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- void CClientWeapon::DoGunShells ( CVector vecOrigin,
- CVector vecDirection )
- {
- ....
- if ( GetAttachedTo () )
- g_pGame->GetFx ()->TriggerGunshot (
- NULL, vecOrigin, vecDirection, true );
- else
- g_pGame->GetFx ()->TriggerGunshot (
- NULL, vecOrigin, vecDirection, true );
- ....
- }
- This suspicious code was found in MTASA project by PVS-Studio static code analyzer.
- Warning message is:
- V523 The 'then' statement is equivalent to the 'else' statement. cclientweapon.cpp 696
- PVS-Studio is a static analyzer for detecting bugs in the source code of applications written in C, C++, C++11, C++/CX. Site: http://www.viva64.com/en/pvs-studio/
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