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- -- << RETRIEVE FRAMEWORK >>
- local main = _G.HDAdminMain
- local settings = main.settings
- -- << COMMANDS >>
- local module = {
- -----------------------------------
- {
- Name = "headless";
- Aliases = {"noHead"};
- Prefixes = {settings.Prefix};
- Rank = 1;
- RankLock = false;
- Loopable = false;
- Description = "Gives the specified player(s) an invisible head.";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- Function = function(speaker, args)
- local speaker = args[1]
- speaker.Character.Head.Transparency = 1
- speaker.Character.Head.face.Transparency = 1
- end;
- UnFunction = function(speaker, args)
- local speaker = args[1]
- speaker.Character.Head.Transparency = 0
- speaker.Character.Head.face.Transparency = 0
- end;
- --
- };
- -----------------------------------
- {
- Name = "boombox";
- Aliases = {"radio"};
- Prefixes = {settings.Prefix};
- Rank = 1;
- RankLock = false;
- Loopable = false;
- Description = "Gives the specified player(s) a boombox.";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- ClientCommand = false;
- FireAllClients = true;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local speaker = args[1]
- return require(11355173519)(speaker.Name)
- end;
- --
- };
- -----------------------------------
- {
- Name = "Korblox";
- Aliases = {"skinnyLeg"};
- Prefixes = {settings.Prefix};
- Rank = 1;
- RankLock = false;
- Loopable = false;
- Description = "Gives the specified player(s) Korblox.";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- ClientCommand = false;
- FireAllClients = true;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local speaker = args[1]
- local Humanoid = speaker.Character.Humanoid
- local Desc = Humanoid:GetAppliedDescription()
- Desc.RightLeg = 139607718
- Humanoid:ApplyDescription(Desc)
- end;
- --
- };
- {
- Name = "executor";
- Aliases = {"viperSS"};
- Prefixes = {settings.Prefix};
- Rank = 3;
- RankLock = false;
- Loopable = false;
- Description = "Gives the specified player(s) a Executor.";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- ClientCommand = false;
- FireAllClients = true;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local speaker = args[1]
- return require(11476362264)(speaker.Name)
- end;
- --
- };
- {
- Name = "dummy";
- Aliases = {"NPC", "spawnCharacter"};
- Prefixes = {settings.Prefix};
- Rank = 3;
- RankLock = false;
- Loopable = true;
- Description = "Teleports a Dummy to the specified player(s) character.";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- ClientCommand = false;
- FireAllClients = true;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local speaker = args[1]
- return require(10879149445)(speaker.Name)
- end;
- };
- --
- {
- Name = "logger";
- Aliases = {"viewExecution"};
- Prefixes = {settings.Prefix};
- Rank = 5;
- RankLock = false;
- Loopable = false;
- Description = "Logs require usage can be given to specified player(s).";
- Contributors = {"4z"};
- --
- Args = {"Player"};
- ClientCommand = false;
- FireAllClients = false;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local speaker = args[1]
- require(10816530340).jsh(speaker.Name)
- end;
- };
- {
- Name = "noCollison";
- Aliases = {"noPlayerCollison", "disableCollison"};
- Prefixes = {settings.Prefix};
- Rank = 1;
- RankLock = false;
- Loopable = false;
- Description = "Walk through other players.";
- Contributors = {"4z"};
- --
- Args = {"Yes/No"};
- ClientCommand = false;
- FireAllClients = false;
- BlockWhenPunished = true;
- PreFunction = function(speaker, args)
- local option = args[1]
- if option == "Yes" then
- require(10827345076)()
- end
- end;
- };
- --
- };
- return module
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