability_necronomicon_archer_mana_burn"                                                    "Mana Burn"
  868.                 "DOTA_Tooltip_ability_necronomicon_archer_mana_burn_Description"                                "Burns targeted unit's mana."
  869.                 "DOTA_Tooltip_ability_necronomicon_archer_mana_burn_burn_amount"                                "BURN AMOUNT:"
  870.                 "DOTA_Tooltip_ability_necronomicon_archer_aoe"                                                                  "Attack Speed and Movement Aura"
  871.                 "DOTA_Tooltip_ability_necronomicon_archer_aoe_Description"                                              "Increases movement and attack speed of nearby units."
  872.                 "DOTA_Tooltip_ability_necronomicon_archer_aoe_radius"                                                   "RADIUS:"
  873.                 "DOTA_Tooltip_ability_necronomicon_archer_aoe_speed_bonus"                                              "%SPEED BONUS:"
  874.                
  875.                 //ANTIMAGE
  876.                 "DOTA_Tooltip_ability_antimage_mana_break"                                                                              "Mana Break"
  877.                 "DOTA_Tooltip_ability_antimage_mana_break_Description"                                                  "Burns an opponent's mana on each attack.  Mana Break deals 60%% of the mana burned as damage to the target.\n\nMana Break is an Orb effect, and does not stack with other Orb effects."
  878.                 "DOTA_Tooltip_ability_antimage_mana_break_Lore"                                                                 "A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner."
  879.                 "DOTA_Tooltip_ability_antimage_mana_break_mana_per_hit"                                                 "MANA PER HIT:"
  880.                 "DOTA_Tooltip_ability_antimage_blink"                                                                                   "Blink"
  881.                 "DOTA_Tooltip_ability_antimage_blink_Description"                                                               "Short distance teleportation that allows Anti-Mage to move in and out of combat."
  882.                 "DOTA_Tooltip_ability_antimage_blink_Lore"                                                                              "In his encounter with the Dead Gods, Anti-mage learned the value of being elusive."
  883.                 "DOTA_Tooltip_ability_antimage_blink_blink_range"                                                               "RANGE:"
  884.                 "DOTA_Tooltip_ability_antimage_spell_shield"                                                                    "Spell Shield"
  885.                 "DOTA_Tooltip_ability_antimage_spell_shield_Description"                                                "Increases Anti-Mage's resistance to magic damage."
  886.                 "DOTA_Tooltip_ability_antimage_spell_shield_Lore"                                                               "Years of meditation and obsession with revenge have hardened Anti-Mage's skin against mystical opponents."
  887.                 "DOTA_Tooltip_ability_antimage_spell_shield_spell_shield_resistance"                    "%RESISTANCE:"
  888.                 "DOTA_Tooltip_ability_antimage_mana_void"                                                                               "Mana Void"
  889.                 "DOTA_Tooltip_ability_antimage_mana_void_Description"                                                   "For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies."
  890.                 "DOTA_Tooltip_ability_antimage_mana_void_Lore"                                                                  "After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts."
  891.                 "DOTA_Tooltip_ability_antimage_mana_void_mana_void_damage_per_mana"                             "DAMAGE:"
  892.                 "DOTA_Tooltip_ability_antimage_mana_void_mana_void_ministun"                                    "STUN DURATION:"
  893.                 "DOTA_Tooltip_ability_antimage_mana_void_mana_void_aoe_radius"                                  "RADIUS:"
  894.                 "npc_dota_hero_antimage_bio"                                                                                                    "The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether. "
  895.                 "npc_dota_hero_antimage_hype"                                                                                                   "Burn through your enemies' mana!\n\nBlink in and out of the fray!\n\nProtect yourself with an anti-magic shield!"
  896.                
  897.                 //QUEEN OF PAIN
  898.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike"                                                                "Shadow Strike"
  899.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike_Description"                                    "Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds."
  900.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike_Lore"                                                   "Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims."
  901.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike_movement_slow"                                  "%SLOW:"
  902.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike_strike_damage"                                  "STRIKE DAMAGE:"
  903.                 "DOTA_Tooltip_ability_queenofpain_shadow_strike_duration_damage"                                "DAMAGE OVER TIME:"
  904.                 "DOTA_Tooltip_ability_queenofpain_blink"                                                                                "Blink"
  905.                 "DOTA_Tooltip_ability_queenofpain_blink_Description"                                                    "Short distance teleportation that allows Queen of Pain to move in and out of combat."
  906.                 "DOTA_Tooltip_ability_queenofpain_blink_Lore"                                                                   "The Secret Queen lives up to her title, making her pain impossible to escape."
  907.                 "DOTA_Tooltip_ability_queenofpain_blink_blink_range"                                                    "RANGE:"
  908.                 "DOTA_Tooltip_ability_queenofpain_scream_of_pain"                                                               "Scream Of Pain"
  909.                 "DOTA_Tooltip_ability_queenofpain_scream_of_pain_Description"                                   "The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies."
  910.                 "DOTA_Tooltip_ability_queenofpain_scream_of_pain_Lore"                                                  "The sultry voice of Akasha beckons her opponents while stealing their souls."
  911.                 "DOTA_Tooltip_ability_queenofpain_scream_of_pain_area_of_effect"                                "RADIUS:"
  912.                 "DOTA_Tooltip_ability_queenofpain_sonic_wave"                                                                   "Sonic Wave"
  913.                 "DOTA_Tooltip_ability_queenofpain_sonic_wave_Description"                                               "Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake.\nSCEPTER UPGRADABLE: Increases damage and decreases cooldown."
  914.                 "DOTA_Tooltip_ability_queenofpain_sonic_wave_Lore"                                                              "Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery."
  915.                 "npc_dota_hero_queenofpain_bio"                                                                                                 "The Ecclesiast-King of Elze nursed a desire for pain--forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments--eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude--freed to visit her sufferings on anyone she deigned to notice."
  916.                 "npc_dota_hero_queenofpain_hype"                                                                                                "Hurl poison daggers!\n\nTeleport in and out of combat!\n\nUnleash a piercing wave of sound that damages your enemies!"
  917.                
  918.                 //LINA
  919.                 "DOTA_Tooltip_ability_lina_dragon_slave"                                                                                "Dragon Slave"
  920.                 "DOTA_Tooltip_ability_lina_dragon_slave_Description"                                                    "Lina channels the breath of a dragon, sending out a wave of fire that scorches every enemy in its path."
  921.                 "DOTA_Tooltip_ability_lina_dragon_slave_Lore"                                                                   "In the scorched barren of Misrule, Lina learned to manipulate the fiery breath of the Desert Wyrm as a form of entertainment."
  922.                 "DOTA_Tooltip_ability_lina_light_strike_array"                                                                  "Light Strike Array"
  923.                 "DOTA_Tooltip_ability_lina_light_strike_array_Description"                                              "Summons a column of flames that damages and stuns enemies."
  924.                 "DOTA_Tooltip_ability_lina_light_strike_array_Lore"                                                             "Lina's essence allows her to focus the sun's energies, causing air to combust at will."
  925.                 "DOTA_Tooltip_ability_lina_light_strike_array_light_strike_array_stun_duration" "STUN DURATION:"
  926.                 "DOTA_Tooltip_ability_lina_fiery_soul"                                                                                  "Fiery Soul"
  927.                 "DOTA_Tooltip_ability_lina_fiery_soul_Description"                                                              "Grants bonus attack and movement speed each time Lina casts a spell. Stacks with itself. Lasts 5 seconds."
  928.                 "DOTA_Tooltip_ability_lina_fiery_soul_Lore"                                                                             "Dancing flames embody Lina's playful nature, bringing out her true blazing self."
  929.                 "DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_attack_speed_bonus"                    "%ATTACK SPEED BONUS:"
  930.                 "DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_move_speed_bonus"                              "%MOVE SPEED BONUS:"
  931.                 "DOTA_Tooltip_ability_lina_fiery_soul_fiery_soul_max_stacks"                                    "MAX STACKS:"
  932.                 "DOTA_Tooltip_ability_lina_laguna_blade"                                                                                "Laguna Blade"
  933.                 "DOTA_Tooltip_ability_lina_laguna_blade_Description"                                                    "Fires off a bolt of lightning at a single enemy unit, dealing massive damage.\nSCEPTER UPGRADABLE: Increases damage and range."
  934.                 "DOTA_Tooltip_ability_lina_laguna_blade_Lore"                                                                   "The air around Lina becomes so intensely torrid that it scorches a foe that came too close with white-hot lightning."
  935.                 "npc_dota_hero_lina_bio"                                                                                                                "The sibling rivalries between Lina the Slayer, and her younger sister Rylai, the Crystal Maiden, were the stuff of legend in the temperate region where they spent their quarrelsome childhoods together. Lina always had the advantage, however, for while Crystal was guileless and naive, Lina's fiery ardor was tempered by cleverness and conniving. The exasperated parents of these incompatible offspring went through half a dozen homesteads, losing one to fire, the next to ice, before they realized life would be simpler if the children were separated. As the oldest, Lina was sent far south to live with a patient aunt in the blazing Desert of Misrule, a climate that proved more than comfortable for the fiery Slayer. Her arrival made quite an impression on the somnolent locals, and more than one would-be suitor scorched his fingers or went away with singed eyebrows, his advances spurned. Lina is proud and confident, and nothing can dampen her flame."
  936.                 "npc_dota_hero_lina_hype"                                                                                                               "Hurl fireballs with ease!\n\nUnleash a shockwave of dragons!\n\nScorch the earth with pillars of flame!\n\nFry your foe with bolts of blue fire!"
  937.                
  938.                 //MIRANA
  939.                 "DOTA_Tooltip_ability_mirana_arrow"                                                                                             "Arrow"
  940.                 "DOTA_Tooltip_ability_mirana_arrow_description"                                                                 "Fires an arrow with deadly precision, dealing large damage and stunning the first enemy unit it strikes. Stun duration increases based on distance to target, ranging from 0.5 to 5 seconds."
  941.                 "DOTA_Tooltip_ability_mirana_arrow_Lore"                                                                                "Lunar energies make the Princess of the Moon's arrows more deadly than most."
  942.                 "DOTA_Tooltip_ability_mirana_arrow_arrow_range"                                                                 "RANGE:"
  943.                 "DOTA_Tooltip_ability_mirana_arrow_arrow_min_stun"                                                              "MINIMUM STUN:"
  944.                 "DOTA_Tooltip_ability_mirana_arrow_arrow_max_stun"                                                              "MAXIMUM STUN:"
  945.                 "DOTA_Tooltip_ability_mirana_invis"                                                                                             "Moonlight Shadow"
  946.                 "DOTA_Tooltip_ability_mirana_invis_Description"                                                                 "Turns Mirana and all allied heroes invisible. If Invisibility is broken, it will restore after fade delay if the shadow's duration has not expired."
  947.                 "DOTA_Tooltip_ability_mirana_invis_Lore"                                                                                "Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows."
  948.                 "DOTA_Tooltip_ability_mirana_invis_fade_delay"                                                                  "FADE DELAY:"
  949.                 "DOTA_Tooltip_ability_mirana_invis_duration"                                                                    "DURATION:"
  950.                 "DOTA_Tooltip_ability_mirana_leap"                                                                                              "Leap"
  951.                 "DOTA_Tooltip_ability_mirana_leap_Description"                                                                  "Mirana leaps forward into battle, empowering allied units with a ferocious roar upon landing. Speed bonus lasts 10 seconds."
  952.                 "DOTA_Tooltip_ability_mirana_leap_Lore"                                                                                 "Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle."
  953.                 "DOTA_Tooltip_ability_mirana_leap_leap_distance"                                                                "DISTANCE:"
  954.                 "DOTA_Tooltip_ability_mirana_leap_leap_speedbonus"                                                              "%SPEED BONUS:"
  955.                 "DOTA_Tooltip_ability_mirana_starfall"                                                                                  "Starstorm"
  956.                 "DOTA_Tooltip_ability_mirana_starfall_Description"                                                              "Calls down a wave of meteors to damage nearby enemy units. One random enemy unit will take a second hit for half the damage."
  957.                 "DOTA_Tooltip_ability_mirana_starfall_Lore"                                                                             "The Goddess breaks the strata to empower her Princess in the time of need."
  958.                 "DOTA_Tooltip_ability_mirana_starfall_starfall_radius"                                                  "RADIUS:"
  959.                 "npc_dota_hero_mirana_bio"                                                                                                              "Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light."
  960.                 "npc_dota_hero_mirana_hype"                                                                                                             "Summon meteor strikes!\n\nStun your enemies with far-flying arrows!\n\nTake great leaps on the back of your savage mount, Sagan!\n\nCloak your allies with invisibility for devastating sneak-attacks!"
  961.                
  962.  
  963.                 //LIFESTEALER
  964.                 "DOTA_Tooltip_ability_life_stealer_rage"                                                                                "Rage"
  965.                 "DOTA_Tooltip_ability_life_stealer_rage_Description"                                                    "Launch into a maddened rage, becoming immune to magic spells and gaining increased attack speed."
  966.                 "DOTA_Tooltip_ability_life_stealer_rage_attack_speed_bonus"                                             "%ATTACK SPEED BONUS:"
  967.                 "DOTA_Tooltip_ability_life_stealer_rage_duration"                                                               "DURATION:"
  968.                 "DOTA_Tooltip_ability_life_stealer_feast"                                                                               "Feast"
  969.                 "DOTA_Tooltip_ability_life_stealer_feast_Description"                                                   "Regenerates a portion of the attacked enemy's current HP and deals the same portion of damage per attack."
  970.                 "DOTA_Tooltip_ability_life_stealer_feast_hp_leech_percent"                                              "%LIFE LEECH:"
  971.                 "DOTA_Tooltip_ability_life_stealer_open_wounds"                                                                 "Open Wounds"
  972.                 "DOTA_Tooltip_ability_life_stealer_open_wounds_Description"                                             "Lifestealer rends an enemy unit, slowing the victim's movespeed and allowing allies to feast on his life force, while regenerating a portion of all damage dealt. The victim recovers movement speed over 8 seconds."
  973.                 "DOTA_Tooltip_ability_life_stealer_open_wounds_heal_percent"                                    "%LIFE LEECH:"
  974.                 "DOTA_Tooltip_ability_life_stealer_infest"                                                                              "Infest"
  975.                 "DOTA_Tooltip_ability_life_stealer_infest_Description"                                                  "Lifestealer will possess the body of a targeted creep, lying dormant and undetectable inside. He can consume the unit to appear, damaging nearby units and gaining the creep's remaining health.  The Lifestealer can gain experience from units that die while he is Infesting a unit."
  976.                 "DOTA_Tooltip_ability_life_stealer_infest_damage"                                                               "DAMAGE:"
  977.                 "DOTA_Tooltip_ability_life_stealer_infest_radius"                                                               "DAMAGE RADIUS:"
  978.                 "DOTA_Tooltip_ability_life_stealer_consume"                                                                             "Consume"
  979.                 "DOTA_Tooltip_ability_life_stealer_consume_Description"                                                 "Lifestealer eats the host body from the inside out."
  980.                 "DOTA_Tooltip_modifier_life_stealer_infest"                                                                             "Infesting a host"
  981.                 "npc_dota_hero_life_stealer_bio"                                                                                                ""
  982.                
  983.                 //FURION
  984.                 "DOTA_Tooltip_ability_furion_sprout"                                                                                    "Sprout"
  985.                 "DOTA_Tooltip_ability_furion_sprout_Description"                                                                "Sprouts a ring of trees around a unit, trapping it in place."
  986.                 "DOTA_Tooltip_ability_furion_sprout_Lore"                                                                               "Verdant overgrowth is a common ailment reported by Nature's Prophet's attackers."
  987.                 "DOTA_Tooltip_ability_furion_sprout_duration"                                                                   "DURATION:"
  988.                 "DOTA_Tooltip_ability_furion_teleportation"                                                                             "Teleportation"
  989.                 "DOTA_Tooltip_ability_furion_teleportation_Description"                                                 "Teleports to any explored point on the map."
  990.                 "DOTA_Tooltip_ability_furion_teleportation_Lore"                                                                "The Prophet keeps his sentinel over the forest, protecting it when in need."
  991.                 "DOTA_Tooltip_ability_furion_force_of_nature"                                                                   "Nature's Call"
  992.                 "DOTA_Tooltip_ability_furion_force_of_nature_Description"                                               "Converts an area of trees into Treants. Treants have 550 hit points and deal 21-23 damage."
  993.                 "DOTA_Tooltip_ability_furion_force_of_nature_Lore"                                                              "Verodicia bestowed the Prophet with the ability to summon the Treant Guard, a mythical sentient army of the wild."
  994.                 "DOTA_Tooltip_ability_furion_force_of_nature_duration"                                                  "TREANT DURATION:"
  995.                 "DOTA_Tooltip_ability_furion_wrath_of_nature"                                                                   "Wrath of Nature"
  996.                 "DOTA_Tooltip_ability_furion_wrath_of_nature_Description"                                               "Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds 7%% damage.\nSCEPTER UPGRADABLE: Increases damage and bounces."
  997.                 "DOTA_Tooltip_ability_furion_wrath_of_nature_Lore"                                                              "Nature's Prophet calls Verodicia's fury to strike down those who might ravage the wilderness."
  998.                 "DOTA_Tooltip_ability_furion_wrath_of_nature_max_targets"                                               "MAX TARGETS:"
  999.                 "npc_dota_hero_furion_bio"                                                                                                              "When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Tequoia, Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally."
  1000.                 "npc_dota_hero_furion_hype"                                                                                                             "Trap your opponents in trees!\n\nTurn trees into fighting thickets of death!\n\nDonkey gank with sneaky teleports from the trees!\n\nUnleash the wrath of nature!\n\nTrees!"
  1001.  
  1002.                 //WINDRUNNER
  1003.                 "DOTA_Tooltip_ability_windrunner_focusfire"                                                                             "Focus Fire"
  1004.                 "DOTA_Tooltip_ability_windrunner_focusfire_Description"                                                 "Windrunner channels the wind, gaining maximum attack speed on the enemy unit or structure, although with reduced damage.  Once Windrunner switches targets, the speed is lost.  Lasts 20 seconds.\nSCEPTER UPGRADABLE: Reduces cooldown."
  1005.                 "DOTA_Tooltip_ability_windrunner_focusfire_Lore"                                                                "Lyralei's ability to bombard opponents with a flurry of arrows is unparalleled - even at the expense of accuracy."
  1006.                 "DOTA_Tooltip_ability_windrunner_focusfire_focusfire_damage_reduction"                  "%DAMAGE REDUCTION:"
  1007.                 "DOTA_Tooltip_ability_windrunner_powershot"                                                                             "Powershot"
  1008.                 "DOTA_Tooltip_ability_windrunner_powershot_Description"                                                 "Windrunner charges her bow for up to 1 second for a single powerful shot. The arrow deals damage to enemy units and destroys trees in its path. Damage is greatest on first target, and reduces by 10%% for each target it pierces thereafter."
  1009.                 "DOTA_Tooltip_ability_windrunner_powershot_Lore"                                                                "During her early years of training, Lyralei learned to fire powerful arrows that cleaved even trees to reach their targets on the other side."
  1010.                 "DOTA_Tooltip_ability_windrunner_powershot_arrow_range"                                                 "RANGE:"
  1011.                 "DOTA_Tooltip_ability_windrunner_shackleshot"                                                                   "Shackle Shot"
  1012.                 "DOTA_Tooltip_ability_windrunner_shackleshot_Description"                                               "Shackles the target to an enemy unit or tree in a line directly behind it.  If no unit or tree is present, the stun duration is reduced."
  1013.                 "DOTA_Tooltip_ability_windrunner_shackleshot_Lore"                                                              "Windrunner's variety of bow skills includes an arrow with thick ropes attached to encumber any escaping target."
  1014.                 "DOTA_Tooltip_ability_windrunner_shackleshot_stun_duration"                                             "SHACKLE DURATION:"
  1015.                 "DOTA_Tooltip_ability_windrunner_windrun"                                                                               "Windrun"
  1016.                 "DOTA_Tooltip_ability_windrunner_windrun_Description"                                                   "Increases movement speed and adds evasion from all physical attacks, while slowing movement of nearby enemies."
  1017.                 "DOTA_Tooltip_ability_windrunner_windrun_Lore"                                                                  "True to her namesake, Lyralei enchants gusts of winds to flight incoming attacks."
  1018.                 "DOTA_Tooltip_ability_windrunner_windrun_enemy_movespeed_bonus_pct"                             "%ENEMY SLOW:"
  1019.                 "DOTA_Tooltip_ability_windrunner_windrun_movespeed_bonus_pct"                                   "%MOVE SPEED BONUS:"
  1020.                 "DOTA_Tooltip_ability_windrunner_windrun_duration"                                                              "DURATION:"
  1021.                 "npc_dota_hero_windrunner_bio"                                                                                                  "The western forests guard their secrets well. One of these is Lyralei, master archer of the wood, and favored godchild of the wind.  Known now as Windrunner, Lyralei's family was killed in a storm on the night of her birth—-their house blown down by the gale, contents scattered to the winds. Only the newborn survived among the debris field of death and destruction.  In the quiet after the storm, the wind itself took notice of the lucky infant crying in the grass. The wind pitied the child and so lifted her into the sky and deposited her on a doorstep in a neighboring village.  In the years that followed, the wind returned occasionally to the child’s life, watching from a distance while she honed her skills.  Now, after many years of training, Windrunner fires her arrows true to their targets.  She moves with blinding speed, as if hastened by a wind ever at her back.  With a flurry of arrows, she slaughters her enemies, having become, nearly, a force of nature herself."
  1022.                 "npc_dota_hero_windrunner_hype"                                                                                                 "Skewer your opponents with your piercing arrow!\n\nDevastate distant foes with your power shot!\n\nMove like the wind, overtaking enemies with your blistering attack speed!"
  1023.                
  1024.                 //LION
  1025.                 "DOTA_Tooltip_ability_lion_impale"                                                                                              "Earth Spike"
  1026.                 "DOTA_Tooltip_ability_lion_impale_Description"                                                                  "Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall."
  1027.                 "DOTA_Tooltip_ability_lion_impale_duration"                                                                             "DURATION:"
  1028.                 "DOTA_Tooltip_ability_lion_impale_length"                                                                               "LENGTH:"
  1029.                 "DOTA_Tooltip_ability_lion_voodoo"                                                                                              "Hex"
  1030.                 "DOTA_Tooltip_ability_lion_voodoo_Description"                                                                  "Transforms an enemy unit into a harmless beast, with all special abilities disabled."
  1031.                 "DOTA_Tooltip_ability_lion_voodoo_duration"                                                                             "DURATION:"
  1032.                 "DOTA_Tooltip_ability_lion_mana_drain"                                                                                  "Mana Drain"
  1033.                 "DOTA_Tooltip_ability_lion_mana_drain_Description"                                                              "CHANNELED - Absorbs the magical energies of a target enemy unit by taking mana from it every second."
  1034.                 "DOTA_Tooltip_ability_lion_mana_drain_duration"                                                                 "CHANNEL TIME:"
  1035.                 "DOTA_Tooltip_ability_lion_mana_drain_mana_per_second"                                                  "MANA PER SECOND:"
  1036.                 "DOTA_Tooltip_ability_lion_mana_drain_break_distance"                                                   "BREAK DISTANCE:"
  1037.                 "DOTA_Tooltip_ability_lion_finger_of_death"                                                                             "Finger of Death"
  1038.                 "DOTA_Tooltip_ability_lion_finger_of_death_Description"                                                 "Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.\nSCEPTER UPGRADABLE: Increases damage, while decreasing mana cost and cooldown."
  1039.                 "npc_dota_hero_lion_bio"                                                                                                                "Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion’s rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind."
  1040.                 "npc_dota_hero_lion_hype"                                                                                                               "Summon shards of demonic stone that send enemies flying, then impale them as they fall!\n\nTransform foes into frogs!\n\nDrain mana from those who oppose you!\n\nTurn the dastards inside out with the touch of a finger!"
  1041.                
  1042.                 //VENGEFUL
  1043.                 "DOTA_Tooltip_ability_vengefulspirit_magic_missile"                                                             "Magic Missile"
  1044.                 "DOTA_Tooltip_ability_vengefulspirit_magic_missile_Description"                                 "Fires a magic missile at an enemy unit, stunning and dealing damage."
  1045.                 "DOTA_Tooltip_ability_vengefulspirit_magic_missile_magic_missile_stun"                  "DURATION:"
  1046.                 "DOTA_Tooltip_ability_vengefulspirit_wave_of_terror"                                                    "Wave of Terror"
  1047.                 "DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_Description"                                "Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path."
  1048.                 "DOTA_Tooltip_ability_vengefulspirit_wave_of_terror_armor_reduction"                    "ARMOR REDUCTION:"
  1049.                 "DOTA_Tooltip_ability_vengefulspirit_command_aura"                                                              "Vengeance Aura"
  1050.                 "DOTA_Tooltip_ability_vengefulspirit_command_aura_Description"                                  "Vengeful Spirit's presence increases nearby friendly units' physical damage."
  1051.                 "DOTA_Tooltip_ability_vengefulspirit_command_aura_bonus_damage_pct"                             "%DAMAGE BONUS:"
  1052.                 "DOTA_Tooltip_ability_vengefulspirit_command_aura_aura_radius"                                  "RADIUS:"
  1053.                 "DOTA_Tooltip_ability_vengefulspirit_nether_swap"                                                               "Nether Swap"
  1054.                 "DOTA_Tooltip_ability_vengefulspirit_nether_swap_Description"                                   "Instantaneously swaps positions with a target Hero, friend or foe.\nSCEPTER UPGRADABLE: Decreases cooldown."
  1055.                 "npc_dota_hero_vengefulspirit_bio"                                                                                              "Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge."
  1056.                 "npc_dota_hero_vengefulspirit_hype"                                                                                             "Magic missiles!  Launch them!  Yes!\n\nLet loose a wicked war cry to terrorize the enemy!\n\nSwap places with unwary foes--dragging them to their doom while catapulting yourself into positions of power!"
  1057.                
  1058.                 //WITCHDOCTOR
  1059.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask"                                                             "Paralyzing Cask"
  1060.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_Description"                                 "Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits."
  1061.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_bounces_tooltip"                             "BOUNCES:"
  1062.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_duration"                               "HERO STUN DURATION:"
  1063.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_creep_duration"                              "CREEP STUN DURATION:"
  1064.                 "DOTA_Tooltip_ability_witch_doctor_paralyzing_cask_hero_damage"                                 "HERO DAMAGE:"
  1065.                 "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration"                                                  "Voodoo Restoration"
  1066.                 "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_Description"                              "Witch Doctor focuses his magic to heal nearby allied units."
  1067.                 "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_mana_per_second"                  "MANA PER SEC:"
  1068.                 "DOTA_Tooltip_ability_witch_doctor_voodoo_restoration_heal"                                             "HEAL:"
  1069.                 "DOTA_Tooltip_ability_witch_doctor_maledict"                                                                    "Maledict"
  1070.                 "DOTA_Tooltip_ability_witch_doctor_maledict_Description"                                                "Curses an area such that enemy Heroes within it take damage 3 times over 4 seconds, adding bonus damage for every 100 HP lost since the curse began."
  1071.                 "DOTA_Tooltip_ability_witch_doctor_maledict_bonus_damage"                                               "BONUS DAMAGE:"
  1072.                 "DOTA_Tooltip_ability_witch_doctor_death_ward"                                                                  "Death Ward"
  1073.                 "DOTA_Tooltip_ability_witch_doctor_death_ward_Description"                                              "CHANNELED - Summons a deadly ward to attack enemy heroes.\nSCEPTER UPGRADABLE: Increases ward damage and causes bounce damage."
  1074.                 "npc_dota_hero_witch_doctor_bio"                                                                                                "A wiry silhouette hitches forward--uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the battlefield in search of that vital weak point where his talents can do most good, and most harm. Whether broken or mismade it is not clear, but still, none can doubt the power carried in his twisted physique. A long staff thumps the earth as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetishes, hexes and spells.  It is a body of magical knowledge learned and perfected over several lifetimes in the island highlands of Arktura, now wielded with precision accuracy against his enemies. Zharvakko can be your best friend or your worst enemy--healing allies and laying waste to all who oppose him."
  1075.                 "npc_dota_hero_witch_doctor_hype"                                                                                               "Launch a cask of paralyzing powder that bounces between enemies!\n\nUse powerful magic to heal your allies!\n\nLay damaging curses upon your foes and summon deadly wards to do your bidding!"
  1076.  
  1077.                 //LESHRAC
  1078.                 "DOTA_Tooltip_ability_leshrac_split_earth"                                                                              "Split Earth"
  1079.                 "DOTA_Tooltip_ability_leshrac_split_earth_Description"                                                  "Splits the earth under enemies. Deals damage and stuns for a short duration."
  1080.                 "DOTA_Tooltip_ability_leshrac_split_earth_radius"                                                               "RADIUS:"
  1081.                 "DOTA_Tooltip_ability_leshrac_split_earth_duration"                                                             "STUN DURATION:"
  1082.                 "DOTA_Tooltip_ability_leshrac_diabolic_edict"                                                                   "Diabolic Edict"
  1083.                 "DOTA_Tooltip_ability_leshrac_diabolic_edict_Description"                                               "Saturates the area around Leshrac with magical explosions that deal magical and physical damage to enemy units and structures.  The less units available to attack, the more damage those units will take.  Lasts 8 seconds."
  1084.                 "DOTA_Tooltip_ability_leshrac_diabolic_edict_radius"                                                    "RADIUS:"
  1085.                 "DOTA_Tooltip_ability_leshrac_lightning_storm"                                                                  "Lightning Storm"
  1086.                 "DOTA_Tooltip_ability_leshrac_lightning_storm_Description"                                              "Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units."
  1087.                 "DOTA_Tooltip_ability_leshrac_lightning_storm_jump_count"                                               "JUMPS:"
  1088.                 "DOTA_Tooltip_ability_leshrac_pulse_nova"                                                                               "Pulse Nova"
  1089.                 "DOTA_Tooltip_ability_leshrac_pulse_nova_Description"                                                   "Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.\nSCEPTER UPGRADABLE: Increases damage per second."
  1090.                 "DOTA_Tooltip_ability_leshrac_pulse_nova_radius"                                                                "RADIUS:"
  1091.                 "DOTA_Tooltip_ability_leshrac_pulse_nova_mana_cost_per_second"                                  "MANA/SEC:"
  1092.                 "npc_dota_hero_leshrac_bio"                                                                                                             "Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence."               
  1093.  
  1094.                 //JUGGERNAUT
  1095.                 "DOTA_Tooltip_ability_juggernaut_blade_fury"                                                                    "Blade Fury"
  1096.                 "DOTA_Tooltip_ability_juggernaut_blade_fury_Description"                                                "Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units.  Lasts 5 seconds."
  1097.                 "DOTA_Tooltip_ability_juggernaut_blade_fury_blade_fury_radius"                                  "RADIUS:"
  1098.                 "DOTA_Tooltip_ability_juggernaut_healing_ward"                                                                  "Healing Ward"
  1099.                 "DOTA_Tooltip_ability_juggernaut_healing_ward_Description"                                              "Summons a Healing Ward that heals all nearby allied units, based on their max hit points."
  1100.                 "DOTA_Tooltip_ability_juggernaut_healing_ward_healing_ward_heal_amount"                 "%MAX HP PER SECOND:"
  1101.                 "DOTA_Tooltip_ability_juggernaut_blade_dance"                                                                   "Blade Dance"
  1102.                 "DOTA_Tooltip_ability_juggernaut_blade_dance_Description"                                               "Gives Juggernaut a chance to deal double damage on each attack."
  1103.                 "DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_mult"                             "%CRITICAL DAMAGE:"
  1104.                 "DOTA_Tooltip_ability_juggernaut_blade_dance_blade_dance_crit_chance"                   "%CRITICAL CHANCE:"
  1105.                 "DOTA_Tooltip_ability_juggernaut_omni_slash"                                                                    "Omnislash"
  1106.                 "DOTA_Tooltip_ability_juggernaut_omni_slash_Description"                                                "Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage.  Juggernaut becomes invulnerable while Omnislashing and mini-stuns the first target. \nSCEPTER UPGRADABLE: Increases number of jumps and decreases cooldown."
  1107.                 "DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_damage"                                  "DAMAGE PER SLASH:"
  1108.                 "DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_jumps"                                   "JUMPS:"
  1109.                 "DOTA_Tooltip_ability_juggernaut_omni_slash_omni_slash_radius"                                  "RADIUS:"
  1110.                 "npc_dota_hero_juggernaut_bio"                                                                                                  "No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion. "
  1111.                 "npc_dota_hero_juggernaut_hype"                                                                                                 "Unleash a whirling bladestorm that carves through foes and renders you immune to magic attack!\n\nProtect your friends with a healing ward!\n\nSpin and jump in a dance of death that slashes many enemies at once!"
  1112.                
  1113.                 //PUDGE
  1114.                 "DOTA_Tooltip_ability_pudge_meat_hook"                                                                                  "Meat Hook"
  1115.                 "DOTA_Tooltip_ability_pudge_meat_hook_Description"                                                              "Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy."
  1116.                 "DOTA_Tooltip_ability_pudge_meat_hook_hook_distance"                                                    "DISTANCE:"
  1117.                 "DOTA_Tooltip_ability_pudge_meat_hook_hook_damage"                                                              "DAMAGE:"
  1118.                 "DOTA_Tooltip_ability_pudge_rot"                                                                                                "Rot"
  1119.                 "DOTA_Tooltip_ability_pudge_rot_Description"                                                                    "A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself."
  1120.                 "DOTA_Tooltip_ability_pudge_rot_rot_radius"                                                                             "RADIUS:"
  1121.                 "DOTA_Tooltip_ability_pudge_rot_rot_slow"                                                                               "%SLOW:"
  1122.                 "DOTA_Tooltip_ability_pudge_rot_rot_damage"                                                                              "DAMAGE:"
  1123.                 "DOTA_Tooltip_ability_pudge_flesh_heap"                                                                                 "Flesh Heap"
  1124.                 "DOTA_Tooltip_ability_pudge_flesh_heap_Description"                                                             "Gives Pudge resistance to magic damage, as well as bonus strength that increases each time an enemy Hero dies in the vicinity."
  1125.                 "DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_magic_resist"                                 "%MAGIC RESISTANCE:"
  1126.                 "DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_strength_buff_amount"                 "STRENGTH BONUS:"
  1127.                 "DOTA_Tooltip_ability_pudge_flesh_heap_flesh_heap_range"                                                "RANGE:"
  1128.                 "DOTA_Tooltip_ability_pudge_dismember"                                                                                  "Dismember"
  1129.                 "DOTA_Tooltip_ability_pudge_dismember_Description"                                                              "CHANNELED - Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.\nSCEPTER UPGRADABLE: Adds a 75%% strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismember."
  1130.                 "DOTA_Tooltip_ability_pudge_dismember_dismember_damage"                                                 "DAMAGE PER SECOND:"
  1131.                 "npc_dota_hero_pudge_bio"                                                                                                               "In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night--dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher."
  1132.                 "npc_dota_hero_pudge_hype"                                                                                                              "Launch bloody meathooks at your enemies, reeling them in for the kill!\n\nYou'll be resistant to magic thanks to a coating of gore!\n\nChoke and sicken all around you with the vile rot from your suppurating flesh!"
  1133.                
  1134.                 //BANE
  1135.                 "DOTA_Tooltip_ability_bane_enfeeble"                                                                                    "Enfeeble"
  1136.                 "DOTA_Tooltip_ability_bane_enfeeble_Description"                                                                "Weakens an enemy unit, reducing its physical damage.  Lasts 20 seconds."
  1137.                 "DOTA_Tooltip_ability_bane_enfeeble_enfeeble_attack_reduction"                                  "REDUCTION:"
  1138.                 "DOTA_Tooltip_ability_bane_brain_sap"                                                                                   "Brain Sap"
  1139.                 "DOTA_Tooltip_ability_bane_brain_sap_Description"                                                               "Feasts on the vital energies of an enemy unit, dealing damage and gaining health equal to the damage dealt."
  1140.                 "DOTA_Tooltip_ability_bane_nightmare"                                                                                   "Nightmare"
  1141.                 "DOTA_Tooltip_ability_bane_nightmare_Description"                                                               "Puts the target enemy unit to sleep and deals damage per second.  Sleeping units are awakened when attacked, but the Nightmare passes to the attacking unit."
  1142.                 "DOTA_Tooltip_ability_bane_nightmare_duration"                                                                  "DURATION:"
  1143.                 "DOTA_Tooltip_ability_bane_fiends_grip"                                                                                 "Fiend's Grip"
  1144.                 "DOTA_Tooltip_ability_bane_fiends_grip_Description"                                                             "CHANNELED - Nightmares grip an enemy unit, disabling it and and causing heavy damage over time, while stealing mana every second based on the its maximum mana.  Lasts 5 seconds.\nSCEPTER UPGRADABLE: Increases damage per second, doubles mana drain, and adds 1 duration."
  1145.                 "DOTA_Tooltip_ability_bane_fiends_grip_fiend_grip_mana_drain"                                   "%MANA DRAIN:"
  1146.                 "npc_dota_hero_bane_bio"                                                                                                                "When the gods have nightmares, it is Bane Elemental who brings them.  Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha.  A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood.  He is the essence of fear.  Mortals who hear his voice hear their darkest secrets whispered in their ear.  He calls to the hidden fear in every Hero's heart.  Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare.  In the presence of Bane, every Hero remembers to fear the dark."
  1147.                 "npc_dota_hero_bane_hype"                                                                                                               "Enfeeble your enemies with dark magic!\n\nFeast on the life energies of your foes!\n\nFill a target's slumber with nightmares!\n\nImmobilize victims with the vicious squeeze of your Fiend's Grip!"
  1148.                
  1149.                 //EARTHSHAKER
  1150.                 "DOTA_Tooltip_ability_earthshaker_fissure"                                                                              "Fissure"
  1151.                 "DOTA_Tooltip_ability_earthshaker_fissure_Description"                                                  "Slams the ground with a mighty totem, fissuring the earth while stunning and damaging enemy units in a line.  Creates an impassable ridge of stone."
  1152.                 "DOTA_Tooltip_ability_earthshaker_fissure_fissure_duration"                                             "FISSURE DURATION:"
  1153.                 "DOTA_Tooltip_ability_earthshaker_fissure_stun_duration"                                                "STUN DURATION:"
  1154.                 "DOTA_Tooltip_ability_earthshaker_enchant_totem"                                                                "Enchant Totem"
  1155.                 "DOTA_Tooltip_ability_earthshaker_enchant_totem_Description"                                    "Empowers Earthshaker's totem, causing it to deal extra damage on the next attack."
  1156.                 "DOTA_Tooltip_ability_earthshaker_enchant_totem_totem_damage_percentage"                "%BONUS:"
  1157.                 "DOTA_Tooltip_ability_earthshaker_enchant_totem_tooltip_duration"                               "DURATION:"
  1158.                 "DOTA_Tooltip_ability_earthshaker_aftershock"                                                                   "Aftershock"
  1159.                 "DOTA_Tooltip_ability_earthshaker_aftershock_Description"                                               "Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities."
  1160.                 "DOTA_Tooltip_ability_earthshaker_aftershock_aftershock_range"                                  "RADIUS:"
  1161.                 "DOTA_Tooltip_ability_earthshaker_aftershock_tooltip_duration"                                  "DURATION:"
  1162.                 "DOTA_Tooltip_ability_earthshaker_echo_slam"                                                                    "Echo Slam"
  1163.                 "DOTA_Tooltip_ability_earthshaker_echo_slam_Description"                                                "Shockwaves travel through the ground, damaging enemy units.  Each enemy hit causes an echo to damage nearby units.\nSCEPTER UPGRADABLE: Causes each initial hero hit to echo twice."
  1164.                 "DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_echo_damage"                              "ECHO DAMAGE:"
  1165.                 "DOTA_Tooltip_ability_earthshaker_echo_slam_echo_slam_damage_range"                             "RADIUS:"
  1166.                 "npc_dota_hero_earthshaker_bio"                                                                                                 "Like a golem or gargoyle, Earthshaker was one with the earth but now walks freely upon it. Unlike those other entities, he created himself through an act of will, and serves no other master. In restless slumbers, encased in a deep seam of stone, he became aware of the life drifting freely above him. He grew curious. During a season of tremors, the peaks of Nishai shook themselves loose of avalanches, shifting the course of rivers and turning shallow valleys into bottomless chasms. When the land finally ceased quaking, Earthshaker stepped from the settling dust, tossing aside massive boulders as if throwing off a light blanket. He had shaped himself in the image of a mortal beast, and named himself Raigor Stonehoof. He bleeds now, and breathes, and therefore he can die. But his spirit is still that of the earth; he carries its power in the magical totem that never leaves him. And on the day he returns to dust, the earth will greet him as a prodigal son."
  1167.                 "npc_dota_hero_earthshaker_hype"                                                                                                "Slam your massive totem to the ground, transfiguring the landscape and shaking enemies to their bones!\n\nSend shockwaves through stone and soil, smashing all resistance.\n\nDivide enemy forces with walls of rock!"
  1168.                
  1169.                 //SANDKING
  1170.                 "DOTA_Tooltip_ability_sandking_burrowstrike"                                                                    "Burrowstrike"
  1171.                 "DOTA_Tooltip_ability_sandking_burrowstrike_Description"                                                "Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces."
  1172.                 "DOTA_Tooltip_ability_sandking_burrowstrike_tooltip_range"                                              "RANGE:"
  1173.                 "DOTA_Tooltip_ability_sandking_burrowstrike_burrow_duration"                                    "STUN DURATION:"
  1174.                 "DOTA_Tooltip_ability_sandking_sand_storm"                                                                              "Sand Storm"
  1175.                 "DOTA_Tooltip_ability_sandking_sand_storm_Description"                                                  "CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision.  The invisibility remains for a short duration after the sandstorm ends."
  1176.                 "DOTA_Tooltip_ability_sandking_sand_storm_AbilityDuration"                                              "DURATION:"
  1177.                 "DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_radius"                                    "RADIUS:"
  1178.                 "DOTA_Tooltip_ability_sandking_sand_storm_sand_storm_invis_delay"                               "INVISIBILITY DELAY:"
  1179.                 "DOTA_Tooltip_ability_sandking_caustic_finale"                                                                  "Caustic Finale"
  1180.                 "DOTA_Tooltip_ability_sandking_caustic_finale_Description"                                              "Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage.\n\nCaustic Finale is an Orb effect, and does not stack with other Orb effects."
  1181.                 "DOTA_Tooltip_ability_sandking_caustic_finale_caustic_finale_radius"                    "RADIUS:"
  1182.                 "DOTA_Tooltip_ability_sandking_Caustic_finale_caustic_finale_duration"                  "DURATION:"
  1183.                 "DOTA_Tooltip_ability_sandking_epicenter"                                                                               "Epicenter"
  1184.                 "DOTA_Tooltip_ability_sandking_epicenter_Description"                                                   "CHANNELED - Sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. The closer to the epicenter, the more damage taken.\nSCEPTER UPGRADABLE: Decreases cooldown and increases number of pulses."
  1185.                 "DOTA_Tooltip_ability_sandking_epicenter_epicenter_pulses"                                              "PULSES:"
  1186.                 "DOTA_Tooltip_ability_sandking_epicenter_epicenter_slow"                                                "%SLOW:"
  1187.                 "npc_dota_hero_sand_king_bio"                                                                                                   "The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sandking.  Sandking takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sandking is all of these things, inseparable from the endless desert that gave him life."
  1188.                 "npc_dota_hero_sand_king_hype"                                                                                                  "Burrow beneath the soil to ambush your enemies from below!\n\nSummon fearsome sand storms to blind opposing forces!\n\nEnvenomate your foes as you snatch the earth from beneath their feet!"
  1189.                
  1190.                 //NEVERMORE
  1191.                 "DOTA_Tooltip_ability_nevermore_shadowraze1"                                                                    "Shadowraze"
  1192.                 "DOTA_Tooltip_ability_nevermore_shadowraze1_Description"                                                "Shadow Fiend razes the area in front of him, dealing damage to enemy units in an area."
  1193.                 "DOTA_Tooltip_ability_nevermore_shadowraze1_shadowraze_range"                                   "RANGE:"
  1194.                 "DOTA_Tooltip_ability_nevermore_shadowraze2"                                                                    "Shadowraze"
  1195.                 "DOTA_Tooltip_ability_nevermore_shadowraze2_Description"                                                "Shadow Fiend razes the area in front of him, dealing damage to enemy units in an area."
  1196.                 "DOTA_Tooltip_ability_nevermore_shadowraze2_shadowraze_range"                                   "RANGE:"
  1197.                 "DOTA_Tooltip_ability_nevermore_shadowraze3"                                                                    "Shadowraze"
  1198.                 "DOTA_Tooltip_ability_nevermore_shadowraze3_Description"                                                "Shadow Fiend razes the area in front of him, dealing damage to enemy units in an area."
  1199.                 "DOTA_Tooltip_ability_nevermore_shadowraze3_shadowraze_range"                                   "RANGE:"
  1200.                 "DOTA_Tooltip_ability_nevermore_necromastery"                                                                   "Necromastery"
  1201.                 "DOTA_Tooltip_ability_nevermore_necromastery_Description"                                               "Shadow Fiend steals a soul from enemy units he kills, gaining bonus damage. On death, he releases half of them from bondage."
  1202.                 "DOTA_Tooltip_ability_nevermore_necromastery_necromastery_max_souls"                    "MAX SOULS:"
  1203.                 "DOTA_Tooltip_ability_nevermore_necromastery_necromastery_damage_per_soul"              "DAMAGE PER SOUL:"
  1204.                 "DOTA_Tooltip_ability_nevermore_dark_lord"                                                                              "Presence of the Dark Lord"
  1205.                 "DOTA_Tooltip_ability_nevermore_dark_lord_Description"                                                  "Shadow Fiend's presence reduces the armor of nearby enemies."
  1206.                 "DOTA_Tooltip_ability_nevermore_dark_lord_presence_armor_reduction"                             "REDUCTION:"
  1207.                 "DOTA_Tooltip_ability_nevermore_requiem"                                                                                "Requiem of Souls"
  1208.                 "DOTA_Tooltip_ability_nevermore_requiem_Description"                                                    "Captured souls are released to deal massive damage and slow nearby enemy units. Requiem of Souls creates one wave of damage for every 2 souls stored by Necromastery.  The closest enemy units are hit the hardest."
  1209.                 "DOTA_Tooltip_ability_nevermore_requiem_requiem_reduction"                                              "%SLOW:"
  1210.                 "npc_dota_hero_nevermore_bio"                                                                                                   "It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore."
  1211.                 "npc_dota_hero_nevermore_hype"                                                                                                  "Cast a spell of desecration on your enemy's territories!\n\nEntrap the souls of enemy fighters, then sic them on their former friends!\n\nSummon the Dark Lord to fill your foes with a weakling's dread!"
  1212.                
  1213.                 //SVEN
  1214.                 "DOTA_Tooltip_ability_sven_storm_bolt"                                                                                  "Storm Hammer"
  1215.                 "DOTA_Tooltip_ability_sven_storm_bolt_Description"                                                              "Sven unleashes his magical gauntlet that deals damage and stuns enemy units."
  1216.                 "DOTA_Tooltip_ability_sven_storm_bolt_bolt_stun_duration"                                               "DURATION:"
  1217.                 "DOTA_Tooltip_ability_sven_storm_bolt_bolt_aoe"                                                                 "RADIUS:"
  1218.                 "DOTA_Tooltip_ability_sven_great_cleave"                                                                                "Great Cleave"
  1219.                 "DOTA_Tooltip_ability_sven_great_cleave_Description"                                                    "Sven strikes with great force, cleaving all nearby enemy units with his attack."
  1220.                 "DOTA_Tooltip_ability_sven_great_cleave_great_cleave_damage"                                    "%CLEAVE DAMAGE:"
  1221.                 "DOTA_Tooltip_ability_sven_great_cleave_great_cleave_radius"                                    "RADIUS:"
  1222.                 "DOTA_Tooltip_ability_sven_warcry"                                                                                              "Warcry"
  1223.                 "DOTA_Tooltip_ability_sven_warcry_Description"                                                                  "Sven's Warcry heartens his allies for battle, increasing their movement speed and armor.  Lasts 6 seconds."
  1224.                 "DOTA_Tooltip_ability_sven_warcry_warcry_radius"                                                                "RADIUS:"
  1225.                 "DOTA_Tooltip_ability_sven_warcry_warcry_armor"                                                                 "BONUS ARMOR:"
  1226.                 "DOTA_Tooltip_ability_sven_warcry_warcry_movespeed"                                                             "%BONUS SPEED:"
  1227.                 "DOTA_Tooltip_ability_sven_gods_strength"                                                                               "God's Strength"
  1228.                 "DOTA_Tooltip_ability_sven_gods_strength_Description"                                                   "Sven channels his rogue strength, granting bonus damage for 25 seconds."
  1229.                 "DOTA_Tooltip_ability_sven_gods_strength_gods_strength_damage"                                  "%BONUS DAMAGE:"
  1230.                 "npc_dota_hero_sven_bio"                                                                                                                "Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins.  With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order--but only in himself.  After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity.  For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination.  Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame.  He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight."
  1231.                 "npc_dota_hero_sven_hype"                                                                                                               "Destroy enemies with a stunning storm bolt!\n\nStrike with such force that all nearby enemies take damage!\n\nHearten your allies with a mighty warcry and bring down divinely-powered blows upon your enemies!"
  1232.                
  1233.                 //PHANTOM ASSASSIN
  1234.                 "DOTA_Tooltip_ability_phantom_assassin_stifling_dagger"                                                 "Stifling Dagger"
  1235.                 "DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_Description"                             "Deals minor pure damage and slows the enemy unit's movement speed. Deals half damage to heroes."
  1236.                 "DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_move_slow"                               "%SLOW:"
  1237.                 "DOTA_Tooltip_ability_phantom_assassin_stifling_dagger_duration"                                "DURATION:"
  1238.                 "DOTA_Tooltip_ability_phantom_assassin_phantom_strike"                                                  "Phantom Strike"
  1239.                 "DOTA_Tooltip_ability_phantom_assassin_phantom_strike_Description"                              "Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it an enemy unit."
  1240.                 "DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_max_attack_count"   "MAX ATTACKS:"
  1241.                 "DOTA_Tooltip_ability_phantom_assassin_phantom_strike_bonus_attack_speed"               "%BONUS ATTACK SPEED:"
  1242.                 "DOTA_Tooltip_ability_phantom_assassin_phantom_strike_tooltip_range"                    "RANGE:"
  1243.                 "DOTA_Tooltip_ability_phantom_assassin_blur"                                                                    "Blur"
  1244.                 "DOTA_Tooltip_ability_phantom_assassin_blur_Description"                                                "Phantom Assassin blurs out, becoming increasingly evasive to enemy attacks."
  1245.                 "DOTA_Tooltip_ability_phantom_assassin_blur_bonus_evasion"                                              "%BONUS EVASION:"
  1246.                 "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace"                                                   "Coup de Grace"
  1247.                 "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_Description"                               "Mortred refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units."
  1248.                 "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_chance"                               "%CRITICAL CHANCE:"
  1249.                 "DOTA_Tooltip_ability_phantom_assassin_coup_de_grace_crit_bonus"                                "%CRITICAL BONUS:"
  1250.                 "npc_dota_hero_phantom_assassin_bio"                                                                                    "Through a process of divination, children are selected for upbringing by the Sisters of the Veil, an order that considers assassination a sacred part of the natural order.  The Veiled Sisters identify targets through meditation and oracular utterances.  They accept no contracts, and never seem to pursue targets for political or mercenary reasons. Their killings bear no relation to any recognizable agenda, and can seem to be completely random:  A figure of great power is no more likely to be eliminated than a peasant or a well digger. Whatever pattern the killings may contain, it is known only to them. They treat their victims as sacrifices, and death at their hand is considered an honor. Raised with no identity except that of their order, any Phantom Assassin can take the place of any other; their number is not known. Perhaps there are many, perhaps there are few. Nothing is known of what lies under the Phantom Veil. Except that this one, from time to time, when none are near enough to hear, is known to stir her veils with the forbidden whisper of her own name: Mortred."
  1251.                
  1252.                 //SKELETON KING
  1253.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast"                                                             "Hellfire Blast"
  1254.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast_Description"                                 "Skeleton King fires a sphere of hellfire at an enemy unit, causing his victim to burst into flames, dealing damage and slowing the target."
  1255.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_stun_duration"                 "STUN DURATION:"
  1256.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_duration"                  "SLOW DURATION:"
  1257.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_slow"                                  "%SLOW:"
  1258.                 "DOTA_Tooltip_ability_skeleton_king_hellfire_blast_blast_dot_damage"                    "DAMAGE OVER TIME:"
  1259.                 "DOTA_Tooltip_ability_skeleton_king_vampiric_aura"                                                              "Vampiric Aura"
  1260.                 "DOTA_Tooltip_ability_skeleton_king_vampiric_aura_Description"                                  "Nearby friendly melee units gain hit points based on their damage dealt when attacking enemy units."
  1261.                 "DOTA_Tooltip_ability_skeleton_king_vampiric_aura_vampiric_aura"                                "%LIFESTEAL:"
  1262.                 "DOTA_Tooltip_ability_skeleton_king_critical_strike"                                                    "Critical Strike"
  1263.                 "DOTA_Tooltip_ability_skeleton_king_critical_strike_Description"                                "Skeleton King gains a chance to deal bonus damage on an attack."
  1264.                 "DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_chance"                                "%CHANCE:"
  1265.                 "DOTA_Tooltip_ability_skeleton_king_critical_strike_crit_mult"                                  "%BONUS:"
  1266.                 "DOTA_Tooltip_ability_skeleton_king_reincarnation"                                                              "Reincarnation"
  1267.                 "DOTA_Tooltip_ability_skeleton_king_reincarnation_Description"                                  "Skeleton King's bones reform after death, causing him to resurrect when killed in battle.  Upon Reincarnation, enemy units in the area will be slowed."
  1268.                 "DOTA_Tooltip_ability_skeleton_king_reincarnation_reincarnate_time"                             "REINCARNATION TIME:"
  1269.                 "npc_dota_hero_skeleton_king_bio"                                                                                               "The victim of a longevity spell that backfired, the Skeleton King Ostarion, has built an empire from the bones of his enemies. He lives only to extend his reach, for as long as he is perpetually building and adding to his domain he cannot die. The walls of his palace are formed of fired bone; the streets are paved with bones of every sort of creature and every enemy; and even the wood and other natural features of his land have been swept away and replaced with replicas formed of bone. From the Ivory Forest to the Ostarion's towering Throne of Bone, nothing happens in the Empire of Bones without the full of knowledge of its Skeleton King."
  1270.                 "npc_dota_hero_skeleton_king_hype"                                                                                              "Blast enemies with hellfire from your hellish blade!\n\nExude a vampiric aura!\n\nStrike your enemies critically!\n\nReincarnate instantly, returned to full vigor, in order to punish anyone foolish enough to strike you down!"
  1271.                
  1272.                 //DROW RANGER
  1273.                 "DOTA_Tooltip_ability_drow_ranger_frost_arrows" "Frost Arrows"
  1274.                 "DOTA_Tooltip_ability_drow_ranger_frost_arrows_Description"                                             "Adds a freezing effect to Drow's attacks, slowing enemy movement.  Lasts 1.5 seconds.\n\nFrost Arrows is an Orb effect, and does not stack with other Orb effects."
  1275.                 "DOTA_Tooltip_ability_drow_ranger_frost_arrows_frost_arrows_movement_speed"             "%MOVE SPEED:"
  1276.                 "DOTA_Tooltip_ability_drow_ranger_silence"                                                                              "Silence"
  1277.                 "DOTA_Tooltip_ability_drow_ranger_silence_Description"                                                  "Stops all enemy units in a target area from casting spells."
  1278.                 "DOTA_Tooltip_ability_drow_ranger_silence_silence_radius"                                               "RADIUS:"
  1279.                 "DOTA_Tooltip_ability_drow_ranger_silence_duration"                                                             "DURATION:"
  1280.                 "DOTA_Tooltip_ability_drow_ranger_trueshot"                                                                             "Precision Aura"
  1281.                 "DOTA_Tooltip_ability_drow_ranger_trueshot_Description"                                                 "Adds bonus damage to the physical attack of allied ranged units in the area."
  1282.                 "DOTA_Tooltip_ability_drow_ranger_trueshot_trueshot_ranged_damage"                              "%RANGE BONUS:"
  1283.                 "DOTA_Tooltip_ability_drow_ranger_trueshot_aura_radius"                                                 "RADIUS:"
  1284.                 "DOTA_Tooltip_ability_drow_ranger_marksmanship"                                                                 "Marksmanship"
  1285.                 "DOTA_Tooltip_ability_drow_ranger_marksmanship_Description"                                             "Drow's experiences in battle improve her accuracy and effectiveness in combat, providing a passive bonus to Agility."
  1286.                 "DOTA_Tooltip_ability_drow_ranger_marksmanship_marksmanship_agility_bonus"              "BONUS AGILITY:"
  1287.                 "npc_dota_hero_drow_ranger_bio"                                                                                                 "Drow Ranger's given name is Traxex--a name well suited to the short, trollish, rather repulsive Drow people. But Traxex herself is not a Drow. Her parents were travelers in a caravan set upon by bandits, whose noisy slaughter of innocents roused the ire of the quiet Drow people. After the battle settled, the Drow discovered a small girl-child hiding in the ruined wagons, and agreed she could not be abandoned. Even as child, Traxex showed herself naturally adept at the arts they prized: Stealth, silence, subtlety. In spirit, if not in physique, she might have been a Drow changeling, returned to her proper home. But as she grew, she towered above her family and came to think of herself as ugly. After all,  her features were smooth and symmetrical, entirely devoid of warts and coarse whiskers. Estranged from her adopted tribe, she withdrew to live alone in the woods. Lost travelers who find their way from the forest sometimes speak of an impossibly beautiful Ranger who peered at them from deep among the trees, then vanished like a dream before they could approach. Lithe and stealthy, icy hot, she moves like mist in silence. That whispering you hear is her frozen arrows finding an enemy's heart. "
  1288.                 "npc_dota_hero_drow_ranger_hype"                                                                                                "Stop your enemies cold with a stunning blast of ice!\n\nSilence your enemies so they may cast no magic!\n\nIncrease the impact of allied attacks and gain incredible accuracy to strike your foes dead!"
  1289.                
  1290.                 //MORPHLING
  1291.                 "DOTA_Tooltip_ability_morphling_waveform"                                                                               "Waveform"
  1292.                 "DOTA_Tooltip_ability_morphling_waveform_Description"                                                   "Morphling dissolves into liquid and surges forward, damaging enemy units in his path."
  1293.                 "DOTA_Tooltip_ability_morphling_adaptive_strike"                                                                "Adaptive Strike"
  1294.                 "DOTA_Tooltip_ability_morphling_adaptive_strike_Description"                                    "Strikes an enemy unit with a blast of water. If Morphling's dominant attribute is Agility, there is bonus damage done. If the attribute is Strength, the bonus comes as Stun/Knockback."
  1295.                 "DOTA_Tooltip_ability_morphling_adaptive_strike_damage_base"                                    "BASE DAMAGE:"
  1296.                 "DOTA_Tooltip_ability_morphling_adaptive_strike_stun_max"                                               "STUN MAX:"
  1297.                 "DOTA_Tooltip_ability_morphling_adaptive_strike_damage_max"                                             "DAMAGE MAX:"
  1298.                 "DOTA_Tooltip_ability_morphling_morph_agi"                                                                              "Morph (Agility Gain)"
  1299.                 "DOTA_Tooltip_ability_morphling_morph_agi_Description"                                                  "Morphling shifts its form, pulling points from Strength and pouring them into Agility. The process is reversible.  Additional points in Morph increase the rate of stat change."
  1300.                 "DOTA_Tooltip_ability_morphling_morph_agi_points_per_tick"                                              "POINTS/TICK:"
  1301.                 "DOTA_Tooltip_ability_morphling_morph_agi_mana_cost"                                                    "MANA/TICK:"
  1302.                 "DOTA_Tooltip_ability_morphling_morph_str"                                                                              "Morph (Strength Gain)"
  1303.                 "DOTA_Tooltip_ability_morphling_morph_str_Description"                                                  "Morphling shifts its form, pulling points from Agility and pouring them into Strength.  Additional points in Morph increase the rate of stat change."
  1304.                 "DOTA_Tooltip_ability_morphling_morph_str_points_per_tick"                                              "POINTS/TICK:"
  1305.                 "DOTA_Tooltip_ability_morphling_morph_str_mana_cost"                                                    "MANA/TICK:"
  1306.                 "DOTA_Tooltip_ability_morphling_replicate"                                                                              "Replicate"
  1307.                 "DOTA_Tooltip_ability_morphling_replicate_Description"                                                  "Morphling replicates any hero, friend or foe, although only dealing 50%% the original hero's damage.  At any time, Morphling can instantly take the position of the Replicate."
  1308.                 "DOTA_Tooltip_ability_morphling_replicate_duration"                                                             "DURATION:"
  1309.                 "DOTA_Tooltip_ability_morphling_morph_replicate"                                                                "Morph Replicate"
  1310.                 "DOTA_Tooltip_ability_morphling_morph_replicate_Description"                                    "Morphling switches into his replication, instantly taking its position."
  1311.                 "npc_dota_hero_morphling_bio"                                                                                                   "Morphling is an elemental power at one with the tides of the ocean, the capricious yet constrained rush of rivers, the placid calm of standing water.  Neither male nor female, Morphling can take on any form, and from this innate capacity it has gained deep understanding of all the Heroes.  "
  1312.                 "npc_dota_hero_morphling_hype"                                                                                                  "Transform into a wave of destruction!\n\nAdapt to battle conditions by changing your abilities and strengths.\n\nSlam enemies with magical blasts of energy!\n\nReplicate any hero, altering the face of the battle...and your own!"
  1313.                
  1314.                 //BLOOD SEEKER
  1315.                 "DOTA_Tooltip_ability_bloodseeker_bloodrage"                                                                    "Bloodrage"
  1316.                 "DOTA_Tooltip_ability_bloodseeker_bloodrage_Description"                                                "Drives a unit into a bloodthirsty rage, during which it is has higher attack damage, but cannot cast spells and takes damage every second."
  1317.                 "DOTA_Tooltip_ability_bloodseeker_bloodrage_duration"                                                   "DURATION:"
  1318.                 "DOTA_Tooltip_ability_bloodseeker_bloodrage_damage_increase_pct"                                                        "%DAMAGE INCREASE:"
  1319.                 "DOTA_Tooltip_ability_bloodseeker_blood_bath"                                                                   "Blood Bath"
  1320.                 "DOTA_Tooltip_ability_bloodseeker_blood_bath_Description"                                               "Bloodseeker revels in combat, gaining health with every enemy unit he kills."
  1321.                 "DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_pct"                                  "%HERO KILL:"
  1322.                 "DOTA_Tooltip_ability_bloodseeker_blood_bath_health_bonus_creep_pct"                    "%UNIT KILL:"
  1323.                 "DOTA_Tooltip_ability_bloodseeker_thirst"                                                                               "Thirst"
  1324.                 "DOTA_Tooltip_ability_bloodseeker_thirst_Description"                                                   "Enables Bloodseeker to sense enemy Heroes with health below 40%%, giving him vision of that unit and increased movement speed."
  1325.                 "DOTA_Tooltip_ability_bloodseeker_thirst_radius"                                                                "RADIUS:"
  1326.                 "DOTA_Tooltip_ability_bloodseeker_thirst_bonus_movement_speed"                                  "%MOVEMENT SPEED:"
  1327.                 "DOTA_Tooltip_ability_bloodseeker_rupture"                                                                              "Rupture"
  1328.                 "DOTA_Tooltip_ability_bloodseeker_rupture_Description"                                                  "Causes an enemy unit's skin to rupture, dealing massive damage. The affected unit takes damage based on how far it moves during the duration."
  1329.                 "DOTA_Tooltip_ability_bloodseeker_rupture_duration"                                                             "DURATION:"
  1330.                 "DOTA_Tooltip_ability_bloodseeker_rupture_movement_damage_pct"                                  "%MOVE DAMAGE:"
  1331.                 "npc_dota_hero_bloodseeker_bio"                                                                                                 "Strygwyr the Bloodseeker is a ritually sanctioned hunter, Hound of the Flayed Twins, sent down from the mist-shrouded peaks of Xhacatocatl in search of blood. The Flayed Ones require oceanic amounts of blood to keep them sated and placated, and would soon drain their mountain empire of its populace if the priests of the high plateaus did not appease them. Strygwyr therefore goes out in search of carnage. The vital energy of any blood he lets, flows immediately to the Twins through the sacred markings on his weapons and armor. Over the years, he has come to embody the energy of a vicious hound; in battle he is savage as a jackal. Beneath the Mask of the Bloodseeker, in the rush of bloody quenching, it is said that you can sometime see the features of the Flayers taking direct possession of their Hound."
  1332.                 "npc_dota_hero_bloodseeker_hype"                                                                                                "Prevent your foes from casting spells!\n\nBathe in the blood of your enemy, taking their life force for your own!\n\nCatch the taste of a wounded foe's blood, and close in swiftly for the kill!\n\nCause their hearts to rupture should they move!"
  1333.                
  1334.                 //AXE
  1335.                 "DOTA_Tooltip_ability_axe_berserkers_call"                                                                              "Berserker's Call"
  1336.                 "DOTA_Tooltip_ability_axe_berserkers_call_Description"                                                  "Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration."
  1337.                 "DOTA_Tooltip_ability_axe_berserkers_call_Lore"                                                                 "Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe."
  1338.                 "DOTA_Tooltip_ability_axe_berserkers_call_radius"                                                               "RADIUS:"
  1339.                 "DOTA_Tooltip_ability_axe_berserkers_call_bonus_armor"                                                  "BONUS ARMOR:"
  1340.                 "DOTA_Tooltip_ability_axe_berserkers_call_duration"                                                             "DURATION:"
  1341.                 "DOTA_Tooltip_ability_axe_battle_hunger"                                                                                "Battle Hunger"
  1342.                 "DOTA_Tooltip_ability_axe_battle_hunger_Description"                                                    "Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends."
  1343.                 "DOTA_Tooltip_ability_axe_battle_hunger_Lore"                                                                   "Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied."
  1344.                 "DOTA_Tooltip_ability_axe_battle_hunger_duration"                                                               "DURATION:"
  1345.                 "DOTA_Tooltip_ability_axe_battle_hunger_slow"                                                                   "%MOVEMENT SLOW:"
  1346.                 "DOTA_Tooltip_ability_axe_counter_helix"                                                                                "Counter Helix"
  1347.                 "DOTA_Tooltip_ability_axe_counter_helix_Description"                                                    "When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies."
  1348.                 "DOTA_Tooltip_ability_axe_counter_helix_Lore"                                                                   "Axe is the only reinforcement this army needs."
  1349.                 "DOTA_Tooltip_ability_axe_counter_helix_radius"                                                                 "RADIUS:"
  1350.                 "DOTA_Tooltip_ability_axe_counter_helix_trigger_chance"                                                 "%CHANCE TO HELIX:"
  1351.                 "DOTA_Tooltip_ability_axe_culling_blade"                                                                                "Culling Blade"
  1352.                 "DOTA_Tooltip_ability_axe_culling_blade_Description"                                                    "Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy Hero with low health.\nSCEPTER UPGRADABLE: Decreases cooldown."
  1353.                 "DOTA_Tooltip_ability_axe_culling_blade_Lore"                                                                   "Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat."
  1354.                 "DOTA_Tooltip_ability_axe_culling_blade_kill_threshold"                                                 "KILL THRESHOLD:"
  1355.                 "npc_dota_hero_axe_bio"                                                                                                                 "As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best."
  1356.                 "npc_dota_hero_axe_hype"                                                                                                                "Draw enemies to you in the heat of battle!\n\nAfflict enemies with a battle hunger that saps their strength and slows their movement until they kill an opposing unit.\n\nCull the weak from the strong and counter enemy fighters by dealing damage to all around you!"
  1357.                
  1358.                 //PHANTOM LANCER
  1359.                 "DOTA_Tooltip_ability_phantom_lancer_spirit_lance"                                                              "Spirit Lance"
  1360.                 "DOTA_Tooltip_ability_phantom_lancer_spirit_lance_Description"                                  "Casts a magical spirit lance that damages targets and slows for 3 seconds, while an illusory ally joins the attack."
  1361.                 "DOTA_Tooltip_ability_phantom_lancer_doppelwalk"                                                                "Doppelwalk"
  1362.                 "DOTA_Tooltip_ability_phantom_lancer_doppelwalk_Description"                                    "Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies. 10%% movement bonus at all levels."
  1363.                 "DOTA_Tooltip_ability_phantom_lancer_juxtapose"                                                                 "Juxtapose"
  1364.                 "DOTA_Tooltip_ability_phantom_lancer_juxtapose_Description"                                             "Generates up to five illusory Phantom Lancers on attack, each lasting 20 seconds."
  1365.                 "DOTA_Tooltip_ability_phantom_lancer_phantom_edge"                                                              "Phantom Edge"
  1366.                 "DOTA_Tooltip_ability_phantom_lancer_phantom_edge_Description"                                  "Enhances Juxtapose and magic resistance.  Illusory images can now generate their own images."
  1367.                 "npc_dota_hero_phantom_lancer_bio"                                                                                              "Lore here!"
  1368.                 "npc_dota_hero_phantom_lancer_hype"                                                                                             "Ability 1!\n\nAbility 2!\n\nFurther abilities!"
  1369.                
  1370.                 //RAZOR
  1371.                 "DOTA_Tooltip_ability_razor_plasma_field"                                                                               "Plasma Field"
  1372.                 "DOTA_Tooltip_ability_razor_plasma_field_Description"                                                   "Releases a wave of energetic plasma that which grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage increases with distance from Razor."
  1373.                 "DOTA_Tooltip_ability_razor_plasma_field_damage_min"                                                    "DAMAGE MIN:"
  1374.                 "DOTA_Tooltip_ability_razor_plasma_field_damage_max"                                                    "DAMAGE MAX:"
  1375.                 "DOTA_Tooltip_ability_razor_plasma_field_radius"                                                                "RADIUS:"
  1376.                 "DOTA_Tooltip_ability_razor_static_link"                                                                                "Static Link"
  1377.                 "DOTA_Tooltip_ability_razor_static_link_Description"                                                    "Creates a charged link between Razor and an enemy unit, stealing damage from the target and giving it to Razor."
  1378.                 "DOTA_Tooltip_ability_razor_static_link_drain_rate"                                                             "DRAIN RATE:"
  1379.                 "DOTA_Tooltip_ability_razor_static_link_drain_length"                                                   "LINK DURATION:"
  1380.                 "DOTA_Tooltip_ability_razor_static_link_drain_duration"                                                 "BONUS DURATION:"
  1381.                 "DOTA_Tooltip_ability_razor_unstable_current"                                                                   "Unstable Current"
  1382.                 "DOTA_Tooltip_ability_razor_unstable_current_Description"                                               "As Razor moves with increased speed, any abilites targeted on him are countered with an instant jolt of damaging electricity."
  1383.                 "DOTA_Tooltip_ability_razor_unstable_current_movement_speed_pct"                                "%BONUS SPEED:"
  1384.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm"                                                                   "Eye of the Storm"
  1385.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm_Description"                                               "A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.\nSCEPTER UPGRADABLE: Causes faster strikes that can damage structures as well."
  1386.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm_radius"                                                    "RADIUS:"
  1387.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm_duration"                                                  "DURATION:"
  1388.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm_strike_interval"                                   "STRIKE INTERVAL:"
  1389.                 "DOTA_Tooltip_ability_razor_eye_of_the_storm_armor_reduction"                                   "ARMOR REDUCTION:"
  1390.                 "npc_dota_hero_razor_bio"                                                                                                               "Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work."
  1391.                 "npc_dota_hero_razor_hype"                                                                                                              "Electrocute your enemies with a ring of blazing plasma!\n\nCall lightning down on their heads!\n\nDraw a beam of power from your foe, sapping their strength as they try to escape!"
  1392.                
  1393.                 //STORM SPIRIT
  1394.                 "DOTA_Tooltip_ability_storm_spirit_static_remnant"                                                              "Static Remnant"
  1395.                 "DOTA_Tooltip_ability_storm_spirit_static_remnant_Description"                                  "Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it."
  1396.                 "DOTA_Tooltip_ability_storm_spirit_static_remnant_static_remnant_damage_radius" "RADIUS:"
  1397.                 "DOTA_Tooltip_ability_storm_spirit_electric_vortex"                                                             "Electric Vortex"
  1398.                 "DOTA_Tooltip_ability_storm_spirit_electric_vortex_Description"                                 "A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50%% for 3 seconds."
  1399.                 "DOTA_Tooltip_ability_storm_spirit_electric_vortex_duration"                                    "DURATION:"
  1400.                 "DOTA_Tooltip_ability_storm_spirit_electric_vortex_self_slow"                                   "SLOW:"
  1401.                 "DOTA_Tooltip_ability_storm_spirit_overload"                                                                    "Overload"
  1402.                 "DOTA_Tooltip_ability_storm_spirit_overload_Description"                                                "Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies."
  1403.                 "DOTA_Tooltip_ability_storm_spirit_overload_overload_move_slow"                                 "%MOVEMENT SLOW:"
  1404.                 "DOTA_Tooltip_ability_storm_spirit_overload_overload_attack_slow"                               "%ATTACK SLOW:"
  1405.                 "DOTA_Tooltip_ability_storm_spirit_ball_lightning"                                                              "Ball Lightning"
  1406.                 "DOTA_Tooltip_ability_storm_spirit_ball_lightning_Description"                                  "Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. Damage, speed and area of effect are improved per level."
  1407.                 "DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_move_speed"    "SPEED:"
  1408.                 "DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_aoe"                   "RADIUS:"
  1409.                 "DOTA_Tooltip_ability_storm_spirit_ball_lightning_ball_lightning_travel_cost_percent"           "%MANA DRAIN PER UNIT:"
  1410.                 "npc_dota_hero_storm_spirit_bio"                                                                                                "Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal’s presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form. "
  1411.                 "npc_dota_hero_storm_spirit_hype"                                                                                               "Plant deadly decoys that explode on contact!\n\nPull your foes into a vortex of electricity.\n\nRichochet at lightning speed through a crowd of enemies, shocking as you go!"
  1412.                
  1413.                 //CRYSTAL MAIDEN
  1414.                 "DOTA_Tooltip_ability_crystal_maiden_crystal_nova"                                                              "Crystal Nova"
  1415.                 "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_Description"                                  "A burst of damaging frost slows enemy movement and attack rate in the targeted area"
  1416.                 "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_duration"                                             "DURATION:"
  1417.                 "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_movespeed_slow"                               "%MOVEMENT SLOW:"
  1418.                 "DOTA_Tooltip_ability_crystal_maiden_crystal_nova_attackspeed_slow"                             "%ATTACK SLOW:"
  1419.                 "DOTA_Tooltip_ability_crystal_maiden_frostbite"                                                                 "Frostbite"
  1420.                 "DOTA_Tooltip_ability_crystal_maiden_frostbite_Description"                                             "Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage per second."
  1421.                 "DOTA_Tooltip_ability_crystal_maiden_frostbite_duration"                                                "DURATION:"
  1422.                 "DOTA_Tooltip_ability_crystal_maiden_brilliance_aura"                                                   "Arcane Aura"
  1423.                 "DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_Description"                               "Gives additional mana regeneration to all friendly units on the map."
  1424.                 "DOTA_Tooltip_ability_crystal_maiden_brilliance_aura_mana_regen"                                "MANA REGEN BONUS:"
  1425.                 "DOTA_Tooltip_ability_crystal_maiden_freezing_field"                                                    "Freezing Field"
  1426.                 "DOTA_Tooltip_ability_crystal_maiden_freezing_field_Description"                                "CHANNELED - Surrounds Crystal Maiden with random icy explosions that slow enemies and deal massive damage.  Lasts 4 seconds.\nSCEPTER UPGRADABLE: Increases damage."
  1427.                 "DOTA_Tooltip_ability_crystal_maiden_freezing_field_movespeed_slow"                             "%MOVEMENT SLOW:"
  1428.                 "npc_dota_hero_crystal_maiden_bio"                                                                                              "Born in a temperate realm, raised with her fiery older sister Lina, Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her. Wellsprings and mountain rivers froze in moments if she stopped to rest nearby; ripening crops were bitten by frost, and fruiting orchards turned to mazes of ice and came crashing down, spoiled. When their exasperated parents packed Lina off to the equator, Rylai found herself banished to the cold northern realm of Icewrack, where she was taken in by an Ice Wizard who had carved himself a hermitage at the crown of the Blueheart Glacier. After long study, the wizard pronounced her ready for solitary practice and left her to take his place, descending into the glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has only deepened since that time, and now her skills are unmatched."
  1429.                 "npc_dota_hero_crystal_maiden_hype"                                                                                             "Entrap your enemies in ice!\n\nStun them with a wave of frost while restoring mana to friendly units!\n\nCall down a crushing ice storm that slows your enemy's retreat to a frozen crawl!"
  1430.                
  1431.                 //KUNKKA
  1432.                 "DOTA_Tooltip_ability_kunkka_torrent"                                                                                   "Torrent"
  1433.                 "DOTA_Tooltip_ability_kunkka_torrent_Description"                                                               "Summons a rising torrent that, after a short delay, hurls enemy units into the sky, dealing damage and slowing movement speed by 30%%."
  1434.                 "DOTA_Tooltip_ability_kunkka_torrent_delay"                                                                             "DELAY:"
  1435.                 "DOTA_Tooltip_ability_kunkka_torrent_slow_duration"                                                             "SLOW DURATION:"
  1436.                 "DOTA_Tooltip_ability_kunkka_tidebringer"                                                                               "Tidebringer"
  1437.                 "DOTA_Tooltip_ability_kunkka_tidebringer_Description"                                                   "Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike. "
  1438.                 "DOTA_Tooltip_ability_kunkka_tidebringer_damage_bonus"                                                  "DAMAGE BONUS:"
  1439.                 "DOTA_Tooltip_ability_kunkka_tidebringer_radius"                                                                "RADIUS:"
  1440.                 "DOTA_Tooltip_ability_kunkka_x_marks_the_spot"                                                                  "X Marks the Spot"
  1441.                 "DOTA_Tooltip_ability_kunkka_x_marks_the_spot_Description"                                              "Targets a friendly or enemy unit, marks their position with an X, and returns them to it after several seconds.  Kunkka can trigger the return at any time during the duration."
  1442.                 "DOTA_Tooltip_ability_kunkka_x_marks_the_spot_duration"                                                 "DELAY:"
  1443.                 "DOTA_Tooltip_ability_kunkka_return"                                                                                    "Return"
  1444.                 "DOTA_Tooltip_ability_kunkka_return_Description"                                                                "Returns the marked hero to the X."
  1445.                 "DOTA_Tooltip_ability_kunkka_ghostship"                                                                                 "Ghostship"
  1446.                 "DOTA_Tooltip_ability_kunkka_ghostship_Description"                                                             "Summons a ghostship to cut a swath through battle, causing damage and stuns to enemy units as it crashes through. Allies are doused in Kunkka's Rum, receiving bonus movement speed and a delayed reaction to damage."
  1447.                 "DOTA_Tooltip_ability_kunkka_ghostship_movespeed_bonus"                                                 "%BONUS SPEED:"
  1448.                 "DOTA_Tooltip_ability_kunkka_ghostship_buff_duration"                                                   "DURATION:"
  1449.                 "npc_dota_hero_kunkka_bio"                                                                                                              "As The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the demons, this was just barely enough to turn the tide. As Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelrawn, knows for sure."
  1450.                 "npc_dota_hero_kunkka_hype"                                                                                                             "Summon the power of the sea itself!\n\nDrown your enemies, and yank them back to a position of your choosing.\n\nCall down a ghost ship upon the heads of opposing forces, driving them beneath its massive keel!"
  1451.                
  1452.                 //WARLOCK
  1453.                 "DOTA_Tooltip_ability_warlock_fatal_bonds"                                                                              "Fatal Bonds"
  1454.                 "DOTA_Tooltip_ability_warlock_fatal_bonds_Description"                                                  "Binds several enemy units together, causing %damage_share_percentage%%% of the damage dealt to one of them to be partially felt by the others."
  1455.                 "DOTA_Tooltip_ability_warlock_fatal_bonds_count"                                                                "ENEMIES BOUND:"
  1456.                 "DOTA_Tooltip_ability_warlock_shadow_word"                                                                              "Shadow Word"
  1457.                 "DOTA_Tooltip_ability_warlock_shadow_word_Description"                                                  "Warlock whispers an incantation, healing a friendly unit or damaging an enemy unit over time."
  1458.                 "DOTA_Tooltip_ability_warlock_shadow_word_duration"                                                             "DURATION:"
  1459.                 "DOTA_Tooltip_ability_warlock_upheaval"                                                                                 "Upheaval"
  1460.                 "DOTA_Tooltip_ability_warlock_upheaval_Description"                                                             "CHANNELED - A powerful slowing current that grows stronger as it's channelled. Lasts up to 10 seconds, slowing enemies up to 84%%."
  1461.                 "DOTA_Tooltip_ability_warlock_upheaval_slow_rate"                                                               "%SLOW RATE:"
  1462.                 "DOTA_Tooltip_ability_warlock_rain_of_chaos"                                                                    "Rain of Chaos"
  1463.                 "DOTA_Tooltip_ability_warlock_rain_of_chaos_Description"                                                "Summons a Golem from the sky, dealing 100 damage and stunning enemies for one second. The Golem lives 60 seconds, takes reduced damage from spells, has Permanent Immolation and a chance to Pulverize on attack.\nUPGRADABLE: Calls 2 Golems."
  1464.                 "DOTA_Tooltip_ability_warlock_upheaval_slow_rate"                                                               "%SLOW RATE:"
  1465.                 "DOTA_Tooltip_Ability_warlock_golem_flaming_fists"                                                              "Flaming Fists"
  1466.                 "DOTA_Tooltip_Ability_warlock_golem_flaming_fists_Description"                                  "Increased chance to deal extra damage to nearby units when attacking"
  1467.                 "DOTA_Tooltip_Ability_warlock_golem_flaming_fists_chance"                                               "%CHANCE:"
  1468.                 "DOTA_Tooltip_Ability_warlock_golem_flaming_fists_damage"                                               "DAMAGE:"
  1469.                 "DOTA_Tooltip_Ability_warlock_golem_permanent_immolation"                                               "Permanent Immolation"
  1470.                 "DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_Description"                   "Burns the Golem's nearby enemy units, with damage per second."
  1471.                 "DOTA_Tooltip_Ability_warlock_golem_permanent_immolation_aura_damage"                   "DAMAGE:"
  1472.                 "npc_dota_hero_warlock_bio"                                                                                                             "As Chief Curator and Head of Acquisitions for the Arcane Archives of the Ultimyr Academy, Demnok Lannik was tireless in his pursuit of lost, rare and forbidden tomes. No cursed temple was so foreboding, no cavern path so treacherous, that any concern for his own survival could dissuade him from entering if rumors hinted that some pamphlet of primordial lore might still survive in its depths. However, so often did his investigations trigger the wrath of protector entities, that he finally found it necessary to master the arts of magic. He bent himself to learning sorcery with the same thorough obsessiveness that marked his quest for incunabula, becoming the most powerful Warlock of the Academy in less time than most practitioners required to complete a course of undergraduate work. Almost as an afterthought, he carved a staff of Dreadwood and summoned into it a captive spirit from the Outer Hells. And anticipating the day when he will have recovered every last lost spellbook, he has commenced writing his own Black Grimoire. It will undoubtedly be instructive."
  1473.                 "npc_dota_hero_warlock_hype"                                                                                                    "Fatal Bonds!\n\nShadow Word!\n\nUpheaval!\n\nRain of Chaos!"
  1474.                
  1475.                 //ZEUS
  1476.                 "DOTA_Tooltip_ability_zuus_arc_lightning"                                                                               "Arc Lightning"
  1477.                 "DOTA_Tooltip_ability_zuus_arc_lightning_Description"                                                   "Hurls a bolt of lightning that leaps through nearby enemy units."
  1478.                 "DOTA_Tooltip_ability_zuus_arc_lightning_jump_count"                                                    "JUMPS:"
  1479.                 "DOTA_Tooltip_ability_zuus_lightning_bolt"                                                                              "Lightning Bolt"
  1480.                 "DOTA_Tooltip_ability_zuus_lightning_bolt_Description"                                                  "Summons a bolt of lightning to strike an enemy unit, causing damage and a ministun."
  1481.                 "DOTA_Tooltip_ability_zuus_static_field"                                                                                "Static Field"
  1482.                 "DOTA_Tooltip_ability_zuus_static_field_Description"                                                    "Zeus shocks all nearby enemy heroes whenever he casts a spell, causing damage proportional to their current health."
  1483.                 "DOTA_Tooltip_ability_zuus_static_field_damage_health_pct"                                              "%HEALTH REDUCTION:"
  1484.                 "DOTA_Tooltip_ability_zuus_static_field_radius"                                                                 "RANGE:"
  1485.                 "DOTA_Tooltip_ability_zuus_thundergods_wrath"                                                                   "Thundergod's Wrath"
  1486.                 "DOTA_Tooltip_ability_zuus_thundergods_wrath_Description"                                               "Strikes all enemy heroes with a bolt of lightning, no matter where they may be.\nSCEPTER UPGRADABLE: Increases damage."
  1487.                 "npc_dota_hero_zuus_bio"                                                                                                                "Lord of Heaven, father of gods, Zeus treats all the Heroes as if they are his rambunctious, rebellious children. After being caught unnumbered times in the midst of trysts with countless mortal women, his divine wife finally gave him an ultimatum: 'If you love mortals so much, go and become one. If you can prove yourself faithful, then return to me as my immortal husband. Otherwise, go and die among your creatures.' Zeus found her logic (and her magic) irrefutable, and agreed to her plan. He has been on his best behavior ever since, being somewhat fonder of immortality than he is of mortals. But to prove himself worthy of his eternal spouse, he must continue to pursue victory on the field of battle."
  1488.                 "npc_dota_hero_zuus_hype"                                                                                                               "Your arc lightning leaps between enemy heroes, linking them in mutual agony!\n\nSmite them singly with killing bolts!\n\nThey can run but they cannot hide from the all-punishing power of Thundergod's Wrath!"
  1489.                
  1490.                 //TINY
  1491.                 "DOTA_Tooltip_ability_tiny_avalanche"                                                                                   "Avalanche"
  1492.                 "DOTA_Tooltip_ability_tiny_avalanche_Description"                                                               "Bombards an area with rocks, stunning and damaging enemy land units."
  1493.                 "DOTA_Tooltip_ability_tiny_avalanche_stun_duration"                                                             "STUN DURATION:"
  1494.                 "DOTA_Tooltip_ability_tiny_avalanche_radius"                                                                    "RADIUS:"
  1495.                 "DOTA_Tooltip_ability_tiny_toss"                                                                                                "Toss"
  1496.                 "DOTA_Tooltip_ability_tiny_toss_Description"                                                                    "Grabs the nearest unit, friend or enemy, and launches them at the target unit to deal damage where they land. They also take 20%% of the area damage themselves. Toss does more damage as Tiny's size increases."
  1497.                 "DOTA_Tooltip_ability_tiny_toss_radius"                                                                                 "RADIUS:"
  1498.                 "DOTA_Tooltip_ability_tiny_toss_tooltip_range"                                                                  "RANGE:"
  1499.                 "DOTA_Tooltip_ability_tiny_craggy_exterior"                                                                             "Craggy Exterior"
  1500.                 "DOTA_Tooltip_ability_tiny_craggy_exterior_Description"                                                 "Causes damage to bounce back on Tiny's attackers.  Enemies that attack Tiny from within 300 units have a chance of being stunned for 1.2 seconds."
  1501.                 "DOTA_Tooltip_ability_tiny_craggy_exterior_bonus_armor"                                                 "BONUS ARMOR:"
  1502.                 "DOTA_Tooltip_ability_tiny_craggy_exterior_radius"                                                              "RANGE:"
  1503.                 "DOTA_Tooltip_ability_tiny_craggy_exterior_stun_chance"                                                 "%CHANCE TO STUN:"
  1504.                 "DOTA_Tooltip_ability_tiny_grow"                                                                                                "Grow"
  1505.                 "DOTA_Tooltip_ability_tiny_grow_Description"                                                                    "Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Toss damage and improves movement speed.\nSCEPTER UPGRADABLE: Gives Tiny the Warclub ability, increases his attack range and damage against structures."
  1506.                 "DOTA_Tooltip_ability_tiny_grow_bonus_damage"                                                                   "BONUS DAMAGE:"
  1507.                 "DOTA_Tooltip_ability_tiny_grow_bonus_attack_speed"                                                             "%ATTACK SPEED LOSS:"
  1508.                 "DOTA_Tooltip_ability_tiny_grow_bonus_movement_speed"                                                   "MOVEMENT SPEED:"
  1509.                 "DOTA_Tooltip_ability_tiny_toss_grow_bonus_damage_pct"                                                  "%GROW BONUS:"
  1510.                 "npc_dota_hero_tiny_bio"                                                                                                                "Coming to life as a chunk of stone, Tiny's origins are a mystery on which he continually speculates.  He is a Stone Giant now, but what did he used to be?  A splinter broken from a Golem's heel?  A shard swept from a gargoyle-sculptor's workshop?  A fragment of the Oracular Visage of Garthos?  A deep curiosity drives him, and he travels the world tirelessly seeking his origins, his parentage, his people.  As he roams, he gathers weight and size; the forces that weather lesser rocks, instead cause Tiny to grow and ever grow."
  1511.                 "npc_dota_hero_tiny_hype"                                                                                                               "Bombard enemy units with stones!\n\nGrab the nearest fighting unit, friend or foe alike, and hurl it into the distance!\n\nStun attackers with your craggy exterior!\n\nGrow in size from a small fighter to an enormous mountain of a hero!"
  1512.                
  1513.                 //PUCK
  1514.                 "DOTA_Tooltip_ability_puck_illusory_orb"                                                                                "Illusory Orb"
  1515.                 "DOTA_Tooltip_ability_puck_illusory_orb_Description"                                                    "Puck launches magic orb that floats in a straight path, damaging enemy units along the way. At any point, Puck may teleport to the orb's location using Ethereal Jaunt."
  1516.                 "DOTA_Tooltip_ability_puck_illusory_orb_max_distance"                                                   "DISTANCE:"
  1517.                 "DOTA_Tooltip_ability_puck_waning_rift"                                                                                 "Waning Rift"
  1518.                 "DOTA_Tooltip_ability_puck_waning_rift_Description"                                                             "Puck releases a burst of faerie dust that deals damage and silences enemy units nearby."
  1519.                 "DOTA_Tooltip_ability_puck_waning_rift_radius"                                                                  "RADIUS:"
  1520.                 "DOTA_Tooltip_ability_puck_waning_rift_silence_duration"                                                "DURATION:"
  1521.                 "DOTA_Tooltip_ability_puck_phase_shift"                                                                                 "Phase Shift"
  1522.                 "DOTA_Tooltip_ability_puck_phase_shift_Description"                                                             "Puck briefly shifts into another dimension where she is immune from harm."
  1523.                 "DOTA_Tooltip_ability_puck_phase_shift_duration"                                                                "DURATION:"
  1524.                 "DOTA_Tooltip_ability_puck_dream_coil"                                                                                  "Dream Coil"
  1525.                 "DOTA_Tooltip_ability_puck_dream_coil_Description"                                                              "Creates a coil of volatile magic that latches onto enemy units, stunning then for .5 seconds and damaging them.  If the enemy unit stretches the coil by moving too far away, it snaps, dealing additional damage and stuns.\nSCEPTER UPGRADABLE: Increases damage from coil breaks, increases coil duration, and increases mana cost."
  1526.                 "DOTA_Tooltip_ability_puck_dream_coil_coil_break_radius"                                                "BREAK RADIUS:"
  1527.                 "DOTA_Tooltip_ability_puck_dream_coil_coil_stun_duration"                                               "BREAK STUN:"
  1528.                 "DOTA_Tooltip_ability_puck_dream_coil_coil_break_damage"                                                "BREAK DAMAGE:"
  1529.                 "DOTA_Tooltip_ability_puck_ethereal_jaunt"                                                                              "Ethereal Jaunt"
  1530.                 "DOTA_Tooltip_ability_puck_ethereal_jaunt_Description"                                                  "Teleports Puck to a flying Illusory Orb."
  1531.                 "npc_dota_hero_puck_bio"                                                                                                                "While Puck seems at first glance a mischievous, childish character, this quality masks an alien personality. The juvenile form of a Faerie Dragon, a creature that lives for eons, Pucks spends countless millennia in its childish form. So while it is technically true that Puck is juvenile, it will continue to be so when the cities of the present age have sloughed away into dust. Its motives are therefore inscrutable, and what appears to be play may in fact hide a darker purpose. Its endless fondness for mischief is the true indicator of Puck's true nature."
  1532.                 "npc_dota_hero_puck_hype"                                                                                                               "Discharge a magic orb that damages all in its path!\n\nSilence your enemies with choking dust!\n\nPhase shift yourself out of existence and ensnare enemy fighters in the volatile coils of your imagination!"
  1533.                
  1534.                 //DAZZLE
  1535.                 "DOTA_Tooltip_ability_dazzle_poison_touch"                                                                              "Poison Touch"
  1536.                 "DOTA_Tooltip_ability_dazzle_poison_touch_Description"                                                  "Casts a poisonous spell on an enemy unit, causing slowness and eventual paralysis."
  1537.                 "DOTA_Tooltip_ability_dazzle_poison_touch_set_time"                                                             "SET TIME:"
  1538.                 "DOTA_Tooltip_ability_dazzle_poison_touch_slow"                                                                 "%SLOW:"
  1539.                 "DOTA_Tooltip_ability_dazzle_poison_touch_duration_tooltip"                                             "DURATION:"
  1540.                 "DOTA_Tooltip_ability_dazzle_shallow_grave"                                                                             "Shallow Grave"
  1541.                 "DOTA_Tooltip_ability_dazzle_shallow_grave_Description"                                                 "An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection."
  1542.                 "DOTA_Tooltip_ability_dazzle_shallow_grave_duration_tooltip"                                    "DURATION:"
  1543.                 "DOTA_Tooltip_ability_dazzle_shadow_wave"                                                                               "Shadow Wave"
  1544.                 "DOTA_Tooltip_ability_dazzle_shadow_wave_Description"                                                   "Shadow Wave heals several allies, which in turn cause damage equal to their healing in a small area around them."
  1545.                 "DOTA_Tooltip_ability_dazzle_shadow_wave_max_targets"                                                   "TARGETS:"
  1546.                 "DOTA_Tooltip_ability_dazzle_weave"                                                                                             "Weave"
  1547.                 "DOTA_Tooltip_ability_dazzle_weave_Description"                                                                 "Increases allied hero armor while decreasing enemy hero armor in the target area, changing armor by 1 every second.\nSCEPTER UPGRADABLE: Increases radius and duration."
  1548.                 "DOTA_Tooltip_ability_dazzle_weave_radius"                                                                              "RADIUS:"
  1549.                 "DOTA_Tooltip_ability_dazzle_weave_duration"                                                                    "DURATION:"
  1550.                 "npc_dota_hero_dazzle_bio"                                                                                                              "Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an upredictable domain from which not all visitants return.  Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe to ever request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before. With the power to heal as well as to destroy.  Now he uses his power to cut down his enemies and mend his friends."
  1551.                 "npc_dota_hero_dazzle_hype"                                                                                                             "hype\goes\here\various!"
  1552.                
  1553.                 //CLOCKWERK
  1554.                 "DOTA_Tooltip_ability_rattletrap_battery_assault"                                                               "Battery Assault"
  1555.                 "DOTA_Tooltip_ability_rattletrap_battery_assault_Description"                                   "Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun."
  1556.                 "DOTA_Tooltip_ability_rattletrap_battery_assault_radius"                                                "RADIUS:"
  1557.                 "DOTA_Tooltip_ability_rattletrap_battery_assault_duration"                                              "DURATION:"
  1558.                 "DOTA_Tooltip_ability_rattletrap_battery_assault_interval"                                              "INTERVAL:"
  1559.                 "DOTA_Tooltip_ability_rattletrap_power_cogs"                                                                    "Power Cogs"
  1560.                 "DOTA_Tooltip_ability_rattletrap_power_cogs_Description"                                                "Forms a barrier around Clockwerk, trapping any units that are near.  Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down."
  1561.                 "DOTA_Tooltip_ability_rattletrap_power_cogs_duration"                                                   "DURATION:"
  1562.                 "DOTA_Tooltip_ability_rattletrap_power_cogs_drain_amount"                                               "MANA/HEALTH DRAIN:"
  1563.                 "DOTA_Tooltip_ability_rattletrap_rocket_flare"                                                                  "Rocket Flare"
  1564.                 "DOTA_Tooltip_ability_rattletrap_rocket_flare_Description"                                              "Fires a flare that explodes over a given area, damaging enemies and providing vision for 10 seconds."
  1565.                 "DOTA_Tooltip_ability_rattletrap_rocket_flare_radius"                                                   "RADIUS:"
  1566.                 "DOTA_Tooltip_ability_rattletrap_hookshot"                                                                              "Hookshot"
  1567.                 "DOTA_Tooltip_ability_rattletrap_hookshot_Description"                                                  "Fires a grappling device at a unit or location and reels Clockwerk to that spot. Any enemies Clockwerk collides with along the way are subject to damage and stunned.\nSCEPTER UPGRADABLE: Decreases cooldown and allows Hookshot to attach to friendly units.  The friendly units do not take damage when targeted by Hookshot."
  1568.                 "DOTA_Tooltip_ability_rattletrap_hookshot_duration"                                                             "STUN DURATION:"
  1569.                 "DOTA_Tooltip_ability_rattletrap_hookshot_tooltip_range"                                                "RANGE:"
  1570.                
  1571.                 "npc_dota_hero_rattletrap_bio"                                                                                                  "Rattletrap belongs to the same race as Sniper and Tinker, and in much the same manner he has offset his diminutive stature by beefing himself up with a suit of powered Clockwerk armor that makes the knights of other lands look like tin cans by comparison.  Rattletrap is alive with devices that not only protect him from harm, but allow him to rappel from point to point while firing rockets and strewing the terrain with traps. What time is it? It's Clockwerk time!"
  1572.                 "npc_dota_hero_rattletrap_hype"                                                                                                 "Battery Assault\n\nPowers Cogs\n\nRocket Flare\n\nHookshot"
  1573.  
  1574.                 //LICH
  1575.                 "DOTA_Tooltip_ability_lich_frost_nova"                                                                                  "Frost Blast"
  1576.                 "DOTA_Tooltip_ability_lich_frost_nova_Description"                                                              "Blasts the target enemy unit with damaging frost, dealing area damage and slowing movement and attack rates for 4 seconds.  The primary target takes the most damage."
  1577.                 "DOTA_Tooltip_ability_lich_frost_nova_aoe_damage"                                                               "AREA DAMAGE:"
  1578.                 "DOTA_Tooltip_ability_lich_frost_nova_radius"                                                                   "RADIUS:"
  1579.                 "DOTA_Tooltip_ability_lich_frost_armor"                                                                                 "Ice Armor"
  1580.                 "DOTA_Tooltip_ability_lich_frost_armor_Description"                                                             "Creates a shield around the target friendly unit, which adds armor and slows attacking melee units. Lasts 40 seconds."
  1581.                 "DOTA_Tooltip_ability_lich_frost_armor_armor_bonus"                                                             "ARMOR BONUS:"
  1582.                 "DOTA_Tooltip_ability_lich_frost_armor_slow_movement_speed"                                             "%MOVEMENT SLOW:"
  1583.                 "DOTA_Tooltip_ability_lich_frost_armor_slow_attack_speed"                                               "%ATTACK SLOW:"
  1584.                 "DOTA_Tooltip_ability_lich_frost_armor_slow_duration"                                                   "SLOW DURATION:"
  1585.                 "DOTA_Tooltip_ability_lich_dark_ritual"                                                                                 "Sacrifice"
  1586.                 "DOTA_Tooltip_ability_lich_dark_ritual_Description"                                                             "Sacrifices a friendly creep and converts its hit points into mana for Lich."
  1587.                 "DOTA_Tooltip_ability_lich_dark_ritual_health_conversion"                                               "%HEALTH CONVERSION:"
  1588.                 "DOTA_Tooltip_ability_lich_chain_frost"                                                                                 "Chain Frost"
  1589.                 "DOTA_Tooltip_ability_lich_chain_frost_Description"                                                             "Releases an orb of frost that bounces up to 7 times, slowing and damaging enemy units.  The first target is mini-stunned.\nSCEPTER UPGRADABLE: Increases damage and casting range."
  1590.                 "DOTA_Tooltip_ability_lich_chain_frost_jumps"                                                                   "JUMPS:"
  1591.                 "DOTA_Tooltip_ability_lich_chain_frost_jump_range"                                                              "JUMP RANGE:"
  1592.                 "DOTA_Tooltip_ability_lich_chain_frost_slow_duration"                                                   "SLOW DURATION:"
  1593.                 "DOTA_Tooltip_ability_lich_chain_frost_slow_movement_speed"                                             "%MOVMENT SLOW:"
  1594.                 "npc_dota_hero_lich_bio"                                                                                                                "In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him."
  1595.                 "npc_dota_hero_lich_hype"                                                                                                               "Stun your enemies with a blast of damaging frost!\n\nCreate protective shields of ice!\n\nSacrifice allied fighters, converting their life force to mana!\n\nUnleash a jumping frost that careens between enemies seven times."
  1596.                
  1597.                 //TIDEHUNTER
  1598.                 "DOTA_Tooltip_ability_tidehunter_gush"                                                                                  "Gush"
  1599.                 "DOTA_Tooltip_ability_tidehunter_gush_Description"                                                              "Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.  Lasts 4 seconds."
  1600.                 "DOTA_Tooltip_ability_tidehunter_gush_movement_speed"                                                   "%SLOW:"
  1601.                 "DOTA_Tooltip_ability_tidehunter_gush_armor_bonus"                                                              "ARMOR REDUCTION:"
  1602.                 "DOTA_Tooltip_ability_tidehunter_kraken_shell"                                                                  "Kraken Shell"
  1603.                 "DOTA_Tooltip_ability_tidehunter_kraken_shell_Description"                                              "Creates a thick armor shell that reduces physical damage and removes negative buffs when damage received reaches a critical threshold."
  1604.                 "DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_reduction"                                 "DAMAGE REDUCTION:"
  1605.                 "DOTA_Tooltip_ability_tidehunter_kraken_shell_damage_cleanse"                                   "DAMAGE THRESHOLD:"
  1606.                 "DOTA_Tooltip_ability_tidehunter_anchor_smash"                                                                  "Anchor Smash"
  1607.                 "DOTA_Tooltip_ability_tidehunter_anchor_smash_Description"                                              "Tidehunter swings his mighty anchor to damage nearby enemies and reduce their attack damage."
  1608.                 "DOTA_Tooltip_ability_tidehunter_anchor_smash_damage_reduction"                                 "%DAMAGE REDUCTION:"
  1609.                 "DOTA_Tooltip_ability_tidehunter_anchor_smash_reduction_duration"                               "DURATION:"
  1610.                 "DOTA_Tooltip_ability_tidehunter_anchor_smash_radius"                                                   "RADIUS:"
  1611.                 "DOTA_Tooltip_ability_tidehunter_ravage"                                                                                "Ravage"
  1612.                 "DOTA_Tooltip_ability_tidehunter_ravage_Description"                                                    "Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units."
  1613.                 "DOTA_Tooltip_ability_tidehunter_ravage_radius"                                                                 "RADIUS:"
  1614.                 "DOTA_Tooltip_ability_tidehunter_ravage_duration"                                                               "DURATION:"
  1615.                 "npc_dota_hero_tidehunter_bio"                                                                                                  "The Tidehunter known as Leviathan was once the champion of the Sunken Isles, but his motives are as mysterious as those of his people. We all know the importance of the Drylanders' shipping lanes, how empires may rise and fall according to who controls the open water. Far less is known of the submarine lanes, and how the warring tribes of the Meranthic Disapora have carved out habitations through endless undersea skirmishes. In the fragile treaties between the Mer and Men, we can glimpse the extent of the drowned empires, but their politics appear complex and opaque. It would seem that Leviathan tired of such petty strife, and set off on his own, loyal only to his abyssal god, Maelrawn the Tentacular. He stalks the shallows now in search of men or meranths who stray into his path, and with a particular loathing for Admiral Kunkka, who has long been his nemesis for reasons lost in the deepest trenches of the sea."
  1616.                 "npc_dota_hero_tidehunter_hype"                                                                                                 "Summon the spirit of the tides!\n\nShield yourself from attacks with a kraken shell!\n\nSmash enemies with your mighty anchor and ravage them with powers unleashed from the abyssal deeps!"
  1617.                
  1618.                 //SHADOWSHAMAN
  1619.                 "DOTA_Tooltip_ability_shadow_shaman_ether_shock"                                                                "Ether Shock"
  1620.                 "DOTA_Tooltip_ability_shadow_shaman_ether_shock_Description"                                    "Creates a cone of ethereal energy that strikes multiple enemy units."
  1621.                 "DOTA_Tooltip_ability_shadow_shaman_ether_shock_targets"                                                "TARGETS:"
  1622.                 "DOTA_Tooltip_ability_shadow_shaman_voodoo"                                                                             "Hex"
  1623.                 "DOTA_Tooltip_ability_shadow_shaman_voodoo_Description"                                                 "Transforms an enemy unit into a harmless creature, disabling their attacks and abilities."
  1624.                 "DOTA_Tooltip_ability_shadow_shaman_voodoo_duration"                                                    "DURATION:"
  1625.                 "DOTA_Tooltip_ability_shadow_shaman_shackles"                                                                   "Shackles"
  1626.                 "DOTA_Tooltip_ability_shadow_shaman_shackles_Description"                                               "CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time."
  1627.                 "DOTA_Tooltip_ability_shadow_shaman_shackles_channel_time"                                              "CHANNEL DURATION:"
  1628.                 "DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward"                                                  "Mass Serpent Ward"
  1629.                 "DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_duration"                                 "DURATION:"
  1630.                 "DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_Description"                              "Summons 8 serpent wards to attack enemy units and structures. The wards are immune to magic.\nSCEPTER UPGRADABLE: Increases ward damage."
  1631.                 "DOTA_Tooltip_ability_shadow_shaman_mass_serpent_ward_damage_max"                               "ATTACK DAMAGE:"               
  1632.                 "npc_dota_hero_shadow_shaman_bio"                                                                                               "Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man.  For two pins of copper, the old con-man would tell your fortune. For three, he’d castrate your pig, for five, he’d circumcise your sons. For a good meal, he’d don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill trowle, part…something else, worked as assistant and lent an air of the exotic to the con-man’s trade. Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman’s reputation grew. Eventually, the pair’s duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm. "
  1633.                 "npc_dota_hero_shadow_shaman_hype"                                                                                              "Call forth a cone of devastating lightning!\n\nTransform your enemy into a lowly beast!\n\nShackle your enemies and overrun them with serpentine wards!"
  1634.                
  1635.                 //RIKI
  1636.                 "DOTA_Tooltip_ability_riki_smoke_screen"                                                                                "Smoke Screen"
  1637.                 "DOTA_Tooltip_ability_riki_smoke_screen_Description"                                                    "Throws down a smoke bomb, silencing and slowing enemy units in an area while causing them to miss on most attacks.  Lasts 6 seconds."
  1638.                 "DOTA_Tooltip_ability_riki_smoke_screen_radius"                                                                 "RADIUS:"
  1639.                 "DOTA_Tooltip_ability_riki_smoke_screen_miss_rate"                                                              "%MISS RATE:"
  1640.                 "DOTA_Tooltip_ability_riki_smoke_screen_attack_speed_reduction"                                 "%SLOW:"
  1641.                 "DOTA_Tooltip_ability_riki_blink_strike"                                                                                "Blink Strike"
  1642.                 "DOTA_Tooltip_ability_riki_blink_strike_Description"                                                    "Teleports behind the target unit, striking for bonus damage if it is an enemy."
  1643.                 "DOTA_Tooltip_ability_riki_blink_strike_tooltip_range"                                                  "RANGE:"
  1644.                 "DOTA_Tooltip_ability_riki_backstab"                                                                                    "Backstab"
  1645.                 "DOTA_Tooltip_ability_riki_backstab_Description"                                                                "If Riki attacks from behind, bonus damage is applied based on his current agility."
  1646.                 "DOTA_Tooltip_ability_riki_backstab_damage_multiplier"                                                  "AGI DAMAGE MULT:"
  1647.                 "DOTA_Tooltip_ability_riki_permanent_invisibility"                                                              "Permanent Invisibility"
  1648.                 "DOTA_Tooltip_ability_riki_permanent_invisibility_Description"                                  "Riki fades into the shadows, staying permanently invisible except while attacking or using abilities."
  1649.                 "DOTA_Tooltip_ability_riki_permanent_invisibility_fade_delay"                                   "FADE DELAY:"
  1650.                 "npc_dota_hero_riki_bio"                                                                                                                "Riki was born middle child to the great dynasty of Tahlin. With an older brother groomed for the throne, and a younger brother coddled and kept, Riki, the small middle son, seemed born for the art of invisibility.  It was an art he cultivated, and one which ultimately saved his life on the night that his people were betrayed and his family slaughtered. Of all the royal line, he alone escaped--small and agile, unassuming, using smoke as cover. He cut his way out of the royal grounds, using the advantage of surprise, quietly slitting the throats of one enemy warrior after another. Now free of his royal responsibilities, Riki uses his talents in service to a new trade: Stealth Assassin. He silences his enemies, sharpening his skills, hoping to one day take revenge on those who killed his family and robbed him of his birthright."
  1651.                 "npc_dota_hero_riki_hype"                                                                                                               "Sow confusion with smoke bombs!\n\nTeleport to your advantage!\n\nFade to invisibility, and strike down unsuspecting victims from behind!"
  1652.                
  1653.                 //ENIGMA
  1654.                 "DOTA_Tooltip_ability_enigma_malefice"                                                                                  "Malefice"
  1655.                 "DOTA_Tooltip_ability_enigma_malefice_Description"                                                              "Focuses Enigma's hatred on a target, causing it to take damage and become repeatedly stunned for multiple instances."
  1656.                 "DOTA_Tooltip_ability_enigma_malefice_stun_duration"                                                    "STUN DURATION:"
  1657.                 "DOTA_Tooltip_ability_enigma_malefice_damage"                                                                   "DAMAGE PER HIT:"
  1658.                 "DOTA_Tooltip_ability_enigma_malefice_tooltip_stuns"                                                    "INSTANCES:"
  1659.                 "DOTA_Tooltip_ability_enigma_demonic_conversion"                                                                "Demonic Conversion"
  1660.                 "DOTA_Tooltip_ability_enigma_demonic_conversion_Description"                                    "Splits a creep into three malevolent aspects of itself, all under Enigma's control. Repeated successful attacks cause them to multiply again."
  1661.                 "DOTA_Tooltip_ability_enigma_demonic_conversion_split_attack_count"                             "ATTACKS TO MULTIPLY:"
  1662.                 "DOTA_Tooltip_ability_enigma_midnight_pulse"                                                                    "Midnight Pulse"
  1663.                 "DOTA_Tooltip_ability_enigma_midnight_pulse_Description"                                                "Steeps an area in black magic, damaging enemy units based on their max HP."
  1664.                 "DOTA_Tooltip_ability_enigma_midnight_pulse_duration"                                                   "DURATION:"
  1665.                 "DOTA_Tooltip_ability_enigma_midnight_pulse_damage_percent"                                             "%DAMAGE PER SEC:"
  1666.                 "DOTA_Tooltip_ability_enigma_black_hole"                                                                                "Black Hole"
  1667.                 "DOTA_Tooltip_ability_enigma_black_hole_Description"                                                    "CHANNELED - Summons a vortex that sucks in nearby enemy units.  Enemies affected by Black Hole cannot move, attack, or cast spells.  The closer units get to the center, the more damage is dealt."
  1668.                 "DOTA_Tooltip_ability_enigma_black_hole_duration"                                                               "DURATION:"
  1669.                 "DOTA_Tooltip_ability_enigma_black_hole_far_damage"                                                             "MIN DAMAGE:"
  1670.                 "DOTA_Tooltip_ability_enigma_black_hole_near_damage"                                                    "MAX DAMAGE:"
  1671.                 "DOTA_Tooltip_ability_enigma_black_hole_far_radius"                                                             "RADIUS:"
  1672.                 "npc_dota_hero_enigma_bio"                                                                                                              "Nothing is known of Enigma’s background. There are only stories and legends, most of them apocryphal, passed down through the ages. In truth, Enigma is a mystery for whom the only true biography is description: he is a universal force, a consumer of worlds. He is a being of the void, at times corporeal, other times ethereal. A beast between the planes. There are stories that say he was once a great alchemist who tried to unlock the secrets of the universe and was cursed for his arrogance. Other legends tell that he is an ancient being of strange gravity, the abyss personified—a twisted voice from out the original darkness, before the first light in the universe. And there are older legends that say he is the first collapsed star, a black hole grown complicated and sentient—his motivations unknowable, his power inexorable, a force of destruction unleashed upon existence itself."
  1673.                 "npc_dota_hero_enigma_hype"                                                                                                             "Focus your enigmatic hatred, bringing enemies to their knees--should they have any!\n\nConvert enemy creeps into a tripled force that follows your command!\n\nLay waste to vast regions, steeping territory in strange magic!\n\nBend the nature of the universe itself, creating a black hole that sucks nearby enemies into the blackest abyss!"
  1674.                
  1675.                 //TINKER
  1676.                 "DOTA_Tooltip_ability_tinker_laser"                                                                                             "Laser"
  1677.                 "DOTA_Tooltip_ability_tinker_laser_Description"                                                                 "Fires an intense energy beam, dealing damage and blinding the target for 2 seconds, causing it to miss all physical attacks."
  1678.                 "DOTA_Tooltip_ability_tinker_laser_miss_rate"                                                                   "%MISS RATE:"
  1679.                 "DOTA_Tooltip_ability_tinker_heat_seeking_missile"                                                              "Heat-Seeking Missile"
  1680.                 "DOTA_Tooltip_ability_tinker_heat_seeking_missile_Description"                                  "Launches a pair of rockets at the nearest visible enemy heroes."
  1681.                 "DOTA_Tooltip_ability_tinker_heat_seeking_missile_targets"                                              "TARGETS:"
  1682.                 "DOTA_Tooltip_ability_tinker_march_of_the_machines"                                                             "March of the Machines"
  1683.                 "DOTA_Tooltip_ability_tinker_march_of_the_machines_Description"                                 "Enlists an army of robotic minions to destroy enemy units in an area around Tinker."
  1684.                 "DOTA_Tooltip_ability_tinker_march_of_the_machines_radius"                                              "RADIUS:"
  1685.                 "DOTA_Tooltip_ability_tinker_march_of_the_machines_duration"                                    "DURATION:"
  1686.                 "DOTA_Tooltip_ability_tinker_rearm"                                                                                             "Rearm"
  1687.                 "DOTA_Tooltip_ability_tinker_rearm_Description"                                                                 "CHANNELED - Resets the cooldown on all of Tinker's items and abilities."
  1688.                 "DOTA_Tooltip_ability_tinker_rearm_channel_tooltip"                                                             "TIME TO REARM:"
  1689.                 "npc_dota_hero_tinker_bio"                                                                                                              "Boush the Tinker's diminutive race is known for its intelligence, its cunning, and its prickly relationship with magic. As a matter of pride, they survive by their wits, and use only those powers of nature that may be unlocked through rational methodologies. Even this forbearance has led to a great deal of trouble, as Boush can attest. Once a key investigator of natural law, Boush the Tinker led a vast intellectual investigation into the workings of nature, founding a subterranean laboratory in the rumored, mist-wreathed wastes of the Violet Plateau. While scorning mages for the dangers they visit upon the world, Boush and his Tinker associates haughtily wrenched open a portal to some realm beyond comprehension and ushered in some nightmares of their own. A black mist rose from the cavernous interior of the Violet Plateau, shrouding it in permanent darkness from which sounds of horror perpetually emanate. Boush escaped with only his wits and the contraptions he carried, the sole Tinker to survive the Violet Plateau Incident. "
  1690.                 "npc_dota_hero_tinker_hype"                                                                                                             "Blind enemies with intense beams of laser light!\n\nFire rockets at nearby fighters!\n\nRearm instantly and call down a horde of automatons on your foes!"
  1691.                
  1692.                 //SNIPER
  1693.                 "DOTA_Tooltip_ability_sniper_shrapnel"                                                                                  "Shrapnel"
  1694.                 "DOTA_Tooltip_ability_sniper_shrapnel_Description"                                                              "Fires a ball shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Deals 30%% damage to buildings."
  1695.                 "DOTA_Tooltip_ability_sniper_shrapnel_slow_movement_speed"                                              "%MOVEMENT SPEED:"
  1696.                 "DOTA_Tooltip_ability_sniper_shrapnel_radius"                                                                   "RADIUS:"
  1697.                 "DOTA_Tooltip_ability_sniper_shrapnel_duration"                                                                 "DURATION:"
  1698.                 "DOTA_Tooltip_ability_sniper_headshot"                                                                                  "Headshot"
  1699.                 "DOTA_Tooltip_ability_sniper_headshot_Description"                                                              "Sniper increases his accuracy, giving a chance to deal damage and mini-stun."
  1700.                 "DOTA_Tooltip_ability_sniper_headshot_proc_chance"                                                              "%CHANCE:"
  1701.                 "DOTA_Tooltip_ability_sniper_take_aim"                                                                                  "Take Aim"
  1702.                 "DOTA_Tooltip_ability_sniper_take_aim_Description"                                                              "Extends the attack range of Sniper's rifle."
  1703.                 "DOTA_Tooltip_ability_sniper_take_aim_bonus_attack_range"                                               "BONUS RANGE:"
  1704.                 "DOTA_Tooltip_ability_sniper_assassinate"                                                                               "Assassinate"
  1705.                 "DOTA_Tooltip_ability_sniper_assassinate_Description"                                                   "Sniper locks onto a target enemy unit, and after a short time, fires a devastating shot that deals damage at long range."
  1706.                 "DOTA_Tooltip_ability_sniper_assassinate_tooltip_range"                                                 "RANGE:"
  1707.                 "npc_dota_hero_sniper_bio"                                                                                                              "Kardel Sharpeye was born deep in the mountainous valleys of Knollen where, since time immemorial, the folk have survived by hunting the strange, cliff-dwelling steepstalkers above their village--killing them from a distance and collecting their carcasses where they fell. Sharpeye was among the best of these strange folk for whom projectile weapons are but another appendage, and to shoot is as natural as to touch. On his day of summoning, when he was to gain full standing in his village, Sharpeye took the ancient test: a single shot from the valley floor to strike a beast down from the cliffs. To miss was to be dishonored. With his entire village standing vigil, Sharpeye took his shot. A steepstalker fell; the crowd cheered.  But when the carcass was collected, the village grew silent, for the elders found that the bullet had pierced its glittering central eye then fallen to be clenched in the steepstalker's mandibles. This ominous sign was the literal opening of a dark prophesy, foretelling both greatness and exile for the gunman who made such a shot. Sharpeye the Sniper was thus, by his own skill, condemned to make his way apart from his people--and unwelcome back among them until he has fulfilled the remainder of the prophecy by attaining legendary stature on a field of battle."
  1708.                 "npc_dota_hero_sniper_hype"                                                                                                             "Pepper an area with explosive shrapnel!\n\nBlast enemies with incredible accuracy!\n\nAssassinate your rivals from impossible distances!"
  1709.                
  1710.                 //NECROLYTE
  1711.                 "DOTA_Tooltip_ability_necrolyte_death_pulse"                                                                    "Death Pulse"
  1712.                 "DOTA_Tooltip_ability_necrolyte_death_pulse_Description"                                                "Necrolyte releases a wave of death around him, dealing damage to enemy units and healing allied units."
  1713.                 "DOTA_Tooltip_ability_necrolyte_death_pulse_area_of_effect"                                             "RADIUS:"
  1714.                 "DOTA_Tooltip_ability_necrolyte_death_pulse_heal"                                                               "HEAL:"
  1715.                 "DOTA_Tooltip_ability_necrolyte_heartstopper_aura"                                                              "Heartstopper Aura"
  1716.                 "DOTA_Tooltip_ability_necrolyte_heartstopper_aura_Description"                                  "Necrolyte stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time."
  1717.                 "DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_radius"                                  "RADIUS:"
  1718.                 "DOTA_Tooltip_ability_necrolyte_heartstopper_aura_aura_damage"                                  "%DECAY:"
  1719.                 "DOTA_Tooltip_ability_necrolyte_sadist"                                                                                 "Sadist"
  1720.                 "DOTA_Tooltip_ability_necrolyte_sadist_Description"                                                             "Necrolyte regains mana for every unit he kills."
  1721.                 "DOTA_Tooltip_ability_necrolyte_sadist_mana"                                                                    "MANA:"
  1722.                 "DOTA_Tooltip_ability_necrolyte_reapers_scythe"                                                                 "Reaper's Scythe"
  1723.                 "DOTA_Tooltip_ability_necrolyte_reapers_scythe_Description"                                             "Stuns the target enemy hero, then deals damage based on how much life it is missing. Those closest to death are swiftly taken. \nSCEPTER UPGRADABLE: Increases damage per HP missing, and decreases mana cost and cooldown."
  1724.                 "DOTA_Tooltip_ability_necrolyte_reapers_scythe_damage_per_health"                               "DAMAGE PER MISSING HP:"
  1725.                 "DOTA_Tooltip_ability_necrolyte_reapers_scythe_stun_duration"                                   "STUN DURATION:"
  1726.                 "npc_dota_hero_necrolyte_bio"                                                                                                   "In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself  the Necrolyte, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates."
  1727.                 "npc_dota_hero_necrolyte_hype"                                                                                                  "Unleash a wave of pestilence!\n\nCast an aura that stills your enemy's hearts!\n\nSteal a bit of mana from every foe you fell!\n\nRejoice as weakened opponents are mowed down before the Reaper's Scythe!"
  1728.                
  1729.                 //SLARDAR
  1730.                 "DOTA_Tooltip_ability_slardar_sprint"                                                                                   "Sprint"
  1731.                 "DOTA_Tooltip_ability_slardar_sprint_Description"                                                               "Slardar moves significantly faster, but takes bonus damage."
  1732.                 "DOTA_Tooltip_ability_slardar_sprint_bonus_speed"                                                               "%BONUS SPEED:"
  1733.                 "DOTA_Tooltip_ability_slardar_sprint_duration"                                                                  "DURATION:"
  1734.                 "DOTA_Tooltip_ability_slardar_sprint_bonus_damage"                                                              "%ADDITIONAL DAMAGE:"
  1735.                 "DOTA_Tooltip_ability_slardar_slithereen_crush"                                                                 "Slithereen Crush"
  1736.                 "DOTA_Tooltip_ability_slardar_slithereen_crush_Description"                                             "Slams the ground, stunning and damaging nearby enemy land units.  After the stun, the affected units are slowed."
  1737.                 "DOTA_Tooltip_ability_slardar_slithereen_crush_stun_duration"                                   "STUN DURATION:"
  1738.                 "DOTA_Tooltip_ability_slardar_slithereen_crush_crush_extra_slow"                                "%SLOW:"
  1739.                 "DOTA_Tooltip_ability_slardar_slithereen_crush_extra_slow_duration"                             "SLOW DURATION:"
  1740.                 "DOTA_Tooltip_ability_slardar_bash"                                                                                             "Bash"
  1741.                 "DOTA_Tooltip_ability_slardar_bash_Description"                                                                 "Increases the chance that an attack will do bonus damage and stun an enemy.  The duration is doubled against creeps."
  1742.                 "DOTA_Tooltip_ability_slardar_bash_chance"                                                                              "%CHANCE:"
  1743.                 "DOTA_Tooltip_ability_slardar_bash_bonus_damage"                                                                "BONUS DAMAGE:"
  1744.                 "DOTA_Tooltip_ability_slardar_bash_duration"                                                                    "DURATION:"
  1745.                 "DOTA_Tooltip_ability_slardar_amplify_damage"                                                                   "Amplify Damage"
  1746.                 "DOTA_Tooltip_ability_slardar_amplify_damage_Description"                                               "Reduces enemy armor to amplify physical damage and provides True Sight of the targeted unit."
  1747.                 "DOTA_Tooltip_ability_slardar_amplify_damage_armor_reduction"                                   "ARMOR REDUCTION:"
  1748.                 "DOTA_Tooltip_ability_slardar_amplify_damage_duration"                                                  "DURATION:"
  1749.                 "npc_dota_hero_slardar_bio"                                                                                                             "Slardar is a Slithereen, one of the Deep Ones, guardian of the great wealth of sunken cities and the ancient wealth buried there. In the lightless gulf of the great ocean abysses, the Slithereen Guard carries his lure-light with him through the secret treasure rooms. Subaqueous thieves (sent into the deeps by covetous dryland sorcerers) are drawn in by its friendly glow, never to return. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of great power."
  1750.                 "npc_dota_hero_slardar_hype"                                                                                                    "Rush to battle with a swish of your mighty tail!\n\nStun enemies with a crushing blow!\n\nCrush and bash!\n\nRender the quivering enemy's armor useless!"
  1751.                
  1752.                 //BEASTMASTER
  1753.                 "DOTA_Tooltip_ability_beastmaster_wild_axes"                                                                    "Wild Axes"
  1754.                 "DOTA_Tooltip_ability_beastmaster_wild_axes_Description"                                                "Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path.  Each axe can hit an enemy once."
  1755.                 "DOTA_Tooltip_ability_beastmaster_wild_axes_range"                                                              "RANGE:"
  1756.                 "DOTA_Tooltip_ability_beastmaster_call_of_the_wild"                                                             "Call of the Wild"
  1757.                 "DOTA_Tooltip_ability_beastmaster_call_of_the_wild_Description"                                 "Beastmaster calls allies in the form of a watchful Hawk and a powerful Boar.  Previous summons are removed upon casting.\n\nLevel 1: Summons Scout Hawk.\nLevel 2: Summons Scout Hawk and Lesser Boar.\nLevel 3: Summons Greater Hawk and Lesser Boar.\nLevel 4: Summons Greater Hawk and Greater Boar."
  1758.                 "DOTA_Tooltip_ability_beastmaster_call_of_the_wild_hawk_duration"                               "HAWK DURATION:"
  1759.                 "DOTA_Tooltip_ability_beastmaster_call_of_the_wild_boar_duration"                               "BOAR DURATION:"
  1760.                 "DOTA_Tooltip_ability_beastmaster_inner_beast"                                                                  "Inner Beast"
  1761.                 "DOTA_Tooltip_ability_beastmaster_inner_beast_Description"                                              "Untaps the inner fury of allies, passively increasing their attack speed."
  1762.                 "DOTA_Tooltip_ability_beastmaster_inner_beast_radius"                                                   "RADIUS:"
  1763.                 "DOTA_Tooltip_ability_beastmaster_inner_beast_bonus_attack_speed"                               "BONUS ATTACK SPEED:"
  1764.                 "DOTA_Tooltip_ability_beastmaster_primal_roar"                                                                  "Primal Roar"
  1765.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_Description"                                              "A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also tkae damage and have their movement speed and attack rate reduced.\n\nSCEPTER UPGRADABLE: Reduces cooldown, and increases cast range."
  1766.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_duration"                                                 "STUN DURATION:"
  1767.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_slow_duration"                                    "SLOW DURATION:"
  1768.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_damage_radius"                                    "RADIUS:"
  1769.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_slow_movement_speed_pct"                  "%MOVEMENT SLOW:"
  1770.                 "DOTA_Tooltip_ability_beastmaster_primal_roar_slow_attack_speed_pct"                    "%ATTACK SLOW:"
  1771.                 "DOTA_Tooltip_ability_beastmaster_hawk_invisibility"                                                    "Invisibility"
  1772.                 "DOTA_Tooltip_ability_beastmaster_hawk_invisibility_Description"                                "If motionless for five seconds, the Greater Hawk becomes invisible."
  1773.                 "DOTA_Tooltip_ability_beastmaster_hawk_invisibility_duration"                                   "DURATION:"
  1774.                 "DOTA_Tooltip_ability_beastmaster_boar_poison"                                                                  "Poison"
  1775.                 "DOTA_Tooltip_ability_beastmaster_boar_poison_Description"                                              "Inflicts a poison that slows attack and movement speeds."
  1776.                 "DOTA_Tooltip_ability_beastmaster_boar_poison_duration"                                                 "DURATION:"
  1777.                 "DOTA_Tooltip_ability_beastmaster_greater_boar_poison"                                                  "Poison"
  1778.                 "DOTA_Tooltip_ability_beastmaster_greater_boar_poison_Description"                              "Inflicts a poison that slows attack and movement speeds."
  1779.                 "DOTA_Tooltip_ability_beastmaster_greater_boar_poison_duration"                                 "DURATION:"
  1780.                 "npc_dota_hero_beastmaster_bio"                                                                                                 "Rexxar was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Mad King of Slom, was trampled to death when he was five. Afterward Rexxar was indentured to the king’s menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks. Over the coming months, the boy Rexxar sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation--could in fact speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy.  He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds.  The Mad King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Rexxar the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature’s savagery."
  1781.                 "npc_dota_hero_beastmaster_hype"                                                                                                "Hurl deadly boomerang axes!\n\nSummon the power of wild beasts to join you in battle!\n\nLet loose a stunning roar that tears through your assailants!"
  1782.                
  1783.                 //VENOMANCER
  1784.                 "DOTA_Tooltip_ability_venomancer_venomous_gale"                                                                 "Venomous Gale"
  1785.                 "DOTA_Tooltip_ability_venomancer_venomous_gale_Description"                                             "Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement.  Venomous Gale deals damage every 3 seconds over its duration."
  1786.                 "DOTA_Tooltip_ability_venomancer_venomous_gale_duration"                                                "DURATION:"
  1787.                 "DOTA_Tooltip_ability_venomancer_venomous_gale_strike_damage"                                   "STRIKE DAMAGE:"
  1788.                 "DOTA_Tooltip_ability_venomancer_venomous_gale_tick_damage"                                             "DAMAGE OVER TIME:"
  1789.                 "DOTA_Tooltip_ability_venomancer_venomous_gale_movement_slow"                                   "%SLOW:"
  1790.                 "DOTA_Tooltip_ability_venomancer_poison_sting"                                                                  "Poison Sting"
  1791.                 "DOTA_Tooltip_ability_venomancer_poison_sting_Description"                                              "Adds poison damage to Venomancer's normal attacks, slowing movement speed.\n\nPoison Sting is an Orb effect, and does not stack with other Orb effects."
  1792.                 "DOTA_Tooltip_ability_venomancer_poison_sting_duration"                                                 "DURATION:"
  1793.                 "DOTA_Tooltip_ability_venomancer_poison_sting_damage"                                                   "DAMAGE OVER TIME:"
  1794.                 "DOTA_Tooltip_ability_venomancer_poison_sting_movement_speed"                                   "%SLOW:"
  1795.                 "DOTA_Tooltip_ability_venomancer_plague_ward"                                                                   "Plague Ward"
  1796.                 "DOTA_Tooltip_ability_venomancer_plague_ward_Description"                                               "Summons a plague ward to attack enemy unit and structures. The ward is immune to magic.\nLEVEL 1: 75 HP, 9-11 damage.\nLEVEL 2: 200 HP, 17-21 damage.\nLEVEL 3: 325 HP, 26-32 damage. \nLEVEL 4: 450 HP, 34-42 damage."
  1797.                 "DOTA_Tooltip_ability_venomancer_plague_ward_duration"                                                  "DURATION:"
  1798.                 "DOTA_Tooltip_ability_venomancer_poison_nova"                                                                   "Poison Nova"
  1799.                 "DOTA_Tooltip_ability_venomancer_poison_nova_Description"                                               "A spreading ring of poison that does damage over time to enemy units around Venomancer.  Poison Nova's effect cannot bring units below 1 HP.\nSCEPTER UPGRADABLE: Increases damage and duration, and decreases cooldown."
  1800.                 "DOTA_Tooltip_ability_venomancer_poison_nova_radius"                                                    "RADIUS:"
  1801.                 "DOTA_Tooltip_ability_venomancer_poison_nova_duration"                                                  "DURATION:"
  1802.                 "npc_dota_hero_venomancer_bio"                                                                                                  "In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma. Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer--but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter--one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons--and new deaths to bring."
  1803.                 "npc_dota_hero_venomancer_hype"                                                                                                 "Unleash a venomous gale upon opposing forces!\n\nSummon plague wards to attack your enemies from a stationary position!\n\nDeploy a ring of caustic poison that damages enemy units!"
  1804.                
  1805.                 //FACELESS VOID
  1806.                 "DOTA_Tooltip_ability_faceless_void_time_walk"                                                                  "Time Walk"
  1807.                 "DOTA_Tooltip_ability_faceless_void_time_walk_Description"                                              "Rushes to a target location while slowing the movement and attack speed of all enemies along its path."
  1808.                 "DOTA_Tooltip_ability_faceless_void_time_walk_tooltip_range"                                    "RANGE:"
  1809.                 "DOTA_Tooltip_ability_faceless_void_time_walk_movement_speed_pct"                               "%MOVE SLOW:"
  1810.                 "DOTA_Tooltip_ability_faceless_void_time_walk_attack_speed_pct"                                 "%ATTACK SLOW:"
  1811.                 "DOTA_Tooltip_ability_faceless_void_backtrack"                                                                  "Backtrack"
  1812.                 "DOTA_Tooltip_ability_faceless_void_backtrack_Description"                                              "Faceless Void dodges damage by jumping backward in time, eluding both physical and magical attacks."
  1813.                 "DOTA_Tooltip_ability_faceless_void_backtrack_dodge_chance_pct"                                 "%DODGE CHANCE:"
  1814.                 "DOTA_Tooltip_ability_faceless_void_time_lock"                                                                  "Time Lock"
  1815.                 "DOTA_Tooltip_ability_faceless_void_time_lock_Description"                                              "Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage."
  1816.                 "DOTA_Tooltip_ability_faceless_void_time_lock_chance_pct"                                               "%CHANCE:"
  1817.                 "DOTA_Tooltip_ability_faceless_void_time_lock_duration"                                                 "DURATION:"
  1818.                 "DOTA_Tooltip_ability_faceless_void_time_lock_bonus_damage"                                             "BONUS DAMAGE:"
  1819.                 "DOTA_Tooltip_ability_faceless_void_chronosphere"                                                               "Chronosphere"
  1820.                 "DOTA_Tooltip_ability_faceless_void_chronosphere_Description"                                   "Creates a blister in spacetime, trapping all units caught in its sphere of influence.  Only Faceless Void is unaffected.\nSCEPTER UPGRADABLE: Increases duration and decreases cooldown."
  1821.                 "DOTA_Tooltip_ability_faceless_void_chronosphere_radius"                                                "RADIUS:"
  1822.                 "DOTA_Tooltip_ability_faceless_void_chronosphere_duration"                                              "DURATION:"
  1823.                 "npc_dota_hero_faceless_void_bio"                                                                                               "Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal."
  1824.                 "npc_dota_hero_faceless_void_hype"                                                                                              "Time Walk\n\nBacktrack\n\nTime Lock\n\nChronosphere"
  1825.        
  1826.                 //DEATH PROPHET
  1827.                 "DOTA_Tooltip_ability_death_prophet_carrion_swarm"                                                              "Locust Swarm"
  1828.                 "DOTA_Tooltip_ability_death_prophet_carrion_swarm_Description"                                  "Sends a swarm of winged beasts to savage enemy units in front of Death Prophet."
  1829.                 "DOTA_Tooltip_ability_death_prophet_carrion_swarm_range"                                                "RANGE:"
  1830.                 "DOTA_Tooltip_ability_death_prophet_silence"                                                                    "Silence"
  1831.                 "DOTA_Tooltip_ability_death_prophet_silence_Description"                                                "Prevents enemy units in a target area from casting spells."
  1832.                 "DOTA_Tooltip_ability_death_prophet_silence_radius"                                                             "RADIUS:"
  1833.                 "DOTA_Tooltip_ability_death_prophet_silence_duration"                                                   "DURATION:"
  1834.                 "DOTA_Tooltip_ability_death_prophet_witchcraft"                                                                 "Witchcraft"
  1835.                 "DOTA_Tooltip_ability_death_prophet_witchcraft_Description"                                             "Increases the potency of Death Prophet's spells by reducing costs and cooldowns, while providing a passive movement speed boost.  Adds additional spirits to Exorcism."
  1836.                 "DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_cooldown_adjust"   "COOLDOWN DECREASE:"
  1837.                 "DOTA_Tooltip_ability_death_prophet_witchcraft_carrion_swarm_mana_cost_adjust"  "MANA COST DECREASE:"
  1838.                 "DOTA_Tooltip_ability_death_prophet_witchcraft_exorcism_1_extra_spirits"                "EXORCISM SPIRITS:"
  1839.                 "DOTA_Tooltip_ability_death_prophet_witchcraft_bonus_movement_speed"                    "%MOVEMENT SPEED:"
  1840.                 "DOTA_Tooltip_ability_death_prophet_exorcism"                                                                   "Exorcism"
  1841.                 "DOTA_Tooltip_ability_death_prophet_exorcism_Description"                                               "Unleashes evil spirits to spirits drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt.  Lasts 30 seconds."
  1842.                 "DOTA_Tooltip_ability_death_prophet_exorcism_radius"                                                    "RADIUS:"
  1843.                 "DOTA_Tooltip_ability_death_prophet_exorcism_spirits"                                                   "SPIRITS:"
  1844.                 "DOTA_Tooltip_ability_death_prophet_exorcism_heal_percent"                                              "%LIFE DRAIN:"
  1845.                 "npc_dota_hero_death_prophet_bio"                                                                                               ""
  1846.                 "npc_dota_hero_death_prophet_hype"                                                                                              "Carrion Swarm\n\nSilence\n\nWitchcraft\n\nExorcism"
  1847.                
  1848.                 //PUGNA
  1849.                 "DOTA_Tooltip_ability_pugna_nether_blast"                                                                               "Nether Blast"
  1850.                 "DOTA_Tooltip_ability_pugna_nether_blast_Description"                                                   "Exploding pulses from the Nether Reaches deal damage to enemies and structures in the area.  Deals 33%% damage to structures."
  1851.                 "DOTA_Tooltip_ability_pugna_nether_blast_radius"                                                                "RADIUS:"
  1852.                 "DOTA_Tooltip_ability_pugna_decrepify"                                                                                  "Decrepify"
  1853.                 "DOTA_Tooltip_ability_pugna_decrepify_Description"                                                              "A powerful banishing spell that slows an enemy unit and renders it unable to attack. Afflicted enemies take extra damage from Spells "
  1854.                 "DOTA_Tooltip_ability_pugna_decrepify_bonus_spell_damage_pct"                                   "%BONUS SPELL DAMAGE:"
  1855.                 "DOTA_Tooltip_ability_pugna_decrepify_bonus_movement_speed"                                             "%SLOW:"
  1856.                 "DOTA_Tooltip_ability_pugna_decrepify_tooltip_duration"                                                 "DURATION:"
  1857.                 "DOTA_Tooltip_ability_pugna_nether_ward"                                                                                "Nether Ward"
  1858.                 "DOTA_Tooltip_ability_pugna_nether_ward_Description"                                                    "Pugna places a nether ward that fires mana flares at enemy heroes who dare to cast spells, while also preventing them from regenerating mana.  Nether Ward deals damage equal to the damage multiplier times the mana spent by the enemy hero.  Lasts 25 seconds."
  1859.                 "DOTA_Tooltip_ability_pugna_nether_ward_radius"                                                                 "RADIUS:"
  1860.                 "DOTA_Tooltip_ability_pugna_nether_ward_mana_regen"                                                             "MANA REGEN:"
  1861.                 "DOTA_Tooltip_ability_pugna_nether_ward_mana_multiplier"                                                "DAMAGE MULT:"
  1862.                 "DOTA_Tooltip_ability_pugna_life_drain"                                                                                 "Life Drain"
  1863.                 "DOTA_Tooltip_ability_pugna_life_drain_Description"                                                             "CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit.  Lasts 9 seconds.\nSCEPTER UPGRADABLE: Increases drain per second and sets cooldown time to zero."
  1864.                 "DOTA_Tooltip_ability_pugna_life_drain_health_drain"                                                    "DRAIN PER SECOND:"
  1865.                 "npc_dota_hero_pugna_bio"                                                                                                               "In the realm of Pugna's birth, near the vents of the Nether Reaches, there stood a lamasery devoted to the Arts of Oblivion, which drew its power from the nether energies. The Grandmaster of the temple compound had himself passed into Oblivion several years prior, leaving his academy without a leader. From the moment of their master's death, the regents of the temple began rites of divination to identify their master's reincarnation, and eventually all signs converged on the immediate neighborhood. Several villages squatted in the shadow of the temple, their alleys and plazas full of the laughter of squalling children.  Pugna, a mere thirteen months of age, was but one candidate among the local brats, and on the appointed day he was presented at the temple alongside two other promising tots. The lamas offered a jumble of worn relics to the children, treasured possessions of their former grandmaster. One boy reached for a porphyry wand that had belonged to the lama...and put it in his nostril. An impish girl pulled out an amulet that had also been the lama's, and immediately swallowed it. Pugna regarded the other two coolly, gave a merry laugh, and blasted them with gouts of emerald flame, reducing them to ashes in an instant. He then snatched up the wand and amulet, saying 'Mine!' The regents hoisted the beaming Pugna on their shoulders, wrapped him in their grandmaster's vestments, and rushed him to the throne before his mood could change. Within five years, the temple itself was another pile of ash, which pleased Pugna to no end."
  1866.                 "npc_dota_hero_pugna_hype"                                                                                                              "Nether Blast\n\nDecrepify\n\nNether Ward\n\nLife Drain"
  1867.                
  1868.        
  1869.  
  1870.                
  1871.                 //TEMPLAR ASSASSIN
  1872.                 "DOTA_Tooltip_ability_templar_assassin_refraction"                                                              "Refraction"
  1873.                 "DOTA_Tooltip_ability_templar_assassin_refraction_Description"                                  "Manipulating her psionic veil, Templar Assassin becomes highly elusive, evading damage while gaining a bonus to her damage for a limited number of instances.  The instances of damage block and bonus damage are separate.  Lasts 17 seconds."
  1874.                 "DOTA_Tooltip_ability_templar_assassin_refraction_instances"                                    "INSTANCES:"
  1875.                 "DOTA_Tooltip_ability_templar_assassin_refraction_bonus_damage"                                 "BONUS DAMAGE:"
  1876.                 "DOTA_Tooltip_ability_templar_assassin_meld"                                                                    "Meld"
  1877.                 "DOTA_Tooltip_ability_templar_assassin_meld_Description"                                                "Templar Assassin conceals herself, gaining invisibility while remaining still.  On the next attacked enemy unit, Lanaya will reduce its armor and deal bonus damage to it."
  1878.                 "DOTA_Tooltip_ability_templar_assassin_meld_bonus_damage"                                               "BONUS DAMAGE:"
  1879.                 "DOTA_Tooltip_ability_templar_assassin_meld_bonus_armor"                                                "ARMOR REDUCTION:"
  1880.                 "DOTA_Tooltip_ability_templar_assassin_psi_blades"                                                              "Psi Blades"
  1881.                 "DOTA_Tooltip_ability_templar_assassin_psi_blades_Description"                                  "Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range."
  1882.                 "DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_range"                   "BONUS ATTACK RANGE:"
  1883.                 "DOTA_Tooltip_ability_templar_assassin_psi_blades_bonus_attack_spill_range"             "BEHIND RANGE:"
  1884.                 "DOTA_Tooltip_ability_templar_assassin_psionic_trap"                                                    "Psionic Trap"
  1885.                 "DOTA_Tooltip_ability_templar_assassin_psionic_trap_Description"                                "Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung, at her command, they exert a slowing influence of 50%% in the area."
  1886.                 "DOTA_Tooltip_ability_templar_assassin_psionic_trap_max_traps"                                  "MAX TRAPS:"
  1887.                 "DOTA_Tooltip_ability_templar_assassin_trap"                                                                    "Trap"
  1888.                 "DOTA_Tooltip_ability_templar_assassin_trap_Description"                                                "Springs a previously set trap, slowing nearby enemies."
  1889.                 "DOTA_Tooltip_ability_templar_assassin_self_trap"                                                               "Trap"
  1890.                 "DOTA_Tooltip_ability_templar_assassin_self_trap_Description"                                   "Springs a previously set trap, slowing nearby enemies."
  1891.  
  1892.                 "npc_dota_hero_templar_assassin_bio"                                                                                    ""
  1893.                 "npc_dota_hero_templar assassin_hype"                                                                                   "Refraction\n\nMeld\n\nPsi Blades\n\nPsionic Trap"
  1894.                
  1895.        
  1896.                
  1897.                 //VIPER
  1898.                 "DOTA_Tooltip_ability_viper_poison_attack"                                                                              "Poison Attack"
  1899.                 "DOTA_Tooltip_ability_viper_poison_attack_Description"                                                  "Intensifies Viper's venom, adding a compound that slows movement and attack speeds."
  1900.                 "DOTA_Tooltip_ability_viper_poison_attack_duration"                                                             "DURATION:"
  1901.                 "DOTA_Tooltip_ability_viper_poison_attack_damage"                                                               "DAMAGE OVER TIME:"
  1902.                 "DOTA_Tooltip_ability_viper_poison_attack_bonus_movement_speed"                                 "%MOVE SLOW:"
  1903.                 "DOTA_Tooltip_ability_viper_poison_attack_bonus_attack_speed"                                   "%ATTACK SLOW:"
  1904.                 "DOTA_Tooltip_ability_viper_nethertoxin"                                                                                "Nethertoxin"
  1905.                 "DOTA_Tooltip_ability_viper_nethertoxin_Description"                                                    "Nethertoxin exploits the vulnerable, inflicting greater damage on enemies with lower health. Half damage to non-hero units and structures."
  1906.                 "DOTA_Tooltip_ability_viper_nethertoxin_bonus_damage"                                                   "BASE BONUS DAMAGE:"
  1907.                 "DOTA_Tooltip_ability_viper_nethertoxin_max_damage"                                                             "MAX BONUS DAMAGE:"
  1908.                 "DOTA_Tooltip_ability_viper_corrosive_skin"                                                                             "Corrosive Skin"
  1909.                 "DOTA_Tooltip_ability_viper_corrosive_skin_Description"                                                 "Viper exudes an infectious toxin that damages and slows any enemy that attacks it. The acid exudate also increases resistance to spells."
  1910.                 "DOTA_Tooltip_ability_viper_corrosive_skin_duration"                                                    "DURATION:"
  1911.                 "DOTA_Tooltip_ability_viper_corrosive_skin_damage"                                                              "DAMAGE OVER TIME:"
  1912.                 "DOTA_Tooltip_ability_viper_corrosive_skin_bonus_movement_speed"                                "%MOVE SLOW:"
  1913.                 "DOTA_Tooltip_ability_viper_corrosive_skin_bonus_attack_speed"                                  "%ATTACK SLOW:"
  1914.                 "DOTA_Tooltip_ability_viper_corrosive_skin_bonus_magic_resistance"                              "%MAGIC RESISTANCE:"
  1915.                 "DOTA_Tooltip_ability_viper_viper_strike"                                                                               "Viper Strike"
  1916.                 "DOTA_Tooltip_ability_viper_viper_strike_Description"                                                   "With a vicious bite, Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time.\nSCEPTER UPGRADABLE: Decreases mana cost and cooldown, and increases cast range."
  1917.                 "DOTA_Tooltip_ability_viper_viper_strike_duration"                                                              "DURATION:"
  1918.                 "DOTA_Tooltip_ability_viper_viper_strike_damage"                                                                "DAMAGE OVER TIME:"
  1919.                 "DOTA_Tooltip_ability_viper_viper_strike_bonus_movement_speed"                                  "%MOVE SLOW:"
  1920.                 "DOTA_Tooltip_ability_viper_viper_strike_bonus_attack_speed"                                    "%ATTACK SLOW:"
  1921.                 "npc_dota_hero_viper_bio"                                                                                                               "The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master."
  1922.                 "npc_dota_hero_viper_hype"                                                                                                              "Poison Attack\n\nNether Toxin\n\nCorrosive Skin\n\nViper Strike"
  1923.                
  1924.                
  1925.        
  1926.                 //LUNA
  1927.                 "DOTA_Tooltip_ability_luna_lucent_beam"                                                                                 "Lucent Beam"
  1928.                 "DOTA_Tooltip_ability_luna_lucent_beam_Description"                                                             "Luna channels a concentrated beam of lunar energy and directs it at an enemy, causing damage and stuns."
  1929.                 "DOTA_Tooltip_ability_luna_lucent_beam_stun_duration"                                                   "STUN:"
  1930.                 "DOTA_Tooltip_ability_luna_moon_glaive"                                                                                 "Moon Glaive"
  1931.                 "DOTA_Tooltip_ability_luna_moon_glaive_Description"                                                             "Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs an increasing damage loss."
  1932.                 "DOTA_Tooltip_ability_luna_moon_glaive_bounces"                                                                 "EXTRA TARGETS:"
  1933.                 "DOTA_Tooltip_ability_luna_lunar_blessing"                                                                              "Lunar Blessing"
  1934.                 "DOTA_Tooltip_ability_luna_lunar_blessing_Description"                                                  "Grants bonus damage to nearby allies, while blessing Luna with extra night vision."
  1935.                 "DOTA_Tooltip_ability_luna_lunar_blessing_radius"                                                               "RADIUS:"
  1936.                 "DOTA_Tooltip_ability_luna_lunar_blessing_bonus_damage"                                                 "BONUS DAMAGE:"
  1937.                 "DOTA_Tooltip_ability_luna_eclipse"                                                                                             "Eclipse"
  1938.                 "DOTA_Tooltip_ability_luna_eclipse_Description"                                                                 "Summons multiple Lucent Beams to damage nearby enemies."
  1939.                 "DOTA_Tooltip_ability_luna_eclipse_radius"                                                                              "RADIUS:"
  1940.                 "DOTA_Tooltip_ability_luna_eclipse_beams"                                                                               "BEAMS:"
  1941.                 "npc_dota_hero_luna_bio"                                                                                                                ""
  1942.                 "npc_dota_hero_luna_hype"                                                                                                               "Lucent Beam\n\nMoon Glaive\n\nLunar Blessing\n\nEclipse"
  1943.                
  1944.                
  1945.                 //DRAGON KNIGHT
  1946.                 "DOTA_Tooltip_ability_dragon_knight_breathe_fire"                                                               "Breathe Fire"
  1947.                 "DOTA_Tooltip_ability_dragon_knight_breathe_fire_Description"                                   "Unleashes a breath of fire on enemy units in a line in front of Dragon Knight."
  1948.                 "DOTA_Tooltip_ability_dragon_knight_dragon_tail"                                                                "Dragon Tail"
  1949.                 "DOTA_Tooltip_ability_dragon_knight_dragon_tail_Description"                                    "With all the power of a dragon's tail, Dragon Knight smites an enemy unit in melee range, stunning it while dealing minor damage."
  1950.                 "DOTA_Tooltip_ability_dragon_knight_dragon_tail_stun_duration"                                  "STUN DURATION:"
  1951.                 "DOTA_Tooltip_ability_dragon_knight_dragon_blood"                                                               "Dragon Blood"
  1952.                 "DOTA_Tooltip_ability_dragon_knight_dragon_blood_Description"                                   "The life blood of the Dragon improves health regeneration and strengthens armor."
  1953.                 "DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_health_regen"                    "HEALTH REGEN:"
  1954.                 "DOTA_Tooltip_ability_dragon_knight_dragon_blood_bonus_armor"                                   "ARMOR:"
  1955.                 "DOTA_Tooltip_ability_dragon_knight_elder_dragon_form"                                                  "Elder Dragon Form"
  1956.                 "DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_Description"                              "Dragon Knight can take the form of three powerful elder dragons.\nLEVEL 1 - Green Dragon: Short DoT on attack.\nLEVEL 2 - Red Dragon: Splash damage on attack.\nLEVEL 3 - Blue Dragon: Splash damage and slowness on attack."
  1957.                 "DOTA_Tooltip_ability_dragon_knight_elder_dragon_form_duration"                                 "DURATION:"
  1958.                 "npc_dota_hero_dragon_knight_bio"                                                                                               "After years on the trail of a legendary Eldwurm, the Knight Davion found himself facing a disappointing foe: the dreaded Slyrak had grown ancient and frail, its wings tattered, its few remaining scales stricken with scale-rot, its fangs ground to nubs, and its fire-gouts no more threatening than a pack of wet matchsticks. Seeing no honor to be gained in dragon-murder, Knight Davion prepared to turn away and leave his old foe to die in peace. But a voice crept into his thoughts, and Slyrak gave a whispered plea that Davion might honor him with death in combat. Davion agreed, and found himself rewarded beyond expectation for his act of mercy: As he sank his blade in Slyrak's breast, the dragon pierced Davion's throat with a talon. As their blood mingled, Slyrak sent his power out along the Blood Route, sending all its strength and centuries of wisdom to the knight.  The dragon's death sealed their bond and Dragon Knight was born. The ancient power slumbers in the Dragon Knight Davion, waking when he calls it. Or perhaps it is the Dragon that calls the Knight..."
  1959.                 "npc_dota_hero_dragon_knight_hype"                                                                                              "Breathe Fire\n\nDragon Tail\n\nDragon Blood\n\nElder Dragon"
  1960.                
  1961.        
  1962.  
  1963.                 //DARK SEER
  1964.                 "DOTA_Tooltip_ability_dark_seer_vacuum"                                                                                 "Vacuum"
  1965.                 "DOTA_Tooltip_ability_dark_seer_vacuum_Description"                                                             "Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage."
  1966.                 "DOTA_Tooltip_ability_dark_seer_vacuum_radius"                                                                  "RADIUS:"
  1967.                 "DOTA_Tooltip_ability_dark_seer_vacuum_damage"                                                                  "DAMAGE:"
  1968.                 "DOTA_Tooltip_ability_dark_seer_ion_shell"                                                                              "Ion Shell"
  1969.                 "DOTA_Tooltip_ability_dark_seer_ion_shell_Description"                                                  "Surrounds the target unit with a bristling shield that damages enemy units in an area around it."
  1970.                 "DOTA_Tooltip_ability_dark_seer_ion_shell_radius"                                                               "RADIUS:"
  1971.                 "DOTA_Tooltip_ability_dark_seer_ion_shell_duration"                                                             "DURATION:"
  1972.                 "DOTA_Tooltip_ability_dark_seer_ion_shell_damage_per_second"                                    "DAMAGE OVER TIME:"
  1973.                 "DOTA_Tooltip_ability_dark_seer_surge"                                                                                  "Surge"
  1974.                 "DOTA_Tooltip_ability_dark_seer_surge_Description"                                                              "Charges a target friendly unit with power, giving it a brief burst of maximum movement speed."
  1975.                 "DOTA_Tooltip_ability_dark_seer_surge_duration"                                                                 "DURATION:"
  1976.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica"                                                                "Wall of Replica"
  1977.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica_Description"                                    "Raises a wall of warping light that damages and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will.\nSCEPTER UPGRADABLE: Creates illusions of allied heroes."
  1978.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica_damage"                                                 "DAMAGE:"
  1979.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica_duration"                                               "DURATION:"
  1980.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica_tooltip_outgoing"                               "%OUTGOING DAMAGE:"
  1981.                 "DOTA_Tooltip_ability_dark_seer_wall_of_replica_replica_damage_incoming"                "%INCOMING DAMAGE:"
  1982.                 "npc_dota_hero_dark_seer_bio"                                                                                                   "Fast when he needs to be, and a cunning strategist, Ish'Kafel the Dark Seer requires no edged weapons to vanquish his enemies, relying instead on the strength of his powerful mind. His talent lies in his ability to maneuver the fight to his advantage. Hailing from a place he calls 'The Land behind the wall,' Dark Seer remains an outsider here—a warrior from a realm beyond the veil of this reality.  Once a great general among his people, and a valiant defender of the god-king Damathryx, Dark Seer’s army was wiped out by a much larger force in the final days of the Great Boundaries War. Facing certain defeat, he made one last desperate act: he led the enemy forces into the maze between the walls. At the last moment, just before capture, he crossed over—then sealed the walls forever in an explosive release of dark energy. When the dust settled, he saw that he had saved his people but found himself blinking at the sun of a different world, with no way to return.  Now he is committed to proving his worth as a military strategist, and vows to show that he’s the greatest tactician this strange new world has ever seen."
  1983.                 "npc_dota_hero_dark_seer_hype"                                                                                                  "Vacuum\n\nIon Shell\n\nSurge\n\nWall of Replica"
  1984.                
  1985.                 //CLINKZ
  1986.                 "DOTA_Tooltip_ability_clinkz_strafe"                                                                                    "Strafe"
  1987.                 "DOTA_Tooltip_ability_clinkz_strafe_Description"                                                                "Clinkz attacks with a barrage of arrows.  Dramatically increases attack speed for a short time."
  1988.                 "DOTA_Tooltip_ability_clinkz_strafe_attack_speed_bonus_pct"                                             "%BONUS ATTACK SPEED:"
  1989.                 "DOTA_Tooltip_ability_clinkz_strafe_duration"                                                                   "DURATION:"
  1990.                 "DOTA_Tooltip_ability_clinkz_searing_arrows"                                                                    "Searing Arrows"
  1991.                 "DOTA_Tooltip_ability_clinkz_searing_arrows_Description"                                                "Imbues Clinkz's arrows with fire for extra damage."
  1992.                 "DOTA_Tooltip_ability_clinkz_searing_arrows_damage_bonus"                                               "BONUS DAMAGE:"
  1993.                 "DOTA_Tooltip_ability_clinkz_wind_walk"                                                                                 "Skeleton Walk"
  1994.                 "DOTA_Tooltip_ability_clinkz_wind_walk_Description"                                                             "Clinkz moves invisibly through units until the moment he attacks or uses an ability."
  1995.                 "DOTA_Tooltip_ability_clinkz_wind_walk_duration"                                                                "DURATION:"
  1996.                 "DOTA_Tooltip_ability_clinkz_wind_walk_move_speed_bonus_pct"                                    "%BONUS MOVEMENT SPEED:"
  1997.                 "DOTA_Tooltip_ability_clinkz_death_pact"                                                                                "Death Pact"
  1998.                 "DOTA_Tooltip_ability_clinkz_death_pact_Description"                                                    "Clinkz consumes the target enemy creep, gaining a percent of its hitpoints as max health and damage."
  1999.                 "DOTA_Tooltip_ability_clinkz_death_pact_duration"                                                               "DURATION:"
  2000.                 "DOTA_Tooltip_ability_clinkz_death_pact_health_gain_pct"                                                "%HEALTH GAIN:"
  2001.                 "DOTA_Tooltip_ability_clinkz_death_pact_damage_gain_pct"                                                "%DAMAGE GAIN:"
  2002.                 "npc_dota_hero_clinkz_bio"                                                                                                              ""
  2003.                 "npc_dota_hero_clinkz_hype"                                                                                                             "Shoot arrows with speed!\n\nShoot arrows with fire!\n\nSneak into position to fire arrows!\n\nEat a creep to get stronger and shoot better arrows!"
  2004.  
  2005.                 //ENCHANTRESS
  2006.                 "DOTA_Tooltip_ability_enchantress_untouchable"                                                                  "Untouchable"
  2007.                 "DOTA_Tooltip_ability_enchantress_untouchable_Description"                                              "Enchantress beguiles her enemies into slowing their attacks.  Lasts 3 seconds."
  2008.                 "DOTA_Tooltip_ability_enchantress_untouchable_slow_attack_speed"                                "%ATTACK SLOW:"
  2009.                 "DOTA_Tooltip_ability_enchantress_untouchable_duration"                                                 "SLOW DURATION:"
  2010.                 "DOTA_Tooltip_ability_enchantress_enchant"                                                                              "Enchant"
  2011.                 "DOTA_Tooltip_ability_enchantress_enchant_Description"                                                  "Enchantress charms an enemy, bringing it under her control (if a creep) or slowing it (if a hero)."
  2012.                 "DOTA_Tooltip_ability_enchantress_enchant_slow_movement_speed"                                  "%MOVE SLOW:"
  2013.                 "DOTA_Tooltip_ability_enchantress_enchant_tooltip_duration"                                             "SLOW DURATION:"
  2014.                 "DOTA_Tooltip_ability_enchantress_enchant_dominate_duration"                                    "ENCHANT DURATION:"
  2015.                 "DOTA_Tooltip_ability_enchantress_natures_attendants"                                                   "Nature's Attendants"
  2016.                 "DOTA_Tooltip_ability_enchantress_natures_attendants_Description"                               "A cloud of wisps heals Enchantress and any friendly units nearby.  Lasts 10 seconds."
  2017.                 "DOTA_Tooltip_ability_enchantress_natures_attendants_wisp_count"                                "WISPS:"
  2018.                 "DOTA_Tooltip_ability_enchantress_natures_attendants_heal"                                              "HEAL PER SECOND:"
  2019.                 "DOTA_Tooltip_ability_enchantress_natures_attendants_radius"                                    "RADIUS:"
  2020.                 "DOTA_Tooltip_ability_enchantress_impetus"                                                                              "Impetus"
  2021.                 "DOTA_Tooltip_ability_enchantress_impetus_Description"                                                  "Places an enchantment on each attack, causing them to deal additional damage based on how far away the target is.  The farther the target, the greater the damage dealt.\nSCEPTER UPGRADABLE: Casting range increased by 150."
  2022.                 "DOTA_Tooltip_ability_enchantress_impetus_distance_damage_pct"                                  "%DISTANCE DAMAGE:"
  2023.                 "npc_dota_hero_enchantress_bio"                                                                                                 "Aiushtha appears to be an innocent, carefree creature of the woods, and while this is certainly true, it is hardly the sum of her story. She well understands the suffering of the natural world. She has wandered far, and fared through forests bright and drear, in every clime and every season, gathering friends, sharing news, bringing laughter and healing wherever she goes. For in worlds wracked by war, forests are leveled for the building of ships and siege engines; and even in places of peace, the woods are stripped for the building of homes, and as fuel for countless hearths. Aiushtha hears the pleas of the small creatures, the furtive folk who need green shade and a leafy canopy to thrive. She lends her ears to those who have no other listeners. She carries their stories from the wood to the world, believing that her own good cheer is a kind of Enchantment, that can itself fulfill the promise of a verdant future."
  2024.                 "npc_dota_hero_enchantress_hype"                                                                                                "Slow your attackers' attacks!\n\nDominate creeps and slow heroes!\n\nSummon Wisps to heal your allies\n\nThrow spears that damage!"           
  2025.  
  2026.                 //OMNIKNIGHT
  2027.                 "DOTA_Tooltip_ability_omniknight_purification"                                                                  "Purification"
  2028.                 "DOTA_Tooltip_ability_omniknight_purification_Description"                                              "Instantly heals a friendly unit and damages all nearby enemy units."
  2029.                 "DOTA_Tooltip_ability_omniknight_purification_heal"                                                             "HEAL/DAMAGE:"
  2030.                 "DOTA_Tooltip_ability_omniknight_purification_radius"                                                   "RADIUS:"
  2031.                 "DOTA_Tooltip_ability_omniknight_repel"                                                                                 "Repel"
  2032.                 "DOTA_Tooltip_ability_omniknight_repel_Description"                                                             "Creates a powerful divine ward that blocks most magic from affecting a target unit."
  2033.                 "DOTA_Tooltip_ability_omniknight_repel_duration"                                                                "DURATION:"
  2034.                 "DOTA_Tooltip_ability_omniknight_degen_aura"                                                                    "Degen Aura"
  2035.                 "DOTA_Tooltip_ability_omniknight_degen_aura_Description"                                                "Greatly degenerates the movement and attack capabilities of enemy units that stray too near."
  2036.                 "DOTA_Tooltip_ability_omniknight_degen_aura_radius"                                                             "RADIUS:"
  2037.                 "DOTA_Tooltip_ability_omniknight_degen_aura_speed_bonus"                                                "%MOVE/ATTACK SLOW:"
  2038.                 "DOTA_Tooltip_ability_omniknight_guardian_angel"                                                                "Guardian Angel"
  2039.                 "DOTA_Tooltip_ability_omniknight_guardian_angel_Description"                                    "Omniknight summons a Guardian Angel that grants near physical invulnerability and greatly increases hit point regeneration of nearby allies."
  2040.                 "DOTA_Tooltip_ability_omniknight_guardian_angel_duration"                                               "DURATION:"
  2041.                 "DOTA_Tooltip_ability_omniknight_guardian_angel_health_regen"                                   "HEALTH REGEN:"
  2042.                 "DOTA_Tooltip_ability_omniknight_guardian_angel_radius"                                                 "RADIUS:"
  2043.                 "npc_dota_hero_omniknight_bio"                                                                                                  "Lore here!"
  2044.                 "npc_dota_hero_omniknight_hype"                                                                                                 "Hype here!"
  2045.                
  2046.                
  2047.                 //Huskar
  2048.                 "DOTA_Tooltip_ability_huskar_inner_vitality"                                                                    "Inner Vitality"
  2049.                 "DOTA_Tooltip_ability_huskar_inner_vitality_Description"                                                "Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 40%% it will heal faster.  Lasts 16 seconds."
  2050.                 "DOTA_Tooltip_ability_huskar_inner_vitality_heal"                                                               "HP REGEN:"
  2051.                 "DOTA_Tooltip_ability_huskar_inner_vitality_attrib_bonus"                                               "%BONUS FROM ATTRIBUTE:"
  2052.                 "DOTA_Tooltip_ability_huskar_inner_vitality_hurt_attrib_bonus"                                  "%BONUS WHEN HURT:"
  2053.                 "DOTA_Tooltip_ability_huskar_burning_spear"                                                                             "Burning Spear"
  2054.                 "DOTA_Tooltip_ability_huskar_burning_spear_Description"                                                 "Huskar sets his spears aflame, causing stackable damage over time as they set an enemy unit on fire.  Lasts 6 seconds."
  2055.                 "DOTA_Tooltip_ability_huskar_burning_spear_health_cost"                                                 "HEALTH COST:"
  2056.                 "DOTA_Tooltip_ability_huskar_berserkers_blood"                                                                  "Berserker's Blood"
  2057.                 "DOTA_Tooltip_ability_huskar_berserkers_blood_Description"                                              "Huskar's injuries feed his power, giving increased attack speed and damage for each %missing_percent%%% of missing health."
  2058.                 "DOTA_Tooltip_ability_huskar_berserkers_blood_attack_speed_bonus_per_stack"             "BONUS ATTACK SPEED:"
  2059.                 "DOTA_Tooltip_ability_huskar_berserkers_blood_damage_per_stack"                                 "BONUS DAMAGE:"
  2060.                 "DOTA_Tooltip_ability_huskar_life_break"                                                                                "Life Break"
  2061.                 "DOTA_Tooltip_ability_huskar_life_break_Description"                                                    "Huskar draws upon his health to break an enemy's life, leaping at a target to inflict great damage and slow an enemy at the cost of his own vitality.\nUPGRADABLE: Increases damage dealt to %health_damage_scepter%%%."
  2062.                 "DOTA_Tooltip_ability_huskar_life_break_health_damage"                                                  "%DAMAGE DEALT:"
  2063.                 "DOTA_Tooltip_ability_huskar_life_break_health_cost_percent"                                    "%DAMAGE TAKEN:"
  2064.                 "DOTA_Tooltip_ability_huskar_life_break_movespeed"                                                              "%SLOW:"
  2065.                 "npc_dota_hero_huskar_bio"                                                                                                              "Lore"
  2066.                 "npc_dota_hero_huskar_hype"                                                                                                             "Ability summaries"            
  2067.                
  2068.                 //NIGHT STALKER
  2069.                 "DOTA_Tooltip_ability_night_stalker_void"                                                                               "Void"
  2070.                 "DOTA_Tooltip_ability_night_stalker_void_Description"                                                   "Creates a damaging void that slows an enemy unit and deals damage. The slowing effect lasts longer at night."
  2071.                 "DOTA_Tooltip_ability_night_stalker_void_duration_day"                                                  "DAY DURATION:"
  2072.                 "DOTA_Tooltip_ability_night_stalker_void_duration_night"                                                "NIGHT DURATION:"
  2073.                 "DOTA_Tooltip_ability_night_stalker_void_movespeed_slow"                                                "%MOVE SLOW:"
  2074.                 "DOTA_Tooltip_ability_night_stalker_void_attackspeed_slow"                                              "%ATTACK SLOW:"
  2075.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear"                                                             "Crippling Fear"
  2076.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear_Description"                                 "Night Stalker creates a fear so intense his enemies miss attacks and cannot cast spells. The effect lasts longer at night."
  2077.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_day"                                "DAY DURATION:"
  2078.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear_duration_night"                              "NIGHT DURATION:"
  2079.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_day"                               "%DAY CHANCE TO MISS:"
  2080.                 "DOTA_Tooltip_ability_night_stalker_crippling_fear_miss_rate_night"                             "%NIGHT CHANCE TO MISS:"
  2081.                 "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night"                                                "Hunter in the Night"
  2082.                 "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_Description"                    "Night Stalker is in his element at night, attacking and moving with great swiftness."
  2083.                 "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_movement_speed_pct_night" "%MOVE SPEED:"
  2084.                 "DOTA_Tooltip_ability_night_stalker_hunter_in_the_night_bonus_attack_speed_night"               "%ATTACK SPEED:"
  2085.                 "DOTA_Tooltip_ability_night_stalker_darkness"                                                                   "Darkness"
  2086.                 "DOTA_Tooltip_ability_night_stalker_darkness_Description"                                               "Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest.\nSCEPTER UPGRADABLE: Grants unobstructed vision in the night. The improved vision does not depend on using Darkness."
  2087.                 "DOTA_Tooltip_ability_night_stalker_darkness_duration"                                                  "DURATION:"
  2088.                 "npc_dota_hero_night_stalker_bio"                                                                                               "Of Balanar the Night Stalker, there is no history, only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness—creatures like the Night Stalker. It is said that on the dawn of the First Day, all the night creatures perished. All, that is, save one. Evil's embodiment, Balanar delights in his malevolence. He created the primal role of the Night Terror, the Boogeyman, and as long as there have been younglings, his is the specter summoned to terrify them. This is a role he relishes--nor are these empty theatrics. He does indeed stalk the unwary, the defenseless, those who have strayed beyond the lighted paths or denied the warnings of their communities. Night Stalker serves as living proof that every child's worst nightmare....is true."
  2089.                 "npc_dota_hero_night_stalker_hype"                                                                                              "Pull enemies into a damaging void of night!\n\nInstill fear in the hearts of the living!\n\nGain power in the black of night!\n\n"
  2090.  
  2091.                 //BROODMOTHER
  2092.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderlings"                                                    "Spawn Spiderlings"
  2093.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_Description"                                "Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence."
  2094.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_duration"                                   "LIFETIME:"
  2095.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_damage"                                             "DAMAGE:"
  2096.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderlings_count"                                              "COUNT:"
  2097.                 "DOTA_Tooltip_ability_broodmother_spin_web"                                                                             "Spin Web"
  2098.                 "DOTA_Tooltip_ability_broodmother_spin_web_Description"                                                 "Throws out a web that renders Broodmother invisible in its vicinity, while also boosting regeneration, and granting a passive movement speed increase."
  2099.                 "DOTA_Tooltip_ability_broodmother_spin_web_count"                                                               "ALLOWED WEBS:"
  2100.                 "DOTA_Tooltip_ability_broodmother_spin_web_heath_regen"                                                 "HEALTH REGEN:"
  2101.                 "DOTA_Tooltip_ability_broodmother_spin_web_bonus_movespeed"                                             "%MOVE SPEED:"
  2102.                 "DOTA_Tooltip_ability_broodmother_incapacitating_bite"                                                  "Incapacitating Bite"
  2103.                 "DOTA_Tooltip_ability_broodmother_incapacitating_bite_Description"                              "Broodmother's venom cripples enemy units, causing her attacks to slow and deal bonus damage, as well as giving the affected unit a chance to miss its attacks."
  2104.                 "DOTA_Tooltip_ability_broodmother_incapacitating_bite_miss_chance"                              "%MISS CHANCE:"
  2105.                 "DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_movespeed"                  "%MOVE SLOW:"
  2106.                 "DOTA_Tooltip_ability_broodmother_incapacitating_bite_bonus_damage"                             "BONUS DAMAGE:"
  2107.                 "DOTA_Tooltip_ability_broodmother_insatiable_hunger"                                                    "Insatiable Hunger"
  2108.                 "DOTA_Tooltip_ability_broodmother_insatiable_hunger_Description"                                "A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack."
  2109.                 "DOTA_Tooltip_ability_broodmother_insatiable_hunger_bonus_damage"                               "BONUS DAMAGE:"
  2110.                 "DOTA_Tooltip_ability_broodmother_insatiable_hunger_lifesteal_pct"                              "%LIFESTEAL:"
  2111.                 "DOTA_Tooltip_ability_broodmother_insatiable_hunger_duration"                                   "DURATION:"
  2112.                 "DOTA_Tooltip_ability_broodmother_poison_sting"                                                                 "Poison Sting"
  2113.                 "DOTA_Tooltip_ability_broodmother_poison_sting_Description"                                             "Poisons enemies on attack."
  2114.                 "DOTA_Tooltip_ability_broodmother_poison_sting_duration"                                                "DURATION:"
  2115.                 "DOTA_Tooltip_ability_broodmother_poison_sting_duration_hero"                                   "DURATION (HERO):"
  2116.                 "DOTA_Tooltip_ability_broodmother_poison_sting_damage_per_second"                               "DAMAGE:"
  2117.                 "DOTA_Tooltip_ability_broodmother_poison_sting_movement_speed"                                  "MOVEMENT SPEED:"
  2118.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderite"                                                              "Spawn Spiderite"
  2119.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderite_Description"                                  "Applies debuff on attack. If debuffed unit dies, a spiderling will spawn."
  2120.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderite_duration"                                             "DURATION:"
  2121.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderite_spiderite_duration"                   "LIFETIME:"
  2122.                 "DOTA_Tooltip_ability_broodmother_spawn_spiderite_buff_duration"                                "DEBUFF DURATION:"
  2123.                 "npc_dota_hero_broodmother_bio"                                                                                                 "For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages. After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn."
  2124.                 "npc_dota_hero_broodmother_hype"                                                                                                ""
  2125.                
  2126.                 //BOUNTY HUNTER
  2127.                 "DOTA_Tooltip_ability_bounty_hunter_shuriken_toss"                                                              "Shuriken Toss"
  2128.                 "DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_Description"                                  "Hurls a deadly shuriken at an enemy unit, dealing damage."
  2129.                 "DOTA_Tooltip_ability_bounty_hunter_shuriken_toss_bonus_damage"                                 "DAMAGE:"
  2130.                 "DOTA_Tooltip_ability_bounty_hunter_jinada"                                                                             "Jinada"
  2131.                 "DOTA_Tooltip_ability_bounty_hunter_jinada_Description"                                                 "Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack."
  2132.                 "DOTA_Tooltip_ability_bounty_hunter_jinada_crit_multiplier"                                             "%BONUS DAMAGE:"
  2133.                 "DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_movespeed"                                             "%MOVE SLOW:"
  2134.                 "DOTA_Tooltip_ability_bounty_hunter_jinada_bonus_attackspeed"                                   "ATTACK SLOW:"
  2135.                 "DOTA_Tooltip_ability_bounty_hunter_jinada_duration"                                                    "DURATION:"
  2136.                 "DOTA_Tooltip_ability_bounty_hunter_wind_walk"                                                                  "Shadow Walk"
  2137.                 "DOTA_Tooltip_ability_bounty_hunter_wind_walk_Description"                                              "Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability.  If he breaks the invisibility with an attack, that attack will deal bonus damage."
  2138.                 "DOTA_Tooltip_ability_bounty_hunter_wind_walk_duration"                                                 "DURATION:"
  2139.                 "DOTA_Tooltip_ability_bounty_hunter_wind_walk_fade_time"                                                "FADE TIME:"
  2140.                 "DOTA_Tooltip_ability_bounty_hunter_wind_walk_bonus_damage"                                             "BACKSTAB DAMAGE:"
  2141.                 "DOTA_Tooltip_ability_bounty_hunter_track"                                                                              "Track"
  2142.                 "DOTA_Tooltip_ability_bounty_hunter_track_Description"                                                  "Tracks an enemy hero and grants a gain in movement speed to allies near the hunted. If the target dies, Bounty Hunter and nearby heroes collect a bounty in gold."
  2143.                 "DOTA_Tooltip_ability_bounty_hunter_track_aura_radius"                                                  "SPEED RADIUS:"
  2144.                 "DOTA_Tooltip_ability_bounty_hunter_track_bonus_move_speed_pct"                                 "%BONUS SPEED:"
  2145.                 "DOTA_Tooltip_ability_bounty_hunter_track_bonus_armor"                                                  "ARMOR REDUCTION:"
  2146.                 "DOTA_Tooltip_ability_bounty_hunter_track_bonus_gold_self"                                              "BONUS GOLD:"
  2147.                 "DOTA_Tooltip_ability_bounty_hunter_track_duration"                                                             "DURATION:"
  2148.                 "npc_dota_hero_bounty_hunter_bio"                                                                                               "Lore here!"
  2149.                 "npc_dota_hero_bounty_hunter_hype"                                                                                              "Hype here!"
  2150.  
  2151.                 //WEAVER
  2152.                 "DOTA_Tooltip_ability_weaver_the_swarm"                                                         "The Swarm"
  2153.                 "DOTA_Tooltip_ability_weaver_the_swarm_Description"                                     "Weaver launches a swarm of 12 beetles that latch on any enemy unit in their path, attacking and reducing armor until it is killed."
  2154.                 "DOTA_Tooltip_ability_weaver_the_swarm_damage"                                          "ATTACK DAMAGE:"
  2155.                 "DOTA_Tooltip_ability_weaver_the_swarm_duration"                                        "DURATION:"
  2156.                 "DOTA_Tooltip_ability_weaver_the_swarm_count"                                           "COUNT:"
  2157.                 "DOTA_Tooltip_ability_weaver_the_swarm_armor_reduction"                         "ARMOR REDUCTION:"
  2158.                 "DOTA_Tooltip_ability_weaver_the_swarm_destroy_attacks"                         "ATTACKS TO DESTROY:"
  2159.                 "DOTA_Tooltip_ability_weaver_shukuchi"                                                          "Shukuchi"
  2160.                 "DOTA_Tooltip_ability_weaver_shukuchi_Description"                                      "Weaver shifts out of visibility, gaining the ability to move at maximum speed through physical units--doing harm to any enemies it passes through."
  2161.                 "DOTA_Tooltip_ability_weaver_shukuchi_damage"                                           "DAMAGE:"
  2162.                 "DOTA_Tooltip_ability_weaver_shukuchi_radius"                                           "RADIUS:"
  2163.                 "DOTA_Tooltip_ability_weaver_shukuchi_fade_time"                                        "FADE TIME:"
  2164.                 "DOTA_Tooltip_ability_weaver_shukuchi_duration"                                         "DURATION:"
  2165.                 "DOTA_Tooltip_ability_weaver_geminate_attack"                                           "Geminate Attack"
  2166.                 "DOTA_Tooltip_ability_weaver_geminate_attack_Description"                       "Adds a chance for Weaver to dispatch two swarms, attacking an enemy twice.\n\nAn Orb Effect, the extra attack will not trigger other attack effects (such as critical strike)."
  2167.                 "DOTA_Tooltip_ability_weaver_time_lapse"                                                        "Time Lapse"
  2168.                 "DOTA_Tooltip_ability_weaver_time_lapse_Description"                            "Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience."
  2169.                 "npc_dota_hero_weaver_bio"                                                                                      "The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keep one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain--to weave worlds of his own devising.  He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven. The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams."
  2170.                 "npc_dota_hero_weaver_hype"                                                                                     ""
  2171.  
  2172.  
  2173.                 //JAKIRO
  2174.                 "DOTA_Tooltip_ability_jakiro_dual_breath"                                                       "Dual Breath"
  2175.                 "DOTA_Tooltip_ability_jakiro_dual_breath_Description"                           "An icy blast followed by a wave of fire. The ice slows enemies, while the fire delivers damage over time."
  2176.                 "DOTA_Tooltip_ability_jakiro_dual_breath_burn_damage"                           "BURN DAMAGE:"
  2177.                 "DOTA_Tooltip_ability_jakiro_dual_breath_slow_movement_speed_pct"       "%MOVE SLOW:"
  2178.                 "DOTA_Tooltip_ability_jakiro_dual_breath_attack_speed_pct"                      "%ATTACK SLOW:"
  2179.                 "DOTA_Tooltip_ability_jakiro_dual_breath_tooltip_duration"                      "DURATION:"
  2180.                 "DOTA_Tooltip_ability_jakiro_ice_path"                                                          "Ice Path"
  2181.                 "DOTA_Tooltip_ability_jakiro_ice_path_Description"                                      "Creates a path of ice that bursts, freezing nearby enemy units."
  2182.                 "DOTA_Tooltip_ability_jakiro_ice_path_tooltip_duration"                         "DURATION:"
  2183.                 "DOTA_Tooltip_ability_jakiro_liquid_fire"                                                       "Liquid Fire"
  2184.                 "DOTA_Tooltip_ability_jakiro_liquid_fire_Description"                           "Jakiro burns his enemies within an area of effect, while slowing their attacks."
  2185.                 "DOTA_Tooltip_ability_jakiro_liquid_fire_slow_attack_speed_pct"         "%ATTACK SLOW:"
  2186.                 "DOTA_Tooltip_ability_jakiro_liquid_fire_damage"                                        "BURN DAMAGE:"
  2187.                 "DOTA_Tooltip_ability_Jakiro_liquid_fire_tooltip_duration"                      "DURATION:"
  2188.                 "DOTA_Tooltip_ability_jakiro_macropyre"                                                         "Macropyre"
  2189.                 "DOTA_Tooltip_ability_jakiro_macropyre_Description"                                     "Jakiro lays down a line of six Flame Strikes, each dealing damage per second to enemy units in a wide area of effect.\n\nSCEPTER UPGRADABLE: Increases cast range, distance, and number of Flame Strikes."
  2190.                 "DOTA_Tooltip_ability_jakiro_macropyre_tooltip_duration"                        "DURATION:"
  2191.                 "npc_dota_hero_jakiro_bio"                                                                                      "Lore here!"
  2192.                 "npc_dota_hero_jakiro_hype"                                                                                     "Hype here!"
  2193.  
  2194.  
  2195.                 //BATRIDER
  2196.                 "DOTA_Tooltip_ability_batrider_sticky_napalm"                                           "Sticky Napalm"
  2197.                 "DOTA_Tooltip_ability_batrider_sticky_napalm_Description"                       "Drenches an area in liquid fire, amplifying any fire damage and slowing the movement speed and turn rate of enemies in the area."
  2198.                 "DOTA_Tooltip_ability_batrider_sticky_napalm_damage"                            "EXTRA DAMAGE:"
  2199.                 "DOTA_Tooltip_ability_batrider_sticky_napalm_duration"                          "DURATION:"
  2200.                 "DOTA_Tooltip_ability_batrider_sticky_napalm_movement_speed_pct"        "%MOVEMENT SLOW:"
  2201.                 "DOTA_Tooltip_ability_batrider_sticky_napalm_turn_rate_pct"                     "%TURN RATE SLOW:"
  2202.                 "DOTA_Tooltip_ability_batrider_flamebreak"                                                      "Flamebreak"
  2203.                 "DOTA_Tooltip_ability_batrider_flamebreak_Description"                          "Hurls an explosive cocktail in a line that explodes on the first enemy unit it hits, stunning that unit while knocking back and dealing damage to enemies in the area."
  2204.                 "DOTA_Tooltip_ability_batrider_flamebreak_damage"                                       "DAMAGE:"
  2205.                 "DOTA_Tooltip_ability_batrider_flamebreak_stun_duration"                        "STUN DURATION:"
  2206.                 "DOTA_Tooltip_ability_batrider_firefly"                                                         "Firefly"
  2207.                 "DOTA_Tooltip_ability_batrider_firefly_Description"                                     "Batrider takes to the skies, laying down a flaming trail from the air.  While flying, the trail of fire destroys trees and damages enemies in its path, and Batrider gains the movement capabilities of a flying unit."
  2208.                 "DOTA_Tooltip_ability_batrider_firefly_damage_per_second"                       "DAMAGE OVER TIME:"
  2209.                 "DOTA_Tooltip_ability_batrider_firefly_radius"                                          "RADIUS:"
  2210.                 "DOTA_Tooltip_ability_batrider_firefly_duration"                                        "DURATION:"
  2211.                 "DOTA_Tooltip_ability_batrider_flaming_lasso"                                           "Flaming Lasso"
  2212.                 "DOTA_Tooltip_ability_batrider_flaming_lasso_Description"                       "Lassoes an enemy and drags them in Batrider's wake.  Victims cannot be dragged over impassable terrain. Dragging units cannot move, attack, or use abilities.  Teleporting or blinking will break the lasso."
  2213.                 "DOTA_Tooltip_ability_batrider_flaming_lasso_duration"                          "DURATION:"
  2214.                 "npc_dota_hero_batrider_bio"                                                                            "Lore here!"
  2215.                 "npc_dota_hero_batrider_hype"                                                                           "Hype here!"
  2216.  
  2217.  
  2218.                 //CHEN
  2219.                 "DOTA_Tooltip_ability_chen_penitence"                                                           "Penitence"
  2220.                 "DOTA_Tooltip_ability_chen_penitence_Description"                                       "Forces an enemy unit to move slower and take more damage from attacks and spells."
  2221.                 "DOTA_Tooltip_ability_chen_penitence_duration"                                          "DURATION:"
  2222.                 "DOTA_Tooltip_ability_chen_penitence_bonus_movement_speed"                      "%SLOW:"
  2223.                 "DOTA_Tooltip_ability_chen_penitence_bonus_damage_taken"                        "%BONUS DAMAGE:"
  2224.                 "DOTA_Tooltip_ability_chen_test_of_faith"                                                       "Test of Faith"
  2225.                 "DOTA_Tooltip_ability_chen_test_of_faith_Description"                           "Deals random damage to test an enemy unit's faith."
  2226.                 "DOTA_Tooltip_ability_chen_test_of_faith_damage_min"                            "DAMAGE MIN:"
  2227.                 "DOTA_Tooltip_ability_chen_test_of_faith_damage_max"                            "DAMAGE MAX:"
  2228.                 "DOTA_Tooltip_ability_chen_holy_persuasion"                                                     "Holy Persuasion"
  2229.                 "DOTA_Tooltip_ability_chen_holy_persuasion_Description"                         "Gives control of an enemy or neutral creep, and gives it bonus hit points. Cast on an allied unit, it teleports them back to the base--including neutral creeps that are under Chen's control."
  2230.                 "DOTA_Tooltip_ability_chen_holy_persuasion_max_units"                           "MAX UNITS:"
  2231.                 "DOTA_Tooltip_ability_chen_holy_persuasion_health_bonus"                        "HEALTH BONUS:"
  2232.                 "DOTA_Tooltip_ability_chen_holy_persuasion_hero_teleport_delay"         "HERO TP DELAY:"
  2233.                 "DOTA_Tooltip_ability_chen_hand_of_god"                                                         "Hand of God"
  2234.                 "DOTA_Tooltip_ability_chen_hand_of_god_Description"                                     "Fully regenerates any creeps under Chen's control and heals all allied heroes on the map.\nSCEPTER UPGRADABLE: Reduces cooldown to 30."
  2235.                 "DOTA_Tooltip_ability_chen_hand_of_god_heal_amount"                                     "HEAL:"
  2236.                 "npc_dota_hero_chen_bio"                                                                                        "Lore here!"
  2237.                 "npc_dota_hero_chen_hype"                                                                                       "Hype here!"
  2238.        
  2239.                 //SPECTRE
  2240.                 "DOTA_Tooltip_ability_spectre_spectral_dagger"                                          "Spectral Dagger"
  2241.                 "DOTA_Tooltip_ability_spectre_spectral_dagger_Description"                      "Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain."
  2242.                 "DOTA_Tooltip_ability_spectre_spectral_dagger_damage"                           "DAMAGE:"
  2243.                 "DOTA_Tooltip_ability_spectre_spectral_dagger_bonus_movespeed"          "%SPEED CHANGE:"
  2244.                 "DOTA_Tooltip_ability_spectre_spectral_dagger_hero_path_duration"       "DURATION:"
  2245.                 "DOTA_Tooltip_ability_spectre_desolate"                                                         "Desolate"
  2246.                 "DOTA_Tooltip_ability_spectre_desolate_Description"                                     "Bonus damage cuts through armor when the enemy target has no nearby allied units."
  2247.                 "DOTA_Tooltip_ability_spectre_desolate_bonus_damage"                            "BONUS DAMAGE:"
  2248.                 "DOTA_Tooltip_ability_spectre_desolate_radius"                                          "RADIUS:"
  2249.                 "DOTA_Tooltip_ability_spectre_dispersion"                                                       "Dispersion"
  2250.                 "DOTA_Tooltip_ability_spectre_dispersion_Description"                           "Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance."
  2251.                 "DOTA_Tooltip_ability_spectre_dispersion_damage_reflection_pct"         "%DAMAGE REFLECTED:"
  2252.                 "DOTA_Tooltip_ability_spectre_dispersion_min_radius"                            "MIN RADIUS:"
  2253.                 "DOTA_Tooltip_ability_spectre_dispersion_max_radius"                            "MAX RADIUS:"
  2254.                 "DOTA_Tooltip_ability_spectre_haunt"                                                            "Haunt"
  2255.                 "DOTA_Tooltip_ability_spectre_haunt_Description"                                        "Creates a spectral nemesis to attack each enemy hero after a short delay. Haunts are uncontrollable, take extra damage, and deal less damage than Spectre herself.  At any moment during the duration, Spectre can use Reality to take the place of a given illusion."
  2256.                 "DOTA_Tooltip_ability_spectre_haunt_duration"                                           "DURATION:"
  2257.                 "DOTA_Tooltip_ability_spectre_haunt_illusion_damage_incoming"           "%INCOMING DAMAGE:"
  2258.                 "DOTA_Tooltip_ability_spectre_haunt_tooltip_outgoing"                           "%OUTGOING DAMAGE:"
  2259.                 "DOTA_Tooltip_ability_spectre_reality"                                                          "Reality"
  2260.                 "DOTA_Tooltip_ability_spectre_reality_Description"                                      "Spectre physically possesses a chosen Haunt, giving it solid reality while the other images blink out of existence."
  2261.                 "npc_dota_hero_spectre_bio"                                             "Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form."
  2262.                 "npc_dota_hero_spectre_hype"                                                                                            ""
  2263.  
  2264.                 //DOOM BRINGER
  2265.                 "DOTA_Tooltip_ability_doom_bringer_devour"                                                      "Devour"
  2266.                 "DOTA_Tooltip_ability_doom_bringer_devour_Description"                          "Consumes an enemy or neutral creep, acquiring any special abilities that it possessed."
  2267.                 "DOTA_Tooltip_ability_doom_bringer_devour_creep_level"                          "CREEP LEVEL:"
  2268.                 "DOTA_Tooltip_ability_doom_bringer_devour_bonus_gold"                           "BONUS GOLD:"
  2269.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth"                                      "Scorched Earth"
  2270.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth_Description"          "Carpets the nearby earth in flames, damaging enemies while healing Doom Bringer, who also gains increased movement speed."
  2271.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth_damage_per_second"    "DAMAGE OVER TIME:"
  2272.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth_radius"                       "RADIUS:"
  2273.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth_bonus_movement_speed_pct"             "%BONUS MOVE SPEED:"
  2274.                 "DOTA_Tooltip_ability_doom_bringer_scorched_earth_duration"                     "DURATION:"
  2275.                 "DOTA_Tooltip_ability_doom_bringer_lvl_death"                                           "LVL? Death"
  2276.                 "DOTA_Tooltip_ability_doom_bringer_lvl_death_Description"                       "Dissipates a piece of an enemy Hero's soul, dealing bonus damage when the enemy's level is a multiple of a specific number or 25."
  2277.                 "DOTA_Tooltip_ability_doom_bringer_lvl_death_damage"                            "DAMAGE:"
  2278.                 "DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_damage"          "BONUS DAMAGE:"
  2279.                 "DOTA_Tooltip_ability_doom_bringer_lvl_death_lvl_bonus_multiple"        "LEVEL MULTIPLIER:"
  2280.                 "DOTA_Tooltip_ability_doom_bringer_doom"                                                        "Doom"
  2281.                 "DOTA_Tooltip_ability_doom_bringer_doom_Description"                            "Inflicts a curse that prevents an enemy Hero from casting spells or using items, while taking damage over time.\nSCEPTER UPGRADABLE: Increases damage and duration."
  2282.                 "DOTA_Tooltip_ability_doom_bringer_doom_duration"                                       "DURATION:"
  2283.                 "DOTA_Tooltip_ability_doom_bringer_doom_damage"                                         "DAMAGE OVER TIME:"
  2284.                 "DOTA_Tooltip_ability_doom_bringer_empty1"                                                      "Empty"
  2285.                 "DOTA_Tooltip_ability_doom_bringer_empty1_Description"                          ""
  2286.                 "DOTA_Tooltip_ability_doom_bringer_empty2"                                                      "Empty"
  2287.                 "DOTA_Tooltip_ability_doom_bringer_empty2_Description"                          ""
  2288.                 "npc_dota_hero_doom_bringer_bio"                                                "A towering being of unimaginable evil, Lucifer the Doom Bringer marches the farthest reaches of the world in search of new and exciting ways to satisfy his taste for unrest and greed. Once a feared leader in the army of the Purgers of the Realm, Doom left his position as a comrade of fellow demonic warriors as he simply could not bear the thought of sharing the glory of pillaging and feats of destruction with other lowly demons. Despite no longer leading an army, Doom is a fearful foe in combat, possessing mastery of hellish magic and physical attacks - eventually, the world will belong to Doom."
  2289.                 "npc_dota_hero_doom_bringer_hype"                                                                                       "Devour enemy creeps whole!\n\nScorch the battlefield in hellish flame!\n\nGamble with targets' lives.\n\nInflict the devastating curse of doom upon enemy heroes!"
  2290.  
  2291.                 //Ancient Apparition
  2292.                 "DOTA_Tooltip_ability_ancient_apparition_cold_feet"                                                             "Cold Feet"
  2293.                 "DOTA_Tooltip_ability_ancient_apparition_cold_feet_Description"                                 "Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the intial cast point.  If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds."
  2294.                 "DOTA_Tooltip_ability_ancient_apparition_cold_feet_damage"                                              "DAMAGE OVER TIME:"
  2295.                 "DOTA_Tooltip_ability_ancient_apparition_cold_feet_stun_duration"                               "STUN DURATION:"
  2296.                 "DOTA_Tooltip_ability_ancient_apparition-cold_feet_break_distance"                              "BREAK DISTANCE:"
  2297.                 "DOTA_Tooltip_ability_ancient_apparition_ice_vortex"                                                    "Ice Vortex"
  2298.                 "DOTA_Tooltip_ability_ancient_apparition_ice_vortex_Description"                                "Creates a vortex of icy energy that slows movement speed and lowers magical resistance of enemies in its range.  Lasts 12 seconds."
  2299.                 "DOTA_Tooltip_ability_ancient_apparition_ice_vortex_movement_speed_pct"                 "%SLOW:"
  2300.                 "DOTA_Tooltip_ability_ancient_apparition_ice_vortex_spell_resist_pct"                   "%DECREASE RESIST:"
  2301.                 "DOTA_Tooltip_ability_ancient_apparition_ice_vortex_radius"                                             "RADIUS:"
  2302.                 "DOTA_Tooltip_ability_ancient_apparition_chilling_touch"                                                "Chilling Touch"
  2303.                 "DOTA_Tooltip_ability_ancient_apparition_chilling_touch_Description"                    "A frigid gust enchants allied heroes, granting them a bonus of magical damage for given number of physical attacks, while slowing their attack speed slightly."
  2304.                 "DOTA_Tooltip_ability_ancient_apparition_chilling_touch_max_attacks"                    "MAX ATTACKS:"
  2305.                 "DOTA_Tooltip_ability_ancient_apparition_chilling_touch_bonus_damage"                   "DAMAGE:"
  2306.                 "DOTA_Tooltip_ability_ancient_apparition_chilling_attack_speed_pct"                             "%ATTACK SPEED:"
  2307.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast"                                                             "Ice Blast"
  2308.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_Description"                                 "An explosive ball of icy hail that can be used to strike targets anywhere on the map. On first use, Kaldr launches a tracer towards the targeted location.  The second use marks the current location of the blast, upon which the actual projectile is launched - the greater the distance, the larger the radius affected. It deals damage to enemy units and applies a frostbite curse to units in and around the area that prevents regeneration or healing. Frostbitten units will take minor damage over time; if the units drop below a certain percentage of hitpoints, they'll instantly shatter."
  2309.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_damage"                                              "DAMAGE:"
  2310.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_frostbite_duration"                  "FROSTBITE DURATION:"
  2311.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_dot_damage"                                  "FROSTBITE DAMAGE:"
  2312.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_kill_pct"                                    "%HITPOINTS FOR KILL:"
  2313.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_release"                                             "Release"
  2314.                 "DOTA_Tooltip_ability_ancient_apparition_ice_blast_release_Description"                 "Releases the ice blast early at its current location."
  2315.                 "npc_dota_hero_ancient_apparition_bio"                                                                                  "Kaldr, the Ancient Apparition, is an image projected from outside time. He springs from the cold, infinite void that both predates the universe and awaits its end. Kaldr is, Kaldr was, Kaldr shall be...and what we perceive, powerful as it appears to us, is but the faintest faded echo of the true, eternal Kaldr. Some believe that as the cosmos ages and approaches its final moments, the brightness and power of Kaldr will also intensify--that the Ancient Apparition will grow younger and stronger as eternity's end draws nigh. His grip of ice will bring all matter to a stop, his image will cast a light too terrible to behold. An Apparition no longer!"
  2316.                 "npc_dota_hero_ancient_apparition_hype"                                                                                 "Freeze enemies!\n\nMake enemies more vulnerable to magic damage.\n\nEnchant your allies to do more damage.\n\nFrost nuke anywhere on the map!!"
  2317.  
  2318.                 //Ursa
  2319.                 "DOTA_Tooltip_ability_ursa_earthshock"                                                                                  "Earthshock"
  2320.                 "DOTA_Tooltip_ability_ursa_earthshock_Description"                                                              "Ursa slams the earth, causing a powerful shock to damage and slow all enemy units in a nearby area for 4 seconds."
  2321.                 "DOTA_Tooltip_ability_ursa_earthshock_damage"                                                                   "DAMAGE:"
  2322.                 "DOTA_Tooltip_ability_ursa_earthshock_movement_slow"                                                    "%SLOW:"
  2323.                 "DOTA_Tooltip_ability_ursa_earthshock_shock_radius"                                                             "RADIUS:"
  2324.                 "DOTA_Tooltip_ability_ursa_overpower"                                                                                   "Overpower"
  2325.                 "DOTA_Tooltip_ability_ursa_overpower_Description"                                                               "Using his skill in combat, Ursa gains increased attack speed for a number of subsequent attacks."
  2326.                 "DOTA_Tooltip_ability_ursa_overpower_max_attacks"                                                               "ATTACKS:"
  2327.                 "DOTA_Tooltip_ability_ursa_overpower_attack_speed_bonus_pct"                                    "BONUS SPEED:"
  2328.                 "DOTA_Tooltip_ability_ursa_fury_swipes"                                                                                 "Fury Swipes"
  2329.                 "DOTA_Tooltip_ability_ursa_fury_swipes_Description"                                                             "Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage.  The additional damage is reset at 6 attacks."
  2330.                 "DOTA_Tooltip_ability_ursa_fury_swipes_damage_per_stack"                                                "DAMAGE PER ATTACK:"
  2331.                 "DOTA_Tooltip_ability_ursa_enrage"                                                                                              "Enrage"
  2332.                 "DOTA_Tooltip_ability_ursa_enrage_Description"                                                                  "Ursa goes into a frenzy, gaining a percentage of his current health as bonus damage.  Lasts 15 seconds."
  2333.                 "DOTA_Tooltip_ability_ursa_enrage_life_damage_bonus_percent"                                    "%HEALTH TO DAMAGE:"
  2334.                 "npc_dota_hero_ursa_bio"                                                                                                                ""
  2335.                 "npc_dota_hero_ursa_hype"                                                                                                               "Stomp and slow everyone nearby.\n\nDo more damage the more you attack!\n\nDo more damage based on your health.\n\nSolo Roshan at low levels!!"
  2336.  
  2337.  
  2338.                 //GYROCOPTER
  2339.                 "DOTA_Tooltip_ability_gyrocopter_rocket_barrage"                                                        "Rocket Barrage"
  2340.                 "DOTA_Tooltip_ability_gyrocopter_rocket_barrage_Description"                            "Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter.  Lasts 3 seconds."
  2341.                 "DOTA_Tooltip_ability_gyrocopter_rocket_barrage_rockets_per_second"                     "ROCKETS PER SECOND:"
  2342.                 "DOTA_Tooltip_ability_gyrocopter_rocket_barrage_radius"                                         "RADIUS:"
  2343.                 "DOTA_Tooltip_ability_gyrocopter_homing_missile"                                                        "Homing Missile"
  2344.                 "DOTA_Tooltip_ability_gyrocopter_homing_missile_Description"                            "Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, and deals greater damage and a longer stun the farther it has traveled.  Enemy units can destroy the missile before it reaches its target."
  2345.                 "DOTA_Tooltip_ability_gyrocopter_homing_missile_min_damage"                                     "MINIMUM DAMAGE:"
  2346.                 "DOTA_Tooltip_ability_gyrocopter_homing_missile_stun_duration"                          "STUN DURATION:"
  2347.                 "DOTA_Tooltip_ability_gyrocopter_flak_cannon"                                                           "Flak Cannon"
  2348.                 "DOTA_Tooltip_ability_gyrocopter_flak_cannon_Description"                                       "Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks.  Only the main target of attacks will receive attack bonuses such as Critical Strike.  Lasts 15 seconds or until the attacks are used."
  2349.                 "DOTA_Tooltip_ability_gyrocopter_flak_cannon_radius"                                            "RADIUS:"
  2350.                 "DOTA_Tooltip_ability_gyrocopter_flak_cannon_max_attacks"                                       "MAX ATTACKS:" 
  2351.                 "DOTA_Tooltip_ability_gyrocopter_call_down"                                                                     "Call Down"
  2352.                 "DOTA_Tooltip_ability_gyrocopter_call_down_Description"                                         "Call down an aerial missile strike on enemy units in a target area.  Two missiles arrive in succession, the first dealing major damage and minor slow; the second dealing minor damage and major slow.\n\nSCEPTER UPGRADABLE: Increases the damage of the second missile, and gives global cast range."
  2353.                 "DOTA_Tooltip_ability_gyrocopter_call_down_damage_first"                                        "MISSILE ONE DAMAGE:"
  2354.                 "DOTA_Tooltip_ability_gyrocopter_call_down_damage_second"                                       "MISSILE TWO DAMAGE:"
  2355.                 "DOTA_Tooltip_ability_gyrocopter_call_down_slow_first"                                          "%MISSILE ONE SLOW:"
  2356.                 "DOTA_Tooltip_ability_gyrocopter_call_down_slow_second"                                         "%MISSILE TWO SLOW:"
  2357.                 "DOTA_Tooltip_ability_gyrocopter_call_down_radius"                                                      "RADIUS:"
  2358.                 "npc_dota_hero_gyrocopter_bio"                                                                                          ""
  2359.                 "npc_dota_hero_gyrocopter_hype"                                                                                         "MISSILES!!!!"
  2360.  
  2361.                 //SPIRIT BREAKER
  2362.                 "DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness"                                        "Charge of Darkness"
  2363.                 "DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_Description"            "Spirit Breaker fixes his sight on an enemy unit and starts charging through all objects.  All enemy units passed through will be hit by a Greater Bash, and the targeted unit is stunned upon impact.  If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location."
  2364.                 "DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_movement_speed"         "CHARGE SPEED:"
  2365.                 "DOTA_Tooltip_ability_spirit_breaker_charge_of_darkness_stun_duration"          "STUN DURATION:"
  2366.                 "DOTA_Tooltip_ability_spirit_breaker_empowering_haste"                                          "Empowering Haste"
  2367.                 "DOTA_Tooltip_ability_spirit_breaker_empowering_haste_Description"                      "Causes the Spirit Breaker to gain power with higher movement speed, allowing him to deal extra damage based on his movement speed.  His presence increases the movement speed of nearby allied units."
  2368.                 "DOTA_Tooltip_ability_spirit_breaker_empowering_haste_bonus_movespeed_pct"      "%BONUS MOVE SPEED:"
  2369.                 "DOTA_Tooltip_ability_spirit_breaker_empowering_haste_bonus_damage_pct"         "%BONUS DAMAGE:"
  2370.                 "DOTA_Tooltip_ability_spirit_breaker_empowering_haste_aura_radius"                      "AURA RADIUS:"
  2371.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash"                                                      "Greater Bash"
  2372.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_Description"                          "Gives a chance to stun and knockback an enemy unit on an attack, as well as gaining bonus movement speed after a bash occurs."
  2373.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_chance_pct"                           "%CHANCE TO BASH:"
  2374.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_damage"                                       "BONUS DAMAGE:"
  2375.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_knockback_duration"           "KNOCKBACK DURATION:"
  2376.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_bonus_movespeed_pct"          "%BONUS MOVE SPEED:"
  2377.                 "DOTA_Tooltip_ability_spirit_breaker_greater_bash_movespeed_duration"           "SPEED DURATION:"
  2378.                 "DOTA_Tooltip_ability_spirit_breaker_nether_strike"                                                     "Nether Strike"
  2379.                 "DOTA_Tooltip_ability_spirit_breaker_nether_strike_Description"                         "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash occurs and deals bonus damage.\n\nSCEPTER UPGRADABLE: Causes the Greater Bash to hit an area around the initial target, decreases cooldown, and increases cast range."
  2380.                 "DOTA_Tooltip_ability_spirit_breaker_nether_strike_damage"                                      "BONUS DAMAGE:"
  2381.                 "npc_dota_hero_spirit_breaker_bio"                                                                                      "Spirit Breaker likes to bash people."
  2382.                 "npc_dota_hero_spirit_breaker_hype"                                                                                     "Bash people after charging!\n\nMove faster to bash more!\n\nBash!\n\nTeleport, then bash!"
  2383.  
  2384.                 //ALCHEMIST
  2385.                 "DOTA_Tooltip_ability_alchemist_acid_spray"                                                                     "Acid Spray"
  2386.                 "DOTA_Tooltip_ability_alchemist_acid_spray_Description"                                         "Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take mixed damage per second and have their armor reduced."
  2387.                 "DOTA_Tooltip_ability_alchemist_acid_spray_radius"                                                      "RADIUS:"
  2388.                 "DOTA_Tooltip_ability_alchemist_acid_spray_duration"                                            "DURATION:"
  2389.                 "DOTA_Tooltip_ability_alchemist_acid_spray_damage"                                                      "DAMAGE OVER TIME:"
  2390.                 "DOTA_Tooltip_ability_alchemist_acid_spray_armor_reduction"                                     "ARMOR REDUCTION:"
  2391.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction_throw"                                              "Unstable Concoction Throw"
  2392.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction_throw_Description"                  "Throw it before it blows up!"
  2393.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction"                                            "Unstable Concoction"
  2394.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction_Description"                        "Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage.  The longer the concoction brews, the more damage it deals and the longer the target is stunned.  After 5 seconds, the brew reaches its maximum damage and stun time.  However, after 7 seconds, the concoction will explode on Alchemist himself if not thrown."
  2395.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction_max_stun"                           "MAX STUN:"
  2396.                 "DOTA_Tooltip_ability_alchemist_unstable_concoction_max_damage"                         "MAX DAMAGE:"
  2397.                 "DOTA_Tooltip_ability_alchemist_goblins_greed"                                                          "Goblin's Greed"
  2398.                 "DOTA_Tooltip_ability_alchemist_goblins_greed_Description"                                      "Alchemist converts a creep's corpse into gold. You get more gold for every extra creep recently killed within a period of time, after which the count is reset."
  2399.                 "DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_gold"                                       "BASE BONUS GOLD:"
  2400.                 "DOTA_Tooltip_ability_alchemist_goblins_greed_bonus_bonus_gold"                         "EXTRA BONUS GOLD:"
  2401.                 "DOTA_Tooltip_ability_alchemist_goblins_greed_duration"                                         "RECENT KILL WINDOW:"
  2402.                 "DOTA_Tooltip_ability_alchemist_chemical_rage"                                                          "Chemical Rage"
  2403.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_Description"                                      "Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed, hitpoints and regeneration."
  2404.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_duration"                                         "DURATION:"
  2405.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_base_attack_time"                         "BASE ATTACK TIME:"
  2406.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health"                                     "BONUS HEALTH:"
  2407.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_health_regen"                       "BONUS HEALTH REGEN:"
  2408.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_mana_regen"                         "BONUS MANA REGEN:"
  2409.                 "DOTA_Tooltip_ability_alchemist_chemical_rage_bonus_movespeed"                          "BONUS MOVE SPEED:"
  2410.                 "npc_dota_hero_alchemist_bio"                                                                                           ""
  2411.                 "npc_dota_hero_alchemist_hype"                                                                                          ""
  2412.  
  2413.                 //INVOKER
  2414.                 "DOTA_Tooltip_ability_invoker_quas"                                                                                     "Quas"
  2415.                 "DOTA_Tooltip_ability_invoker_quas_Description"                                                         "Allows manipulation of ice elements, granting a passive bonus to strength.  Invoked instances grant HP regen.\n3 Quas: Invokes Cold Snap.\n2 Quas, 1 Wex: Invokes Ghost Walk.\n2 Quas, 1 Exort: Invokes Ice Wall.\n1 Quas, 2 Wex: Invokes Tornado.\n1 Quas, 2 Exort: Invokes Forge Spirit\n1 Quas, 1 Wex, 1 Exort: Invokes Deafening Blast."
  2416.                 "DOTA_Tooltip_ability_invoker_quas_health_regen_per_instance"                           "HP REGEN PER INSTANCE:"
  2417.                 "DOTA_Tooltip_ability_invoker_quas_bonus_strength"                                                      "BONUS STRENGTH:"
  2418.                 "DOTA_Tooltip_ability_invoker_wex"                                                                                      "Wex"
  2419.                 "DOTA_Tooltip_ability_invoker_wex_Description"                                                          "Allows manipulation of lightning elements, granting a passive bonus to agility.  Invoked instances grant speed bonuses.\n3 Wex: Invokes EMP.\n2 Wex, 1 Quas: Invokes Tornado.\n2 Wex, 1 Exort: Invokes Alacrity.\n1 Wex, 2 Quas: Invokes Ghost Walk.\n1 Wex, 2 Exort: Invokes Chaos Meteor.\n1 Quas, 1 Wex, 1 Exort: Invokes Deafening Blast."
  2420.                 "DOTA_Tooltip_ability_invoker_wex_attack_speed_per_instance"                            "%ATTACK SPEED PER INSTANCE:"
  2421.                 "DOTA_Tooltip_ability_invoker_wex_move_speed_per_instance"                                      "%MOVE SPEED PER INSTANCE:"
  2422.                 "DOTA_Tooltip_ability_invoker_wex_bonus_agility"                                                        "BONUS AGILITY:"
  2423.                 "DOTA_Tooltip_ability_invoker_exort"                                                                            "Exort"
  2424.                 "DOTA_Tooltip_ability_invoker_exort_Description"                                                        "Allows manipulation of fire elements, granting a passive bonus to intelligence.  Invoked instances grant bonus damage.\n3 Exort: Invokes Sun Strike.\n2 Exort, 1 Quas: Invokes Forge Spirit.\n2 Exort, 1 Wex: Invokes Chaos Meteor.\n1 Exort, 2 Wex: Invokes Alacrity.\n1 Exort, 2 Quas: Invokes Ice Wall.\n1 Quas, 1 Wex, 1 Exort: Invokes Deafening Blast."
  2425.                 "DOTA_Tooltip_ability_invoker_exort_bonus_damage_per_instance"                          "DAMAGE PER INSTANCE:"
  2426.                 "DOTA_Tooltip_ability_invoker_exort_bonus_intelligence"                                         "BONUS INTELLIGENCE:"
  2427.                 "DOTA_Tooltip_ability_invoker_empty1"                                                                           "Empty"
  2428.                 "DOTA_Tooltip_ability_invoker_empty1_Description"                                                       ""
  2429.                 "DOTA_Tooltip_ability_invoker_empty2"                                                                           "Empty"
  2430.                 "DOTA_Tooltip_ability_invoker_empty2_Description"                                                       ""
  2431.                 "DOTA_Tooltip_ability_invoker_invoke"                                                                           "Invoke"
  2432.                 "DOTA_Tooltip_ability_invoker_invoke_Description"                                                       "Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. The invoked spell is determined by the combination of Quas, Wex and Exort.\nUPGRADABLE: Decreases cooldown and removes mana cost."
  2433.                 "DOTA_Tooltip_ability_invoker_invoke_max_invoked_spells"                                        "MAX SPELLS:"
  2434.                 "DOTA_Tooltip_ability_invoker_cold_snap"                                                                        "Cold Snap"
  2435.                 "DOTA_Tooltip_ability_invoker_cold_snap_Description"                                            "Skill invokes if Kael has 3 Quas instances. Invoker draws the heat from an enemy, chilling them to their very core for up to 6 seconds based on Quas. Any damage taken in this state will briefly stun them for 0.4 seconds and deal damage. Triggers cooldown between stuns goes from 0.8 to 0.6 seconds based on Quas. "
  2436.                 "DOTA_Tooltip_ability_invoker_cold_snap_duration"                                                       "DURATION:"
  2437.                 "DOTA_Tooltip_ability_invoker_cold_snap_initial_freeze_damage"                          "INITIAL DAMAGE:"
  2438.                 "DOTA_Tooltip_ability_invoker_cold_snap_freeze_damage"                                          "NORMAL DAMAGE:"
  2439.                 "DOTA_Tooltip_ability_invoker_cold_snap_freeze_duration"                                        "STUN DURATION:"
  2440.                 "DOTA_Tooltip_ability_invoker_ghost_walk"                                                                       "Ghost Walk"
  2441.                 "DOTA_Tooltip_ability_invoker_ghost_walk_Description"                                           "Skill invokes if Kael has 2 Quas and 1 Wex instances. Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies by up to 40% based on Quas, and Invoker from 30 to 0% based on Wex. "
  2442.                 "DOTA_Tooltip_ability_invoker_ghost_walk_self_slow"                                                     "%SELF SLOW:"
  2443.                 "DOTA_Tooltip_ability_invoker_ghost_walk_duration"                                                      "DURATION:"
  2444.                 "DOTA_Tooltip_ability_invoker_ghost_walk_area_of_effect"                                        "RADIUS:"
  2445.                 "DOTA_Tooltip_ability_invoker_ghost_walk_enemy_slow"                                            "%ENEMY SLOW:"
  2446.                 "DOTA_Tooltip_ability_invoker_tornado"                                                                          "Tornado"
  2447.                 "DOTA_Tooltip_ability_invoker_tornado_Description"                                                      "Skill invokes if Kael has 1 Quas and 2 Wex instances. Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Deals 375 damage based on Wex and Quas, with distance up to 3100 based on Wex. Holds enemies in the air for up to 2.2 seconds based on Quas."
  2448.                 "DOTA_Tooltip_ability_invoker_tornado_travel_distance"                                          "TRAVEL DISTANCE:"
  2449.                 "DOTA_Tooltip_ability_invoker_tornado_area_of_effect"                                           "RADIUS:"
  2450.                 "DOTA_Tooltip_ability_invoker_tornado_lift_duration"                                            "LIFT TIME:"
  2451.                 "DOTA_Tooltip_ability_invoker_tornado_base_damage"                                                      "DAMAGE:"
  2452.                 "DOTA_Tooltip_ability_invoker_tornado_quas_damage"                                                      "QUAS BONUS DAMAGE:"
  2453.                 "DOTA_Tooltip_ability_invoker_tornado_wex_damage"                                                       "WEX BONUS DAMAGE:"
  2454.                 "DOTA_Tooltip_ability_invoker_emp"                                                                                      "EMP"
  2455.                 "DOTA_Tooltip_ability_invoker_emp_Description"                                                          "Skill invokes if Kael has 3 Wex instances. Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2-4 seconds based on Wex. The detonation covers an area, draining mana based on Wex. Deals damage for each point of mana drained. "
  2456.                 "DOTA_Tooltip_ability_invoker_emp_delay"                                                                        "CHARGE TIME:"
  2457.                 "DOTA_Tooltip_ability_invoker_emp_area_of_effect"                                                       "RADIUS:"
  2458.                 "DOTA_Tooltip_ability_invoker_emp_mana_burned"                                                          "MAX MANA BURNED:"
  2459.                 "DOTA_Tooltip_ability_invoker_emp_damage_per_mana_pct"                                          "%BURN DAMAGE:"
  2460.                 "DOTA_Tooltip_ability_invoker_alacrity"                                                                         "Alacrity"
  2461.                 "DOTA_Tooltip_ability_invoker_alacrity_Description"                                                     "Skill invokes if Kael has 2 Wex and 1 Exort instances. Invoker infuses an ally with an immense surge of energy, increasing their attack speed to a maximum of 80% based on Wex and damage up to 80 based on Exort."
  2462.                 "DOTA_Tooltip_ability_invoker_alacrity_bonus_attack_speed"                                      "%BONUS ATTACK SPEED:"
  2463.                 "DOTA_Tooltip_ability_invoker_alacrity_bonus_damage"                                            "%BONUS DAMAGE:"
  2464.                 "DOTA_Tooltip_ability_invoker_alacrity_duration"                                                        "DURATION:"
  2465.                 "DOTA_Tooltip_ability_invoker_chaos_meteor"                                                                     "Chaos Meteor"
  2466.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_Description"                                         "(Chaos Meteor Description)"
  2467.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_land_time"                                           "LAND TIME:"
  2468.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_travel_distance"                                     "TRAVEL DISTANCE:"
  2469.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_area_of_effect"                                      "RADIUS:"
  2470.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_damage_interval"                                     "DAMAGE TICK:"
  2471.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_main_damage"                                         "DAMAGE:"
  2472.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_burn_duration"                                       "BURN TIME:"
  2473.                 "DOTA_Tooltip_ability_invoker_chaos_meteor_burn_dps"                                            "BURN DPS:"
  2474.                 "DOTA_Tooltip_ability_invoker_sun_strike"                                                                       "Sun Strike"
  2475.                 "DOTA_Tooltip_ability_invoker_sun_strike_Description"                                           "(Sun Strike Description)"
  2476.                 "DOTA_Tooltip_ability_invoker_sun_strike_area_of_effect"                                        "RADIUS:"
  2477.                 "DOTA_Tooltip_ability_invoker_sun_strike_delay"                                                         "DELAY:"
  2478.                 "DOTA_Tooltip_ability_invoker_sun_strike_damage"                                                        "DAMAGE:"
  2479.                 "DOTA_Tooltip_ability_invoker_forge_spirit"                                                                     "Forge Spirit"
  2480.                 "DOTA_Tooltip_ability_invoker_forge_spirit_Description"                                         "(Forge Spirit Description)"
  2481.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_damage"                                       "DAMAGE:"
  2482.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_hp"                                           "HEALTH:"
  2483.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_armor"                                        "ARMOR:"
  2484.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_attack_range"                         "ATTACK RANGE:"
  2485.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_mana"                                         "MANA:"
  2486.                 "DOTA_Tooltip_ability_invoker_forge_spirit_spirit_duration"                                     "DURATION:"
  2487.                 "DOTA_Tooltip_ability_forged_spirit_melting_strike"                                                     "Melting Strike"
  2488.                 "DOTA_Tooltip_ability_forged_spirit_melting_strike_Description"                         "(Melting Strike Description)"
  2489.                 "DOTA_Tooltip_ability_forged_spirit_melting_strike_armor_removed"                       "ARMOR REMOVED PER HIT:"
  2490.                 "DOTA_Tooltip_ability_forged_spirit_melting_strike_max_armor_removed"           "MAX ARMOR REMOVED:"
  2491.                 "DOTA_Tooltip_ability_forged_spirit_melting_strike_duration"                            "DURATION:"
  2492.                 "npc_dota_hero_invoker_bio"                                                                                                     ""     
  2493.                 "npc_dota_hero_invoker_hype"                                                                                            ""
  2494.  
  2495.                 //Silencer
  2496.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent"                                                     "Curse of the Silent"
  2497.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent_Description"                         "Curses the target area, causing enemy units to take damage and lose mana until they cast a spell."
  2498.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent_health_damage"                       "DAMAGE:"
  2499.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent_mana_damage"                         "MANA LOSS:"
  2500.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent_tooltip_duration"                    "DURATION:"
  2501.                 "DOTA_Tooltip_ability_silencer_curse_of_the_silent_radius"                              "RADIUS:"
  2502.                 "DOTA_Tooltip_ability_silencer_glaives_of_wisdom"                                                       "Glaives of Wisdom"
  2503.                 "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_Description"                           "Silencer enchants his glaives with his wisdom, dealing additional damage based on his Intelligence."
  2504.                 "DOTA_Tooltip_ability_silencer_glaives_of_wisdom_intellect_damage_pct"          "%INT TO DAMAGE:"
  2505.                 "DOTA_Tooltip_ability_silencer_last_word"                                                                       "Last Word"
  2506.                 "DOTA_Tooltip_ability_silencer_last_word_Description"                                           "Enemy heroes nearby will be silenced whenever they cast a spell.  If an enemy hero dies while under the effect of Last Word, Silencer will permanently steal 1 Intelligence from that hero.  If Silencer is the killer, he will steal 2 Intelligence."
  2507.                 "DOTA_Tooltip_ability_silencer_last_word_radius"                                                "RADIUS:"
  2508.                 "DOTA_Tooltip_ability_silencer_last_word_tooltip_duration"                                      "DURATION:"
  2509.                 "DOTA_Tooltip_ability_silencer_global_silence"                                                          "Global Silence"
  2510.                 "DOTA_Tooltip_ability_silencer_global_silence_Description"                                      "Silencer stops all sound, preventing enemy heroes on the map from casting spells."
  2511.                 "DOTA_Tooltip_ability_silencer_global_silence_tooltip_duration"                                         "DURATION:"
  2512.                 "npc_dota_hero_silencer_bio"                                                                                            ""
  2513.                 "npc_dota_hero_silencer_hype"                                                                                           ""
  2514.  
  2515.                 "DOTA_Tooltip_Ability_item_arcane_ring"                 "Arcane Ring"
  2516.                 "DOTA_Tooltip_Ability_item_armlet"                              "Armlet"
  2517.                 "DOTA_Tooltip_Ability_item_assault"                             "Assault Cuirass"
  2518.                 "DOTA_Tooltip_Ability_item_basher"                              "Skull Basher"
  2519.                 "DOTA_Tooltip_Ability_item_belt_of_strength"                    "Belt of Strength"
  2520.                 "DOTA_Tooltip_Ability_item_bfury"                               "Battle Fury"
  2521.                 "DOTA_Tooltip_Ability_item_black_king_bar"                      "Black King Bar"
  2522.                 "DOTA_Tooltip_Ability_item_blade_mail"                          "Blade Mail"
  2523.                 "DOTA_Tooltip_Ability_item_blades_of_attack"                    "Blades of Attack"
  2524.                 "DOTA_Tooltip_Ability_item_blade_of_alacrity"                   "Blade of Alacrity"
  2525.                 "DOTA_Tooltip_Ability_item_blink"                               "Blink Dagger"
  2526.                 "DOTA_Tooltip_Ability_item_bloodstone"                          "Bloodstone"
  2527.                 "DOTA_Tooltip_Ability_item_boots"                               "Boots of Speed"
  2528.                 "DOTA_Tooltip_Ability_item_boots_of_elves"                      "Boots of Elvenskin"
  2529.                 "DOTA_Tooltip_Ability_item_bottle"                              "Bottle"
  2530.                 "DOTA_Tooltip_Ability_item_bottle_double_damage"        "Rune: Double Damage"
  2531.                 "DOTA_Tooltip_Ability_item_bottle_haste"                        "Rune: Haste"
  2532.                 "DOTA_Tooltip_Ability_item_bottle_illusion"                     "Rune: Illusion"
  2533.                 "DOTA_Tooltip_Ability_item_bottle_invisible"            "Rune: Invisibility"
  2534.                 "DOTA_Tooltip_Ability_item_bottle_regeneration"         "Rune: Regeneration"
  2535.                 "DOTA_Tooltip_Ability_item_bracer"                              "Bracer"
  2536.                 "DOTA_Tooltip_Ability_item_branches"                            "Iron Branch"
  2537.                 "DOTA_Tooltip_Ability_item_broadsword"                          "Broadsword"
  2538.                 "DOTA_Tooltip_Ability_item_buckler"                             "Buckler"
  2539.                 "DOTA_Tooltip_Ability_item_butterfly"                           "Butterfly"
  2540.                 "DOTA_Tooltip_Ability_item_chainmail"                           "Chainmail"
  2541.                 "DOTA_Tooltip_Ability_item_circlet"                             "Circlet"
  2542.                 "DOTA_Tooltip_Ability_item_clarity"                             "Clarity"
  2543.                 "DOTA_Tooltip_Ability_item_claymore"                            "Claymore"
  2544.                 "DOTA_Tooltip_Ability_item_cloak"                               "Cloak"
  2545.                 "DOTA_Tooltip_Ability_item_courier"                             "Animal Courier"
  2546.                 "DOTA_Tooltip_Ability_item_flying_courier"                      "Flying Courier"
  2547.                 "DOTA_Tooltip_Ability_item_cyclone"                             "Eul's Scepter of Divinity"
  2548.                 "DOTA_Tooltip_Ability_item_dagon"                               "Dagon"
  2549.                 "DOTA_Tooltip_Ability_item_dagon_2"                             "Dagon"
  2550.                 "DOTA_Tooltip_Ability_item_dagon_3"                             "Dagon"
  2551.                 "DOTA_Tooltip_Ability_item_dagon_4"                             "Dagon"
  2552.                 "DOTA_Tooltip_Ability_item_dagon_5"                             "Dagon"
  2553.                 "DOTA_Tooltip_Ability_item_demon_edge"                          "Demon Edge"
  2554.                 "DOTA_Tooltip_Ability_item_desolator"                           "Desolator"
  2555.                 "DOTA_Tooltip_Ability_item_diffusal_blade"                      "Diffusal Blade"
  2556.                 "DOTA_Tooltip_Ability_item_diffusal_blade_2"                    "Diffusal Blade"
  2557.                 "DOTA_Tooltip_Ability_item_dust"                                "Dust of Appearance"
  2558.                 "DOTA_Tooltip_Ability_item_eagle"                               "Eaglesong"
  2559.                 "DOTA_Tooltip_Ability_item_energy_booster"                      "Energy Booster"
  2560.                 "DOTA_Tooltip_Ability_item_ethereal_blade"                      "Ethereal Blade"
  2561.                 "DOTA_Tooltip_Ability_item_flask"                               "Healing Salve"
  2562.                 "DOTA_Tooltip_Ability_item_force_staff"                 "Force Staff"
  2563.                 "DOTA_Tooltip_Ability_item_gauntlets"                           "Gauntlets of Strength"
  2564.                 "DOTA_Tooltip_Ability_item_gem"                         "Gem of True Sight"
  2565.                 "DOTA_Tooltip_Ability_item_ghost"                               "Ghost Scepter"
  2566.                 "DOTA_Tooltip_Ability_item_gloves"                              "Gloves of Haste"
  2567.                 "DOTA_Tooltip_Ability_item_greater_crit"                        "Daedalus"
  2568.                 "DOTA_Tooltip_Ability_item_hand_of_midas"                       "Hand of Midas"
  2569.                 "DOTA_Tooltip_Ability_item_headdress"                           "Headdress"
  2570.                 "DOTA_Tooltip_Ability_item_heart"                               "Heart of Tarrasque"
  2571.                 "DOTA_Tooltip_Ability_item_helm_of_iron_will"                   "Helm of Iron Will"
  2572.                 "DOTA_Tooltip_Ability_item_helm_of_the_dominator"               "Helm of the Dominator"
  2573.                 "DOTA_Tooltip_Ability_item_hood_of_defiance"                    "Hood of Defiance"
  2574.                 "DOTA_Tooltip_Ability_item_hyperstone"                          "Hyperstone"
  2575.                 "DOTA_Tooltip_Ability_item_invis_sword"                 "Shadow Blade"
  2576.                 "DOTA_Tooltip_Ability_item_javelin"                             "Javelin"
  2577.                 "DOTA_Tooltip_Ability_item_lesser_crit"                 "Crystalys"
  2578.                 "DOTA_Tooltip_Ability_item_lifesteal"                           "Morbid Mask"
  2579.                 "DOTA_Tooltip_Ability_item_sphere"                              "Linken's Sphere"
  2580.                 "DOTA_Tooltip_Ability_item_maelstrom"                           "Maelstrom"
  2581.                 "DOTA_Tooltip_Ability_item_magic_stick"                 "Magic Stick"
  2582.                 "DOTA_Tooltip_Ability_item_magic_wand"                          "Magic Wand"
  2583.                 "DOTA_Tooltip_Ability_item_manta"                               "Manta Style"
  2584.                 "DOTA_Tooltip_Ability_item_mantle"                              "Mantle of Intelligence"
  2585.                 "DOTA_Tooltip_Ability_item_mask_of_madness"                     "Mask of Madness"
  2586.                 "DOTA_Tooltip_Ability_item_mekansm"                             "Mekansm"
  2587.                 "DOTA_Tooltip_Ability_item_mithril_hammer"                      "Mithril Hammer"
  2588.                 "DOTA_Tooltip_Ability_item_mjollnir"                            "Mjollnir"
  2589.                 "DOTA_Tooltip_Ability_item_monkey_king_bar"                     "Monkey King Bar"
  2590.                 "DOTA_Tooltip_Ability_item_mystic_staff"                        "Mystic Staff"
  2591.                 "DOTA_Tooltip_Ability_item_necronomicon"                        "Necronomicon"
  2592.                 "DOTA_Tooltip_Ability_item_necronomicon_2"                      "Necronomicon"
  2593.                 "DOTA_Tooltip_Ability_item_necronomicon_3"                      "Necronomicon"
  2594.                 "DOTA_Tooltip_Ability_item_null_talisman"                       "Null Talisman"
  2595.                 "DOTA_Tooltip_Ability_item_oblivion_staff"                      "Oblivion Staff"
  2596.                 "DOTA_Tooltip_Ability_item_ogre_axe"                            "Ogre Club"
  2597.                 "DOTA_Tooltip_Ability_item_orchid"                              "Orchid Malevolence"
  2598.                 "DOTA_Tooltip_Ability_item_pers"                                "Perseverance"
  2599.                 "DOTA_Tooltip_Ability_item_phase_boots"                 "Phase Boots"
  2600.                 "DOTA_Tooltip_Ability_item_pipe"                                "Pipe of Insight"
  2601.                 "DOTA_Tooltip_Ability_item_platemail"                           "Platemail"
  2602.                 "DOTA_Tooltip_Ability_item_point_booster"                       "Point Booster"
  2603.                 "DOTA_Tooltip_Ability_item_poor_mans_shield"                    "Poor Man's Shield"
  2604.                 "DOTA_Tooltip_Ability_item_power_treads"                        "Power Treads"
  2605.                 "DOTA_Tooltip_Ability_item_power_treads_str"            "Strength"
  2606.                 "DOTA_Tooltip_Ability_item_power_treads_agi"            "Agility"
  2607.                 "DOTA_Tooltip_Ability_item_power_treads_int"            "Intelligence"
  2608.                 "DOTA_Tooltip_Ability_item_quarterstaff"                        "Quarterstaff"
  2609.                 "DOTA_Tooltip_Ability_item_quelling_blade"                      "Quelling Blade"
  2610.                 "DOTA_Tooltip_Ability_item_radiance"                            "Radiance"
  2611.                 "DOTA_Tooltip_Ability_item_rapier"                              "Divine Rapier"
  2612.                 "DOTA_Tooltip_Ability_item_reaver"                              "Reaver"
  2613.                 "DOTA_Tooltip_Ability_item_refresher"                           "Refresher Orb"
  2614.                 "DOTA_Tooltip_Ability_item_aegis"                       "Aegis of the Immortal"
  2615.                 "DOTA_Tooltip_Ability_item_cheese"                      "Cheese"
  2616.                 "DOTA_Tooltip_Ability_item_relic"                               "Sacred Relic"
  2617.                 "DOTA_Tooltip_Ability_item_ring_of_basilius"                    "Ring of Basilius"
  2618.                 "DOTA_Tooltip_Ability_item_ring_of_health"                      "Ring of Health"
  2619.                 "DOTA_Tooltip_Ability_item_ring_of_protection"                  "Ring of Protection"
  2620.                 "DOTA_Tooltip_Ability_item_ring_of_regen"                       "Ring of Regen"
  2621.                 "DOTA_Tooltip_Ability_item_robe"                                "Robe of the Magi"
  2622.                 "DOTA_Tooltip_Ability_item_sange"                               "Sange"
  2623.                 "DOTA_Tooltip_Ability_item_sange_and_yasha"                     "Sange and Yasha"
  2624.                 "DOTA_Tooltip_Ability_item_satanic"                             "Satanic"
  2625.                 "DOTA_Tooltip_Ability_item_sheepstick"                          "Scythe of Vyse"
  2626.                 "DOTA_Tooltip_Ability_item_shivas_guard"                        "Shiva's Guard"
  2627.                 "DOTA_Tooltip_Ability_item_skadi"                               "Eye of Skadi"
  2628.                 "DOTA_Tooltip_Ability_item_slippers"                            "Slippers of Agility"
  2629.                 "DOTA_Tooltip_Ability_item_sobi_mask"                           "Sage's Mask"
  2630.                 "DOTA_Tooltip_Ability_item_soul_booster"                        "Soul Booster"
  2631.                 "DOTA_Tooltip_Ability_item_soul_ring"                           "Soul Ring"
  2632.                 "DOTA_Tooltip_Ability_item_staff_of_wizardry"                   "Staff of Wizardry"
  2633.                 "DOTA_Tooltip_Ability_item_stout_shield"                        "Stout Shield"
  2634.                 "DOTA_Tooltip_Ability_item_talisman_of_evasion"         "Talisman of Evasion"
  2635.                 "DOTA_Tooltip_Ability_item_tango"                               "Tango"
  2636.                 "DOTA_Tooltip_Ability_item_tpscroll"                            "Town Portal Scroll"
  2637.                 "DOTA_Tooltip_Ability_item_travel_boots"                        "Boots of Travel"
  2638.                 "DOTA_Tooltip_Ability_item_ultimate_orb"                        "Ultimate Orb"
  2639.                 "DOTA_Tooltip_Ability_item_ultimate_scepter"                    "Aghanim's Scepter"
  2640.                 "DOTA_Tooltip_Ability_item_urn_of_shadows"                      "Urn of Shadows"
  2641.                 "DOTA_Tooltip_Ability_item_recipe_urn_of_shadows"       "Urn of Shadows Recipe"
  2642.                 "DOTA_Tooltip_Ability_item_vanguard"                            "Vanguard"
  2643.                 "DOTA_Tooltip_Ability_item_vitality_booster"                    "Vitality Booster"
  2644.                 "DOTA_Tooltip_Ability_item_vladmir"                             "Vladmir's Offering"
  2645.                 "DOTA_Tooltip_Ability_item_void_stone"                          "Void Stone"
  2646.                 "DOTA_Tooltip_Ability_item_ward_observer"                       "Observer Ward"
  2647.                 "DOTA_Tooltip_Ability_item_ward_sentry"                 "Sentry Ward"
  2648.                 "DOTA_Tooltip_Ability_item_wraith_band"                 "Wraith Band"
  2649.                 "DOTA_Tooltip_Ability_item_yasha"                               "Yasha"
  2650.                 "DOTA_Tooltip_Ability_recipe"           "Recipe: %s1"
  2651.                 "DOTA_Tooltip_Ability_item_arcane_boots"                        "Arcane Boots"
  2652.                 "DOTA_Tooltip_Ability_item_orb_of_venom"                        "Orb of Venom"
  2653.                 "DOTA_Tooltip_Ability_item_ancient_janggo"                      "Drum of Endurance"
  2654.                 "DOTA_Tooltip_Ability_item_medallion_of_courage"        "Medallion of Courage"
  2655.                 "DOTA_Tooltip_Ability_item_smoke_of_deceit"                     "Smoke of Deceit"
  2656.                 "DOTA_Tooltip_Ability_item_veil_of_discord"                     "Veil of Discord"
  2657.  
  2658.  
  2659.                 "DOTA_Tooltip_Ability_roshan_spell_block"                       "Spell Block"
  2660.                 "DOTA_Tooltip_Ability_roshan_bash"                                      "Bash"
  2661.                 "DOTA_Tooltip_Ability_roshan_slam"                                      "Slam"
  2662.                 "DOTA_Tooltip_Ability_roshan_devotion"                          "Devotion"
  2663.  
  2664.                 "DOTA_Tooltip_Ability_backdoor_protection"                      "Backdoor Protection"
  2665.                
  2666.                 "DOTA_Lobby_Player_Joined"                      "%s1 joined."
  2667.                 "DOTA_Lobby_Player_Left"                        "%s1 left."
  2668.                 "DOTA_Lobby_Become_Leader_Self"                 "You are now the Lobby Leader."
  2669.                 "DOTA_Lobby_Become_Leader"                      "%s1 is now the Lobby Leader."
  2670.                 "DOTA_Lobby_Game_Lobby_Setup"           "GAME LOBBY SETUP"
  2671.                 "DOTA_Lobby_Game_Name"                          "GAME NAME"
  2672.                 "DOTA_Lobby_Game_Mode"                          "GAME MODE"
  2673.                 "DOTA_Lobby_Region"                                     "SERVER LOCATION"
  2674.                 "DOTA_Lobby_Team_1_Logo"                        "TEAM 1 LOGO"
  2675.                 "DOTA_Lobby_Team_2_Logo"                        "TEAM 2 LOGO"
  2676.                 "DOTA_Lobby_Team_1_Name"                        "TEAM 1 NAME"
  2677.                 "DOTA_Lobby_Team_2_Name"                        "TEAM 2 NAME"
  2678.                 "DOTA_Lobby_Enable_Cheats"                      "Enable cheats"
  2679.                 "DOTA_Lobby_Fill_Bots"                  "Fill empty slots with bots"
  2680.                 "DOTA_Lobby_Intro_Mode"                 "Intro Mode"
  2681.  
  2682.                 "DOTA_UI_Cancel"                                "CANCEL"
  2683.                 "DOTA_UI_Ok"                                    "OK"
  2684.  
  2685.                 "dota_region_automatic"                 "Automatic"
  2686.                 "dota_region_us_west"                   "US West"
  2687.                 "dota_region_us_east"                   "US East"
  2688.                 "dota_region_europe"                    "Europe"
  2689.                 "dota_region_hong_kong"                 "Hong Kong"
  2690.                 "dota_region_singapore"                 "Singapore"
  2691.                 "dota_region_shanghai"                  "Shanghai"
  2692.                 "dota_region_beijing"                   "Beijing"
  2693.  
  2694.                 "dota_matchgroup_na"                    "North America"
  2695.                 "dota_matchgroup_sa"                    "South America"
  2696.                 "dota_matchgroup_as"                    "Asia"
  2697.                 "dota_matchgroup_eu"                    "Europe"
  2698.                
  2699.                 // substitution for modifier tooltips
  2700.                 // %dMODIFIER_PROPERTY_MAGICAL_ARMOR_BONUS% - 'd' prints the value returned by the function as an integer
  2701.                 // 'd' for integer
  2702.                 // 'f' for float
  2703.                 // optional '-' to not abs() the values
  2704.                 // optional number to specify the number of decimals to print after a float
  2705.                 // eg: %-2fMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%
  2706.                 // use %% to draw a percentage sign
  2707.  
  2708.                 "DOTA_Tooltip_modifier_fountain_glyph"                                                          "Glyph of Fortification"
  2709.                 "DOTA_Tooltip_modifier_fountain_glyph_Description"                                      "This structure is briefly impervious to damage."
  2710.                
  2711.                 "DOTA_Tooltip_modifier_courier_return_stash_items"                                      "Returning items to the stash"
  2712.                 "DOTA_Tooltip_modifier_courier_return_stash_items_Description"          ""
  2713.                 "DOTA_Tooltip_modifier_courier_take_stash_items"                                        "Retriving items from the stash"
  2714.                 "DOTA_Tooltip_modifier_courier_return_stash_items_Description"          ""
  2715.                 "DOTA_Tooltip_modifier_courier_transfer_items"                                          "Transferring items to a Hero"
  2716.                 "DOTA_Tooltip_modifier_courier_transfer_items_Description"                      ""
  2717.                
  2718.                 "DOTA_Tooltip_modifier_courier_burst"                                                           "Speed Burst"
  2719.                 "DOTA_Tooltip_modifier_courier_burst_Description"                                       ""
  2720.                
  2721.                 "DOTA_Tooltip_modifier_teleporting"                             "Teleporting"
  2722.  
  2723.                 "DOTA_Tooltip_modifier_backdoor_protection"                     "Backdoor Protection"
  2724.                
  2725.                 "DOTA_Tooltip_modifier_pudge_rot"                                       "Rot"
  2726.                 "DOTA_Tooltip_modifier_pudge_rot_Description"           "Causes damage to every fighter in a radius every second."
  2727.                 "DOTA_Tooltip_modifier_pudge_flesh_heap"                        "Flesh Heap"
  2728.                 "DOTA_Tooltip_modifier_pudge_flesh_heap_Description""Gives Pudge %dMODIFIER_PROPERTY_MAGICAL_ARMOR_BONUS%%% additional resistance to spells and a bonus %0fMODIFIER_PROPERTY_STATS_STRENGTH_BONUS% strength"
  2729.                 "DOTA_Tooltip_modifier_pudge_dismember"                         "Dismember"
  2730.                 "DOTA_Tooltip_modifier_pudge_dismember_Description"     "Getting dismembered by Pudge."
  2731.                 "DOTA_Tooltip_modifier_pudge_meat_hook"                         "Meat Hook"
  2732.                 "DOTA_Tooltip_modifier_pudge_meat_hook_Description"     "Get over here!"
  2733.                
  2734.                 "DOTA_Tooltip_modifier_bane_enfeeble"                           "Enfeeble"
  2735.                 "DOTA_Tooltip_modifier_bane_enfeeble_Description"       "Attack damage reduced by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%"
  2736.                 "DOTA_Tooltip_modifier_bane_nightmare"                          "Nightmare"
  2737.                 "DOTA_Tooltip_modifier_bane_nightmare_Description"      "Puts enemies to sleep and inflicts 20 damage every second. Nightmare transfers to any unit that attacks you."
  2738.                 "DOTA_Tooltip_modifier_bane_fiends_grip"                        "Fiend's Grip"
  2739.                 "DOTA_Tooltip_modifier_bane_fiends_grip_Description""Disabled and transferring 5%% of max mana per second to Bane."
  2740.                
  2741.                 "DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow"                          "Electric Vortex Slow"
  2742.                 "DOTA_Tooltip_modifier_storm_spirit_electric_vortex_self_slow_Description"      "Slowed by 50%%."
  2743.                 "DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull"                                       "Electric Vortex Pull"
  2744.                 "DOTA_Tooltip_modifier_storm_spirit_electric_vortex_pull_Description"           "Being pulled by Storm Spirit's Vortex"
  2745.                 "DOTA_Tooltip_modifier_storm_spirit_overload"                                                           "Overload"
  2746.                 "DOTA_Tooltip_modifier_storm_spirit_overload_Description"                                       "Gain charges by casting spells"
  2747.                 "DOTA_Tooltip_modifier_storm_spirit_overload_debuff"                                            "Overload Slow"
  2748.                 "DOTA_Tooltip_modifier_storm_spirit_overload_debuff_Description"                        "Affected by Storm Spirit's Overload. Move speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  2749.                
  2750.                 "DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger"                         "Stifling Dagger"
  2751.                 "DOTA_Tooltip_modifier_phantom_assassin_stiflingdagger_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2752.                
  2753.                 "DOTA_Tooltip_modifier_skeleton_king_hellfire_blast"                            "Hellfire Blast"
  2754.                 "DOTA_Tooltip_modifier_skeleton_king_hellfire_blast_Description"        "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and taking damage over time"
  2755.                 "DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff"                                "Vampiric Aura"
  2756.                 "DOTA_Tooltip_modifier_skeleton_king_vampiric_aura_buff_Description"    "Regaining Health when attacking"
  2757.                 "DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow"                          "Reincarnate"
  2758.                 "DOTA_Tooltip_modifier_skeleton_king_reincarnate_slow_Description"      "Movement Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2759.                
  2760.                 "DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow"                           "Frost Arrow Slow"
  2761.                 "DOTA_Tooltip_modifier_drow_ranger_frost_arrows_slow_Description"       "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2762.                 "DOTA_Tooltip_modifier_drow_ranger_trueshot"                                            "Precision Aura"
  2763.                 "DOTA_Tooltip_modifier_drow_ranger_trueshot_Description"                        "Base ranged damage increased by %0fMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
  2764.                
  2765.                 "DOTA_Tooltip_modifier_juggernaut_blade_fury"                                   "Blade Fury"
  2766.                 "DOTA_Tooltip_modifier_juggernaut_blade_fury_Description"               "Dealing damage every second"
  2767.                 "DOTA_Tooltip_modifier_juggernaut_blade_dance"                                  "Blade Dance"
  2768.                 "DOTA_Tooltip_modifier_juggernaut_blade_dance_Description"              "%dMODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE%%% chance to deal double damage"
  2769.                 "DOTA_Tooltip_modifier_juggernaut_healing_ward_aura"                    "Healing Ward"
  2770.                 "DOTA_Tooltip_modifier_juggernaut_healing_ward_heal"                    "Healing Ward Aura"
  2771.                 "DOTA_Tooltip_modifier_juggernaut_healing_ward_heal_Description""Healing %dMODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE%%% HP per second"
  2772.                 "DOTA_Tooltip_modifier_juggernaut_omnislash"                                    "Omnislash"
  2773.                 "DOTA_Tooltip_modifier_juggernaut_omnislash_Description"                "Invulnerable. Attacking enemy units in an area."
  2774.                
  2775.                 "DOTA_Tooltip_modifier_earthshaker_enchant_totem"                               "Enchant Totem"
  2776.                 "DOTA_Tooltip_modifier_earthshaker_enchant_totem_Description"   "Next attack will deal %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% increased damage"
  2777.                 "DOTA_Tooltip_modifier_earthshaker_fissure_stun"                                "Fissure"
  2778.                 "DOTA_Tooltip_modifier_earthshaker_fissure_stun_Description"    "Stunned by Earthshaker's Fissure."
  2779.                
  2780.                 "DOTA_Tooltip_modifier_mirana_leap_buff"                                        "Leap"
  2781.                 "DOTA_Tooltip_modifier_mirana_leap_buff_Description"            "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY%%%"
  2782.                 "DOTA_Tooltip_modifier_mirana_moonlight_shadow"                         "Moonlight Shadow"
  2783.                 "DOTA_Tooltip_modifier_mirana_moonlight_shadow_Description"     "Invisible. Attacking temporarily removes invisibility."
  2784.                
  2785.                 "DOTA_Tooltip_modifier_nevermore_necromastery"                          "Necromastery"
  2786.                 "DOTA_Tooltip_modifier_nevermore_necromastery_Description"      "Stored souls granting an additional %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% bonus damage."
  2787.                 "DOTA_Tooltip_modifier_nevermore_presence"                                      "Presence of the Dark Lord"
  2788.                 "DOTA_Tooltip_modifier_nevermore_presence_Description"          "Shadow Fiend's presence reduces your armor by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2789.                 "DOTA_Tooltip_modifier_nevermore_requiem"                                       "Requiem of Souls"
  2790.                 "DOTA_Tooltip_modifier_nevermore_requiem_Description"           "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
  2791.                
  2792.                 "DOTA_Tooltip_modifier_sandking_impale"                                         "Burrowstrike"
  2793.                 "DOTA_Tooltip_modifier_sandking_impale_Description"                     "Stunned by Sand King."
  2794.                 "DOTA_Tooltip_modifier_sandking_sand_storm"                                     "Sand Storm"
  2795.                 "DOTA_Tooltip_modifier_sandking_sand_storm_Description"         "Applying %dMODIFIER_PROPERTY_TOOLTIP% damage every second to nearby units."
  2796.                 "DOTA_Tooltip_modifier_sandking_sand_storm_invis"                       "Sand Storm Invisibility"
  2797.                 "DOTA_Tooltip_modifier_sandking_sand_storm_invis_Description"           "Invisible"
  2798.                 "DOTA_Tooltip_modifier_sand_king_caustic_finale_orb"    "Caustic Finale"
  2799.                 "DOTA_Tooltip_modifier_sand_king_caustic_finale_orb_Description"        "Injected with venom from Sand King's attacks. You will explode on death, dealing radius damage."
  2800.                 "DOTA_Tooltip_modifier_sand_king_epicenter"                                     "Epicenter"
  2801.                 "DOTA_Tooltip_modifier_sand_king_epicenter_Description"         "Sending a disturbance into the earth, deals damage and slows in a radius"
  2802.                 "DOTA_Tooltip_modifier_sand_king_epicenter_slow"                        "Epicenter Slow"
  2803.                 "DOTA_Tooltip_modifier_sand_king_epicenter_slow_Description""Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  2804.                
  2805.                 "DOTA_Tooltip_modifier_sven_warcry"                                             "Warcry"
  2806.                 "DOTA_Tooltip_modifier_sven_warcry_Description"                 "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and armor increased by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2807.                 "DOTA_Tooltip_modifier_sven_gods_strength"                              "God's Strength"
  2808.                 "DOTA_Tooltip_modifier_sven_gods_strength_Description"  "Base damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%."
  2809.                
  2810.                 "DOTA_Tooltip_modifier_crystal_maiden_crystal_nova"                                                     "Crystal Nova"
  2811.                 "DOTA_Tooltip_modifier_crystal_maiden_crystal_nova_Description"                         "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
  2812.                 "DOTA_Tooltip_modifier_crystal_maiden_frostbite"                                                        "Frostbite"
  2813.                 "DOTA_Tooltip_modifier_crystal_maiden_frostbite_Description"                            "Stunned. Taking 70 damage per second"
  2814.                 "DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect"                           "Arcane Aura"
  2815.                 "DOTA_Tooltip_modifier_crystal_maiden_brilliance_aura_effect_Description"       "Adds %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT% mana regeneration"
  2816.                 "DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow"                                      "Freezing Field Slow"
  2817.                 "DOTA_Tooltip_modifier_crystal_maiden_freezing_field_slow_Description"          "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2818.                
  2819.                 "DOTA_Tooltip_modifier_bloodseeker_bloodrage"                                   "Bloodrage"
  2820.                 "DOTA_Tooltip_modifier_bloodseeker_bloodrage_Description"               "Damage increased by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% and take 20 damage per second"
  2821.                 "DOTA_Tooltip_modifier_bloodseeker_blood_bath"                                  "Blood Bath"
  2822.                 "DOTA_Tooltip_modifier_bloodseeker_blood_bath_Description"              "Regenerate HP when you kill a target"
  2823.                 "DOTA_Tooltip_modifier_bloodseeker_thirst_speed"                                "Thirst Speed"
  2824.                 "DOTA_Tooltip_modifier_bloodseeker_thirst_speed_Description"    "You sense an injured enemy. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2825.                 "DOTA_Tooltip_modifier_bloodseeker_rupture"                                             "Rupture"
  2826.                 "DOTA_Tooltip_modifier_bloodseeker_rupture_Description"                 "Deals a percentage of the distance you move as damage"        
  2827.                
  2828.                 "DOTA_Tooltip_modifier_axe_berserkers_call"                                     "Berserker's Call"
  2829.                 "DOTA_Tooltip_modifier_axe_berserkers_call_Description"         "You are forced to attack Axe"
  2830.                 "DOTA_Tooltip_modifier_axe_berserkers_call_armor"                       "Berserker's Call Armor"
  2831.                 "DOTA_Tooltip_modifier_axe_berserkers_call_armor_Description"   "%dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% bonus armor"
  2832.                 "DOTA_Tooltip_modifier_axe_battle_hunger"                                       "Battle Hunger"
  2833.                 "DOTA_Tooltip_modifier_axe_battle_hunger_Description"           "Afflicted with a terrible killing hunger. Deals damage per second until you kill a unit"
  2834.                 "DOTA_Tooltip_modifier_axe_counter_helix"                                       "Counter Helix"
  2835.                 "DOTA_Tooltip_modifier_axe_counter_helix_Description"           "17%% chance to counter incoming attacks"
  2836.                
  2837.                 "DOTA_Tooltip_modifier_phantom_lancer_spirit_lance"                                     "Spirit Lance"
  2838.                 "DOTA_Tooltip_modifier_phantom_lancer_spirit_lance_Description"         "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2839.                 "DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis"                         "Doppelwalk Invisibility"
  2840.                 "DOTA_Tooltip_modifier_phantom_lancer_doppelwalk_invis_Description"     "Invisible. Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  2841.                
  2842.                 "DOTA_Tooltip_modifier_razor_static_link_buff"                                          "Static Link"
  2843.                 "DOTA_Tooltip_modifier_razor_static_link_buff_Description"                      "Stealing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage per second."
  2844.                 "DOTA_Tooltip_modifier_razor_static_link_debuff"                                        "Static Link"
  2845.                 "DOTA_Tooltip_modifier_razor_static_link_debuff_Description"            "Losing %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE% attack damage per second."
  2846.                 "DOTA_Tooltip_modifier_razor_unstable_current"                                          "Unstable Current"
  2847.                 "DOTA_Tooltip_modifier_razor_unstable_current_Description"                      "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attackers take damage"
  2848.                 "DOTA_Tooltip_modifier_razor_eye_of_the_storm"                                          "Eye of the Storm"
  2849.                 "DOTA_Tooltip_modifier_razor_eye_of_the_storm_Description"                      "Taking damage and armor reduced with each lightning strike."
  2850.                 "DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor"                            "Eye of the Storm Armor"
  2851.                 "DOTA_Tooltip_modifier_razor_eye_of_the_storm_armor_Description"        "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2852.                 "DOTA_Tooltip_modifier_razor_unstablecurrent_slow"      "Unstable Current"
  2853.                 "DOTA_Tooltip_modifier_razor_unstablecurrent_Description" "Movement speed affected by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
  2854.  
  2855.                
  2856.                 "DOTA_Tooltip_modifier_morphling_morph_str"                             "Morph Strength"
  2857.                 "DOTA_Tooltip_modifier_morphling_morph_str_Description" "Gaining strength at the cost of agility"
  2858.                 "DOTA_Tooltip_modifier_morphling_morph_agi"                             "Morph Agility"
  2859.                 "DOTA_Tooltip_modifier_morphling_morph_agi_Description" "Gaining agility at the cost of strength"
  2860.                 "DOTA_Tooltip_modifier_morphling_morph"                                 "Morph"
  2861.                 "DOTA_Tooltip_modifier_morphling_morph_Description"             "STR: %-dMODIFIER_PROPERTY_STATS_STRENGTH_BONUS%\nAGI: %-dMODIFIER_PROPERTY_STATS_AGILITY_BONUS%"
  2862.                
  2863.                 "DOTA_Tooltip_modifier_kunkka_tidebringer"                              "Tidebringer"
  2864.                 "DOTA_Tooltip_modifier_kunkka_tidebringer_Description"  "Physical damage increased"     // by %dMODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL%
  2865.                 "DOTA_Tooltip_modifier_kunkka_torrent"                                  "Torrent"
  2866.                 "DOTA_Tooltip_modifier_kunkka_torrent_Description"              "Stunned by a massive blast of water."
  2867.                 "DOTA_Tooltip_modifier_kunkka_torrent_slow"                             "Torrent Slow"
  2868.                 "DOTA_Tooltip_modifier_kunkka_torrent_slow_Description" "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2869.                 "DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay"                                  "Ghost Ship Move Speed"
  2870.                 "DOTA_Tooltip_modifier_kunkka_ghost_ship_damage_delay_Description"              "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, numbness to incoming damage. You will take damage when the buff wears off"
  2871.                 "DOTA_Tooltip_modifier_kunkka_x_marks_the_spot"                 "X Marks the Spot"
  2872.                 "DOTA_Tooltip_modifier_kunkka_x_marks_the_spot_Description"                     "You will be returned to the location of the X"
  2873.                
  2874.                 "DOTA_Tooltip_modifier_zuus_static_field"                               "Static Field"
  2875.                 "DOTA_Tooltip_modifier_zuus_static_field_Description"   "Whenever Zeus casts a spell, nearby enemies are shocked for a percent of their current HP"
  2876.                
  2877.                 "DOTA_Tooltip_modifier_lich_slow"                                               "Freezing Slow"
  2878.                 "DOTA_Tooltip_modifier_lich_slow_Description"                   "Movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%"
  2879.                 "DOTA_Tooltip_modifier_lich_frost_armor"                                "Ice Armor"
  2880.                 "DOTA_Tooltip_modifier_lich_frost_armor_Description"    "Adds %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS% armor and slows attacking melee units."
  2881.                        
  2882.                 "DOTA_Tooltip_modifier_tidehunter_gush"                                 "Gush"
  2883.                 "DOTA_Tooltip_modifier_tidehunter_gush_Description"             "Slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, and armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2884.                 "DOTA_Tooltip_modifier_tidehunter_ravage"                               "Ravage"
  2885.                 "DOTA_Tooltip_modifier_tidehunter_ravage_Description"   "Stunned by Ravage."
  2886.                 "DOTA_Tooltip_modifier_tidehunter_anchor_smash"                 "Anchor Smash"
  2887.                 "DOTA_Tooltip_modifier_tidehunter_anchor_smash_Description" "Damage reduced by %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%%"
  2888.  
  2889.                
  2890.                 "DOTA_Tooltip_modifier_shadow_shaman_voodoo"                            "Hex"
  2891.                 "DOTA_Tooltip_modifier_shadow_shaman_voodoo_Description"        "You are a sheep. Baaaa.  Cannot attack or cast spells."
  2892.                 "DOTA_Tooltip_modifier_shadow_shaman_shackles"                          "Shackles"
  2893.                 "DOTA_Tooltip_modifier_shadow_shaman_shackles_Description"      "Shackled.  Cannot move or attack."
  2894.                
  2895.                 "DOTA_Tooltip_modifier_puck_phase_shift"                                "Phase Shift"
  2896.                 "DOTA_Tooltip_modifier_puck_phase_shift_Description"    "Temporarily shifted out of existence"
  2897.                 "DOTA_Tooltip_modifier_puck_coiled"                                             "Dream Coiled"
  2898.                 "DOTA_Tooltip_modifier_puck_coiled_Description"                 "Tethered to the dream coil"
  2899.                
  2900.                 "DOTA_Tooltip_modifier_tiny_avalanche_stun"                             "Avalanche"
  2901.                 "DOTA_Tooltip_modifier_tiny_avalanche_stun_Description" "Stunned by falling rocks."
  2902.                
  2903.                 "DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror"                                   "Wave of Terror"
  2904.                 "DOTA_Tooltip_modifier_vengefulspirit_wave_of_terror_Description"               "Base armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2905.                 "DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect"                              "Vengeance Aura"
  2906.                 "DOTA_Tooltip_modifier_vengefulspirit_command_aura_effect_Description"  "%dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% bonus damage"
  2907.                
  2908.                 "DOTA_Tooltip_modifier_windrunner_windrun"                                      "Windrun"
  2909.                 "DOTA_Tooltip_modifier_windrunner_windrun_Description"          "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and evading all physical attacks"
  2910.                 "DOTA_Tooltip_modifier_windrunner_windrun_slow"                         "Windrun Slow"
  2911.                 "DOTA_Tooltip_modifier_windrunner_windrun_slow_Description"     "Gusts of wind around Windrunner reduce your movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2912.                 "DOTA_Tooltip_modifier_windrunner_focusfire"                            "Focus Fire"
  2913.                 "DOTA_Tooltip_modifier_windrunner_focusfire_Description"        "Constantly attacking with maximum attack speed and %dMODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE%%% reduced damage"
  2914.                
  2915.                 "DOTA_Tooltip_modifier_riki_smoke_screen"                               "Smoke Screen"
  2916.                 "DOTA_Tooltip_modifier_riki_smoke_screen_Description"   "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks, Attack Speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%, Move Speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  2917.                
  2918.                 "DOTA_Tooltip_modifier_enigma_malefice"                                         "Malefice"
  2919.                 "DOTA_Tooltip_modifier_enigma_malefice_Description"                     "Does %dMODIFIER_PROPERTY_TOOLTIP% damage and stuns for %fMODIFIER_PROPERTY_TOOLTIP% seconds every %fMODIFIER_PROPERTY_TOOLTIP% seconds."
  2920.                 "DOTA_Tooltip_modifier_demonic_conversion"                                      "Demonic Conversion"
  2921.                 "DOTA_Tooltip_modifier_demonic_conversion_Description"          "This entity is under control of Enigma."
  2922.                 "DOTA_Tooltip_modifier_enigma_black_hole_pull"                          "Black Hole"
  2923.                 "DOTA_Tooltip_modifier_enigma_black_hole_pull_Description"      "Taking %dMODIFIER_PROPERTY_TOOLTIP% to %dMODIFIER_PROPERTY_TOOLTIP% damage per second, stunned, and being pulled towards the event horizon."
  2924.                
  2925.                 "DOTA_Tooltip_modifier_tinker_laser_blind"                                      "Laser Blind"
  2926.                 "DOTA_Tooltip_modifier_tinker_laser_blind_Description"          "Missing %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of attacks."
  2927.                 "DOTA_Tooltip_modifier_tinker_rearm"                                            "Rearm"
  2928.                 "DOTA_Tooltip_modifier_tinker_rearm_Description"                        "Resetting ability cooldowns."
  2929.                
  2930.                 "DOTA_Tooltip_modifier_sniper_shrapnel_slow"                            "Shrapnel Slow"
  2931.                 "DOTA_Tooltip_modifier_sniper_shrapnel_slow_Description"                "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%." 
  2932.  
  2933.                 "DOTA_Tooltip_modifier_sniper_assassinate"                                      "Assassinate"
  2934.                 "DOTA_Tooltip_modifier_sniper_assassinate_Description"          "Sniper's taking aim at your head!"
  2935.  
  2936.                
  2937.                 "DOTA_Tooltip_modifier_necrolyte_sadist"                                        "Sadist"
  2938.                 "DOTA_Tooltip_modifier_necrolyte_sadist_Description"            "Gaining mana when killing enemies."
  2939.                
  2940.                 "DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect"      "Heartstopper Aura"
  2941.                 "DOTA_Tooltip_modifier_necrolyte_heartstopper_aura_effect_Description" "Losing a percentage of health every second while near the Necrolyte"
  2942.                
  2943.                 "DOTA_Tooltip_modifier_beastmaster_inner_beast"                                         "Inner Beast"
  2944.                 "DOTA_Tooltip_modifier_beastmaster_inner_beast_Description"                     "%dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT_SECONDARY% increased attack speed"
  2945.                 "DOTA_Tooltip_modifier_beastmaster_primal_roar_slow"                            "Primal Roar Slow"
  2946.                 "DOTA_Tooltip_modifier_beastmaster_primal_roar_slow_Description"        "%dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% reduced move speed, %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%% reduced attack speed."
  2947.                 "DOTA_Tooltip_modifier_beastmaster_hawk_invisibility"                           "Invisibility"
  2948.                 "DOTA_Tooltip_modifier_beastmaster_hawk_invisibility_Description"       "Hawk is not visible to enemies."
  2949.                 "DOTA_Tooltip_modifier_beastmaster_boar_poison_effect"                          "Boar Poison"
  2950.                 "DOTA_Tooltip_modifier_beastmaster_boar_poison_effect_Description"      "Attack Speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%, Move Speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  2951.                
  2952.                 "DOTA_Tooltip_modifier_queenofpain_shadow_strike"                       "Shadow Strike"                                
  2953.                 "DOTA_Tooltip_modifier_queenofpain_shadow_strike_Description"           "Taking periodic damage and moving %fMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% slower."
  2954.                
  2955.                
  2956.                 "DOTA_Tooltip_modifier_lion_impale"                                             "Spike"
  2957.                 "DOTA_Tooltip_modifier_lion_impale_Description"                 "Stunned."
  2958.                 "DOTA_Tooltip_modifier_lion_voodoo"                                             "Hex"
  2959.                 "DOTA_Tooltip_modifier_lion_voodoo_Description"                 "Hexxed."
  2960.                 "DOTA_Tooltip_modifier_lion_mana_drain"                                 "Drain"
  2961.                 "DOTA_Tooltip_modifier_lion_mana_drain_Description"             "Being drained %dMODIFIER_PROPERTY_TOOLTIP% mana per second."
  2962.                
  2963.                 "DOTA_Tooltip_modifier_slardar_sprint"                          "Sprint"
  2964.                 "DOTA_Tooltip_modifier_slardar_sprint_Description"      "Movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% but taking %dMODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE%%% more damage."
  2965.                 "DOTA_Tooltip_modifier_slardar_amplify_damage"          "Amplify Damage"
  2966.                 "DOTA_Tooltip_modifier_slardar_amplify_damage_Description"              "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  2967.                 "DOTA_Tooltip_modifier_slithereen_crush"                                        "Slithereen Crush"
  2968.                 "DOTA_Tooltip_modifier_slithereen_crush_Description"            "Movement Speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  2969.                
  2970.                 "DOTA_Tooltip_modifier_venomancer_venomous_gale"                                        "Venomous Gale"
  2971.                 "DOTA_Tooltip_modifier_venomancer_venomous_gale_Description"            "Slowing and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
  2972.                 "DOTA_Tooltip_modifier_venomancer_poison_sting"                                         "Poison Sting"
  2973.                 "DOTA_Tooltip_modifier_venomancer_poison_sting_Description"                     "Slowing by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
  2974.                 "DOTA_Tooltip_modifier_venomancer_poison_sting_fake"                            "Poison Sting"
  2975.                 "DOTA_Tooltip_modifier_venomancer_poison_sting_fake_Description"        "Slowing by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
  2976.                 "DOTA_Tooltip_modifier_venomancer_poison_nova"                                          "Poison Nova"
  2977.                 "DOTA_Tooltip_modifier_venomancer_poison_nova_Description"                      "Ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage."
  2978.                
  2979.                 "DOTA_Tooltip_modifier_faceless_void_time_walk_slow"                                    "Time Walk Slow"
  2980.                 "DOTA_Tooltip_modifier_faceless_void_time_walk_slow_Description"                "Slowing movement by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attacks by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  2981.                 "DOTA_Tooltip_modifier_faceless_void_timelock_freeze"                                   "Timelock"
  2982.                 "DOTA_Tooltip_modifier_faceless_void_timelock_freeze_Description"               "You have been locked in time by Faceless Void!"
  2983.                 "DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze"                               "Chronosphere"
  2984.                 "DOTA_Tooltip_modifier_faceless_void_chronosphere_freeze_Description"   "Trapped in spacetime. Unable to move or act."
  2985.        
  2986.                 "DOTA_Tooltip_modifier_pugna_decrepify"                                                 "Decrepify"
  2987.                 "DOTA_Tooltip_modifier_pugna_decrepify_Description"                             "Slowing movement by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and increasing spell damage to %dMODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_PERCENTAGE%%%."
  2988.                 "DOTA_Tooltip_modifier_pugna_nether_ward_aura"                                  "Nether Ward"
  2989.                 "DOTA_Tooltip_modifier_pugna_nether_ward_aura_Description"              "Mana regen reduced by %fMODIFIER_PROPERTY_MANA_REGEN_CONSTANT%."
  2990.                 "DOTA_Tooltip_modifier_pugna_life_drain"                                                "Life Drain"
  2991.                 "DOTA_Tooltip_modifier_pugna_life_drain_Description"                    "Draining Life."
  2992.                
  2993.                 "DOTA_Tooltip_modifier_templar_assassin_refraction_damage"                              "Refraction - Damage"
  2994.                 "DOTA_Tooltip_modifier_templar_assassin_refraction_damage_Description"  "Increasing attack damage by %dMODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL%."
  2995.                 "DOTA_Tooltip_modifier_templar_assassin_refraction_absorb"                              "Refraction - Absorb"
  2996.                 "DOTA_Tooltip_modifier_templar_assassin_refraction_absorb_Description"  "Absorbs any incoming damage."
  2997.                 "DOTA_Tooltip_modifier_templar_assassin_meld"                                                   "Meld"
  2998.                 "DOTA_Tooltip_modifier_templar_assassin_meld_Description"                               "Invisible, bonus damage on attack."
  2999.                 "DOTA_Tooltip_modifier_templar_assassin_meld_armor"                                             "Meld Armor Reduction"
  3000.                 "DOTA_Tooltip_modifier_templar_assassin_meld_armor_Description"                 "Armor reduced by %dMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%."
  3001.                 "DOTA_Tooltip_modifier_templar_assassin_trap_slow"                                              "Trap"
  3002.                 "DOTA_Tooltip_modifier_templar_assassin_trap_slow_Description"                  "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3003.                
  3004.                 "DOTA_Tooltip_modifier_viper_poison_attack_slow"                                                "Poison Attack"
  3005.                 "DOTA_Tooltip_modifier_viper_poison_attack_slow_Description"                    "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3006.                 "DOTA_Tooltip_modifier_viper_corrosive_skin_slow"                                               "Corrosive Skin Slow"
  3007.                 "DOTA_Tooltip_modifier_viper_corrosive_skin_slow_Description"                   "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3008.                 "DOTA_Tooltip_modifier_viper_viper_strike_slow"                                                 "Viper Strike Slow"
  3009.                 "DOTA_Tooltip_modifier_viper_viper_strike_slow_Description"                             "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3010.                
  3011.                 "DOTA_Tooltip_modifier_dragon_knight_corrosive_breath"                                  "Corrosive Breath"
  3012.                 "DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_Description"              "Applies damage over time on attack."
  3013.                 "DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot"                              "Corrosive Breath DoT"
  3014.                 "DOTA_Tooltip_modifier_dragon_knight_corrosive_breath_dot_Description"  "Ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
  3015.                 "DOTA_Tooltip_modifier_dragon_knight_splash_attack"                                             "Splash Attack"
  3016.                 "DOTA_Tooltip_modifier_dragon_knight_splash_attack_Description"                 "Splashes attack damage to nearby units."
  3017.                 "DOTA_Tooltip_modifier_dragon_knight_frost_breath"                                              "Frost Breath"
  3018.                 "DOTA_Tooltip_modifier_dragon_knight_frost_breath_Description"                  "Applies Slow on attack."
  3019.                 "DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow"                                 "Frost Breath Slow"
  3020.                 "DOTA_Tooltip_modifier_dragon_knight_frost_breath_slow_Description"             "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed reduced by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3021.                
  3022.                 "DOTA_Tooltip_modifier_rattletrap_battery_assault"                              "Battery Assault"
  3023.                 "DOTA_Tooltip_modifier_rattletrap_battery_assault_Description"  "Doing periodic damage to nearby units."
  3024.                 "DOTA_Tooltip_modifier_rattletrap_cog_push"                                             "Cog Push"
  3025.                 "DOTA_Tooltip_modifier_rattletrap_cog_push_Description"                 "Being pushed by a Cog."
  3026.                 "DOTA_Tooltip_modifier_rattletrap_hookshot"                                             "Hookshot"
  3027.                 "DOTA_Tooltip_modifier_rattletrap_hookshot_Description"                 "Being pulled by Clockwerk's hook."
  3028.                
  3029.                 "DOTA_Tooltip_modifier_dazzle_poison_touch"     "Poison Touch"
  3030.                 "DOTA_Tooltip_modifier_dazzle_poison_touch_Description" "Taking periodic damage"
  3031.                 "DOTA_Tooltip_modifier_dazzle_shallow_grave" "Shallow Grave"
  3032.                 "DOTA_Tooltip_modifier_dazzle_shallow_grave_Description" "Protected by Voodoo! You cannot be killed while under this effect!"
  3033.                 "DOTA_Tooltip_modifier_dazzle_weave_armor" "Weave Armor"
  3034.                 "DOTA_Tooltip_modifier_dazzle_weave_armor_Description"  "Armor modified by %-fMODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS%"
  3035.                
  3036.                 "DOTA_Tooltip_modifier_leshrac_pulse_nova" "Pulse Nova"
  3037.                 "DOTA_Tooltip_modifier_leshrac_pulse_nova_Description" "Inflicting Damage to nearby enemy units"
  3038.                 "DOTA_Tooltip_modifier_leshrac_diabolic_edict" "Diabolic Edict"
  3039.                 "DOTA_Tooltip_modifier_leshrac_diabolic_edict_Description" "Inflicting Damage to nearby enemy units"
  3040.  
  3041.                 "DOTA_Tooltip_modifier_voodoo_restoration_heal"                                 "Voodoo Restoration"
  3042.                 "DOTA_Tooltip_modifier_voodoo_restoration_heal_Description"             "The Witch Doctor be healing you!"
  3043.                 "DOTA_Tooltip_modifier_maledict"                                                                "Maledict"
  3044.                 "DOTA_Tooltip_modifier_maledict_Description"                                    "Cursed. Taking damage over time, and taking bonus damage every 4 seconds based on HP lost since the beginning of the curse."
  3045.                
  3046.                 "DOTA_Tooltip_modifier_life_stealer_rage" "Rage"
  3047.                 "DOTA_Tooltip_modifier_life_stealer_rage_Description" "Gained attack speed and magic immunity"
  3048.                 "DOTA_Tooltip_modifier_life_stealer_open_wounds" "Open Wounds"
  3049.                 "DOTA_Tooltip_modifier_life_stealer_open_wounds_Description"    "Movement speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%"
  3050.                
  3051.                 "DOTA_Tooltip_modifier_dark_seer_vacuum"                                                "Vacuum"
  3052.                 "DOTA_Tooltip_modifier_dark_seer_vacuum_Description"                    "Being pulled"
  3053.                 "DOTA_Tooltip_modifier_dark_seer_ion_shell"                                             "Ion Shell"
  3054.                 "DOTA_Tooltip_modifier_dark_seer_ion_shell_Description"                 "Doing damage to nearby enemies"
  3055.                 "DOTA_Tooltip_modifier_dark_seer_surge"                                                 "Surge"
  3056.                 "DOTA_Tooltip_modifier_dark_seer_surge_Description"                             "Moving at maximum move speed"
  3057.  
  3058.                 "DOTA_Tooltip_modifier_enchantress_untouchable_slow"                    "Untouchable"
  3059.                 "DOTA_Tooltip_modifier_enchantress_untouchable_slow_Description"        "Attack speed slowed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%"
  3060.                 "DOTA_Tooltip_modifier_enchantress_enchant"                                             "Enchant"
  3061.                 "DOTA_Tooltip_modifier_enchantress_enchant_Description"                 "Under control of Enchantress"
  3062.                 "DOTA_Tooltip_modifier_enchantress_enchant_slow"                                "Enchant"
  3063.                 "DOTA_Tooltip_modifier_enchantress_enchant_slow_Description"    "Movement slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%"
  3064.                 "DOTA_Tooltip_modifier_enchantress_natures_attendants"                  "Nature's Attendants"
  3065.                 "DOTA_Tooltip_modifier_enchantress_natures_attendants_Description"      "Healing nearby units"
  3066.                
  3067.                 "DOTA_Tooltip_modifier_huskar_inner_vitality"                                   "Inner Vitality"
  3068.                 "DOTA_Tooltip_modifier_huskar_inner_vitality_Description"               "Restoring %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health a second."
  3069.                 "DOTA_Tooltip_modifier_huskar_inner_vitality"                                   "Inner Vitality"
  3070.                 "DOTA_Tooltip_modifier_huskar_inner_vitality_Description"               "Restoring %fMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% health a second."
  3071.                 "DOTA_Tooltip_modifier_huskar_burning_spear_debuff"                             "Burning Spear"
  3072.                 "DOTA_Tooltip_modifier_huskar_burning_spear_debuff_Description" "YOU ARE ON FIRE! Taking periodic damage."
  3073.                 "DOTA_Tooltip_modifier_huskar_berserkers_blood"                                 "Berserker's Blood"
  3074.                 "DOTA_Tooltip_modifier_huskar_berserkers_blood_Description"             "Attack Speed Increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%% and damage by %dMODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE%."
  3075.                 "DOTA_Tooltip_modifier_huskar_life_break_slow"                                  "Life Break"
  3076.                 "DOTA_Tooltip_modifier_huskar_life_break_slow_Description"              "Movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3077.                                
  3078.                 "DOTA_Tooltip_modifier_clinkz_strafe"                                                   "Strafe"
  3079.                 "DOTA_Tooltip_modifier_clinkz_strafe_Description"                               "Attack speed increased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3080.                 "DOTA_Tooltip_modifier_clinkz_wind_walk"                                                "Shadow Walk"
  3081.                 "DOTA_Tooltip_modifier_clinkz_wind_walk_Description"                    "Invisible, and movement speed increased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%.  Can move through units."
  3082.                 "DOTA_Tooltip_modifier_clinkz_death_pact"                                               "Death Pact"
  3083.                 "DOTA_Tooltip_modifier_clinkz_death_pact_Description"                   "Damage and health increased."
  3084.  
  3085.                 "DOTA_Tooltip_modifier_broodmother_spawn_spiderlings"                                   "Spawn Spiderlings"
  3086.                 "DOTA_Tooltip_modifier_broodmother_spawn_spiderlings_Description"               "If killed, will spawn a number of Spiderlings."
  3087.                 "DOTA_Tooltip_modifier_broodmother_spin_web"                                                    "Spin Web"
  3088.                 "DOTA_Tooltip_modifier_broodmother_spin_web_Description"                                "Increasing health regen by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT% and movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%."
  3089.                 "DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb"                             "Incapacitating Bite"
  3090.                 "DOTA_Tooltip_modifier_broodmother_incapacitating_bite_orb_Description" "Miss chance increased by %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% and movement speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3091.                 "DOTA_Tooltip_modifier_broodmother_insatiable_hunger"                                   "Insatiable Hunger"
  3092.                 "DOTA_Tooltip_modifier_broodmother_insatiable_hunger_Description"               "Damage increased by %dMODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE% and lifestealing %dMODIFIER_PROPERTY_TOOLTIP%%%."
  3093.                 "DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff"                              "Spawn Spiderite"
  3094.                 "DOTA_Tooltip_modifier_broodmother_spawn_spiderite_debuff_Description"  "If killed, will spawn a Spiderite."
  3095.                 "DOTA_Tooltip_modifier_broodmother_poison_sting_debuff"                                 "Poison Sting"
  3096.                 "DOTA_Tooltip_modifier_broodmother_poison_sting_debuff_Description"             "Ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second, slowing by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3097.                
  3098.                 "DOTA_Tooltip_modifier_omniknight_repel"                                                "Repel"
  3099.                 "DOTA_Tooltip_modifier_omniknight_repel_Description"                    "Magic Immune."
  3100.                 "DOTA_Tooltip_modifier_omniknight_degen_aura_effect"                    "Degen Aura"
  3101.                 "DOTA_Tooltip_modifier_omniknight_degen_aura_effect_Description" "Movement and attack speed reduced by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3102.                 "DOTA_Tooltip_modifier_omninight_guardian_angel"                                "Guardian Angel"
  3103.                 "DOTA_Tooltip_modifier_omninight_guardian_angel_Description"    "Immune to physical damage, health regen increased by %dMODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT%."
  3104.                
  3105.                 "DOTA_Tooltip_modifier_night_stalker_void"                                                      "Void"
  3106.                 "DOTA_Tooltip_modifier_night_stalker_void_Description"                          "Slows move speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% and attack speed by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3107.                 "DOTA_Tooltip_modifier_night_stalker_crippling_fear"                            "Crippling Fear"
  3108.                 "DOTA_Tooltip_modifier_night_stalker_crippling_fear_Description"        "Causes you to miss %dMODIFIER_PROPERTY_MISS_PERCENTAGE%%% of your physical attacks."
  3109.  
  3110.                 "DOTA_Tooltip_modifier_bounty_hunter_jinada_slow"                               "Jinada"
  3111.                 "DOTA_Tooltip_modifier_bounty_hunter_jinada_slow_Description"   "Move speed decreased by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, attack speed decreased by %dMODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT%%%."
  3112.                 "DOTA_Tooltip_modifier_bounty_hunter_wind_walk"                                 "Wind Walk"
  3113.                 "DOTA_Tooltip_modifier_bounty_hunter_wind_walk_Description"             "Moves like the wind."
  3114.                 "DOTA_Tooltip_modifier_bounty_hunter_track"                                             "Track"
  3115.                 "DOTA_Tooltip_modifier_bounty_hunter_track_effect"                              "Track"
  3116.                 "DOTA_Tooltip_modifier_bounty_hunter_track_effect_Description"  "Increasing move speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3117.  
  3118.                 "DOTA_Tooltip_modifier_weaver_swarm_debuff"                                             "Swarm"
  3119.                 "DOTA_Tooltip_modifier_weaver_swarm_debuff_Description"                 "Doing damage and reducing armor."
  3120.                 "DOTA_Tooltip_modifier_weaver_shukuchi"                                                 "Shukuchi"
  3121.                 "DOTA_Tooltip_modifier_weaver_shukuchi_Description"                             "Invisible and doing damage to units passed through."
  3122.  
  3123.                 "DOTA_Tooltip_modifier_jakiro_ice_path_stun"                            "Ice Path"
  3124.                 "DOTA_Tooltip_modifier_jakiro_ice_path_stun_Description"                        "Being frozen by Jakiro's Ice Path"
  3125.                 "DOTA_Tooltip_modifier_jakiro_liquid_fire_burn"                         "Liquid Fire"
  3126.                 "DOTA_Tooltip_modifier_jakiro_liquid_fire_burn_Description"             "Taking damage and being slowed by Jakiro's Liquid Fire"
  3127.                 "DOTA_Tooltip_modifier_jakiro_dual_breath_slow"                         "Dual Breath"
  3128.                 "DOTA_Tooltip_modifier_jakiro_dual_breath_slow_Description"             "Being slowed by Jakiro's Dual Breath"
  3129.                 "DOTA_Tooltip_modifier_jakiro_dual_breath_burn"                         "Dual Breath"
  3130.                 "DOTA_Tooltip_modifier_jakiro_dual_breath_burn_Description"             "Taking damage from Jakiro's Dual Breath"
  3131.  
  3132.                 "DOTA_Tooltip_modifier_batrider_sticky_napalm"                                  "Sticky Napalm"
  3133.                 "DOTA_Tooltip_modifier_batrider_sticky_napalm_Description"              "Increasing Batrider's damage by %dMODIFIER_PROPERTY_TOOLTIP%.\nSlowing turn rate by %dMODIFIER_PROPERTY_TURN_RATE_PERCENTAGE%%%.\nSlowing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3134.                 "DOTA_Tooltip_modifier_batrider_firefly"                                                "Firefly"
  3135.                 "DOTA_Tooltip_modifier_batrider_firefly_Description"                    "Flying and laying down fiery destruction in your wake."
  3136.                 "DOTA_Tooltip_modifier_batrider_flaming_lasso"                                  "Flaming Lasso"
  3137.                 "DOTA_Tooltip_modifier_batrider_flaming_lasso_Description"              "Caught in Batrider's Lasso"
  3138.  
  3139.                 "DOTA_Tooltip_modifier_chen_penitence"                                                          "Penitence"
  3140.                 "DOTA_Tooltip_modifier_chen_penitence_Description"                                      "Reducing movement speed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%, increasing damage taken by %dMODIFIER_PROPERTY_TOOLTIP%%%."
  3141.                 "DOTA_Tooltip_modifier_chen_holy_persuasion"                                            "Holy Persuasion"
  3142.                 "DOTA_Tooltip_modifier_chen_holy_persuasion_Description"                        "Persuades creeps to do your bidding."
  3143.                 "DOTA_Tooltip_modifier_chen_holy_persuasion_teleport"                           "Rapture"
  3144.                 "DOTA_Tooltip_modifier_chen_holy_persuasion_teleport_Description"       "Teleporting to safety."
  3145.  
  3146.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger_path"                            "Dagger Path"
  3147.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger_path_Description"        "Dagger Path tracking modifier, TBH"
  3148.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger"                                         "Dagger Path Creator"
  3149.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger_Description"                     "Hit by dagger, creating shadow path"
  3150.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path"                         "Spectral Dagger Path"
  3151.                 "DOTA_Tooltip_modifier_spectre_spectral_dagger_in_path_Description"     "Modifying movespeed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%%."
  3152.                 "DOTA_Tooltip_modifier_spectre_desolate"                                                        "Desolate"
  3153.                 "DOTA_Tooltip_modifier_spectre_desolate_Description"                            "Taking bonus damage from Spectre."
  3154.  
  3155.                 "DOTA_Tooltip_modifier_doom_bringer_devour"                                                     "Devour"
  3156.                 "DOTA_Tooltip_modifier_doom_bringer_devour_Description"                         "Still digesting that delicious creep."
  3157.                 "DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect"              "Scorched"
  3158.                 "DOTA_Tooltip_modifier_doom_bringer_scorched_earth_effect_Description"          "Damaging over time, increasing Doom Bringer's movement speed."
  3159.                 "DOTA_Tooltip_modifier_doom_bringer_doom"                                                       "Doom"
  3160.                 "DOTA_Tooltip_modifier_doom_bringer_doom_Description"                           "Silenced, ticking for %dMODIFIER_PROPERTY_TOOLTIP% damage per second."
  3161.  
  3162.                 "DOTA_Tooltip_modifier_cold_feet"                                                                       "Cold feet"
  3163.                 "DOTA_Tooltip_modifier_cold_feet_Description"                                           "Taking periodic damage, if you don't move you will be frozen in place"
  3164.                 "DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze"                               "Frozen"
  3165.                 "DOTA_Tooltip_modifier_ancientapparition_coldfeet_freeze_Description"                   "Frozen by Ancient Apparition."
  3166.                 "DOTA_Tooltip_modifier_ice_vortex"                                                                      "Ice Vortex"
  3167.                 "DOTA_Tooltip_modifier_ice_vortex_Description"                                          "Slowed, will take additional damage from magic"
  3168.                 "DOTA_Tooltip_modifier_chilling_touch"                                                          "Chilling Touch"
  3169.                 "DOTA_Tooltip_modifier_chilling_touch_Description"                                      "Attacks are slower but will deal additional damage"
  3170.                 "DOTA_Tooltip_modifier_ice_blast"                                                                       "Frostbitten"
  3171.                 "DOTA_Tooltip_modifier_ice_blast_Description"                                           "Can't heal, Taking damage over time, will shatter if taking damage with low hitpoints"
  3172.  
  3173.                 "DOTA_Tooltip_modifier_ursa_earthshock"                                                         "Earthshock"
  3174.                 "DOTA_Tooltip_modifier_ursa_earthshock_Description"                                     "Slowed"
  3175.                 "DOTA_Tooltip_modifier_ursa_overpower"                                                          "Overpower"
  3176.                 "DOTA_Tooltip_modifier_ursa_overpower_Description"                                      "Attacking at maximum speed!"
  3177.                 "DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase"                        "Fury Swipes"
  3178.                 "DOTA_Tooltip_modifier_ursa_fury_swipes_damage_increase_Description"    "Taking extra damage from Ursa's attacks"
  3179.                 "DOTA_Tooltip_modifier_ursa_enrage"                                                                     "Enrage"
  3180.                 "DOTA_Tooltip_modifier_ursa_enrage_Description"                                         "Doing extra damage based on current health"
  3181.  
  3182.                 "DOTA_Tooltip_modifier_gyrocopter_rocket_barrage"                               "Rocket Barrage"
  3183.                 "DOTA_Tooltip_modifier_gyrocopter_rocket_barrage_Description"                   "Firing salvos of rockets."
  3184.                 "DOTA_Tooltip_modifier_gyrocopter_flak_cannon"                                  "Flak Cannon"
  3185.                 "DOTA_Tooltip_modifier_gyrocopter_flak_cannon_Description"                      "Attacking all nearby targets."
  3186.                 "DOTA_Tooltip_modifier_gyrocopter_call_down_slow"                               "Call Down"
  3187.                 "DOTA_Tooltip_modifier_gyrocopter_call_down_slow_Description"                   "Slowed %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% by Gyrocopter's rockets."
  3188.  
  3189.                 "DOTA_Tooltip_modifier_spirit_breaker_greater_bash"                                                             "Greater Bash"
  3190.                 "DOTA_Tooltip_modifier_spirit_breaker_greater_bash_Description"                                 "Stunned"
  3191.                 "DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness"                                               "Charge of Darkness"
  3192.                 "DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_Description"                   "Charging!"
  3193.                 "DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff"                                "Charge of Darkness"
  3194.                 "DOTA_Tooltip_modifier_spirit_breaker_charge_of_darkness_debuff_Description"    "Incoming charge!"
  3195.                 "DOTA_Tooltip_modifier_spirit_breaker_empowering_haste"                                                 "Empowering Haste"
  3196.                 "DOTA_Tooltip_modifier_spirit_breaker_empowering_haste_Description"                             "Moving %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% faster, doing %dMODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE%%% damage."
  3197.                 "DOTA_Tooltip_modifier_spirit_breaker_nether_strike"