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- local oldHook;
- oldHook = hookmetamethod(game, "__namecall", function(self, ...)
- local args = {...};
- if (self.Name == "shoot") then
- args[1] = math.huge;
- end;
- return oldHook(self, unpack(args));
- end);
- print'loaded'; -- made by REMI
- -- shoutout to REMI
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