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- Parent = "Evolution" -- The parent can be "Recover", "Pokeball", "Evolution" and "Competitive"
- Item = "Rare Candy"
- Amount = 0
- b=game.Players.LocalPlayer.Bag
- r=game.ReplicatedStorage.REvents
- if b[Parent]:FindFirstChild(Item)then
- r.Internal.funcItem:InvokeServer(b[Parent][Item],Amount)
- else r.Pokemon.fze:InvokeServer(Item,b[Parent],Amount)end
- Amount = 50000 -- How much to add on every item
- b=game.Players.LocalPlayer.Bag
- r=game.ReplicatedStorage.REvents
- Items = {
- Recover = {},
- Pokeball = {},
- Evolution = {"Aggronite","Altarianite","Alakazamite","Ampharosite","Audinite","Absolite","Beedrillite","Blastoisinite","Blazikenite","Banettite","Charizardite X","Charizardite Y","Cameruptite","Gengarite","Glalitite","Gyaradosite","Galladite","Gardevoirite","Garchompite","Heracronite","Houndoomite","Lopunnite","Lucarionite","Latiosite","Latiasite","Medichamite","Metagrossite","Manectite","Mawilite","Pidgeotite","Pinsirite","Sharpedonite","Slowbronite","Steelixite","Swampertite","Salamencite","Sablenite","Sceptilite","Scizorite","Tyranitarite","Venusaurite"},
- Competitive = {},
- }
- for n,t in next,Items do
- for _,i in next,t do
- if b[n]:FindFirstChild(i)then
- r.Internal.funcItem:InvokeServer(b[n][i],Amount)
- else r.Pokemon.fze:InvokeServer(i,b[n],Amount)
- end end end
- while wait(.1) do
- game.ReplicatedStorage.REvents.Internal.jxbf:InvokeServer()
- end
- local rekt = getrenv()["_G"].PlayingCheckers
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