NextFlamePB

ROBLOX Undertale Fanboy Script

Jul 10th, 2017
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  1. wait(1 / 60)
  2. Effects = { }
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = game.Workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. Humanoid.WalkSpeed = 15
  29. local m = Create("Model"){
  30.     Parent = Character,
  31.     Name = "WeaponModel",
  32. }
  33. spawn(function()
  34.     while wait() do
  35.         Head.BrickColor = BrickColor.new("Institutional white")
  36.         RightArm.BrickColor = BrickColor.new("Institutional white")
  37.         LeftArm.BrickColor = BrickColor.new("Institutional white")
  38.         Torso.BrickColor = BrickColor.new("Institutional white")
  39.         RightLeg.BrickColor = BrickColor.new("Institutional white")
  40.         LeftLeg.BrickColor = BrickColor.new("Mid gray")
  41.         Customs = {
  42.                 Face = "http://www.roblox.com/asset/?id=8560915";
  43.                 Shirt = "http://www.roblox.com/asset/?id=334781688";
  44.                 Pants = "http://www.roblox.com/asset/?id=335237283";
  45.         }
  46.     end
  47. end)
  48. for i,v in pairs(Character:children()) do
  49.     if v:IsA("Hat") then
  50.         v:Destroy()
  51.     end
  52. end
  53. for i,v in pairs(Character:children()) do
  54.     if v:IsA("Accessory") then
  55.         v:Destroy()
  56.     end
  57. end
  58. for i,v in pairs(Character:children()) do
  59.     if v:IsA("Hair") then
  60.         v:Destroy()
  61.     end
  62. end
  63.  
  64. Humanoid.Animator.Parent = nil
  65. Character.Animate.Parent = nil
  66.  
  67. local newMotor = function(part0, part1, c0, c1)
  68.     local w = Create('Motor'){
  69.         Parent = part0,
  70.         Part0 = part0,
  71.         Part1 = part1,
  72.         C0 = c0,
  73.         C1 = c1,
  74.     }
  75.     return w
  76. end
  77.  
  78. function clerp(a, b, t)
  79.     return a:lerp(b, t)
  80. end
  81.  
  82. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  83. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  84.  
  85. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  86. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  87. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  88. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  89. RootJoint.C1 = CFrame.new(0, 0, 0)
  90. RootJoint.C0 = CFrame.new(0, 0, 0)
  91. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  92. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  93.  
  94. local rarmc1 = RW.C1
  95. local larmc1 = LW.C1
  96. local rlegc1 = RH.C1
  97. local llegc1 = LH.C1
  98.  
  99. local resetc1 = false
  100.  
  101. function PlayAnimationFromTable(table, speed, bool)
  102.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  103.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  104.     RW.C0 = clerp(RW.C0, table[3], speed)
  105.     LW.C0 = clerp(LW.C0, table[4], speed)
  106.     RH.C0 = clerp(RH.C0, table[5], speed)
  107.     LH.C0 = clerp(LH.C0, table[6], speed)
  108.     if bool == true then
  109.         if resetc1 == false then
  110.             resetc1 = true
  111.             RootJoint.C1 = RootJoint.C1
  112.             Torso.Neck.C1 = Torso.Neck.C1
  113.             RW.C1 = rarmc1
  114.             LW.C1 = larmc1
  115.             RH.C1 = rlegc1
  116.             LH.C1 = llegc1
  117.         end
  118.     end
  119. end
  120.  
  121. ArtificialHB = Create("BindableEvent", script){
  122.     Parent = script,
  123.     Name = "Heartbeat",
  124. }
  125.  
  126. script:WaitForChild("Heartbeat")
  127.  
  128. frame = 1 / 30
  129. tf = 0
  130. allowframeloss = false
  131. tossremainder = false
  132. lastframe = tick()
  133. script.Heartbeat:Fire()
  134.  
  135. game:GetService("RunService").Heartbeat:connect(function(s, p)
  136.     tf = tf + s
  137.     if tf >= frame then
  138.         if allowframeloss then
  139.             script.Heartbeat:Fire()
  140.             lastframe = tick()
  141.         else
  142.             for i = 1, math.floor(tf / frame) do
  143.                 script.Heartbeat:Fire()
  144.             end
  145.             lastframe = tick()
  146.         end
  147.         if tossremainder then
  148.             tf = 0
  149.         else
  150.             tf = tf - frame * math.floor(tf / frame)
  151.         end
  152.     end
  153. end)
  154.  
  155. function swait(num)
  156.     if num == 0 or num == nil then
  157.         ArtificialHB.Event:wait()
  158.     else
  159.         for i = 0, num do
  160.             ArtificialHB.Event:wait()
  161.         end
  162.     end
  163. end
  164.  
  165. function RemoveOutlines(part)
  166.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  167. end
  168.    
  169. CFuncs = { 
  170.     ["Part"] = {
  171.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  172.             local Part = Create("Part"){
  173.                 Parent = Parent,
  174.                 Reflectance = Reflectance,
  175.                 Transparency = Transparency,
  176.                 CanCollide = false,
  177.                 Locked = true,
  178.                 BrickColor = BrickColor.new(tostring(BColor)),
  179.                 Name = Name,
  180.                 Size = Size,
  181.                 Material = Material,
  182.             }
  183.             RemoveOutlines(Part)
  184.             return Part
  185.         end;
  186.     };
  187.    
  188.     ["Mesh"] = {
  189.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  190.             local Msh = Create(Mesh){
  191.                 Parent = Part,
  192.                 Offset = OffSet,
  193.                 Scale = Scale,
  194.             }
  195.             if Mesh == "SpecialMesh" then
  196.                 Msh.MeshType = MeshType
  197.                 Msh.MeshId = MeshId
  198.             end
  199.             return Msh
  200.         end;
  201.     };
  202.    
  203.     ["Mesh"] = {
  204.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  205.             local Msh = Create(Mesh){
  206.                 Parent = Part,
  207.                 Offset = OffSet,
  208.                 Scale = Scale,
  209.             }
  210.             if Mesh == "SpecialMesh" then
  211.                 Msh.MeshType = MeshType
  212.                 Msh.MeshId = MeshId
  213.             end
  214.             return Msh
  215.         end;
  216.     };
  217.    
  218.     ["Weld"] = {
  219.         Create = function(Parent, Part0, Part1, C0, C1)
  220.             local Weld = Create("Weld"){
  221.                 Parent = Parent,
  222.                 Part0 = Part0,
  223.                 Part1 = Part1,
  224.                 C0 = C0,
  225.                 C1 = C1,
  226.             }
  227.             return Weld
  228.         end;
  229.     };
  230.  
  231.     ["Sound"] = {
  232.         Create = function(id, par, vol, pit)
  233.             coroutine.resume(coroutine.create(function()
  234.                 local S = Create("Sound"){
  235.                     Volume = vol,
  236.                     Pitch = pit or 1,
  237.                     SoundId = id,
  238.                     Parent = par or workspace,
  239.                 }
  240.                 wait()
  241.                 S:play()
  242.                 game:GetService("Debris"):AddItem(S, 6)
  243.             end))
  244.         end;
  245.     };
  246.    
  247.     ["ParticleEmitter"] = {
  248.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  249.             local fp = Create("ParticleEmitter"){
  250.                 Parent = Parent,
  251.                 Color = ColorSequence.new(Color1, Color2),
  252.                 LightEmission = LightEmission,
  253.                 Size = Size,
  254.                 Texture = Texture,
  255.                 Transparency = Transparency,
  256.                 ZOffset = ZOffset,
  257.                 Acceleration = Accel,
  258.                 Drag = Drag,
  259.                 LockedToPart = LockedToPart,
  260.                 VelocityInheritance = VelocityInheritance,
  261.                 EmissionDirection = EmissionDirection,
  262.                 Enabled = Enabled,
  263.                 Lifetime = LifeTime,
  264.                 Rate = Rate,
  265.                 Rotation = Rotation,
  266.                 RotSpeed = RotSpeed,
  267.                 Speed = Speed,
  268.                 VelocitySpread = VelocitySpread,
  269.             }
  270.             return fp
  271.         end;
  272.     };
  273.  
  274.     CreateTemplate = {
  275.    
  276.     };
  277. }
  278.  
  279.  
  280.  
  281. New = function(Object, Parent, Name, Data)
  282.     local Object = Instance.new(Object)
  283.     for Index, Value in pairs(Data or {}) do
  284.         Object[Index] = Value
  285.     end
  286.     Object.Parent = Parent
  287.     Object.Name = Name
  288.     return Object
  289. end
  290.  
  291. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  292. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  293. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  300. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  301. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  306. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  307. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  308. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  309. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  310. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  311. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  312. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  313. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  314. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  315. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  316. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  317. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  318. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  319. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  320. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  326. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  341. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  344. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  346. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  347. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  348. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  350. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  352. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  353. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  354.  
  355. for _,v in pairs(m:children()) do
  356. if v:IsA("Part") then
  357. v.CanCollide = false
  358. end
  359. end
  360. for _,v in pairs(m:children()) do
  361. if v:IsA("Part") then
  362. v.Material = "Neon"
  363. end
  364. end
  365. spawn(function()
  366. while wait() do
  367. for _,v in pairs(m:children()) do
  368. if v:IsA("Part") then
  369. v.BrickColor=BrickColor.random()
  370. end
  371. end
  372. end
  373. end)
  374.  
  375.  
  376. function rayCast(Position, Direction, Range, Ignore)
  377.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  378. end
  379.  
  380. --[[FindNearestTorso = function(pos)
  381.     local list = (game.Workspace:children())
  382.     local torso = nil
  383.     local dist = 1000
  384.     local temp, human, temp2 = nil, nil, nil
  385.     for x = 1, #list do
  386.         temp2 = list[x]
  387.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  388.             temp = temp2:findFirstChild("Torso")
  389.             human = temp2:findFirstChild("Humanoid")
  390.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  391.                 local dohit = true
  392.                 if dohit == true then
  393.                     torso = temp
  394.                     dist = (temp.Position - pos).magnitude
  395.                 end
  396.             end
  397.         end
  398.     end
  399.     return torso, dist
  400. end]]
  401. function FindNearestTorso(Position, Distance, SinglePlayer)
  402.     if SinglePlayer then
  403.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  404.     end
  405.     local List = {}
  406.     for i, v in pairs(workspace:GetChildren()) do
  407.         if v:IsA("Model") then
  408.             if v:findFirstChild("Torso") then
  409.                 if v ~= Character then
  410.                     if (v.Torso.Position - Position).magnitude <= Distance then
  411.                         table.insert(List, v)
  412.                     end
  413.                 end
  414.             end
  415.         end
  416.     end
  417.     return List
  418. end
  419. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  420.     if hit.Parent == nil then
  421.         return
  422.     end
  423.     local h = hit.Parent:FindFirstChild("Humanoid")
  424.     for _, v in pairs(hit.Parent:children()) do
  425.         if v:IsA("Humanoid") then
  426.             h = v
  427.         end
  428.     end
  429.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  430.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  431.             if hit.Parent.DebounceHit.Value == true then
  432.                 return
  433.             end
  434.         end
  435.         local c = Create("ObjectValue"){
  436.             Name = "creator",
  437.             Value = game:service("Players").LocalPlayer,
  438.             Parent = h,
  439.         }
  440.         game:GetService("Debris"):AddItem(c, .5)
  441.         if HitSound ~= nil and HitPitch ~= nil then
  442.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  443.         end
  444.         local Damage = math.random(minim, maxim)
  445.         local blocked = false
  446.         local block = hit.Parent:findFirstChild("Block")
  447.         if block ~= nil then
  448.             if block.className == "IntValue" then
  449.                 if block.Value > 0 then
  450.                     blocked = true
  451.                     block.Value = block.Value - 1
  452.                     print(block.Value)
  453.                 end
  454.             end
  455.         end
  456.         if blocked == false then
  457.             h.Health = h.Health - Damage
  458.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  459.         else
  460.             h.Health = h.Health - (Damage / 2)
  461.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  462.         end
  463.         if Type == "Knockdown" then
  464.             local hum = hit.Parent.Humanoid
  465.             hum.PlatformStand = true
  466.             coroutine.resume(coroutine.create(function(HHumanoid)
  467.                 swait(1)
  468.                 HHumanoid.PlatformStand = false
  469.             end), hum)
  470.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  471.             local bodvol = Create("BodyVelocity"){
  472.                 velocity = angle * knockback,
  473.                 P = 5000,
  474.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  475.                 Parent = hit,
  476.             }
  477.             local rl = Create("BodyAngularVelocity"){
  478.                 P = 3000,
  479.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  480.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  481.                 Parent = hit,
  482.             }
  483.             game:GetService("Debris"):AddItem(bodvol, .5)
  484.             game:GetService("Debris"):AddItem(rl, .5)
  485.         elseif Type == "Normal" then
  486.             local vp = Create("BodyVelocity"){
  487.                 P = 500,
  488.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  489.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  490.             }
  491.             if knockback > 0 then
  492.                 vp.Parent = hit.Parent.Torso
  493.             end
  494.             game:GetService("Debris"):AddItem(vp, .5)
  495.         elseif Type == "Up" then
  496.             local bodyVelocity = Create("BodyVelocity"){
  497.                 velocity = Vector3.new(0, 20, 0),
  498.                 P = 5000,
  499.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  500.                 Parent = hit,
  501.             }
  502.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  503.         elseif Type == "DarkUp" then
  504.             coroutine.resume(coroutine.create(function()
  505.                 for i = 0, 1, 0.1 do
  506.                     swait()
  507.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  508.                 end
  509.             end))
  510.             local bodyVelocity = Create("BodyVelocity"){
  511.                 velocity = Vector3.new(0, 20, 0),
  512.                 P = 5000,
  513.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  514.                 Parent = hit,
  515.             }
  516.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  517.         elseif Type == "Snare" then
  518.             local bp = Create("BodyPosition"){
  519.                 P = 2000,
  520.                 D = 100,
  521.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  522.                 position = hit.Parent.Torso.Position,
  523.                 Parent = hit.Parent.Torso,
  524.             }
  525.             game:GetService("Debris"):AddItem(bp, 1)
  526.         elseif Type == "Freeze" then
  527.             local BodPos = Create("BodyPosition"){
  528.                 P = 50000,
  529.                 D = 1000,
  530.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  531.                 position = hit.Parent.Torso.Position,
  532.                 Parent = hit.Parent.Torso,
  533.             }
  534.             local BodGy = Create("BodyGyro") {
  535.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  536.                 P = 20e+003,
  537.                 Parent = hit.Parent.Torso,
  538.                 cframe = hit.Parent.Torso.CFrame,
  539.             }
  540.             hit.Parent.Torso.Anchored = true
  541.             coroutine.resume(coroutine.create(function(Part)
  542.                 swait(1.5)
  543.                 Part.Anchored = false
  544.             end), hit.Parent.Torso)
  545.             game:GetService("Debris"):AddItem(BodPos, 3)
  546.             game:GetService("Debris"):AddItem(BodGy, 3)
  547.         end
  548.         local debounce = Create("BoolValue"){
  549.             Name = "DebounceHit",
  550.             Parent = hit.Parent,
  551.             Value = true,
  552.         }
  553.         game:GetService("Debris"):AddItem(debounce, Delay)
  554.         c = Create("ObjectValue"){
  555.             Name = "creator",
  556.             Value = Player,
  557.             Parent = h,
  558.         }
  559.         game:GetService("Debris"):AddItem(c, .5)
  560.     end
  561. end
  562.  
  563. function ShowDamage(Pos, Text, Time, Color)
  564.     local Rate = (1 / 30)
  565.     local Pos = (Pos or Vector3.new(0, 0, 0))
  566.     local Text = (Text or "")
  567.     local Time = (Time or 2)
  568.     local Color = (Color or Color3.new(1, 0, 1))
  569.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  570.     EffectPart.Anchored = true
  571.     local BillboardGui = Create("BillboardGui"){
  572.         Size = UDim2.new(3, 0, 3, 0),
  573.         Adornee = EffectPart,
  574.         Parent = EffectPart,
  575.     }
  576.     local TextLabel = Create("TextLabel"){
  577.         BackgroundTransparency = 1,
  578.         Size = UDim2.new(1, 0, 1, 0),
  579.         Text = Text,
  580.         Font = "SciFi",
  581.         TextColor3 = Color,
  582.         TextScaled = true,
  583.         Parent = BillboardGui,
  584.     }
  585.     game.Debris:AddItem(EffectPart, (Time))
  586.     EffectPart.Parent = game:GetService("Workspace")
  587.     delay(0, function()
  588.         local Frames = (Time / Rate)
  589.         for Frame = 1, Frames do
  590.             wait(Rate)
  591.             local Percent = (Frame / Frames)
  592.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  593.             TextLabel.TextTransparency = Percent
  594.         end
  595.         if EffectPart and EffectPart.Parent then
  596.             EffectPart:Destroy()
  597.         end
  598.     end)
  599. end
  600.  
  601. function dmg(dude)
  602. if dude.Name ~= Character then
  603. dude.Humanoid.PlatformStand = true
  604. local bgf = Instance.new("BodyGyro",dude.Head)
  605. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  606. local val = Instance.new("BoolValue",dude)
  607. val.Name = "IsHit"
  608. for i = 1, 6 do
  609. local blo = Instance.new("Part",game.Workspace)
  610. blo.Size = Vector3.new(.6,.2,.6)
  611. blo.Material = "Neon"
  612. blo.BrickColor = BrickColor.new("Crimson")
  613. --blo.Position = dude.Head.Position
  614. blo.CFrame = dude.Head.CFrame
  615. game:GetService("Debris"):AddItem(blo,30)
  616. end
  617. local ds = coroutine.wrap(function()
  618. wait(.2)
  619. dude.Torso:BreakJoints()
  620. end)
  621. ds()
  622. end
  623. end
  624.  
  625. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  626.     --local buddy
  627.     for _, c in pairs(workspace:children()) do
  628.         local hum = c:findFirstChild("Humanoid")
  629.         if hum ~= nil then
  630.             local head = c:findFirstChild("Torso")
  631.             if head ~= nil then
  632.                 local targ = head.Position - Part.Position
  633.                 local mag = targ.magnitude
  634.                 if mag <= Magnitude and c.Name ~= Player.Name then
  635.                 if c.Name ~= Character then
  636.                 if c.Name ~= "CKbackup" then
  637.             local asd = Instance.new("ParticleEmitter",c.Torso)
  638.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  639.             asd.LightEmission = .1
  640.             asd.Size = NumberSequence.new(0.2)
  641.             asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  642.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  643.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  644.             asd.Transparency = bbb
  645.             asd.Size = aaa
  646.             asd.ZOffset = .9
  647.             asd.Acceleration = Vector3.new(0, -5, 0)
  648.             asd.LockedToPart = false
  649.             asd.EmissionDirection = "Back"
  650.             asd.Lifetime = NumberRange.new(1, 2)
  651.             asd.Rate = 1000
  652.             asd.Rotation = NumberRange.new(-100, 100)
  653.             asd.RotSpeed = NumberRange.new(-100, 100)
  654.             asd.Speed = NumberRange.new(6)
  655.             asd.VelocitySpread = 10000
  656.             asd.Enabled=true
  657.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  658.                     dmg(c)
  659.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  660.                     coroutine.wrap(function()
  661.                     wait(.2)
  662.                     asd.Enabled = false
  663.                     wait(2)
  664.                     asd:Remove()
  665.                     end)()
  666.                        else
  667.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)       
  668.         Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  669.  
  670.                     end
  671.                 end
  672.             end
  673.         end
  674.     end
  675.     end
  676. end
  677. EffectModel = Create("Model"){
  678.     Parent = Character,
  679.     Name = "Effects",
  680. }
  681.  
  682. Effects = {
  683.     Block = {
  684.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  685.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  686.             prt.Anchored = true
  687.             prt.CFrame = cframe
  688.             prt.Material = "Neon"
  689.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  690.             game:GetService("Debris"):AddItem(prt, 10)
  691.             if Type == 1 or Type == nil then
  692.                 table.insert(Effects, {
  693.                     prt,
  694.                     "Block1",
  695.                     delay,
  696.                     x3,
  697.                     y3,
  698.                     z3,
  699.                     msh
  700.                 })
  701.             elseif Type == 2 then
  702.                 table.insert(Effects, {
  703.                     prt,
  704.                     "Block2",
  705.                     delay,
  706.                     x3,
  707.                     y3,
  708.                     z3,
  709.                     msh
  710.                 })
  711.             end
  712.         end;
  713.     };
  714.  
  715.         Cylinder = {
  716.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  717.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  718.             prt.Anchored = true
  719.             prt.Material = "Neon"
  720.             prt.CFrame = cframe
  721.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  722.             game:GetService("Debris"):AddItem(prt, 10)
  723.             table.insert(Effects, {
  724.                 prt,
  725.                 "Cylinder",
  726.                 delay,
  727.                 x3,
  728.                 y3,
  729.                 z3,
  730.                 msh
  731.             })
  732.         end;
  733.     };
  734.     Head = {
  735.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  737.             prt.Anchored = true
  738.             prt.Material = "Neon"
  739.             prt.CFrame = cframe
  740.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  741.             game:GetService("Debris"):AddItem(prt, 10)
  742.             table.insert(Effects, {
  743.                 prt,
  744.                 "Cylinder",
  745.                 delay,
  746.                 x3,
  747.                 y3,
  748.                 z3,
  749.                 msh
  750.             })
  751.         end;
  752.     };
  753.    
  754.     Sphere = {
  755.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  756.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  757.             prt.Anchored = true
  758.             prt.Material = "Neon"
  759.             prt.CFrame = cframe
  760.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  761.             game:GetService("Debris"):AddItem(prt, 10)
  762.             table.insert(Effects, {
  763.                 prt,
  764.                 "Cylinder",
  765.                 delay,
  766.                 x3,
  767.                 y3,
  768.                 z3,
  769.                 msh
  770.             })
  771.         end;
  772.     };
  773.    
  774.     Elect = {
  775.         Create = function(cff, x, y, z)
  776.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  777.             prt.Anchored = true
  778.             prt.Material = "Neon"
  779.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  780.             prt.CFrame = CFrame.new(prt.Position)
  781.             game:GetService("Debris"):AddItem(prt, 2)
  782.             local xval = math.random() / 2
  783.             local yval = math.random() / 2
  784.             local zval = math.random() / 2
  785.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  786.             table.insert(Effects, {
  787.                 prt,
  788.                 "Elec",
  789.                 0.1,
  790.                 x,
  791.                 y,
  792.                 z,
  793.                 xval,
  794.                 yval,
  795.                 zval
  796.             })
  797.         end;
  798.  
  799.     };
  800.    
  801.     Ring = {
  802.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  803.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  804.             prt.Anchored = true
  805.             prt.CFrame = cframe
  806.             prt.Material = "Neon"
  807.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  808.             game:GetService("Debris"):AddItem(prt, 10)
  809.             table.insert(Effects, {
  810.                 prt,
  811.                 "Cylinder",
  812.                 delay,
  813.                 x3,
  814.                 y3,
  815.                 z3,
  816.                 msh
  817.             })
  818.         end;
  819.     };
  820.  
  821.  
  822.     Wave = {
  823.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  824.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  825.             prt.Anchored = true
  826.             prt.CFrame = cframe
  827.             prt.Material = "Neon"
  828.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  829.             game:GetService("Debris"):AddItem(prt, 10)
  830.             table.insert(Effects, {
  831.                 prt,
  832.                 "Cylinder",
  833.                 delay,
  834.                 x3,
  835.                 y3,
  836.                 z3,
  837.                 msh
  838.             })
  839.         end;
  840.     };
  841.  
  842.     Break = {
  843.         Create = function(brickcolor, cframe, x1, y1, z1)
  844.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  845.             prt.Anchored = true
  846.             prt.Material = "Neon"
  847.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  848.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  849.             local num = math.random(10, 50) / 1000
  850.             game:GetService("Debris"):AddItem(prt, 10)
  851.             table.insert(Effects, {
  852.                 prt,
  853.                 "Shatter",
  854.                 num,
  855.                 prt.CFrame,
  856.                 math.random() - math.random(),
  857.                 0,
  858.                 math.random(50, 100) / 100
  859.             })
  860.         end;
  861.     };
  862.    
  863.     Fire = {
  864.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  865.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  866.             prt.Anchored = true
  867.             prt.Material = "Neon"
  868.             prt.CFrame = cframe
  869.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  870.             game:GetService("Debris"):AddItem(prt, 10)
  871.             table.insert(Effects, {
  872.                 prt,
  873.                 "Fire",
  874.                 delay,
  875.                 1,
  876.                 1,
  877.                 1,
  878.                 msh
  879.             })
  880.         end;
  881.     };
  882.    
  883.     FireWave = {
  884.         Create = function(brickcolor, cframe, x1, y1, z1)
  885.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  886.             prt.Anchored = true
  887.             prt.CFrame = cframe
  888.             prt.Material = "Neon"
  889.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  890.             local d = Create("Decal"){
  891.                 Parent = prt,
  892.                 Texture = "rbxassetid://26356434",
  893.                 Face = "Top",
  894.             }
  895.             local d = Create("Decal"){
  896.                 Parent = prt,
  897.                 Texture = "rbxassetid://26356434",
  898.                 Face = "Bottom",
  899.             }
  900.             game:GetService("Debris"):AddItem(prt, 10)
  901.             table.insert(Effects, {
  902.                 prt,
  903.                 "FireWave",
  904.                 1,
  905.                 30,
  906.                 math.random(400, 600) / 100,
  907.                 msh
  908.             })
  909.         end;
  910.     };
  911.    
  912.     Lightning = {
  913.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  914.             local magz = (p0 - p1).magnitude
  915.             local curpos = p0
  916.             local trz = {
  917.                 -ofs,
  918.                 ofs
  919.             }
  920.             for i = 1, tym do
  921.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  922.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  923.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  924.                 li.Material = "Neon"
  925.                 if tym == i then
  926.                     local magz2 = (curpos - p1).magnitude
  927.                     li.Size = Vector3.new(th, th, magz2)
  928.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  929.                     table.insert(Effects, {
  930.                         li,
  931.                         "Disappear",
  932.                         last
  933.                     })
  934.                 else
  935.                     do
  936.                         do
  937.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  938.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  939.                             game.Debris:AddItem(li, 10)
  940.                             table.insert(Effects, {
  941.                                 li,
  942.                                 "Disappear",
  943.                                 last
  944.                             })
  945.                         end
  946.                     end
  947.                 end
  948.             end
  949.         end
  950.     };
  951.  
  952.     EffectTemplate = {
  953.  
  954.     };
  955. }
  956.  
  957. function chatfunc(text)
  958. local chat = coroutine.wrap(function()
  959. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  960. Character:FindFirstChild("TalkingBillBoard"):destroy()
  961. end
  962. local naeeym2 = Instance.new("BillboardGui",Character)
  963. naeeym2.Size = UDim2.new(0,100,0,40)
  964. naeeym2.StudsOffset = Vector3.new(0,3,0)
  965. naeeym2.Adornee = Character.Head
  966. naeeym2.Name = "TalkingBillBoard"
  967. local tecks2 = Instance.new("TextLabel",naeeym2)
  968. tecks2.BackgroundTransparency = 1
  969. tecks2.BorderSizePixel = 0
  970. tecks2.Text = ""
  971. tecks2.Font = "Cartoon"
  972. tecks2.TextSize = 30
  973. tecks2.TextStrokeTransparency = 0
  974. tecks2.TextColor3 = Color3.new(.6,0,0)
  975. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  976. tecks2.Size = UDim2.new(1,0,0.5,0)
  977. local tecks3 = Instance.new("TextLabel",naeeym2)
  978. tecks3.BackgroundTransparency = 1
  979. tecks3.BorderSizePixel = 0
  980. tecks3.Text = ""
  981. tecks3.Font = "Cartoon"
  982. tecks3.TextSize = 30
  983. tecks3.TextStrokeTransparency = 0
  984. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  985. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  986. tecks3.Size = UDim2.new(1,0,0.5,0)
  987. spawn(function()
  988.     while wait() do
  989.         tecks3.TextColor3 = BrickColor.random().Color
  990.         tecks2.TextColor3 = BrickColor.random().Color
  991.     end
  992. end)
  993. for i = 1,string.len(text),1 do
  994. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  995. tecks2.Text = string.sub(text,1,i)
  996. tecks3.Text = string.sub(text,1,i)
  997. wait(0.01)
  998. end
  999. wait(2)
  1000. for i = 1, 50 do
  1001. swait()
  1002. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1003. tecks2.Rotation = tecks2.Rotation - .8
  1004. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1005. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1006. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1007. tecks3.Rotation = tecks2.Rotation + .8
  1008. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1009. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1010. end
  1011. naeeym2:Destroy()
  1012. end)
  1013. chat()
  1014. end
  1015. function onChatted(msg)
  1016. chatfunc(msg)
  1017. end
  1018. Player.Chatted:connect(onChatted)
  1019.  
  1020. abss = Instance.new("BillboardGui",Character)
  1021. abss.Size = UDim2.new(10,0,10,0)
  1022. abss.Enabled = false
  1023. imgl = Instance.new("ImageLabel",abss)
  1024. imgl.Position = UDim2.new(0,0,0,0)
  1025. imgl.Size = UDim2.new(1,0,1,0)
  1026. imgl.Image = "rbxassetid://183711814"
  1027. imgl.BackgroundTransparency = 1
  1028. imgl.ImageColor3 = Color3.new(.9,0,0)
  1029. img2 = Instance.new("ImageLabel",abss)
  1030. img2.Position = UDim2.new(0,0,0,0)
  1031. img2.Size = UDim2.new(1,0,1,0)
  1032. img2.Image = "rbxassetid://183711814"
  1033. img2.BackgroundTransparency = 1
  1034. img2.ImageColor3 = Color3.new(.9,0,0)
  1035. spawn(function()
  1036.     while wait() do
  1037.         imgl.ImageColor3 = BrickColor.random().Color
  1038.         img2.ImageColor3 = BrickColor.random().Color
  1039.     end
  1040. end)
  1041.  
  1042. spawn(function()
  1043. chatfunc("Noobcider By Skrubl0rdzI")
  1044. wait(3)
  1045. chatfunc("Modified Date : 06/16/2017")
  1046. wait(3)
  1047. chatfunc("Original Script : Genocider")
  1048. wait(3)
  1049. chatfunc("Have Fun!1!!")
  1050. end)
  1051.  
  1052. spawn(function()
  1053.     while wait(1) do
  1054.         Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1055.     end
  1056. end)
  1057. function attackone()
  1058.     attack = true
  1059.     Humanoid.WalkSpeed = 0
  1060.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1061.     if targetted.Name ~= "Skrubl0rdzI" then
  1062.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1063.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1064.             partasdeff.LightEmission = .1
  1065.             partasdeff.Size = NumberSequence.new(0.2)
  1066.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1067.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1068.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1069.             partasdeff.Transparency = bbb
  1070.             partasdeff.Size = aaa
  1071.             partasdeff.ZOffset = .9
  1072.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1073.             partasdeff.LockedToPart = false
  1074.             partasdeff.EmissionDirection = "Back"
  1075.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1076.             partasdeff.Rate = 1000
  1077.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1078.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1079.             partasdeff.Speed = NumberRange.new(6)
  1080.             partasdeff.VelocitySpread = 10000
  1081.             partasdeff.Enabled=false
  1082.     for i = 0, 3, 0.1 do
  1083.         swait()
  1084.         PlayAnimationFromTable({
  1085.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1086.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1087.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1088.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1090.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091.         }, .1, false)
  1092.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1093.     end
  1094.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1095.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1096.     dmg(targetted)
  1097.     local ex = Instance.new("Explosion",workspace)
  1098.     ex.Position = Partss.Position
  1099.     ex.BlastRadius = 0
  1100.     partasdeff.Enabled=true
  1101.     for i = 0, 1, 0.1 do
  1102.         swait()
  1103.         PlayAnimationFromTable({
  1104.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1105.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1106.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1107.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1108.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110.         }, .3, false)
  1111.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1112.     end
  1113.     partasdeff.Enabled=false
  1114.     for i = 0, 2, 0.1 do
  1115.         swait()
  1116.         PlayAnimationFromTable({
  1117.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123.         }, .3, false)
  1124.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1125.     end
  1126.     coroutine.wrap(function()
  1127.     wait(2)
  1128.     partasdeff:Remove()
  1129.     end)()
  1130.     else
  1131.     sel = math.random(1,3)
  1132.     if sel == 1 then   
  1133.     chatfunc("...")
  1134.     elseif sel == 2 then   
  1135.     chatfunc("No...")
  1136.     elseif sel == 3 then
  1137.     chatfunc("I can't do that...")
  1138.     end
  1139.     for i = 0, 5, 0.1 do
  1140.         swait()
  1141.         PlayAnimationFromTable({
  1142.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1144.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1145.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148.         }, .3, false)
  1149.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1150.     end
  1151.     end
  1152.     Humanoid.WalkSpeed = 8
  1153.     attack = false
  1154. end
  1155. local Grabbed = false
  1156.  
  1157. function shoot()
  1158.     attack = true
  1159.     for i = 0, 3, 0.1 do
  1160.         swait()
  1161.         PlayAnimationFromTable({
  1162.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1164.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1165.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1166.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1167.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168.         }, .1, false)
  1169.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1170.     end
  1171.     for i = 1,10 do
  1172.         Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1173.         wait(0.01)
  1174.     end
  1175.     wait(0.5)
  1176.     local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1177.     local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1178.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1179.     for i = 1,10 do
  1180.         Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1181.     end
  1182.     wait(0.75)
  1183.     ref1:Destroy()
  1184.     attack = false
  1185. end
  1186.  
  1187. function hedshoot()
  1188.     attack = true
  1189.  
  1190.     --local GGyro = Instance.new("BodyPosition")
  1191.     local grab = nil
  1192.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1193.         if v:FindFirstChild('Torso') then
  1194.             Grabbed = true
  1195.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1196.             grab = v
  1197.         end
  1198.     end
  1199.     spawn(function()
  1200.     for i = 1,10 do
  1201.         Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1202.         wait(0.03)
  1203.     end
  1204.     end)
  1205. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1206.         for i = 0, 1, 0.1 do
  1207.         swait()
  1208.         if Grabbed == true then
  1209.             grab.Humanoid.PlatformStand = true
  1210.             --GGyro.position = Partss.Position
  1211.             --GGyro.Parent = grab.Head
  1212.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1213.         end
  1214.         PlayAnimationFromTable({
  1215.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221.         }, .3, false)
  1222.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1223.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1224.         end
  1225.         if Grabbed == true then
  1226.         Humanoid.WalkSpeed = 0
  1227.         for i = 0, 2, 0.1 do
  1228.         swait()
  1229.         if Grabbed == true then
  1230.             grab.Humanoid.PlatformStand = true
  1231.             --GGyro.position = Partss.Position
  1232.             --GGyro.Parent = grab.Head
  1233.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1234.         end
  1235.         PlayAnimationFromTable({
  1236.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242.         }, .3, false)
  1243.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1244.         end
  1245.         if grab.Name ~= "CKbackup" then
  1246.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1247.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1248.             partasdeff.LightEmission = .1
  1249.             partasdeff.Size = NumberSequence.new(0.2)
  1250.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1251.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1252.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1253.             partasdeff.Transparency = bbb
  1254.             partasdeff.Size = aaa
  1255.             partasdeff.ZOffset = .9
  1256.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1257.             partasdeff.LockedToPart = false
  1258.             partasdeff.EmissionDirection = "Back"
  1259.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1260.             partasdeff.Rate = 1000
  1261.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1262.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1263.             partasdeff.Speed = NumberRange.new(10)
  1264.             partasdeff.VelocitySpread = 20
  1265.             partasdeff.Enabled=false
  1266.     sel = math.random(1,3)
  1267.     if sel == 1 then   
  1268.     chatfunc("im teting sori")
  1269.     end
  1270.     for i = 0, 2, 0.1 do
  1271.         swait()
  1272.                 if Grabbed == true then
  1273.             grab.Humanoid.PlatformStand = true
  1274.             --GGyro.position = Partss.Position
  1275.             --GGyro.Parent = grab.Head
  1276.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1277.         end
  1278.         PlayAnimationFromTable({
  1279.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285.         }, .1, false)
  1286.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1287.     end
  1288.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1289.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1290.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1291.     dmg(grab)
  1292.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1293.     partasdeff.Enabled=true
  1294.     for i = 0, 1, 0.1 do
  1295.         swait()
  1296.         PlayAnimationFromTable({
  1297.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303.         }, .3, false)
  1304.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1305.     end
  1306.     partasdeff.Enabled=false
  1307.     for i = 0, 2.5, 0.1 do
  1308.         swait()
  1309.         PlayAnimationFromTable({
  1310.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316.         }, .2, false)
  1317.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1318.     end
  1319.     coroutine.wrap(function()  
  1320.         wait(2)
  1321.     partasdeff:Remove()
  1322.     end)()
  1323.         else
  1324.     grab.Humanoid.PlatformStand = false
  1325.     for i = 0, 3, 0.1 do
  1326.         swait()
  1327.         PlayAnimationFromTable({
  1328.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334.         }, .1, false)
  1335.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1336.     end
  1337. sel = math.random(1,3)
  1338. if sel == 1 then   
  1339. chatfunc("im testing sori!")
  1340. end
  1341.         for i = 0, 5, 0.1 do
  1342.         swait()
  1343.         PlayAnimationFromTable({
  1344.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1346.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350.         }, .3, false)
  1351.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1352.     end
  1353.     end
  1354.     end
  1355.     --GGyro.Parent = nil
  1356.     attack = false
  1357.     Grabbed = false
  1358.     Humanoid.WalkSpeed = 20
  1359.  
  1360. end
  1361. function moarblood()
  1362.     attack = true
  1363.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1364.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1365. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1366. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1367. wait(.5)
  1368.     for i = 0, 1.2, 0.1 do
  1369.         swait()
  1370.         PlayAnimationFromTable({
  1371.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377.         }, .2, false)
  1378.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1379.     end
  1380.     if targetted.Name ~= "CKbackup" then
  1381.     local grab = nil
  1382.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1383.         if v:FindFirstChild('Head') then
  1384.             Grabbed = true
  1385.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1386.             grab = v
  1387.         end
  1388.     end
  1389.          Humanoid.WalkSpeed = 0
  1390.         for i = 0, 2, 0.1 do
  1391.         swait()
  1392.         if Grabbed == true then
  1393.             grab.Humanoid.PlatformStand = true
  1394.             --GGyro.position = Partss.Position
  1395.             --GGyro.Parent = grab.Head
  1396.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1397.         end
  1398.         PlayAnimationFromTable({
  1399.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405.         }, .25, false)
  1406.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1407.         end
  1408.         if Grabbed == true then
  1409.                 sel = math.random(1,3)
  1410.     if sel == 1 then   
  1411.     chatfunc("im testing sori")
  1412.     end
  1413.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1414.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1415.             partasdeff.LightEmission = .1
  1416.             partasdeff.Size = NumberSequence.new(0.2)
  1417.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1418.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1419.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1420.             partasdeff.Transparency = bbb
  1421.             partasdeff.Size = aaa
  1422.             partasdeff.ZOffset = .9
  1423.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1424.             partasdeff.LockedToPart = false
  1425.             partasdeff.EmissionDirection = "Back"
  1426.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1427.             partasdeff.Rate = 1000
  1428.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1429.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1430.             partasdeff.Speed = NumberRange.new(6)
  1431.             partasdeff.VelocitySpread = 10000
  1432.             partasdeff.Enabled=false   
  1433.     for i = 0, 3, 0.1 do
  1434.         swait()
  1435.         if Grabbed == true then
  1436.             grab.Humanoid.PlatformStand = true
  1437.             --GGyro.position = Partss.Position
  1438.             --GGyro.Parent = grab.Head
  1439.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1440.         end
  1441.         PlayAnimationFromTable({
  1442.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448.         }, .1, false)
  1449.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1450.     end
  1451.     partasdeff.Enabled=true
  1452.     grab.Torso.Transparency = 1
  1453.     dmg(grab)
  1454.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1455.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1456.    
  1457.     coroutine.wrap(function()
  1458.     wait(.4)
  1459.     partasdeff.Enabled=false
  1460.     end)()
  1461.     for i = 0, 3.5, 0.1 do
  1462.         swait()
  1463.         PlayAnimationFromTable({
  1464.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470.         }, .3, false)
  1471.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1472.     end
  1473.     end
  1474.     else
  1475.          Humanoid.WalkSpeed = 0
  1476.     for i = 0, 3, 0.1 do
  1477.         swait()
  1478.         PlayAnimationFromTable({
  1479.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.         }, .2, false)
  1486.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1487.     end
  1488. sel = math.random(1,3)
  1489. if sel == 1 then   
  1490. chatfunc("Aahhh...")
  1491. elseif sel == 2 then   
  1492. chatfunc("Oh Sugarie, I thought you're enemy...")
  1493. elseif sel == 3 then
  1494. chatfunc("Sigh...")
  1495. end
  1496.     for i = 0, 5, 0.1 do
  1497.         swait()
  1498.         PlayAnimationFromTable({
  1499.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1501.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505.         }, .3, false)
  1506.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1507.     end
  1508.     end
  1509.     attack = false
  1510.     Grabbed = false
  1511.     k:Remove()
  1512.          Humanoid.WalkSpeed = 8
  1513. end
  1514.  
  1515. function painlessrain2()
  1516. attack = true
  1517.     Humanoid.WalkSpeed = 0
  1518.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1519.  
  1520.     coroutine.wrap(function()
  1521.     for i = 0, 4 do
  1522.     wait(.2)
  1523.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1524.     end
  1525.     end)()
  1526.     for i = 0, 4, 0.1 do
  1527.         swait()
  1528.         PlayAnimationFromTable({
  1529.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535.         }, .07, false)
  1536.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1537.     end
  1538.     for i = 0, 1.5, 0.1 do
  1539.         swait()
  1540.         PlayAnimationFromTable({
  1541.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547.         }, .2, false)
  1548.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1549.     end
  1550.     for i = 0, 0 do
  1551.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1552.       wait(2)
  1553.     end
  1554. attack = false
  1555. Humanoid.WalkSpeed = 8
  1556.     for i = 0, 99 do
  1557.         wait(0.01)
  1558.         mdmg(ref1, 3)
  1559.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)     
  1560.         ref1.Position = Mouse.hit.p
  1561.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1562.         Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1563.         Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1564.     end
  1565.     ref1:Remove()
  1566. end
  1567.  
  1568. function painlessrain()
  1569. attack = true
  1570.     Humanoid.WalkSpeed = 0
  1571.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1572.  
  1573.     coroutine.wrap(function()
  1574.     for i = 0, 4 do
  1575.     wait(.2)
  1576.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1577.     end
  1578.     end)()
  1579.     for i = 0, 4, 0.1 do
  1580.         swait()
  1581.         PlayAnimationFromTable({
  1582.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588.         }, .07, false)
  1589.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1590.     end
  1591.     for i = 0, 1.5, 0.1 do
  1592.         swait()
  1593.         PlayAnimationFromTable({
  1594.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600.         }, .2, false)
  1601.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1602.     end
  1603.     for i = 0, 2 do
  1604.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1605.       wait(1)
  1606.     end
  1607. attack = false
  1608. Humanoid.WalkSpeed = 8
  1609.     for i = 0, 1 do
  1610.         wait(0.01)
  1611.         mdmg(ref1, 50)
  1612.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)     
  1613.         ref1.Position = Mouse.hit.p
  1614.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1615.         for i = 1,10 do
  1616.             Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1617.             Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1618.         end
  1619.     end
  1620.     ref1:Remove()
  1621. end
  1622.  
  1623. function TargetSelect(person)
  1624. local dd=coroutine.wrap(function()
  1625. if targetted ~= person then
  1626. targetted = person
  1627. img2.Size = UDim2.new(1,0,1,0)
  1628. img2.ImageTransparency = 0
  1629. img2.Position = UDim2.new(0,0,0,0)
  1630. for i = 0, 2, 0.1 do
  1631. swait()
  1632. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1633. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1634. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1635. end
  1636. end
  1637. end)
  1638. dd()
  1639. end
  1640.  
  1641. function LockOn()
  1642. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1643. TargetSelect(Mouse.Target.Parent)
  1644. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1645. end
  1646. end
  1647.  
  1648.  
  1649. function ofmoosic() -- 2 lazi hoh
  1650. delays = true
  1651. while wait() and kkk and kkk.Volume >= 0.02 do
  1652.     kkk.Volume = kkk.Volume - 0.05
  1653. end
  1654. wait(0.1)
  1655. kkk.Pitch = 0
  1656. kkk.PlaybackSpeed = 0
  1657. play = false
  1658. delays = false
  1659. end
  1660. function onmoosic()
  1661. delays = true
  1662. kkk.Pitch = 1
  1663. kkk.PlaybackSpeed = 1
  1664. while wait() and kkk and kkk.Volume <= 1.5 do
  1665.     kkk.Volume = kkk.Volume + 0.05
  1666. end
  1667. wait(0.1)
  1668. play = true
  1669. delays = false
  1670. end
  1671. Mouse.Button1Down:connect(function()
  1672.     if attack == false and targetted ~= nil then
  1673.         attackone()
  1674.     end
  1675. end)
  1676.  
  1677. Mouse.KeyDown:connect(function(k)
  1678.     k = k:lower()
  1679.     if attack == false and k == 'q' then
  1680.     LockOn()
  1681.     end
  1682.     if k == 'z' and attack == false then
  1683.     spawn(function()   
  1684.     Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1685.     wait(2)
  1686.     Head.face.Texture = Orin
  1687.     end)
  1688.     hedshoot()
  1689.     elseif k == 'x' and attack == false and targetted ~= nil then
  1690.     spawn(function()
  1691.     Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1692.     wait(2)
  1693.     Head.face.Texture = Orin
  1694.     end)
  1695.     moarblood()
  1696.     elseif k == 'c' and attack == false then
  1697.     spawn(function()
  1698.     Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1699.     wait(2)
  1700.     Head.face.Texture = Orin
  1701.     end)
  1702.     painlessrain()
  1703.     chatfunc("Boom.")
  1704.     elseif k == 'v' and attack == false then
  1705.     spawn(function()
  1706.     Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1707.     wait(2)
  1708.     Head.face.Texture = Orin
  1709.     end)
  1710.     painlessrain2()
  1711.     wait(6)
  1712.     chatfunc("Ded!")
  1713.     elseif k == 'e' and attack == false then
  1714.     shoot()
  1715.     elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1716.     delays = true
  1717.     chatfunc("Finally!")
  1718.     wait(3)
  1719.     chatfunc("i pay 999 tix for dis gun.")
  1720.     wait(4)
  1721.     chatfunc("Now let testing!")
  1722.     delays = false
  1723.     elseif k == 'm' and play == true and delays == false then
  1724.     ofmoosic()
  1725.     elseif k == 'm' and play == false and delays == false then
  1726.     onmoosic()
  1727.     end
  1728. end)
  1729.  
  1730. kkk = Instance.new("Sound",Character)
  1731. kkk.Volume = 3
  1732. kkk.Pitch = 1
  1733. kkk.SoundId = "rbxassetid://494244670"
  1734. kkk:Play()
  1735. kkk.Name = "a"
  1736. kkk.Looped = true
  1737.  
  1738.  
  1739. coroutine.wrap(function()
  1740. while true do
  1741. swait()
  1742.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1743.         if v:IsA("Part") then
  1744.         v.Anchored = false
  1745.         end
  1746.         end
  1747.     for i, v in pairs(Character:GetChildren()) do
  1748.         if v:IsA("Part") then
  1749.         v.Anchored = false
  1750.         elseif v:IsA("Accessory") then
  1751.         v.Handle.Anchored = false
  1752.         end
  1753.         end
  1754. end
  1755. end)()
  1756. coroutine.wrap(function()
  1757. while 1 do
  1758. swait()
  1759. if doe <= 360 then
  1760.     doe = doe + 2
  1761. else
  1762.     doe = 0
  1763. end
  1764. end
  1765. end)()
  1766. while true do
  1767.     swait()
  1768.     for i, v in pairs(Character:GetChildren()) do
  1769.         if v:IsA("Part") then
  1770.             v.Material = "SmoothPlastic"
  1771.         elseif v:IsA("Accessory") then
  1772.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1773.         end
  1774.     end
  1775. while true do
  1776. swait()
  1777. Character.Humanoid.MaxHealth = math.huge
  1778. Character.Humanoid.Health = math.huge
  1779. imgl.Rotation = imgl.Rotation + 3
  1780. img2.Rotation = img2.Rotation + 3
  1781. if targetted ~= nil then
  1782. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1783. abss.Enabled = true
  1784. elseif targetted == nil then
  1785. abss.Adornee = nil
  1786. abss.Enabled = false
  1787. end
  1788.  
  1789. P=Instance.new("ForceField",Character)
  1790. P.Visible = false
  1791.  
  1792. while true and imgl.Rotation >= 360 do
  1793. imgl.Rotation = 0  
  1794. img2.Rotation = 0
  1795. end
  1796.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1797.     velocity = RootPart.Velocity.y
  1798.     sine = sine + change
  1799.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1800.         if RootPart.Velocity.y > 1 and hit == nil then
  1801.             Anim = "Jump"
  1802.             if attack == false then
  1803.         PlayAnimationFromTable({
  1804.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1805.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810.         }, .3, false)
  1811.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1812.                     end
  1813.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1814.             Anim = "Fall"
  1815.             if attack == false then
  1816.         PlayAnimationFromTable({
  1817.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1823.         }, .3, false)
  1824.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1825.                     end
  1826.         elseif Torsovelocity < 1 and hit ~= nil then
  1827.             Anim = "Idle"
  1828.             if attack == false then
  1829.                 change = 1
  1830.         PlayAnimationFromTable({
  1831.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832.          CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1834.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1835.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1836.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1837.         }, .3, false)
  1838.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1839.             end
  1840.         elseif Torsovelocity > 2 and hit ~= nil then
  1841.             Anim = "Walk"
  1842.             if attack == false then
  1843.         PlayAnimationFromTable({       
  1844.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1845.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1847.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1848.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1849.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1850.         }, .3, false)
  1851.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1852.             end
  1853.         end
  1854.     if 0 < #Effects then
  1855.         for e = 1, #Effects do
  1856.             if Effects[e] ~= nil then
  1857.                 local Thing = Effects[e]
  1858.                 if Thing ~= nil then
  1859.                     local Part = Thing[1]
  1860.                     local Mode = Thing[2]
  1861.                     local Delay = Thing[3]
  1862.                     local IncX = Thing[4]
  1863.                     local IncY = Thing[5]
  1864.                     local IncZ = Thing[6]
  1865.                     if Thing[2] == "Shoot" then
  1866.                         local Look = Thing[1]
  1867.                         local move = 30
  1868.                         if Thing[8] == 3 then
  1869.                             move = 10
  1870.                         end
  1871.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1872.                         if Thing[10] ~= nil then
  1873.                             da = pos
  1874.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1875.                             cfa = CFrame.new(Thing[4], pos)
  1876.                             tehCF = cfa:lerp(cf2, 0.2)
  1877.                             Thing[1] = tehCF.lookVector
  1878.                         end
  1879.                         local mag = (Thing[4] - pos).magnitude
  1880.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1881.                         if Thing[8] == 2 then
  1882.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1883.                         end
  1884.                         Thing[4] = Thing[4] + Look * move
  1885.                         Thing[3] = Thing[3] - 1
  1886.                         if 2 < Thing[5] then
  1887.                             Thing[5] = Thing[5] - 0.3
  1888.                             Thing[6] = Thing[6] - 0.3
  1889.                         end
  1890.                         if hit ~= nil then
  1891.                             Thing[3] = 0
  1892.                             if Thing[8] == 1 or Thing[8] == 3 then
  1893.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1894.                             else
  1895.                                 if Thing[8] == 2 then
  1896.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1897.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1898.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1899.                                         ref.Anchored = true
  1900.                                         ref.CFrame = CFrame.new(pos)
  1901.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1902.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1903.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1904.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1905.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1906.                                     end
  1907.                                 end
  1908.                             end
  1909.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1910.                             ref.Anchored = true
  1911.                             ref.CFrame = CFrame.new(pos)
  1912.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1913.                             game:GetService("Debris"):AddItem(ref, 1)
  1914.                         end
  1915.                         if Thing[3] <= 0 then
  1916.                             table.remove(Effects, e)
  1917.                         end
  1918.                     end
  1919.                     do
  1920.                         do
  1921.                             if Thing[2] == "FireWave" then
  1922.                                 if Thing[3] <= Thing[4] then
  1923.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1924.                                     Thing[3] = Thing[3] + 1
  1925.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1926.                                 else
  1927.                                     Part.Parent = nil
  1928.                                     table.remove(Effects, e)
  1929.                                 end
  1930.                             end
  1931.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1932.                                 if Thing[1].Transparency <= 1 then
  1933.                                     if Thing[2] == "Block1" then
  1934.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1935.                                         Mesh = Thing[7]
  1936.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1937.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1938.                                     else
  1939.                                         if Thing[2] == "Block2" then
  1940.                                             Thing[1].CFrame = Thing[1].CFrame
  1941.                                             Mesh = Thing[7]
  1942.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1943.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1944.                                         else
  1945.                                             if Thing[2] == "Fire" then
  1946.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1947.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1948.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1949.                                             else
  1950.                                                 if Thing[2] == "Cylinder" then
  1951.                                                     Mesh = Thing[7]
  1952.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1953.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1954.                                                 else
  1955.                                                     if Thing[2] == "Blood" then
  1956.                                                         Mesh = Thing[7]
  1957.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1958.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1959.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1960.                                                     else
  1961.                                                         if Thing[2] == "Elec" then
  1962.                                                             Mesh = Thing[10]
  1963.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1964.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1965.                                                         else
  1966.                                                             if Thing[2] == "Disappear" then
  1967.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1968.                                                             else
  1969.                                                                 if Thing[2] == "Shatter" then
  1970.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1971.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1972.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1973.                                                         Thing[6] = Thing[6] + Thing[5]
  1974.                                                                 end
  1975.                                                             end
  1976.                                                         end
  1977.                                                     end
  1978.                                                 end
  1979.                                             end
  1980.                                         end
  1981.                                     end
  1982.                                 else
  1983.                                     Part.Parent = nil
  1984.                                     table.remove(Effects, e)
  1985.                                 end
  1986.                             end
  1987.                         end
  1988.                     end
  1989.                 end
  1990.             end
  1991.         end
  1992.     end
  1993. end
  1994. end
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