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Uzi

Dec 23rd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139.  
  140. ---------------------------
  141. local MaxMana = 5000000 -- Max Mana You Can Get
  142. local Mana = 5000000 -- Mana You Start With
  143. local ManaGain = 40000 -- How Much Mana You Gain Per Second
  144. ---------------------------
  145. repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character
  146. ----190470714
  147. ----
  148. sit = true
  149. cn = CFrame.new
  150. v3 = Vector3.new
  151. c3 = Color3.new
  152. bn = BrickColor.new
  153. ca2 = CFrame.Angles
  154. ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end
  155. ud2 = UDim2.new
  156. ----
  157. ----
  158. local Player = game:GetService('Players').LocalPlayer
  159. local Char = Player.Character
  160. local Human = Char.Humanoid
  161. local Mouse = Player:GetMouse()
  162.  
  163. ----
  164. Human.WalkSpeed = 0
  165. print ('Loading...')
  166. wait(0)
  167. ----
  168. ----
  169. local mananum=0
  170. la = Char['Left Arm']
  171. ra = Char['Right Arm']
  172. ll = Char['Left Leg']
  173. rl = Char['Right Leg']
  174. tr = Char['Torso']
  175. hd = Char['Head']
  176. rp = Char['HumanoidRootPart']
  177. ----
  178. ----
  179. ram = tr['Right Shoulder']
  180. lam = tr['Left Shoulder']
  181. llm = tr['Left Hip']
  182. rlm = tr['Right Hip']
  183. hm = tr['Neck']
  184. rj = rp['RootJoint']
  185. ----
  186. ----
  187. InputService = game:GetService('UserInputService')
  188. RunService = game:GetService('RunService')
  189. ----
  190. ----
  191. it=Instance.new
  192. Torso=Char.Torso
  193. local fengui=it("GuiMain")
  194. fengui.Parent=Player.PlayerGui
  195. fengui.Name="WeaponGUI"
  196. local fenframe=it("Frame")
  197. fenframe.Parent=fengui
  198. fenframe.BackgroundColor3=Color3.new(255,255,255)
  199. fenframe.BackgroundTransparency=1
  200. fenframe.BorderColor3=Color3.new(17,17,17)
  201. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  202. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  203. local fenbarmana1=it("TextLabel")
  204. fenbarmana1.Parent=fenframe
  205. fenbarmana1.Text=" "
  206. fenbarmana1.BackgroundTransparency=0
  207. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  208. fenbarmana1.SizeConstraint="RelativeXY"
  209. fenbarmana1.TextXAlignment="Center"
  210. fenbarmana1.TextYAlignment="Center"
  211. fenbarmana1.Position=UDim2.new(0,0,0,0)
  212. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  213. local fenbarmana2=it("TextLabel")
  214. fenbarmana2.Parent=fenframe
  215. fenbarmana2.Text=" "
  216. fenbarmana2.BackgroundTransparency=0
  217. fenbarmana2.BackgroundColor3=Torso.Color
  218. fenbarmana2.SizeConstraint="RelativeXY"
  219. fenbarmana2.TextXAlignment="Center"
  220. fenbarmana2.TextYAlignment="Center"
  221. fenbarmana2.Position=UDim2.new(0,0,0,0)
  222. fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)
  223. local fenbarmana3=it("TextLabel")
  224. fenbarmana3.Parent=fenframe
  225. fenbarmana3.Text=" "
  226. fenbarmana3.BackgroundTransparency=0
  227. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  228. fenbarmana3.SizeConstraint="RelativeXY"
  229. fenbarmana3.TextXAlignment="Center"
  230. fenbarmana3.TextYAlignment="Center"
  231. fenbarmana3.Position=UDim2.new(0,0,0,0)
  232. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  233. local fenbarmana4=it("TextLabel")
  234. fenbarmana4.Parent=fenframe
  235. fenbarmana4.Text="Energy("..Mana..")"
  236. fenbarmana4.BackgroundTransparency=1
  237. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  238. fenbarmana4.SizeConstraint="RelativeXY"
  239. fenbarmana4.TextXAlignment="Center"
  240. fenbarmana4.TextYAlignment="Center"
  241. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  242. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  243. fenbarmana4.FontSize="Size9"
  244. fenbarmana4.TextStrokeTransparency=0
  245. fenbarmana4.TextColor=BrickColor.new("White")
  246.  
  247. LastMade = nil
  248.  
  249. xNew=function(Table)
  250. local Obj=Instance.new(Table[1])
  251. for Ind,Val in pairs(Table) do
  252. if Ind~=1 and Ind~=2 then
  253. Obj[Ind] = Val
  254. end
  255. end
  256. Obj.Parent=Table[2]
  257. LastMade= Obj
  258. return Obj
  259. end
  260.  
  261. xPart=function(tab)
  262. local v=Instance.new(tab.type or "Part")
  263. if tab.type~="CornerWedgePart" then v.formFactor="Custom" end
  264. v.CanCollide=false
  265. v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10
  266. v.Size=v3(tab[2],tab[3],tab[4])
  267. if tab.co then v.BrickColor=bn(tab.co) end
  268. if tab.tr then v.Transparency=tab.tr end
  269. if tab.rf then v.Reflectance=tab.rf end
  270. if tab.cf then v.CFrame=tab.cf end
  271. if tab.an then v.Anchored=tab.an end
  272. if tab.mt then v.Material=tab.mt end
  273. if tab.ca then v.CanCollide=tab.ca end
  274. v.Parent=tab[1]
  275. LastMade= v
  276. return v
  277. end
  278.  
  279. xWeld = function(a,b,between,type)
  280. local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}
  281. if between then
  282. Weld.C1 = b.CFrame:inverse() * a.CFrame
  283. else
  284. Weld.C1 = cn()
  285. end
  286. return Weld
  287. end
  288.  
  289. function xSound(id,parent,pitch)
  290. local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}
  291. s.Parent = parent
  292. s:Destroy()
  293. if id == 190470714 then
  294. s.Looped = true
  295. s.Name = "Music"
  296. end
  297. end
  298.  
  299. ----
  300. xSound(190470714,workspace,1.5)
  301. ----
  302. do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end
  303. function xlerp(weld,to,tim)
  304. if weld.C1 ~= to then
  305. --weld.C1 = clerp(weld.C1,to,tim)
  306. weld.C1 = weld.C1:lerp(to,tim)
  307. end
  308. end
  309. function lerp(a,b,c)return a+(b-a)*c end
  310. ----
  311. ----
  312. if Char:findFirstChild("Health") then
  313. Char.Health:Destroy()
  314. end
  315. wait(0)
  316. ----
  317. --hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)
  318. ra.Size = ra.Size * 4.5
  319. la.Size = la.Size * 4.5
  320. ll.Size = ll.Size * 4.5
  321. rl.Size = rl.Size * 4.5
  322. tr.Size = tr.Size * 4.5
  323. hd.Size = hd.Size * 4.5
  324. rp.Size = rp.Size * 4.5
  325. --
  326. local tw = xWeld(rp,tr)
  327. tw.C1 = cn(0,0,0)
  328. local law = xWeld(tr,la)
  329. law.C0 = cn(-6.5,.7,0)
  330. law.C1 = cn(0,.7,0)
  331. local raw = xWeld(tr,ra)
  332. raw.C0 = cn(6.5,.7,0)
  333. raw.C1 = cn(0,.7,0)
  334. local llw = xWeld(tr,ll)
  335. llw.C0 = cn(-2.5,-6,0)
  336. llw.C1 = cn(0,3.5,0)
  337. local rlw = xWeld(tr,rl)
  338. rlw.C0 = cn(2.5,-6,0)
  339. rlw.C1 = cn(0,3.5,0)
  340. local hw = xWeld(tr,hd)
  341. hw.C1 = cn(0,-6.5,0)
  342. ras = raw.C1
  343. las = law.C1
  344. lls = llw.C1
  345. rls = rlw.C1
  346. ts = tw.C1
  347. hs = hw.C1
  348. -----
  349. for _,Part in pairs(Char:GetChildren()) do
  350. if Part:IsA('BasePart') then
  351. Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)
  352. end
  353. end
  354. --------------------------------------------------------
  355. --------------------------------------------------------
  356. -----------------------CONSTANTS------------------------
  357. --------------------------------------------------------
  358. --------------------------------------------------------
  359. REGEN_SPEED = 5
  360. WEAPON_NAME = 'Grandark'
  361. ----------------------------------------------------
  362. ----------------------------------------------------
  363. -----------------------MODEL------------------------
  364. ----------------------------------------------------
  365. ----------------------------------------------------
  366. local Handle
  367. local Blade
  368. local haw
  369. Pack = Instance.new('Model', Char)
  370. Pack.Name = WEAPON_NAME
  371. do
  372. Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic haw = xWeld(ra,Handle) LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  373.  
  374. end
  375. has = haw.C1
  376.  
  377. for _,v in pairs(Pack:GetChildren()) do
  378. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)
  379. end
  380. --------------------------------------------------------
  381. --------------------------------------------------------
  382. -----------------------VARIABLES------------------------
  383. --------------------------------------------------------
  384. --------------------------------------------------------
  385. State = 'Idle'
  386. FallTime = 0
  387. Walk = 0
  388. WalkReverse = false
  389. StompDB = false
  390. JumpDB = false
  391. --
  392. function NewHitbox(Radius,Position)
  393. local Returning = {}
  394. for _,v in pairs(workspace:GetChildren()) do
  395. if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  396. local Mag = (v.Torso.Position - Position).magnitude
  397. if Mag < Radius then
  398. table.insert(Returning,v)
  399. end
  400. end
  401. end
  402. return Returning
  403. end
  404. --
  405. function UpdateState()
  406. if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then
  407. if State == 'Idle' then State = 'Walking' end
  408. else
  409. if State == 'Walking' then State = 'Idle' end
  410. end
  411. if WalkReverse then
  412. Walk = Walk - .5
  413. else
  414. Walk = Walk + .5
  415. end
  416. if Walk >= 10 then
  417. WalkReverse = true
  418. elseif Walk <= -10 then
  419. WalkReverse = false
  420. end
  421. end
  422. --
  423. function JumpExplode()
  424. local Hit = NewHitbox(35,Char.Torso.Position)
  425. for _,v in pairs(Hit) do
  426. v.Humanoid.MaxHealth = 100
  427. v.Humanoid.Health = v.Humanoid.Health - 1000000000
  428. if sit then
  429. v.Humanoid.Sit = true
  430. end
  431. end
  432. xSound('2233908',tr,1)
  433. coroutine.wrap(function()
  434. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  435. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  436. Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)
  437. Mesh.Scale = v3(1,7,1)
  438. repeat
  439. Mesh.Scale = Mesh.Scale + v3(1,0,1)
  440. Explosion.Transparency = Explosion.Transparency + .025
  441. wait()
  442. until Explosion.Transparency >= 1
  443. Explosion:Destroy()
  444. end)()
  445. end
  446. --
  447. function Stomp()
  448. if State == 'Walking' or State == 'Idle' then
  449. if StompDB == false then
  450. StompDB = true
  451. State = 'Attacking'
  452. Human.WalkSpeed = 0
  453. --
  454. xSound('138186576',Char.Head,1)
  455. for _=0,1,.05 do
  456. xlerp(tw,ts,.2)
  457. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  458. xlerp(rlw,rls*ca(20,0,0),.2)
  459. xlerp(llw,lls*cn(0,-2,1.25),.2)
  460. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)
  461. xlerp(law,las*ca(20,0,0),.2)
  462. wait()
  463. end
  464. coroutine.wrap(function()
  465. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}
  466. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}
  467. Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)
  468. Mesh.Scale = v3(5,5,10)
  469. repeat
  470. Mesh.Scale = Mesh.Scale + v3(2,2,.5)
  471. Explosion.Transparency = Explosion.Transparency + .01
  472. wait()
  473. until Explosion.Transparency >= 1
  474. Explosion:Destroy()
  475. end)()
  476. coroutine.wrap(function()
  477. local Already = {}
  478. for i=1,50,2 do
  479. wait(.1)
  480. local Hit = NewHitbox(i*2,Char.Torso.Position)
  481. for _,v in pairs(Hit) do
  482. if not Already[v] then
  483. v.Humanoid.MaxHealth = 100
  484. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  485. if sit then
  486. v.Humanoid.Sit = true
  487. end
  488. Already[v] = true
  489. end
  490. end
  491. end
  492. end)()
  493. --attack
  494. for _=0,1,.05 do
  495. xlerp(tw,ts,.3)
  496. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)
  497. xlerp(rlw,rls*ca(20,0,0),.3)
  498. xlerp(llw,lls*cn(0,0,1.25),.3)
  499. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)
  500. xlerp(law,las*ca(20,0,0),.3)
  501. wait()
  502. end
  503. State = 'Idle'
  504. Human.WalkSpeed = 50
  505. coroutine.wrap(function()
  506. wait(0)
  507. StompDB = false
  508. end)()
  509. end
  510. end
  511. end
  512. --
  513. function Charge()
  514. if State == 'Walking' or State == 'Idle' then
  515. State = 'Charge'
  516. for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do
  517. controller.Parent = workspace
  518. end
  519. local function Exp()
  520. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}
  521. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  522. Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)
  523. Mesh.Scale = v3(1,6,1)
  524. repeat
  525. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  526. Mesh.Scale = Mesh.Scale + v3(1,.5,1)
  527. Explosion.Transparency = Explosion.Transparency + .05
  528. wait()
  529. until Explosion.Transparency >= 1
  530. Explosion:Destroy()
  531. end
  532. coroutine.wrap(function()
  533. wait(0)
  534. Human.WalkSpeed = 80
  535. Char.Head.Velocity=Char.Head.CFrame.lookVector*200
  536. for _=1, 10 do
  537. coroutine.wrap(Exp)()
  538. local Hit = NewHitbox(10,Char.Torso.Position)
  539. for _,v in pairs(Hit) do
  540. v.Humanoid.MaxHealth = 100
  541. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  542. end
  543. wait(0)
  544. xSound('10730819',tr,.8)
  545. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  546. end
  547. Human.WalkSpeed = 50
  548. State = 'Idle'
  549. end)()
  550. --
  551. for _=0,1,.05 do
  552. Char.Head.Velocity=Char.Head.CFrame.lookVector*100
  553. xlerp(tw,ts*ca(0,-90,0),.4)
  554. xlerp(hw,hs*ca(0,90,0),.4)
  555. xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)
  556. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  557. xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)
  558. xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)
  559. wait()
  560. end
  561. --
  562. end
  563. end
  564. function Combo()
  565. if State == 'Idle' or State == 'Walking' then
  566. State = 'Attacking'
  567. Human.WalkSpeed = 3
  568. for _=0,1,.2 do
  569. xlerp(tw,ts*ca(0,20,0),.4)
  570. xlerp(hw,hs*ca(0,30,0),.4)
  571. xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)
  572. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  573. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  574. xlerp(llw,lls*cn(0,0,1.25),.4)
  575. wait()
  576. end
  577. local Already = {}
  578. xSound('231731980',tr,1.3)
  579. for _=0,1,.1 do
  580. xlerp(tw,ts*ca(0,-30,0),.4)
  581. xlerp(hw,hs*ca(0,-50,0),.4)
  582. xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)
  583. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  584. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  585. xlerp(llw,lls*cn(0,0,1.25),.4)
  586. xlerp(haw,has*ca(40,0,0),.4)
  587. wait()
  588. local Hit = NewHitbox(15,(Blade.CFrame).p)
  589. for _,v in pairs(Hit) do
  590. if not Already[v] then
  591. v.Humanoid.MaxHealth = 100
  592. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  593. Already[v] = true
  594. end
  595. end
  596. end
  597. ----Combo2
  598. for _=0,1,.2 do
  599. xlerp(tw,ts*ca(0,-35,0),.4)
  600. xlerp(haw,has,.4)
  601. xlerp(hw,hs*ca(0,-30,0),.4)
  602. xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)
  603. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  604. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  605. xlerp(llw,lls*cn(0,0,1.25),.4)
  606. wait()
  607. end
  608. xSound('231731980',tr,1)
  609. local Already = {}
  610. for _=0,1,.1 do
  611. xlerp(tw,ts*ca(0,20,0),.4)
  612. xlerp(hw,hs*ca(0,30,0),.4)
  613. xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)
  614. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  615. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)
  616. xlerp(llw,lls*cn(0,0,1.25),.4)
  617. wait()
  618. local Hit = NewHitbox(15,(Blade.CFrame).p)
  619. for _,v in pairs(Hit) do
  620. if not Already[v] then
  621. v.Humanoid.MaxHealth = 100
  622. v.Humanoid.Health = v.Humanoid.Health - 3000000000000
  623. Already[v] = true
  624. end
  625. end
  626. end
  627. --Combo 3
  628. for _=0,1,.1 do
  629. xlerp(tw,ts,.3)
  630. xlerp(hw,hs,.3)
  631. xlerp(haw,has,.3)
  632. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)
  633. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)
  634. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)
  635. xlerp(llw,lls*cn(0,0,1.25),.4)
  636. wait()
  637. end
  638. xSound('231731980',tr,.8)
  639. local Already = {}
  640. for _=0,1,.1 do
  641. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  642. xlerp(hw,hs,.4)
  643. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  644. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  645. xlerp(haw,has*ca(20,0,0),.4)
  646. wait()
  647. local Hit = NewHitbox(10,(Blade.CFrame).p)
  648. for _,v in pairs(Hit) do
  649. if not Already[v] then
  650. v.Humanoid.MaxHealth = 100
  651. v.Humanoid.Health = v.Humanoid.Health - 300000000000
  652. Already[v] = true
  653. end
  654. end
  655. end
  656. wait(.2)
  657. State = 'Idle'
  658. Human.WalkSpeed = 50
  659. end
  660. end
  661. --
  662. function SwordSlam()
  663. if State == 'Walking' or State == 'Idle' then
  664. State = 'Attacking'
  665. Human.WalkSpeed = 0
  666. for _=0,1,.05 do
  667. xlerp(tw,ts,.2)
  668. xlerp(hw,hs,.2)
  669. xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)
  670. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)
  671. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)
  672. xlerp(llw,lls*cn(0,0,1.25),.2)
  673. wait()
  674. end
  675. coroutine.wrap(function()
  676. wait()
  677. xSound('10730819',tr,.5)
  678. local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}
  679. local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}
  680. Explosion.CFrame = rp.CFrame * cn(0,-5,-20)
  681. Mesh.Scale = v3(1,5,1)
  682. repeat
  683. Mesh.Scale = Mesh.Scale + v3(1,1,1)
  684. Explosion.Transparency = Explosion.Transparency + .025
  685. wait()
  686. until Explosion.Transparency >= 1
  687. Explosion:Destroy()
  688. end)()
  689. for _=0,1,.15 do
  690. xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)
  691. xlerp(hw,hs,.4)
  692. xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)
  693. xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)
  694. xlerp(haw,has*ca(20,0,0),.4)
  695. wait()
  696. end
  697. local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)
  698. for _,v in pairs(Hit) do
  699. v.Humanoid.MaxHealth = 100
  700. v.Humanoid.Health = v.Humanoid.Health - 100000000000
  701. if sit then
  702. v.Humanoid.Sit = true
  703. end
  704. end
  705. wait(0)
  706. State = 'Idle'
  707. Human.WalkSpeed = 50
  708. end
  709. end
  710. --
  711. CanBoom = true
  712. function Fire(Part)
  713. local Flame = Instance.new("ParticleEmitter",Part)
  714. Flame.LightEmission = 0.21
  715. Flame.Size = NumberSequence.new(15)
  716. Flame.Texture = "http://www.roblox.com/asset/?id=366803190"
  717. Flame.Transparency = NumberSequence.new(0.5)
  718. Flame.LockedToPart = true
  719. Flame.Lifetime = NumberRange.new(0.1,0.8)
  720. Flame.Rate = 40
  721. Flame.VelocitySpread = 2
  722. end
  723. Mouse.KeyDown:connect(function(key)
  724. if key == ' ' then
  725. if State == 'Walking' or State == 'Idle' then
  726. if JumpDB == false then
  727. JumpDB = true
  728. State = 'Jumping'
  729. Human.Jump = true
  730. Human.WalkSpeed = 50
  731. wait(0)
  732. State = 'Falling'
  733. coroutine.wrap(function()
  734. wait(0)
  735. JumpDB = false
  736. end)()
  737. end
  738. end
  739. elseif key == 'z' and Mana >= 400 then
  740. Mana = Mana-400
  741. Combo()
  742. elseif key == 'x' and Mana >= 300 then
  743. Mana = Mana-300
  744. Charge()
  745. elseif key == 'c' and Mana >= 250 then
  746. Mana = Mana-250
  747. SwordSlam()
  748. elseif key == 'v' and Mana >= 100 then
  749. Mana = Mana-100
  750. Stomp()
  751. elseif key == "p" and Mana >= 1000 then
  752. Mana = Mana-1000
  753. Stomp()
  754. wait()
  755. SwordSlam()
  756. wait()
  757. Combo()
  758. wait()
  759. Combo()
  760. elseif key == "f" and Mana >= 800 and CanBoom then
  761. Mana = Mana - 800
  762. CanBoom = false
  763. local P = Instance.new("Part",Char)
  764. P.Name = "Boom"
  765. P.Anchored = true
  766. P.Transparency = 1
  767. Fire(P)
  768. P.Material = "Neon"
  769. P.BrickColor = BrickColor.new("Crimson")
  770. P.TopSurface = "Smooth"
  771. P.CFrame = Torso.CFrame
  772. P.CanCollide = false
  773. xSound(161451748,workspace,0.9)
  774. function Hit(hit)
  775. if hit.Parent and hit.Parent:findFirstChild("Humanoid") then
  776. if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then
  777. local Z = Instance.new("StringValue",hit.Parent)
  778. Z.Name = "Flamed"
  779. local Torsoo = hit.Parent:findFirstChild("Torso")
  780. Torsoo.Anchored = true
  781. for i,v in pairs(hit.Parent:GetChildren()) do
  782. Fire(v)
  783. end
  784. if hit.Parent:findFirstChild("Humanoid") then
  785. local H = hit.Parent:findFirstChild("Humanoid")
  786. H.MaxHealth = math.huge
  787. H.WalkSpeed = 0
  788. H.JumpPower = 0
  789. wait()
  790. Torsoo.Anchored = false
  791. H:remove()
  792. if hit.Parent then
  793. hit.Parent:BreakJoints()
  794. end
  795. end
  796. end
  797. end
  798. end
  799. P.Touched:connect(Hit)
  800. for i=1,100 do
  801. wait(0.1)
  802. P.CFrame = Torso.CFrame
  803. P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)
  804. P.CFrame = Torso.CFrame
  805. end
  806. P:remove()
  807. wait(0)
  808. CanBoom = true
  809.  
  810. end
  811. end)
  812. --
  813. Human.Changed:connect(function()
  814. if State ~= 'Jumping' then
  815. Human.Jump = false
  816. end
  817. end)
  818.  
  819. Human.FreeFalling:connect(function(a)
  820. if a then
  821. if State == 'Walking' or State == 'Idle' then
  822. State = 'Falling'
  823. end
  824. elseif State == 'Jumping' or State == 'Falling' then
  825. State = 'Idle'
  826. if FallTime > 10 then
  827. print('Boom!')
  828. JumpExplode()
  829. end
  830. Human.WalkSpeed = 50
  831. FallTime = 0
  832. end
  833. end)
  834. --
  835. wait(0)
  836. game:GetService('RunService').RenderStepped:connect(function()
  837. UpdateState()
  838. if State == 'Jumping' or State == 'Falling' then
  839. FallTime = FallTime + .1
  840. xlerp(tw,ts,.3)
  841. xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)
  842. xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)
  843. xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)
  844. xlerp(rlw,rls*ca(20,0,0),.2)
  845. xlerp(llw,lls*cn(0,-.5,1.25),.2)
  846. elseif State == 'Idle' then
  847. xlerp(tw,ts*ca(0,25,0),.1)
  848. xlerp(hw,hs*ca(0,-25,0),.1)
  849. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  850. xlerp(law,las*ca(20,0,0),.1)
  851. xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)
  852. xlerp(llw,lls*cn(0,0,1.25),.1)
  853. xlerp(haw,has,.4)
  854. elseif State == 'Walking' then
  855. xlerp(tw,ts,.15)
  856. xlerp(hw,hs,.15)
  857. --xlerp(law,las*ca(30,0,0),.3)
  858. --xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)
  859. xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)
  860. xlerp(law,las*ca(20,0,0),.1)
  861. if WalkReverse then
  862. xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  863. xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  864. else
  865. xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)
  866. xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)
  867. end
  868. end
  869. fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)
  870. fenbarmana4.Text="[Mana]-> [-> "..Mana.." <-] <-[Mana]"
  871. if Mana>=MaxMana then
  872. Mana=MaxMana
  873. else
  874. if mananum<=8 then
  875. mananum=mananum+1
  876. else
  877. mananum=0
  878. Mana=Mana+ManaGain
  879. Char.Humanoid.Health = Char.Humanoid.Health + 1000
  880. end
  881. end
  882. if Mana <= MaxMana/2 then
  883. fenbarmana2.BackgroundColor = BrickColor.new("Bright red")
  884. Char.Humanoid.MaxHealth = 40000
  885. Human.Health = Human.MaxHealth
  886. else
  887. fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")
  888. Char.Humanoid.MaxHealth = 50000
  889. Human.Health = Human.MaxHealth
  890. end
  891. end)
  892. --
  893. Char.Humanoid.WalkSpeed = 50
  894. Char.Humanoid.JumpPower = 190
  895.  
  896. Human.Health = Human.MaxHealth
  897.  
  898. ---------------------------------------------------------------ExtraMorphing-------------
  899. ----------------------------------------------------------------------------------------
  900.  
  901. Create = function(itemClass,tabl)
  902. local item = Instance.new(itemClass)
  903. for i,v in pairs(tabl) do
  904. local a,b = ypcall(function() return item[i] end)
  905. if a then
  906. item[i] = tabl[i]
  907. end
  908. end
  909. return item
  910. end
  911. function runDummyScript(f,scri)
  912. local oldenv = getfenv(f)
  913. local newenv = setmetatable({}, {
  914. __index = function(_, k)
  915. if k:lower() == 'script' then
  916. return scri
  917. else
  918. return oldenv[k]
  919. end
  920. end
  921. })
  922. setfenv(f, newenv)
  923. ypcall(function() f() end)
  924. end
  925. cors = {}
  926. mas = Instance.new("Model",game:GetService("Lighting"))
  927. mas.Name = "CompiledModel"
  928. o1 = Create("Model",{
  929. ["Name"] = "BETA",
  930. ["Parent"] = mas,
  931. })
  932. o2 = Create("Model",{
  933. ["Name"] = "Chest",
  934. ["Parent"] = o1,
  935. })
  936. o3 = Create("Part",{
  937. ["Name"] = "Middle",
  938. ["Parent"] = o2,
  939. ["Material"] = Enum.Material.Granite,
  940. ["BrickColor"] = BrickColor.new("Really black"),
  941. ["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),
  942. ["Rotation"] = Vector3.new(-0, -90, 0),
  943. ["Anchored"] = true,
  944. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  945. ["CanCollide"] = false,
  946. ["Locked"] = true,
  947. ["FormFactor"] = Enum.FormFactor.Symmetric,
  948. ["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),
  949. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  950. ["TopSurface"] = Enum.SurfaceType.Smooth,
  951. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  952. })
  953. o4 = Create("ParticleEmitter",{
  954. ["Parent"] = o3,
  955. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  956. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  957. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  958. ["Lifetime"] = NumberRange.new(1,1),
  959. ["Rate"] = 40,
  960. ["RotSpeed"] = NumberRange.new(30,30),
  961. ["Speed"] = NumberRange.new(0,0),
  962. })
  963. o5 = Create("ParticleEmitter",{
  964. ["Parent"] = o3,
  965. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  966. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  967. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  968. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  969. ["Lifetime"] = NumberRange.new(2,2),
  970. ["Rate"] = 30,
  971. ["RotSpeed"] = NumberRange.new(400,400),
  972. ["Speed"] = NumberRange.new(3,3),
  973. })
  974. o6 = Create("Part",{
  975. ["Name"] = "Bluesteel Bathelm",
  976. ["Parent"] = o2,
  977. ["Material"] = Enum.Material.Concrete,
  978. ["BrickColor"] = BrickColor.new("Really black"),
  979. ["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),
  980. ["Rotation"] = Vector3.new(-0, -90, 0),
  981. ["Anchored"] = true,
  982. ["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  983. ["CanCollide"] = false,
  984. ["Locked"] = true,
  985. ["FormFactor"] = Enum.FormFactor.Symmetric,
  986. ["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),
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  988. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  990. o7 = Create("ParticleEmitter",{
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  992. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  993. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  994. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  995. ["Lifetime"] = NumberRange.new(1,1),
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  997. ["RotSpeed"] = NumberRange.new(30,30),
  998. ["Speed"] = NumberRange.new(0,0),
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  1000. o8 = Create("ParticleEmitter",{
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  1002. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
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  1004. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1005. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1006. ["Lifetime"] = NumberRange.new(2,2),
  1007. ["Rate"] = 30,
  1008. ["RotSpeed"] = NumberRange.new(400,400),
  1009. ["Speed"] = NumberRange.new(3,3),
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  1011. o9 = Create("SpecialMesh",{
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  1014. ["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),
  1015. ["TextureId"] = "http://www.roblox.com/asset/?id=16150799",
  1016. ["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),
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  1019. o10 = Create("Part",{
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  1021. ["BrickColor"] = BrickColor.new("Really black"),
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  1023. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1024. ["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),
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  1026. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),
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  1028. ["Locked"] = true,
  1029. ["Size"] = Vector3.new(4, 1, 2),
  1030. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1032. o11 = Create("ParticleEmitter",{
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  1034. ["Size"] = NumberSequence.new(2.5,2.5),
  1035. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1036. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1037. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1039. o12 = Create("Part",{
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  1041. ["BrickColor"] = BrickColor.new("Really black"),
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  1043. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1044. ["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),
  1045. ["Anchored"] = true,
  1046. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),
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  1048. ["Locked"] = true,
  1049. ["Size"] = Vector3.new(4, 1, 2),
  1050. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1052. o13 = Create("ParticleEmitter",{
  1053. ["Parent"] = o12,
  1054. ["Size"] = NumberSequence.new(2.5,2.5),
  1055. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1056. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1057. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1059. o14 = Create("Part",{
  1060. ["Parent"] = o2,
  1061. ["BrickColor"] = BrickColor.new("Really black"),
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  1063. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1064. ["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),
  1065. ["Anchored"] = true,
  1066. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),
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  1068. ["Locked"] = true,
  1069. ["Size"] = Vector3.new(4, 1, 2),
  1070. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1072. o15 = Create("ParticleEmitter",{
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  1074. ["Size"] = NumberSequence.new(2.5,2.5),
  1075. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1076. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1077. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1079. o16 = Create("Part",{
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  1081. ["BrickColor"] = BrickColor.new("Really black"),
  1082. ["Transparency"] = 1,
  1083. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1084. ["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),
  1085. ["Anchored"] = true,
  1086. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),
  1087. ["CanCollide"] = false,
  1088. ["Locked"] = true,
  1089. ["Size"] = Vector3.new(4, 1, 2),
  1090. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1092. o17 = Create("ParticleEmitter",{
  1093. ["Parent"] = o16,
  1094. ["Size"] = NumberSequence.new(2.5,2.5),
  1095. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1096. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1097. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1099. o18 = Create("Part",{
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  1101. ["BrickColor"] = BrickColor.new("Really black"),
  1102. ["Transparency"] = 1,
  1103. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1104. ["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),
  1105. ["Anchored"] = true,
  1106. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),
  1107. ["CanCollide"] = false,
  1108. ["Locked"] = true,
  1109. ["Size"] = Vector3.new(4, 1, 2),
  1110. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1112. o19 = Create("ParticleEmitter",{
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  1114. ["Size"] = NumberSequence.new(2.5,2.5),
  1115. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1116. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1117. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1119. o20 = Create("Part",{
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  1121. ["BrickColor"] = BrickColor.new("Really black"),
  1122. ["Transparency"] = 1,
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  1124. ["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),
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  1126. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),
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  1129. ["Size"] = Vector3.new(4, 1, 2),
  1130. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1132. o21 = Create("ParticleEmitter",{
  1133. ["Parent"] = o20,
  1134. ["Size"] = NumberSequence.new(2.5,2.5),
  1135. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1136. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1137. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1139. o22 = Create("Part",{
  1140. ["Parent"] = o2,
  1141. ["BrickColor"] = BrickColor.new("Really black"),
  1142. ["Transparency"] = 1,
  1143. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1144. ["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),
  1145. ["Anchored"] = true,
  1146. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),
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  1148. ["Locked"] = true,
  1149. ["Size"] = Vector3.new(4, 1, 2),
  1150. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1152. o23 = Create("ParticleEmitter",{
  1153. ["Parent"] = o22,
  1154. ["Size"] = NumberSequence.new(2.5,2.5),
  1155. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1156. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1157. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1158. })
  1159. o24 = Create("Part",{
  1160. ["Parent"] = o2,
  1161. ["BrickColor"] = BrickColor.new("Really black"),
  1162. ["Transparency"] = 1,
  1163. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1164. ["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),
  1165. ["Anchored"] = true,
  1166. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),
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  1168. ["Locked"] = true,
  1169. ["Size"] = Vector3.new(4, 1, 2),
  1170. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1171. })
  1172. o25 = Create("ParticleEmitter",{
  1173. ["Parent"] = o24,
  1174. ["Size"] = NumberSequence.new(2.5,2.5),
  1175. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1176. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1177. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1178. })
  1179. o26 = Create("Part",{
  1180. ["Parent"] = o2,
  1181. ["BrickColor"] = BrickColor.new("Really black"),
  1182. ["Transparency"] = 1,
  1183. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1184. ["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),
  1185. ["Anchored"] = true,
  1186. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),
  1187. ["CanCollide"] = false,
  1188. ["Locked"] = true,
  1189. ["Size"] = Vector3.new(4, 1, 2),
  1190. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1192. o27 = Create("ParticleEmitter",{
  1193. ["Parent"] = o26,
  1194. ["Size"] = NumberSequence.new(2.5,2.5),
  1195. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1196. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1197. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1198. })
  1199. o28 = Create("Part",{
  1200. ["Parent"] = o2,
  1201. ["BrickColor"] = BrickColor.new("Really black"),
  1202. ["Transparency"] = 1,
  1203. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1204. ["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),
  1205. ["Anchored"] = true,
  1206. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),
  1207. ["CanCollide"] = false,
  1208. ["Locked"] = true,
  1209. ["Size"] = Vector3.new(4, 1, 2),
  1210. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1211. })
  1212. o29 = Create("ParticleEmitter",{
  1213. ["Parent"] = o28,
  1214. ["Size"] = NumberSequence.new(2.5,2.5),
  1215. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1216. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1217. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1218. })
  1219. o30 = Create("Part",{
  1220. ["Parent"] = o2,
  1221. ["BrickColor"] = BrickColor.new("Really black"),
  1222. ["Transparency"] = 1,
  1223. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1224. ["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),
  1225. ["Anchored"] = true,
  1226. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),
  1227. ["CanCollide"] = false,
  1228. ["Locked"] = true,
  1229. ["Size"] = Vector3.new(4, 1, 2),
  1230. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1231. })
  1232. o31 = Create("ParticleEmitter",{
  1233. ["Parent"] = o30,
  1234. ["Size"] = NumberSequence.new(2.5,2.5),
  1235. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1236. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1237. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1238. })
  1239. o32 = Create("Part",{
  1240. ["Parent"] = o2,
  1241. ["BrickColor"] = BrickColor.new("Really black"),
  1242. ["Transparency"] = 1,
  1243. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1244. ["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),
  1245. ["Anchored"] = true,
  1246. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),
  1247. ["CanCollide"] = false,
  1248. ["Locked"] = true,
  1249. ["Size"] = Vector3.new(4, 1, 2),
  1250. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1251. })
  1252. o33 = Create("ParticleEmitter",{
  1253. ["Parent"] = o32,
  1254. ["Size"] = NumberSequence.new(2.5,2.5),
  1255. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1256. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1257. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1258. })
  1259. o34 = Create("Part",{
  1260. ["Parent"] = o2,
  1261. ["BrickColor"] = BrickColor.new("Really black"),
  1262. ["Transparency"] = 1,
  1263. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1264. ["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),
  1265. ["Anchored"] = true,
  1266. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),
  1267. ["CanCollide"] = false,
  1268. ["Locked"] = true,
  1269. ["Size"] = Vector3.new(4, 1, 2),
  1270. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1271. })
  1272. o35 = Create("ParticleEmitter",{
  1273. ["Parent"] = o34,
  1274. ["Size"] = NumberSequence.new(2.5,2.5),
  1275. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1276. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1277. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1278. })
  1279. o36 = Create("Part",{
  1280. ["Parent"] = o2,
  1281. ["BrickColor"] = BrickColor.new("Really black"),
  1282. ["Transparency"] = 1,
  1283. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1284. ["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),
  1285. ["Anchored"] = true,
  1286. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),
  1287. ["CanCollide"] = false,
  1288. ["Locked"] = true,
  1289. ["Size"] = Vector3.new(4, 1, 2),
  1290. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1291. })
  1292. o37 = Create("ParticleEmitter",{
  1293. ["Parent"] = o36,
  1294. ["Size"] = NumberSequence.new(2.5,2.5),
  1295. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1296. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1297. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1298. })
  1299. o38 = Create("Part",{
  1300. ["Parent"] = o2,
  1301. ["BrickColor"] = BrickColor.new("Really black"),
  1302. ["Transparency"] = 1,
  1303. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1304. ["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),
  1305. ["Anchored"] = true,
  1306. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),
  1307. ["CanCollide"] = false,
  1308. ["Locked"] = true,
  1309. ["Size"] = Vector3.new(4, 1, 2),
  1310. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1311. })
  1312. o39 = Create("ParticleEmitter",{
  1313. ["Parent"] = o38,
  1314. ["Size"] = NumberSequence.new(2.5,2.5),
  1315. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
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  1317. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1319. o40 = Create("Part",{
  1320. ["Parent"] = o2,
  1321. ["BrickColor"] = BrickColor.new("Really black"),
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  1324. ["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),
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  1326. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),
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  1329. ["Size"] = Vector3.new(4, 1, 2),
  1330. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1332. o41 = Create("ParticleEmitter",{
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  1334. ["Size"] = NumberSequence.new(2.5,2.5),
  1335. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1336. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1337. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1339. o42 = Create("Part",{
  1340. ["Parent"] = o2,
  1341. ["BrickColor"] = BrickColor.new("Really black"),
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  1344. ["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),
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  1346. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),
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  1349. ["Size"] = Vector3.new(4, 1, 2),
  1350. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1352. o43 = Create("ParticleEmitter",{
  1353. ["Parent"] = o42,
  1354. ["Size"] = NumberSequence.new(2.5,2.5),
  1355. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1356. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1357. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1359. o44 = Create("Part",{
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  1361. ["BrickColor"] = BrickColor.new("Really black"),
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  1364. ["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),
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  1366. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),
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  1368. ["Locked"] = true,
  1369. ["Size"] = Vector3.new(4, 1, 2),
  1370. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1372. o45 = Create("ParticleEmitter",{
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  1374. ["Size"] = NumberSequence.new(2.5,2.5),
  1375. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1376. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1377. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1379. o46 = Create("Part",{
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  1381. ["BrickColor"] = BrickColor.new("Really black"),
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  1384. ["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),
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  1386. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),
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  1388. ["Locked"] = true,
  1389. ["Size"] = Vector3.new(4, 1, 2),
  1390. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1392. o47 = Create("ParticleEmitter",{
  1393. ["Parent"] = o46,
  1394. ["Size"] = NumberSequence.new(2.5,2.5),
  1395. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1396. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1397. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1399. o48 = Create("Part",{
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  1401. ["BrickColor"] = BrickColor.new("Really black"),
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  1404. ["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),
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  1406. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),
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  1409. ["Size"] = Vector3.new(4, 1, 2),
  1410. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1412. o49 = Create("ParticleEmitter",{
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  1414. ["Size"] = NumberSequence.new(2.5,2.5),
  1415. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1416. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1417. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1419. o50 = Create("Part",{
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  1421. ["BrickColor"] = BrickColor.new("Really black"),
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  1424. ["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),
  1425. ["Anchored"] = true,
  1426. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),
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  1429. ["Size"] = Vector3.new(4, 1, 2),
  1430. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1432. o51 = Create("ParticleEmitter",{
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  1434. ["Size"] = NumberSequence.new(2.5,2.5),
  1435. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1436. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1437. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
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  1439. o52 = Create("Part",{
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  1441. ["BrickColor"] = BrickColor.new("Really black"),
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  1444. ["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),
  1445. ["Anchored"] = true,
  1446. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),
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  1448. ["Locked"] = true,
  1449. ["Size"] = Vector3.new(4, 1, 2),
  1450. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1451. })
  1452. o53 = Create("ParticleEmitter",{
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  1454. ["Size"] = NumberSequence.new(2.5,2.5),
  1455. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1456. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1457. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1458. })
  1459. o54 = Create("Part",{
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  1461. ["BrickColor"] = BrickColor.new("Really black"),
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  1464. ["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),
  1465. ["Anchored"] = true,
  1466. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),
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  1469. ["Size"] = Vector3.new(4, 1, 2),
  1470. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1472. o55 = Create("ParticleEmitter",{
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  1474. ["Size"] = NumberSequence.new(2.5,2.5),
  1475. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1476. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1477. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1478. })
  1479. o56 = Create("Part",{
  1480. ["Parent"] = o2,
  1481. ["BrickColor"] = BrickColor.new("Really black"),
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  1484. ["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),
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  1486. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),
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  1488. ["Locked"] = true,
  1489. ["Size"] = Vector3.new(4, 1, 2),
  1490. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1492. o57 = Create("ParticleEmitter",{
  1493. ["Parent"] = o56,
  1494. ["Size"] = NumberSequence.new(2.5,2.5),
  1495. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1496. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1497. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1498. })
  1499. o58 = Create("Part",{
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  1501. ["BrickColor"] = BrickColor.new("Really black"),
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  1503. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1504. ["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),
  1505. ["Anchored"] = true,
  1506. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),
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  1508. ["Locked"] = true,
  1509. ["Size"] = Vector3.new(4, 1, 2),
  1510. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
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  1512. o59 = Create("ParticleEmitter",{
  1513. ["Parent"] = o58,
  1514. ["Size"] = NumberSequence.new(2.5,2.5),
  1515. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1516. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1517. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1518. })
  1519. o60 = Create("Part",{
  1520. ["Parent"] = o2,
  1521. ["BrickColor"] = BrickColor.new("Really black"),
  1522. ["Transparency"] = 1,
  1523. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1524. ["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),
  1525. ["Anchored"] = true,
  1526. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),
  1527. ["CanCollide"] = false,
  1528. ["Locked"] = true,
  1529. ["Size"] = Vector3.new(4, 1, 2),
  1530. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1531. })
  1532. o61 = Create("ParticleEmitter",{
  1533. ["Parent"] = o60,
  1534. ["Size"] = NumberSequence.new(2.5,2.5),
  1535. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1536. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1537. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1538. })
  1539. o62 = Create("Part",{
  1540. ["Parent"] = o2,
  1541. ["BrickColor"] = BrickColor.new("Really black"),
  1542. ["Transparency"] = 1,
  1543. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1544. ["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),
  1545. ["Anchored"] = true,
  1546. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),
  1547. ["CanCollide"] = false,
  1548. ["Locked"] = true,
  1549. ["Size"] = Vector3.new(4, 1, 2),
  1550. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1551. })
  1552. o63 = Create("ParticleEmitter",{
  1553. ["Parent"] = o62,
  1554. ["Size"] = NumberSequence.new(2.5,2.5),
  1555. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1556. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1557. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1558. })
  1559. o64 = Create("Part",{
  1560. ["Parent"] = o2,
  1561. ["BrickColor"] = BrickColor.new("Really black"),
  1562. ["Transparency"] = 1,
  1563. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1564. ["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),
  1565. ["Anchored"] = true,
  1566. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),
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  1568. ["Locked"] = true,
  1569. ["Size"] = Vector3.new(4, 1, 2),
  1570. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1571. })
  1572. o65 = Create("ParticleEmitter",{
  1573. ["Parent"] = o64,
  1574. ["Size"] = NumberSequence.new(2.5,2.5),
  1575. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1576. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1577. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1578. })
  1579. o66 = Create("Part",{
  1580. ["Parent"] = o2,
  1581. ["BrickColor"] = BrickColor.new("Really black"),
  1582. ["Transparency"] = 1,
  1583. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1584. ["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),
  1585. ["Anchored"] = true,
  1586. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),
  1587. ["CanCollide"] = false,
  1588. ["Locked"] = true,
  1589. ["Size"] = Vector3.new(4, 1, 2),
  1590. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1591. })
  1592. o67 = Create("ParticleEmitter",{
  1593. ["Parent"] = o66,
  1594. ["Size"] = NumberSequence.new(2.5,2.5),
  1595. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1596. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1597. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1598. })
  1599. o68 = Create("Part",{
  1600. ["Parent"] = o2,
  1601. ["BrickColor"] = BrickColor.new("Really black"),
  1602. ["Transparency"] = 1,
  1603. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1604. ["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),
  1605. ["Anchored"] = true,
  1606. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),
  1607. ["CanCollide"] = false,
  1608. ["Locked"] = true,
  1609. ["Size"] = Vector3.new(4, 1, 2),
  1610. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1611. })
  1612. o69 = Create("ParticleEmitter",{
  1613. ["Parent"] = o68,
  1614. ["Size"] = NumberSequence.new(2.5,2.5),
  1615. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1616. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1617. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1618. })
  1619. o70 = Create("Part",{
  1620. ["Parent"] = o2,
  1621. ["BrickColor"] = BrickColor.new("Really black"),
  1622. ["Transparency"] = 1,
  1623. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1624. ["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),
  1625. ["Anchored"] = true,
  1626. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),
  1627. ["CanCollide"] = false,
  1628. ["Locked"] = true,
  1629. ["Size"] = Vector3.new(4, 1, 2),
  1630. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1631. })
  1632. o71 = Create("ParticleEmitter",{
  1633. ["Parent"] = o70,
  1634. ["Size"] = NumberSequence.new(2.5,2.5),
  1635. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1636. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1637. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1638. })
  1639. o72 = Create("Part",{
  1640. ["Parent"] = o2,
  1641. ["BrickColor"] = BrickColor.new("Really black"),
  1642. ["Transparency"] = 1,
  1643. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1644. ["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),
  1645. ["Anchored"] = true,
  1646. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),
  1647. ["CanCollide"] = false,
  1648. ["Locked"] = true,
  1649. ["Size"] = Vector3.new(4, 1, 2),
  1650. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1651. })
  1652. o73 = Create("ParticleEmitter",{
  1653. ["Parent"] = o72,
  1654. ["Size"] = NumberSequence.new(2.5,2.5),
  1655. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1656. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1657. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1658. })
  1659. o74 = Create("Part",{
  1660. ["Parent"] = o2,
  1661. ["BrickColor"] = BrickColor.new("Really black"),
  1662. ["Transparency"] = 1,
  1663. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1664. ["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),
  1665. ["Anchored"] = true,
  1666. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),
  1667. ["CanCollide"] = false,
  1668. ["Locked"] = true,
  1669. ["Size"] = Vector3.new(4, 1, 2),
  1670. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1671. })
  1672. o75 = Create("ParticleEmitter",{
  1673. ["Parent"] = o74,
  1674. ["Size"] = NumberSequence.new(2.5,2.5),
  1675. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1676. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1677. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1678. })
  1679. o76 = Create("Part",{
  1680. ["Parent"] = o2,
  1681. ["BrickColor"] = BrickColor.new("Really black"),
  1682. ["Transparency"] = 1,
  1683. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1684. ["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),
  1685. ["Anchored"] = true,
  1686. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),
  1687. ["CanCollide"] = false,
  1688. ["Locked"] = true,
  1689. ["Size"] = Vector3.new(4, 1, 2),
  1690. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1691. })
  1692. o77 = Create("ParticleEmitter",{
  1693. ["Parent"] = o76,
  1694. ["Size"] = NumberSequence.new(2.5,2.5),
  1695. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1696. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1697. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1698. })
  1699. o78 = Create("Part",{
  1700. ["Parent"] = o2,
  1701. ["BrickColor"] = BrickColor.new("Really black"),
  1702. ["Transparency"] = 1,
  1703. ["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),
  1704. ["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),
  1705. ["Anchored"] = true,
  1706. ["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),
  1707. ["CanCollide"] = false,
  1708. ["Locked"] = true,
  1709. ["Size"] = Vector3.new(4, 1, 2),
  1710. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1711. })
  1712. o79 = Create("ParticleEmitter",{
  1713. ["Parent"] = o78,
  1714. ["Size"] = NumberSequence.new(2.5,2.5),
  1715. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),
  1716. ["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",
  1717. ["Acceleration"] = Vector3.new(0, -1.29999995, 0),
  1718. })
  1719. o80 = Create("Model",{
  1720. ["Name"] = "Arm1",
  1721. ["Parent"] = o1,
  1722. })
  1723. o81 = Create("Part",{
  1724. ["Name"] = "Middle",
  1725. ["Parent"] = o80,
  1726. ["Material"] = Enum.Material.Granite,
  1727. ["BrickColor"] = BrickColor.new("Really black"),
  1728. ["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),
  1729. ["Rotation"] = Vector3.new(-0, -90, 0),
  1730. ["Anchored"] = true,
  1731. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1732. ["CanCollide"] = false,
  1733. ["Locked"] = true,
  1734. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1735. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1736. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1737. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1738. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1739. })
  1740. o82 = Create("ParticleEmitter",{
  1741. ["Parent"] = o81,
  1742. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1743. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1744. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1745. ["Lifetime"] = NumberRange.new(1,1),
  1746. ["Rate"] = 40,
  1747. ["RotSpeed"] = NumberRange.new(30,30),
  1748. ["Speed"] = NumberRange.new(0,0),
  1749. })
  1750. o83 = Create("ParticleEmitter",{
  1751. ["Parent"] = o81,
  1752. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1753. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1754. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1755. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1756. ["Lifetime"] = NumberRange.new(2,2),
  1757. ["Rate"] = 30,
  1758. ["RotSpeed"] = NumberRange.new(400,400),
  1759. ["Speed"] = NumberRange.new(3,3),
  1760. })
  1761. o84 = Create("Model",{
  1762. ["Name"] = "Arm2",
  1763. ["Parent"] = o1,
  1764. })
  1765. o85 = Create("Part",{
  1766. ["Name"] = "Middle",
  1767. ["Parent"] = o84,
  1768. ["Material"] = Enum.Material.Granite,
  1769. ["BrickColor"] = BrickColor.new("Really black"),
  1770. ["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),
  1771. ["Rotation"] = Vector3.new(-0, -90, 0),
  1772. ["Anchored"] = true,
  1773. ["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1774. ["CanCollide"] = false,
  1775. ["Locked"] = true,
  1776. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1777. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1778. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1779. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1780. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1781. })
  1782. o86 = Create("ParticleEmitter",{
  1783. ["Parent"] = o85,
  1784. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1785. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1786. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1787. ["Lifetime"] = NumberRange.new(1,1),
  1788. ["Rate"] = 40,
  1789. ["RotSpeed"] = NumberRange.new(30,30),
  1790. ["Speed"] = NumberRange.new(0,0),
  1791. })
  1792. o87 = Create("ParticleEmitter",{
  1793. ["Parent"] = o85,
  1794. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1795. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1796. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1797. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1798. ["Lifetime"] = NumberRange.new(2,2),
  1799. ["Rate"] = 30,
  1800. ["RotSpeed"] = NumberRange.new(400,400),
  1801. ["Speed"] = NumberRange.new(3,3),
  1802. })
  1803. o88 = Create("Part",{
  1804. ["Parent"] = o84,
  1805. ["Material"] = Enum.Material.Granite,
  1806. ["BrickColor"] = BrickColor.new("Really black"),
  1807. ["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),
  1808. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1809. ["Anchored"] = true,
  1810. ["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1811. ["CanCollide"] = false,
  1812. ["Locked"] = true,
  1813. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1814. ["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),
  1815. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1816. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1817. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1818. })
  1819. o89 = Create("ParticleEmitter",{
  1820. ["Parent"] = o88,
  1821. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1822. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1823. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1824. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1825. ["Lifetime"] = NumberRange.new(2,2),
  1826. ["Rate"] = 30,
  1827. ["RotSpeed"] = NumberRange.new(400,400),
  1828. ["Speed"] = NumberRange.new(3,3),
  1829. })
  1830. o90 = Create("Part",{
  1831. ["Parent"] = o84,
  1832. ["Material"] = Enum.Material.Neon,
  1833. ["BrickColor"] = BrickColor.new("Institutional white"),
  1834. ["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),
  1835. ["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),
  1836. ["Anchored"] = true,
  1837. ["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),
  1838. ["CanCollide"] = false,
  1839. ["Locked"] = true,
  1840. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1841. ["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),
  1842. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1843. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1844. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1845. })
  1846. o91 = Create("ParticleEmitter",{
  1847. ["Parent"] = o90,
  1848. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1849. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1850. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1851. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1852. ["Lifetime"] = NumberRange.new(2,2),
  1853. ["Rate"] = 30,
  1854. ["RotSpeed"] = NumberRange.new(400,400),
  1855. ["Speed"] = NumberRange.new(3,3),
  1856. })
  1857. o92 = Create("Part",{
  1858. ["Parent"] = o84,
  1859. ["Material"] = Enum.Material.Neon,
  1860. ["BrickColor"] = BrickColor.new("Institutional white"),
  1861. ["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),
  1862. ["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),
  1863. ["Anchored"] = true,
  1864. ["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),
  1865. ["CanCollide"] = false,
  1866. ["Locked"] = true,
  1867. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1868. ["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),
  1869. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1870. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1871. ["Color"] = Color3.new(0.972549, 0.972549, 0.972549),
  1872. })
  1873. o93 = Create("ParticleEmitter",{
  1874. ["Parent"] = o92,
  1875. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1876. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1877. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1878. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1879. ["Lifetime"] = NumberRange.new(2,2),
  1880. ["Rate"] = 30,
  1881. ["RotSpeed"] = NumberRange.new(400,400),
  1882. ["Speed"] = NumberRange.new(3,3),
  1883. })
  1884. o94 = Create("Model",{
  1885. ["Name"] = "Leg1",
  1886. ["Parent"] = o1,
  1887. })
  1888. o95 = Create("Part",{
  1889. ["Name"] = "Middle",
  1890. ["Parent"] = o94,
  1891. ["Material"] = Enum.Material.Granite,
  1892. ["BrickColor"] = BrickColor.new("Really black"),
  1893. ["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),
  1894. ["Rotation"] = Vector3.new(-0, -90, 0),
  1895. ["Anchored"] = true,
  1896. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1897. ["CanCollide"] = false,
  1898. ["Locked"] = true,
  1899. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1900. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1901. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1902. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1903. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1904. })
  1905. o96 = Create("ParticleEmitter",{
  1906. ["Parent"] = o95,
  1907. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1908. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1909. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1910. ["Lifetime"] = NumberRange.new(1,1),
  1911. ["Rate"] = 40,
  1912. ["RotSpeed"] = NumberRange.new(30,30),
  1913. ["Speed"] = NumberRange.new(0,0),
  1914. })
  1915. o97 = Create("ParticleEmitter",{
  1916. ["Parent"] = o95,
  1917. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1918. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1919. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1920. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1921. ["Lifetime"] = NumberRange.new(2,2),
  1922. ["Rate"] = 30,
  1923. ["RotSpeed"] = NumberRange.new(400,400),
  1924. ["Speed"] = NumberRange.new(3,3),
  1925. })
  1926. o98 = Create("Model",{
  1927. ["Name"] = "Leg2",
  1928. ["Parent"] = o1,
  1929. })
  1930. o99 = Create("Part",{
  1931. ["Name"] = "Middle",
  1932. ["Parent"] = o98,
  1933. ["Material"] = Enum.Material.Granite,
  1934. ["BrickColor"] = BrickColor.new("Really black"),
  1935. ["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),
  1936. ["Rotation"] = Vector3.new(-0, -90, 0),
  1937. ["Anchored"] = true,
  1938. ["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  1939. ["CanCollide"] = false,
  1940. ["Locked"] = true,
  1941. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1942. ["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),
  1943. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1944. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1945. ["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),
  1946. })
  1947. o100 = Create("ParticleEmitter",{
  1948. ["Parent"] = o99,
  1949. ["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),
  1950. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),
  1951. ["Texture"] = "http://www.roblox.com/asset/?id=242986555",
  1952. ["Lifetime"] = NumberRange.new(1,1),
  1953. ["Rate"] = 40,
  1954. ["RotSpeed"] = NumberRange.new(30,30),
  1955. ["Speed"] = NumberRange.new(0,0),
  1956. })
  1957. o101 = Create("ParticleEmitter",{
  1958. ["Parent"] = o99,
  1959. ["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),
  1960. ["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),
  1961. ["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),
  1962. ["Texture"] = "http://www.roblox.com/asset/?id=243043229",
  1963. ["Lifetime"] = NumberRange.new(2,2),
  1964. ["Rate"] = 30,
  1965. ["RotSpeed"] = NumberRange.new(400,400),
  1966. ["Speed"] = NumberRange.new(3,3),
  1967. })
  1968. o102 = Create("Part",{
  1969. ["Name"] = "Head",
  1970. ["Parent"] = o1,
  1971. ["BrickColor"] = BrickColor.new("Really red"),
  1972. ["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),
  1973. ["Rotation"] = Vector3.new(0, 90, 0),
  1974. ["Anchored"] = true,
  1975. ["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  1976. ["CanCollide"] = false,
  1977. ["Locked"] = true,
  1978. ["FormFactor"] = Enum.FormFactor.Symmetric,
  1979. ["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),
  1980. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  1981. ["TopSurface"] = Enum.SurfaceType.Smooth,
  1982. ["Color"] = Color3.new(1, 0, 0),
  1983. })
  1984. o103 = Create("Script",{
  1985. ["Name"] = "Arm1",
  1986. ["Parent"] = o102,
  1987. })
  1988. table.insert(cors,coroutine.create(function()
  1989. wait()
  1990. runDummyScript(function()
  1991. function onTouched(hit)
  1992. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
  1993. local g = script.Parent.Parent.Arm1:clone()
  1994. g.Parent = hit.Parent
  1995. local C = g:GetChildren()
  1996. for i=1, #C do
  1997. if C[i].className == "Part" then
  1998. local W = Instance.new("Weld")
  1999. W.Part0 = g.Middle
  2000. W.Part1 = C[i]
  2001. local CJ = CFrame.new(g.Middle.Position)
  2002. local C0 = g.Middle.CFrame:inverse()*CJ
  2003. local C1 = C[i].CFrame:inverse()*CJ
  2004. W.C0 = C0
  2005. W.C1 = C1
  2006. W.Parent = g.Middle
  2007. end
  2008. local Y = Instance.new("Weld")
  2009. Y.Part0 = hit.Parent["Left Arm"]
  2010. Y.Part1 = g.Middle
  2011. Y.C0 = CFrame.new(0, 0, 0)
  2012. Y.Parent = Y.Part0
  2013. end
  2014.  
  2015. local h = g:GetChildren()
  2016. for i = 1, # h do
  2017. if h[i].className == "Part" then
  2018. h[i].Anchored = false
  2019. h[i].CanCollide = false
  2020. end
  2021. end
  2022.  
  2023. end
  2024.  
  2025. end
  2026.  
  2027. script.Parent.Touched:connect(onTouched)
  2028. end,o103)
  2029. end))
  2030. o104 = Create("Script",{
  2031. ["Name"] = "Leg1",
  2032. ["Parent"] = o102,
  2033. })
  2034. table.insert(cors,coroutine.create(function()
  2035. wait()
  2036. runDummyScript(function()
  2037. function onTouched(hit)
  2038. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
  2039. local g = script.Parent.Parent.Leg1:clone()
  2040. g.Parent = hit.Parent
  2041. local C = g:GetChildren()
  2042. for i=1, #C do
  2043. if C[i].className == "Part" then
  2044. local W = Instance.new("Weld")
  2045. W.Part0 = g.Middle
  2046. W.Part1 = C[i]
  2047. local CJ = CFrame.new(g.Middle.Position)
  2048. local C0 = g.Middle.CFrame:inverse()*CJ
  2049. local C1 = C[i].CFrame:inverse()*CJ
  2050. W.C0 = C0
  2051. W.C1 = C1
  2052. W.Parent = g.Middle
  2053. end
  2054. local Y = Instance.new("Weld")
  2055. Y.Part0 = hit.Parent["Left Leg"]
  2056. Y.Part1 = g.Middle
  2057. Y.C0 = CFrame.new(0, 0, 0)
  2058. Y.Parent = Y.Part0
  2059. end
  2060.  
  2061. local h = g:GetChildren()
  2062. for i = 1, # h do
  2063. if h[i].className == "Part" then
  2064. h[i].Anchored = false
  2065. h[i].CanCollide = false
  2066. end
  2067. end
  2068.  
  2069. end
  2070.  
  2071. end
  2072.  
  2073. script.Parent.Touched:connect(onTouched)
  2074. end,o104)
  2075. end))
  2076. o105 = Create("Script",{
  2077. ["Name"] = "HatRemover",
  2078. ["Parent"] = o102,
  2079. })
  2080. table.insert(cors,coroutine.create(function()
  2081. wait()
  2082. runDummyScript(function()
  2083. function onTouched(hit)
  2084. local d = hit.Parent:GetChildren()
  2085. for i=1, #d do
  2086. if (d[i].className == "Hat") then
  2087. d[i]:remove()
  2088. end
  2089. end
  2090. end
  2091.  
  2092. script.Parent.Touched:connect(onTouched)
  2093. end,o105)
  2094. end))
  2095. o106 = Create("Script",{
  2096. ["Name"] = "ChangeShirt/Pants",
  2097. ["Parent"] = o102,
  2098. })
  2099. table.insert(cors,coroutine.create(function()
  2100. wait()
  2101. runDummyScript(function()
  2102. --theRal
  2103.  
  2104. worker = false
  2105. part = script.Parent
  2106.  
  2107. function onTouch(hit)
  2108. local human = hit.Parent:FindFirstChild("Humanoid")
  2109. if (human ~= nil) and (worker == false) then
  2110. print ("Success")
  2111. worker = true
  2112. wait(.1)
  2113. local pant = hit.Parent:GetChildren()
  2114. for i=1,#pant do
  2115. if (pant[i].className == "Pants") then
  2116. pant[i].PantsTemplate = ""
  2117. end
  2118. end
  2119. local shirt = hit.Parent:GetChildren()
  2120. for i=1,#shirt do
  2121. if (shirt[i].className == "Shirt") then
  2122. shirt[i].ShirtTemplate = ""
  2123. wait(1)
  2124. worker = false
  2125. end
  2126. end
  2127. end
  2128. end
  2129.  
  2130. script.Parent.Touched:connect(onTouch)
  2131. end,o106)
  2132. end))
  2133. o107 = Create("Script",{
  2134. ["Parent"] = o102,
  2135. })
  2136. table.insert(cors,coroutine.create(function()
  2137. wait()
  2138. runDummyScript(function()
  2139. function onTouch(part)
  2140. local human = part.Parent:findFirstChild("Humanoid")
  2141. if human ~= nil then
  2142. part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)
  2143. part.Parent:findFirstChild("Head").Transparency = 0
  2144. part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)
  2145. part.Parent:findFirstChild("Torso").Transparency = 1
  2146. part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)
  2147. part.Parent:findFirstChild("Left Arm").Transparency = 1
  2148. part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)
  2149. part.Parent:findFirstChild("Right Arm").Transparency = 1
  2150. part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)
  2151. part.Parent:findFirstChild("Left Leg").CanCollide = true
  2152. part.Parent:findFirstChild("Left Leg").Transparency = 1
  2153. part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)
  2154. part.Parent:findFirstChild("Right Leg").CanCollide = true
  2155. part.Parent:findFirstChild("Right Leg").Transparency = 1
  2156. end
  2157. end
  2158. script.Parent.Touched:connect(onTouch)
  2159.  
  2160. --COLORS
  2161.  
  2162. --1 = white
  2163. --208 = Light stone grey
  2164. --194 = Medium stone grey
  2165. --199 = Dark stone grey
  2166. --26 = Black
  2167. --21 = Bright red
  2168. --24 = Bright yellow
  2169. --226 = Cool yellow
  2170. --23 = Bright blue
  2171. --107 = Bright bluish green
  2172. --102 = Medium blue
  2173. --11 = Pastel blue
  2174. --45 = Light blue
  2175. --135 = Sand blue
  2176. --106 = Bright orange
  2177. --105 = Br. yellowish orange
  2178. --141 = Earth green
  2179. --28 = Dark green
  2180. --37 = Bright green
  2181. --119 = Br. yellowish green
  2182. --29 = Medium green
  2183. --151 = Sand green
  2184. --38 = Dark orange
  2185. --192 = Reddish brown
  2186. --104 = Bright violet
  2187. --9 = Light reddish violet
  2188. --101 = Medium red
  2189. --5 = Brick Yellow
  2190. --153 = Sand red
  2191. --217 = Brown
  2192. --18 = Nougat
  2193. --125 = Light orange
  2194.  
  2195.  
  2196. end,o107)
  2197. end))
  2198. o108 = Create("Script",{
  2199. ["Name"] = "WalkSpeed Script",
  2200. ["Parent"] = o102,
  2201. })
  2202. table.insert(cors,coroutine.create(function()
  2203. wait()
  2204. runDummyScript(function()
  2205. local debounce = false
  2206.  
  2207. function onTouch(part)
  2208.  
  2209. local human = part.Parent:findFirstChild("Humanoid")
  2210. if (human ~= nil) and debounce == false then
  2211.  
  2212. debounce = true
  2213.  
  2214. human.WalkSpeed = 16-- or whatever number
  2215.  
  2216. wait(2)
  2217. debounce = false
  2218. end
  2219. end
  2220.  
  2221.  
  2222. script.Parent.Touched:connect(onTouch)
  2223.  
  2224. end,o108)
  2225. end))
  2226. o109 = Create("Script",{
  2227. ["Name"] = "Leg2",
  2228. ["Parent"] = o102,
  2229. })
  2230. table.insert(cors,coroutine.create(function()
  2231. wait()
  2232. runDummyScript(function()
  2233. function onTouched(hit)
  2234. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
  2235. local g = script.Parent.Parent.Leg2:clone()
  2236. g.Parent = hit.Parent
  2237. local C = g:GetChildren()
  2238. for i=1, #C do
  2239. if C[i].className == "Part" then
  2240. local W = Instance.new("Weld")
  2241. W.Part0 = g.Middle
  2242. W.Part1 = C[i]
  2243. local CJ = CFrame.new(g.Middle.Position)
  2244. local C0 = g.Middle.CFrame:inverse()*CJ
  2245. local C1 = C[i].CFrame:inverse()*CJ
  2246. W.C0 = C0
  2247. W.C1 = C1
  2248. W.Parent = g.Middle
  2249. end
  2250. local Y = Instance.new("Weld")
  2251. Y.Part0 = hit.Parent["Right Leg"]
  2252. Y.Part1 = g.Middle
  2253. Y.C0 = CFrame.new(0, 0, 0)
  2254. Y.Parent = Y.Part0
  2255. end
  2256.  
  2257. local h = g:GetChildren()
  2258. for i = 1, # h do
  2259. if h[i].className == "Part" then
  2260. h[i].Anchored = false
  2261. h[i].CanCollide = false
  2262. end
  2263. end
  2264.  
  2265. end
  2266.  
  2267. end
  2268.  
  2269. script.Parent.Touched:connect(onTouched)
  2270. end,o109)
  2271. end))
  2272. o110 = Create("Script",{
  2273. ["Name"] = "Arm2",
  2274. ["Parent"] = o102,
  2275. })
  2276. table.insert(cors,coroutine.create(function()
  2277. wait()
  2278. runDummyScript(function()
  2279. function onTouched(hit)
  2280. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
  2281. local g = script.Parent.Parent.Arm2:clone()
  2282. g.Parent = hit.Parent
  2283. local C = g:GetChildren()
  2284. for i=1, #C do
  2285. if C[i].className == "Part" then
  2286. local W = Instance.new("Weld")
  2287. W.Part0 = g.Middle
  2288. W.Part1 = C[i]
  2289. local CJ = CFrame.new(g.Middle.Position)
  2290. local C0 = g.Middle.CFrame:inverse()*CJ
  2291. local C1 = C[i].CFrame:inverse()*CJ
  2292. W.C0 = C0
  2293. W.C1 = C1
  2294. W.Parent = g.Middle
  2295. end
  2296. local Y = Instance.new("Weld")
  2297. Y.Part0 = hit.Parent["Right Arm"]
  2298. Y.Part1 = g.Middle
  2299. Y.C0 = CFrame.new(0, 0, 0)
  2300. Y.Parent = Y.Part0
  2301. end
  2302.  
  2303. local h = g:GetChildren()
  2304. for i = 1, # h do
  2305. if h[i].className == "Part" then
  2306. h[i].Anchored = false
  2307. h[i].CanCollide = false
  2308. end
  2309. end
  2310.  
  2311. end
  2312.  
  2313. end
  2314.  
  2315. script.Parent.Touched:connect(onTouched)
  2316. end,o110)
  2317. end))
  2318. o111 = Create("Script",{
  2319. ["Name"] = "Torso",
  2320. ["Parent"] = o102,
  2321. })
  2322. table.insert(cors,coroutine.create(function()
  2323. wait()
  2324. runDummyScript(function()
  2325. function onTouched(hit)
  2326. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
  2327. local g = script.Parent.Parent.Chest:clone()
  2328. g.Parent = hit.Parent
  2329. local C = g:GetChildren()
  2330. for i=1, #C do
  2331. if C[i].className == "Part" then
  2332. local W = Instance.new("Weld")
  2333. W.Part0 = g.Middle
  2334. W.Part1 = C[i]
  2335. local CJ = CFrame.new(g.Middle.Position)
  2336. local C0 = g.Middle.CFrame:inverse()*CJ
  2337. local C1 = C[i].CFrame:inverse()*CJ
  2338. W.C0 = C0
  2339. W.C1 = C1
  2340. W.Parent = g.Middle
  2341. end
  2342. local Y = Instance.new("Weld")
  2343. Y.Part0 = hit.Parent.Torso
  2344. Y.Part1 = g.Middle
  2345. Y.C0 = CFrame.new(0, 0, 0)
  2346. Y.Parent = Y.Part0
  2347. end
  2348.  
  2349. local h = g:GetChildren()
  2350. for i = 1, # h do
  2351. if h[i].className == "Part" then
  2352. h[i].Anchored = false
  2353. h[i].CanCollide = false
  2354. end
  2355. end
  2356.  
  2357. end
  2358. end
  2359.  
  2360. script.Parent.Touched:connect(onTouched)
  2361.  
  2362. end,o111)
  2363. end))
  2364. o112 = Create("Script",{
  2365. ["Name"] = "Cframe",
  2366. ["Parent"] = o102,
  2367. })
  2368. table.insert(cors,coroutine.create(function()
  2369. wait()
  2370. runDummyScript(function()
  2371.  
  2372. wait(2)
  2373.  
  2374. local p = script.Parent
  2375. local me = game.Players.LocalPlayer.Character
  2376.  
  2377.  
  2378. p.Shape = "Ball"
  2379.  
  2380. game:GetService('RunService').Stepped:connect(function()
  2381. p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2382. end)
  2383.  
  2384. wait(0.5)
  2385.  
  2386. me.Head.Transparency = 1
  2387.  
  2388. p:Remove()
  2389. end,o112)
  2390. end))
  2391. mas.Parent = workspace
  2392. mas:MakeJoints()
  2393. local mas1 = mas:GetChildren()
  2394. for i=1,#mas1 do
  2395. mas1[i].Parent = workspace
  2396. ypcall(function() mas1[i]:MakeJoints() end)
  2397. end
  2398. mas:Destroy()
  2399. for i=1,#cors do
  2400. coroutine.resume(cors[i])
  2401. end
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