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ToSPatch

06/11/2015 - v1 (T)

Nov 14th, 2015
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  1. ◆ Maintenance: 21:10~21:20
  2. ※ The "Friend Request" function is currently being modified, therefore it will not work.
  3.  
  4. >The problem where characters that were hit by monsters were not knocked down or knocked back has been fixed.
  5. >'Hauberk' monster's texture has been changed.
  6. >Boss Monsters' "Missile" skill has been deleted.
  7. >HP and SP recovery rates have increased.
  8. >The phenomenon where quick slots changed when changing control modes has been fixed.
  9. >The phenomenon where sometimes attacks did not get blocked has been fixed.
  10. >Archer Class' STRENGTH value has increased by 1.
  11. >The master NPC's that appear in Class Change Quests' attack has decreased.
  12. >Key customizing function has been added. (Joystick is scheduled to be added later on.)
  13. >The phenomenon where the Lodge changing UI didn't disappear during character creation has been fixed.
  14. >The problem where some items' market classification name did not appear has been fixed.
  15. >The problem where "Pistol Use" attribute in the Schwarzer Reiter class did not dissapear has been fixed.
  16. >The phenomenon where enhanced items appeared as decimals in the Adventure Log's score has been fixed.
  17. >You will now see a maximum of 5 nearby party information.
  18. >"Stone Picking" skill's tool tip has been modified.
  19. >The problem where a warning message did not appear when you did not have sufficient funds for upgrading a companion's skills has been fixed.
  20. >The phenomenon where cards could only be equipped if the player was of wugushi class during the "Poison Pot" UI has been fixed.
  21. >Light armor, pants, gloves and boots no longer have a magic amplification option.
  22. >The phenomenon where the player could not open "Poison Pot"'s UI when the inventory window was open has been fixed.
  23. >The problem where the client would force close when choosing skills after changing classes to Druid has been fixed.
  24. >The phenomenon where the "Guard" skill's animation did not maintain has been fixed.
  25. >The phenomenon where only the first hit would apply damage to the enemy when using skills that attacked multiple times at once has been fixed.
  26. >Protective equipment physical and magic defense will now increase according to the number of stars the equipment has.
  27. >Monster stat values will now rise proportionally to their level. (Double-checked.)
  28. >The phenomenon where some quests could not progress due to the "Indulgentia" skill has been fixed.
  29. >The phenomenon where party recommendation players' UI came out broken/crashed has been fixed.
  30. >"Old Oil" item's drop rate has decreased. Monsters that drop this item has also been changed.
  31. >"Repairing the training doll (2)" hidden quest; The problem where the "Tool Box" item could not be used has been fixed.
  32. >"Repairing the training doll (2)" hidden quest; The phenomenon where the dialogue box opened even if you didn't talk to the Highlander Master has been fixed.
  33.  
  34. Credit to indigou for the translation.
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