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- The current room for the first save file is specified by byte 0x88 of the .sav file. Byte 0x87 determines which door to spawn at.
- Valid values for byte 0x88 include:
- 24: training
- 2D: onu-wahi 1
- 0B: onu-wahi 2
- 00: onu-koro
- 01: whenua
- 06: onua stone 1
- 05: onua stone 2
- 0A: onu-ga
- 0E: ga-wahi 1
- 0F: ga-wahi 2
- 2B: ga-koro
- 10: nokama 1
- 2C: nokama 2
- 11: gali stone
- 03: ga-po
- 07: po-wahi
- 29: po-koro
- 08: onewa 1
- 3D: onewa 2
- 3E: onewa 3
- 09: pohatu
- 35: po-le
- 22: le-wahi 1
- 21: le-wahi 2
- 20: le-koro
- 15: matau 1
- 1F: matau 2
- 1C: lewa stone 1
- 23: lewa stone 2
- 04: le-ko
- 17: ko-wahi
- 2A: ko-koro
- 18: nuju
- 19: kopaka stone
- 36: ko-ta
- 27: ta-wahi 1
- 60: ta-wahi 2
- 2E: ta-koro
- 25: vakama 1
- 26: vakama 2
- 1D: tahu stone 1
- 1E: tahu stone 2
- 5E: tahu stone 3
- 62: warp station
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