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- ilent_aim = False
- ;HARDWARE LEVEL AIM
- ;CHOOSE THIS IF YOU ARE PLAYING IN A LEAGUE
- ;Note: using hardware level aimbot speed and recoil compensation might depends on your current mouse / game settings(for example mouse sensitivity). Aswell you might have to adjust your smoothaim value.
- ;Results are probably not going to be perfect as non-hardware one for you, but in that way you are going to use aimbot while remain safe.
- hardware_level_aim = True
- aim_enemy_only = True
- aim_style = 1
- visible_check = True
- smoke_check = True
- flash_check = True
- bone = 0
- aim_angle = 2
- aim_smooth = 4
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 2
- ignore_players_inair = False
- ;TRIGGERBOT
- [triggerbot]
- triggerbot = True
- trigger_enemy_only = True
- smoke_check = False
- flash_check = False
- trigger_hitbox = 0
- trigger_delay = 15
- trigger_burst = 0,0
- trigger_bullets_delay = 0,0
- trigger_key = 32
- ;BUNNYHOP
- [bhop_helper]
- activate_bhop_helper = False
- bhop_key = 0
- bhop_delay = 0,0
- auto_strafe = False
- ;GLOW ESP
- ;FOR MATCHMAKING/STEAM USE ONLY! BE SURE TO NOT USE THAT IN LEAGUES
- [glow_esp]
- activate_glowesp = True
- show_enemy_only = True
- toggle_glow_esp_key = 35
- ;ARGB enemy colour format(float value, from 0.0 to 1.0)
- alpha_colour_enemy = 0.6
- red_colour_enemy = 1
- green_colour_enemy = 0
- blue_colour_enemy = 1
- ;ARGB friend colour format(float value, from 0.0 to 1.0)
- alpha_colour_friend = 0.6
- red_colour_friend = 1
- green_colour_friend = 0
- blue_colour_friend = 1
- ;PANIC KEY
- ;Note: cheat wont be unloaded, it will just be disabled. For re-enable it, re-open loader and choose the 1st option(enable/disable cheat).
- [panic_key]
- enable_panic_key = False
- panic_key = 0
- ;Below comes weapon configs, from deagle to R8 Revolver
- ;Desert Eagle
- [weapon_id_1]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 3
- aim_smooth = 4,5
- aim_key = 86
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Dual Berettas
- [weapon_id_2]
- use = True
- enable_aimbot = True
- bone = 0
- aim_angle = 3.5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Five-SeveN
- [weapon_id_3]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 3.5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Glock-18
- [weapon_id_4]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;AK-47
- [weapon_id_7]
- use = True
- enable_aimbot = True
- bone = 1
- aim_angle = 2
- aim_smooth = 3,3
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;AUG
- [weapon_id_8]
- use = True
- enable_aimbot = True
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;AWP
- [weapon_id_9]
- use = True
- enable_aimbot = False
- bone = 3
- aim_angle = 3
- aim_smooth = 1,1
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;FAMAS
- [weapon_id_10]
- use = True
- enable_aimbot = True
- bone = 1
- aim_angle = 2
- aim_smooth = 3,3
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;G3SG1
- [weapon_id_13]
- use = False
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Galil AR
- [weapon_id_13]
- use = True
- enable_aimbot = True
- bone = 1
- aim_angle = 2
- aim_smooth = 3,3
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;M249
- [weapon_id_14]
- use = True
- enable_aimbot = False
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;M4A4
- [weapon_id_16]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 2
- aim_smooth = 3,3
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;MAC10
- [weapon_id_17]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;P90
- [weapon_id_19]
- use = True
- enable_aimbot = True
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;UMP45
- [weapon_id_24]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;XM1014
- [weapon_id_25]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;PP-Bizon
- [weapon_id_26]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;MAG-7
- [weapon_id_27]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;NEGEV
- [weapon_id_28]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Sawed-Off
- [weapon_id_29]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Tec-9
- [weapon_id_30]
- use = True
- enable_aimbot = True
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Zeus x27
- [weapon_id_31]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;P2000
- [weapon_id_32]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;MP7
- [weapon_id_33]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;MP9
- [weapon_id_34]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Nova
- [weapon_id_35]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;P250
- [weapon_id_36]
- use = True
- enable_aimbot = True
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;SCAR-20
- [weapon_id_38]
- use = True
- enable_aimbot = False
- bone = 3
- aim_angle = 3
- aim_smooth = 8,9
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;SG-553
- [weapon_id_39]
- use = True
- enable_aimbot = True
- bone = 3
- aim_angle = 3
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;SSG-08
- [weapon_id_40]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 2
- aim_smooth = 5,6
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Knife CT
- [weapon_id_42]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Flashbang
- [weapon_id_43]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;High Explosive Grenade
- [weapon_id_44]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Smoke Grenade
- [weapon_id_45]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Molotov
- [weapon_id_46]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Decoy Grenade
- [weapon_id_47]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Incendiary Grenade
- [weapon_id_48]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;C4 Explosive
- [weapon_id_49]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;Knife T
- [weapon_id_59]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 0
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;M4A1-S
- [weapon_id_60]
- use = True
- enable_aimbot = True
- bone = 1
- aim_angle = 2
- aim_smooth = 3,3
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 2
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;USP-S
- [weapon_id_61]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = False
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;CZ75-Auto
- [weapon_id_63]
- use = True
- enable_aimbot = True
- bone = 1
- aim_angle = 3,5
- aim_smooth = 4,5
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
- ;R8 Revolver
- [weapon_id_64]
- use = True
- enable_aimbot = False
- bone = 0
- aim_angle = 0
- aim_smooth = 0,0
- aim_key = 1
- compensate_recoil = True
- compensate_after_x_bullets = 0
- enable_triggerbot = True
- trigger_hitbox = 0
- trigger_burst = 0,0
- trigger_key = 32
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