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Skyhawk117

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Feb 13th, 2017
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  1. Magearna @ Steelium Z / Fairium Z
  2. Ability: Soul-Heart
  3. EVs: 4 HP / 252 SpA / 252 Spe
  4. Modest Nature
  5. IVs: 0 Atk
  6. - Flash Cannon / Fleur Cannon
  7. - Aura Sphere
  8. - Thunderbolt / Shadow Ball / Hidden Power [Ice/Fire]
  9. - Shift Gear
  10.  
  11. Dugtrio @ Focus Sash
  12. Ability: Arena Trap
  13. EVs: 252 Atk / 4 SpD / 252 Spe
  14. Jolly Nature
  15. - Earthquake
  16. - Stone Edge
  17. - Reversal / Sucker Punch
  18. - Stealth Rock
  19.  
  20. Magearna is a special wincon that, should any special wall be dead and the enemy Scarfer (bar Lele) be dead by it setting up Shift Gear, the game is mostly won with the click of Z-Move, Aura Sphere for Steels which eat either Z-move up, and a multitude of coverage options to hit threats. Thunderbolt hits Celesteela and other bulky waters/flying mons. Shadow Ball hits Marowak-Alola in particular for better damage than anything else Magearna has bar Z-Fleur Cannon, as well as has perfect coverage alongside Aura Sphere. Hidden Power Fire and Ice can deal with Scizor, Ferrothorn; and Landorus, Garchomp, and Dragonite, respectively.
  21.  
  22. Dugtrio traps whatever Sharpedo and Magearna don't want to deal with and can provide Rocks and trap support for the rest of your team. The set's basically the standard, and I doubt anyone doesn't know at this point what Dugtrio does, but it traps Steels like Heatran, Magnezone, and Magearna for the rest of the team that doesn't want to deal with them. Sucker Punch can be run over Reversal for priority revenge killing.
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