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- Your Go-To Smm2 Item Importation Guide
- Compiled by SMM2’s Best Glitch Hunters and Paper Editors ;)
- The Coin Corruption Glitch (CCG)
- What is this glitch?
- The Coin Corruption Glitch is the easiest and quickest way to corrupt a level. This is very useful when trying to import levels/items to and from 3dw.
- How to perform this glitch
- Place a ? block
- Place a track with a coin over the ? block.
- Un-drag the track (this should leave an invisible coin on top of the ? block).
- How to import levels
- Method one
- Create a new level (or use an existing one) and save it.
- Use the reset rocket on that level.
- Perform the Coin Corruption Glitch and then save the level as something else.
- Select the save/load button and load the empty slot where you had saved your level (this should now be empty because of the corruption).
- (optional) If the level has not loaded in the game style you want to use, repeat step 4 until you get your desired theme.
- Once you have your desired theme, hold undo until your level appears.
- Method two
- Create a new level (or use an existing one) and save it.
- Close, and relaunch the game. Your level should now be the title screen level.
- Select “make” and use the reset rocket.
- Perform steps 3-6 of Method One.
- How to import items between styles
- Importing items to 3dw
- Make a corrupt level using the coin corruption glitch.
- Place down the item you want to port.
- Save.
- Load the empty slot the previous level was deleted from until you get your desired game style.
- Place your glitched item and then pin it. Currently, this is not save-safe, but pinned items persist in-between levels (keep in mind 3dw/2dw hotbars are different). If you change the sun to moon, then delete the moon, the sun is save-safe.
- Importing items to 2dw
- Import tracks to 3DW, then perform steps 1-5 of How to import things to 3dw.
- What works?
- Useless (Doesn’t Exist)
- Lakitu (Cloud) [3DW]
- Crates [2DW]
- Exclamation block [2DW]
- Superball Flower [3DW] (Turn into a regular fire flower)
- Pom Pom [2DW] (turns into boom boom)
- Meowser [2DW] (turns into bowser)
- Peepa [2DW] (turns into boo ring)
- Crash
- Koopa Kart [2DW]
- Fire Bros [2DW]
- Skipsqueak [2DW]
- Claw [3DW]
- Bully [2DW]
- Warp Box [2DW] (work in nsmbu? [only in multiplayer])
- Chaarvargh [2DW]
- Usable, but not Savable
- Clear pipes [2DW], (Visible in SMW jungle theme and night jungle)
- Sun/Moon [3DW]
- Buzzy Beetles [3DW] (Has bizzare physics)
- Track Blocks [2DW]
- Skull Lifts [3DW]
- Dotted Line Blocks [3DW]
- Note blocks [3DW] (Other variant can be used and only makes sounds with mario)
- seesaws
- Usable and Savable
- Goomba shoe (no animation for shoe but goomba pops out) [3DW]
- Spiny Shell (cannot be equipped) [3DW]
- Dry Bones Shell (has quirks, but still works) [3DW]
- NightTime effect (need to delete the moon) [3DW]
- Hammer Suit [NSMBU]
- Media
- https://twitter.com/RoysparkisZay/status/1185989589619490816
- https://twitter.com/SmmOan/status/1186065294525128704?s=09
- https://twitter.com/CyborgGaming_/status/1186064210473541633?s=20
- https://twitter.com/81i8smm/status/1186060515610464256?s=20
- https://twitter.com/81i8smm/status/1186063609140367361?s=20
- https://twitter.com/teebeeYT/status/1186066493303164928
- https://twitter.com/teebeeYT/status/1186069396176818176
- https://twitter.com/Zachruff/status/1186029789653565440?s=20
- https://twitter.com/Icay__/status/1186075186312859654?s=20
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