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Hsuwan

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Sep 25th, 2017
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  1. on damage:
  2. if victim isn't a player:
  3. if name of victim contains "Lv.100 菁英 地下女巫":
  4. chance of 5%:
  5. loop entities in radius 10 of victim:
  6. if name of loop-entity don't contain "地下女巫":
  7. thrust loop-entity backwards with force 1
  8. ignite the loop-entity for 5 second
  9. make victim damage loop-entity by 450
  10. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  11. chance of 50%:
  12. loop entities in radius 5 of victim:
  13. if name of loop-entity don't contain "地下女巫":
  14. make victim damage loop-entity by 150
  15. play raw sound "liquid.splash" at victim with pitch 2 volume 1
  16. if name of victim contains "Lv.120 BOSS 阿格斯":
  17. chance of 10%:
  18. loop entities in radius 10 of victim:
  19. if loop-entity is a player:
  20. thrust loop-entity upwards with force 3
  21. thrust loop-entity forwards with force 3
  22. make victim damage loop-entity by 150
  23. spawn 20 of particle instant spell offset by 0.3, 0.6, -0.3 at location of loop-entity
  24. chance of 1%:
  25. loop entities in radius 10 of victim:
  26. if loop-entity is a player:
  27. strike lightning effect at the loop-entity
  28. apply slowness 3 to the loop-entity for 5 seconds
  29. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} - 1
  30. if name of victim contains "Lv.140 BOSS 桃花仙境長老":
  31. chance of 10%:
  32. heal victim by 1500000
  33. spawn 50 of particle instant spell offset by 0.3, 2, -0.3 at location of victim
  34. play raw sound "mob.wither.spawn" at victim with pitch 2 volume 1
  35. loop entities in radius 10 of victim:
  36. if loop-entity is a player:
  37. thrust loop-entity backwards with force 4
  38. thrust loop-entity upwards with force 0.5
  39. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.75
  40. if loop-entity isn't a player:
  41. apply resistance 4 to the loop-entity for 10 seconds
  42. if name of victim contains "Lv.65 BOSS WOKAWOKA長老":
  43. chance of 5%:
  44. loop entities in radius 15 of victim:
  45. if loop-entity isn't a player:
  46. apply speed 2 to the loop-entity for 20 seconds
  47. apply resistance 2 to the loop-entity for 20 seconds
  48. apply strength 2 to the loop-entity for 20 seconds
  49. play raw sound "mob.skeleton.hurt" at victim with pitch 2 volume 1
  50. spawn 20 of particle explode offset by 0.3, 0.6, -0.3 at location of loop-entity
  51. if name of victim contains "Lv.40 BOSS 食人族領導者":
  52. chance of 5%:
  53. apply speed 2 to the victim for 20 seconds
  54. apply resistance 5 to the victim for 2 seconds
  55. play raw sound "mob.wolf.bark" at victim with pitch 2 volume 1
  56. spawn 25 of particle angry villager offset by 0, 6, 0 at victim
  57. spawn 25 of particle magic crit offset by 0, 2, 0 at victim
  58. if name of victim contains "Lv.85 BOSS 沙漠本墓法老":
  59. chance of 8%:
  60. play raw sound "mob.zombie.infect" at victim with pitch 2 volume 1
  61. spawn 50 of particle large smoke offset by 4, 2, -4 at victim
  62. loop entities in radius 20 of victim:
  63. if loop-entity is a player:
  64. thrust loop-entity backwards with force 2
  65. thrust loop-entity upwards with force 0.3
  66. make victim damage loop-entity by ({飾品狀態.%loop-entity%::血量增加} * 0.1
  67. apply blindness 1 to the loop-entity for 10 seconds
  68. if loop-entity isn't a player:
  69. apply resistance 4 to the loop-entity for 10 seconds
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