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- if $zoneid != 1 then goto endearly
- #crossing
- gosub automove shrine1-01
- gosub push image
- gosub automove shrine1-02
- gosub push image
- gosub automove shrine1-03
- gosub push statue
- gosub automove shrine1-04
- gosub push altar
- #Crossing Temple
- gosub automove temple|shrine1-05
- gosub push altar
- gosub automove shrine1-06
- gosub push altar
- #Tiger Clan
- gosub automove crossing|w gate|tiger|shrine1-07
- gosub push altar
- #NE Wilds
- gosub automove crossing|ne gate|shrine1-08
- gosub push altar
- #Arthe Dale
- gosub automove shrine1-09
- gosub push glythtide
- #Kaerna
- gosub automove shrine1-10
- gosub push altar
- gosub automove shrine1-11
- put meditate
- pause 90
- gosub push statue
- put meditate
- pause 90
- gosub automove mis|shrine1-12
- gosub push altar with badge
- #Therengia
- gosub automove .travel riverhaven|shrine2-01
- gosub push altar
- gosub automove shrine2-02
- gosub push statue
- gosub automove e gate|shrine2-03
- gosub push sliver
- gosub automove 100|shrine2-04
- gosub push tongue
- #Fortress might need to bypass
- #gosub automove cleric|shrine2-05
- #gosub push altar
- gosub automove .travel rossmans
- gosub automove shrine2-06
- gosub push altar
- gosub automove .travel lang|shrine2-07
- gosub push altar
- gosub automove shrine2-08
- gosub push statue
- gosub automove marauders|shrine2-09
- gosub push altar
- gosub automove theren|shrine2-10
- gosub push altar
- gosub automove shrine2-11
- gosub push altar
- gosub automove .travel musp|shrine2-12
- gosub push altar
- gosub automove shrine2-13
- gosub push construct
- gosub automove .travel leth|crossing|shrine1-13
- gosub push column
- gosub automove leth|shrine1-14
- gosub push altar
- gosub automove shard|shrine3-1
- gosub push altar
- gosub automove .travel fayrin|shrine3-2
- gosub push altar
- gosub automove shrine3-3
- gosub push altar
- gosub automove shrine3-4
- gosub push altar
- gosub automove w gate|shrine3-5
- gosub push altar
- exit
- push:
- var object $1
- push %object with badge
- return
- endearly:
- echo Need to start in Crossing
- exit
- automove:
- var movement $0
- eval mcount count("%movement", "|")
- var ccount 0
- #if contains("Cleric|Warrior Mage|Moon Mage|Bard|Empath|Paladin", "$Guild") then put #var powerwalk 1
- automove_1:
- pause 1
- if matchre("%movement(%ccount)", "travel") then goto travelmove
- match automove_1 YOU HAVE FAILED
- match automove_1 You can't go there
- match automove_1 MOVE FAILED
- match autoreturn YOU HAVE ARRIVED
- else put #goto %movement(%ccount)
- matchwait
- travelmove:
- put %movement(%ccount)
- waitfor REACHED YOUR DESTINATION
- goto autoreturn
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