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Nov 21st, 2018
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  1. # The general configuration for the jobs plugin mostly includes how often the plugin
  2. # saves user data (when the user is in the game), the storage method, whether
  3. # to broadcast a message to the server when a user goes up a skill level.
  4. # It also allows admins to set the maximum number of jobs a player can have at
  5. # any one time.
  6.  
  7. # storage method, can be MySQL, sqlite, h2
  8. storage-method: h2
  9. # Requires Mysql.
  10. mysql-username: root
  11. mysql-password: ''
  12. mysql-url: jdbc:mysql://localhost:3306/minecraft
  13. mysql-table-prefix: ''
  14. # How often in minutes you want it to save, 0 disables periodic saving and
  15. # the system will only save on logout
  16. save-period: 10
  17. # Do all players get a message when somone goes up a skill level?
  18. broadcast-on-skill-up: false
  19. # Do all players get a message when somone goes up a level?
  20. broadcast-on-level-up: false
  21. # Maximum number of jobs a player can join.
  22. # Use 0 for no maximum
  23. max-jobs: 3
  24. # Hide jobs from player if they lack the permission to join the job
  25. hide-jobs-without-permission: false
  26. # option to allow payment to be made when killing mobs from a spawner
  27. enable-pay-near-spawner: false
  28. # option to allow payment to be made in creative mode
  29. enable-pay-creative: false
  30. # Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
  31. modify-chat: true
  32. # Changes how how many players are paid per payment batch. Setting this too high may cause tick lag.
  33. economy-batch-size: 1
  34. # Changes how often, in seconds, players are paid out. Default is 5 seconds.
  35. # Setting this too low may cause tick lag. Increase this to improve economy performance (at the cost of delays in payment)
  36. economy-batch-delay: 5
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