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SovRaceRanged

Aug 1st, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 8/2/18 ♦ Incursion League ♦ 3.3.3.1 - GENERAL VERSION (RACE RANGED)
  2. #Update Notes: Incursion League Update III - Race & Leaguestart Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Miscellaneous
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Other Blocks:
  84. #Section 19 - Gems
  85. #Section 20 - Safety Nets & Catch-Alls
  86. #Section 21 - Animate Weapon
  87. #Section 22 - Global Hide
  88.  
  89. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  90. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  91. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  92. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  93. #Step 4 - Save As a different filter
  94.  
  95. ##################################################
  96. ########## Section 0A - Race Overrides ###########
  97. ##################################################
  98. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  99. Show
  100. BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  101. Class Currency
  102. SetTextColor 0 0 0
  103. SetBackgroundColor 0 200 0
  104. SetBorderColor 0 0 0
  105. SetFontSize 45
  106. PlayAlertSound 3 50
  107. Show
  108. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  109. Class Currency
  110. SetTextColor 0 0 0
  111. SetBackgroundColor 0 225 225
  112. SetBorderColor 0 0 0
  113. PlayAlertSound 2 100
  114. SetFontSize 45
  115. Show
  116. BaseType "Scroll of Wisdom"
  117. SetFontSize 45
  118. Show
  119. BaseType "Portal Scroll"
  120. SetFontSize 45
  121. SetTextColor 100 150 200
  122. Show
  123. BaseType "Essence"
  124. Class Currency
  125. SetBorderColor 0 0 0
  126. SetTextColor 0 250 250
  127. SetBackgroundColor 0 75 75
  128. SetFontSize 45
  129. Show
  130. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  131. SetFontSize 40
  132. Show
  133. Class "Gem"
  134. Hide
  135. BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  136. Class Currency
  137.  
  138. ##################################################
  139. ########## Section 0B - SSF Overrides ############
  140. ##################################################
  141. #Show
  142. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  143. # Class Currency
  144. # SetTextColor 0 0 0
  145. # SetBackgroundColor 0 200 0
  146. # SetBorderColor 0 0 0
  147. # SetFontSize 45
  148. # PlayAlertSound 3 100
  149. #Show
  150. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  151. # Class Currency
  152. # SetBackgroundColor 170 158 130
  153. # SetTextColor 0 0 0
  154. # SetBorderColor 0 0 0
  155. # SetFontSize 40
  156. #Show
  157. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  158. # Class Currency
  159. # SetFontSize 40
  160. #Show
  161. # BaseType "Portal Scroll"
  162. # SetFontSize 40
  163. # SetTextColor 100 150 200
  164. #Show
  165. # BaseType "Scroll of Wisdom"
  166. # SetFontSize 40
  167. #Show
  168. # BaseType "Bone Spirit Shield"
  169. # Rarity Normal Magic Rare
  170. # SetFontSize 34
  171. # SetBackgroundColor 200 200 200
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 255 0 0
  174. # ItemLevel <= 50
  175.  
  176. ##################################################################
  177. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  178. ##################################################################
  179. #Set your preferred chance basetype(s) here.
  180. Show
  181. BaseType "Glorious Plate"
  182. Rarity Normal
  183. ShaperItem False
  184. ElderItem False
  185. Corrupted False
  186. Sockets < 6
  187. # SetBorderColor 255 100 0
  188. SetBorderColor 200 80 0
  189. ItemLevel >= 48
  190. SetFontSize 36
  191.  
  192. #Priority Highlight Blocks
  193. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  194. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  195. #Show
  196. # BaseType "Rubber Ducky"
  197. # SetTextColor 0 0 0
  198. # SetBorderColor 0 0 0
  199. # SetBackgroundColor 255 255 255
  200. # Rarity Normal Magic Rare
  201. # ShaperItem False
  202. # ElderItem False
  203. # Corrupted False
  204. # Sockets < 6
  205. # PlayAlertSound 1 150
  206. # ItemLevel >= 1
  207. #Show
  208. # BaseType "Crude Bow"
  209. # SetTextColor 0 0 0
  210. # SetBorderColor 255 0 0
  211. # SetBackgroundColor 255 255 255
  212. # Rarity Normal Magic Rare
  213. # ShaperItem False
  214. # ElderItem False
  215. # Corrupted False
  216. # Sockets < 6
  217. # ItemLevel >= 50
  218. # PlayAlertSound 1 150
  219.  
  220. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  221. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  222.  
  223. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  224. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  225. Show
  226. Class "Gloves" "Helm" "Boots" "Body Armour"
  227. ItemLevel <= 47
  228. LinkedSockets = 4
  229. Sockets < 6
  230. Rarity Normal Magic Rare
  231. SocketGroup GGGR GGRR GGRB
  232. SetBorderColor 0 250 250
  233. SetBackgroundColor 0 65 65
  234. SetFontSize 45
  235. PlayAlertSound 1 100
  236.  
  237. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  238. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  239. Show
  240. Class "Gloves" "Helm" "Boots" "Body Armour"
  241. ItemLevel <= 25
  242. LinkedSockets = 3
  243. Rarity Normal Magic Rare
  244. SocketGroup GGG GGR
  245. SetBorderColor 0 200 0
  246. SetBackgroundColor 0 35 0
  247. SetFontSize 45
  248. PlayAlertSound 1 100
  249. Show
  250. Class "Gloves" "Helm"
  251. ItemLevel <= 47
  252. LinkedSockets = 3
  253. Rarity Normal Magic Rare
  254. SocketGroup GGG GGR
  255. SetBorderColor 0 200 0
  256. SetBackgroundColor 0 35 0
  257. SetFontSize 45
  258.  
  259. #2L colors go here
  260. #note: melee RG RR, caster BB BG GG, ranger GG RG
  261. Show
  262. Class "Gloves" "Helm" "Boots"
  263. ItemLevel <= 25
  264. LinkedSockets = 2
  265. Rarity Normal Magic Rare
  266. SocketGroup GG RG
  267. SetBorderColor 75 75 250
  268. SetBackgroundColor 0 0 75
  269. SetFontSize 45
  270.  
  271. #Safety Blocks (Don't need to modify these for normal use)
  272. Show
  273. Class "Gloves" "Helm" "Boots" "Body Armour"
  274. ItemLevel <= 67
  275. LinkedSockets = 4
  276. Sockets < 6
  277. Rarity Normal Magic Rare
  278. SetBorderColor 0 250 250
  279. SetBackgroundColor 0 65 65
  280. SetFontSize 36
  281. Show
  282. Class "Gloves" "Helm" "Boots"
  283. ItemLevel <= 15
  284. LinkedSockets = 3
  285. Rarity Magic Rare
  286. SetBorderColor 0 200 0
  287. SetBackgroundColor 0 35 0
  288. SetFontSize 45
  289. Show
  290. Class "Gloves" "Helm" "Boots"
  291. ItemLevel <= 25
  292. LinkedSockets = 3
  293. Rarity Normal
  294. SetBorderColor 0 200 0
  295. SetBackgroundColor 0 35 0
  296. SetFontSize 40
  297. Show
  298. Class "Gloves" "Helm"
  299. ItemLevel <= 47
  300. LinkedSockets = 3
  301. Rarity Normal Magic Rare
  302. SetBorderColor 0 200 0
  303. SetBackgroundColor 0 35 0
  304. SetFontSize 34
  305.  
  306. ##################################################
  307. ####### Section 2 - League & Zone Specific #######
  308. ##################################################
  309. #Note:(White Text/Border, Solid Color Backgrounds)
  310. #Talisman - Maroon
  311. Show
  312. BaseType "Talisman"
  313. Class Amulet
  314. Rarity Unique
  315. SetBackgroundColor 100 0 0
  316. SetBorderColor 225 100 0
  317. SetTextColor 225 100 0
  318. SetFontSize 38
  319. PlayAlertSound 4 100
  320. Show
  321. BaseType "Talisman"
  322. Class Amulet
  323. SetBackgroundColor 100 0 0
  324. SetBorderColor 200 200 200
  325. #Perandus - Orange
  326. Show
  327. BaseType "Perandus Coin"
  328. Class Currency
  329. SetTextColor 200 200 200
  330. SetBorderColor 200 200 200
  331. SetBackgroundColor 150 50 0
  332. SetFontSize 40
  333. #Prophecy - Purple
  334. Show
  335. BaseType "Silver Coin" "Prophecy"
  336. Class Currency
  337. SetTextColor 200 200 200
  338. SetBorderColor 200 200 200
  339. SetBackgroundColor 75 0 125
  340. SetFontSize 40
  341. Show
  342. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  343. SetTextColor 200 200 200
  344. SetBorderColor 200 200 200
  345. SetBackgroundColor 75 0 125
  346. SetFontSize 40
  347. #Essence - Raised Colors (Green, Teal, Red)
  348. Show
  349. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  350. Class Currency
  351. SetTextColor 250 0 125
  352. SetBackgroundColor 80 0 40
  353. SetBorderColor 250 250 250
  354. SetFontSize 45
  355. Show
  356. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  357. Class Currency
  358. SetTextColor 250 0 125
  359. SetBackgroundColor 80 0 40
  360. SetBorderColor 0 0 0
  361. SetFontSize 45
  362. Show
  363. BaseType "Screaming Essence"
  364. Class Currency
  365. SetBorderColor 0 0 0
  366. SetTextColor 0 250 250
  367. SetBackgroundColor 0 75 75
  368. SetFontSize 40
  369. Show
  370. BaseType "Wailing Essence"
  371. Class Currency
  372. SetBorderColor 0 0 0
  373. # SetTextColor 0 250 0
  374. SetTextColor 0 250 175
  375. SetBackgroundColor 0 75 50
  376. # SetBackgroundColor 0 75 0
  377. SetFontSize 38
  378. Show
  379. BaseType "Essence"
  380. Class Currency
  381. SetBorderColor 0 0 0
  382. SetTextColor 0 250 0
  383. SetBackgroundColor 0 75 0
  384. SetFontSize 34
  385. #Breach - Bright text on darker background, colored by breach type
  386. Show
  387. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  388. SetBorderColor 250 250 250
  389. SetTextColor 200 100 250
  390. SetBackgroundColor 40 0 80
  391. SetFontSize 45
  392. PlayAlertSound 6 200
  393. Show
  394. BaseType "Splinter of Chayula"
  395. SetBorderColor 0 0 0
  396. SetTextColor 200 100 250
  397. SetBackgroundColor 40 0 80
  398. SetFontSize 45
  399. Show
  400. BaseType "Blessing of Esh" "Esh's Breachstone"
  401. SetBorderColor 250 250 250
  402. SetTextColor 175 225 250
  403. SetBackgroundColor 40 40 80
  404. SetFontSize 45
  405. PlayAlertSound 2 200
  406. Show
  407. BaseType "Splinter of Esh"
  408. # SetTextColor 150 200 250
  409. SetTextColor 175 225 250
  410. SetBackgroundColor 40 40 80
  411. SetFontSize 40
  412. Show
  413. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  414. SetBorderColor 250 250 250
  415. SetTextColor 225 0 0
  416. SetBackgroundColor 40 0 0
  417. SetFontSize 45
  418. PlayAlertSound 2 200
  419. Show
  420. BaseType "Splinter of Xoph"
  421. SetTextColor 225 0 0
  422. SetBackgroundColor 40 0 0
  423. SetFontSize 40
  424. Show
  425. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  426. SetBorderColor 250 250 250
  427. SetTextColor 225 225 225
  428. SetBackgroundColor 40 40 40
  429. SetFontSize 45
  430. PlayAlertSound 2 200
  431. Show
  432. BaseType "Splinter of Uul-Netol"
  433. SetTextColor 225 225 225
  434. SetBackgroundColor 40 40 40
  435. SetFontSize 40
  436. Show
  437. BaseType "Blessing of Tul" "Tul's Breachstone"
  438. SetBorderColor 250 250 250
  439. SetTextColor 50 175 250
  440. SetBackgroundColor 0 0 75
  441. SetFontSize 45
  442. PlayAlertSound 2 200
  443. Show
  444. BaseType "Splinter of Tul"
  445. # SetTextColor 0 150 250
  446. SetTextColor 50 175 250
  447. SetBackgroundColor 0 0 75
  448. SetFontSize 40
  449. #Legacy - Lime
  450. Show
  451. Class Leaguestone
  452. SetBackgroundColor 150 250 50
  453. SetBorderColor 0 0 0
  454. SetTextColor 0 0 0
  455. PlayAlertSound 3 100
  456. SetFontSize 40
  457. Show
  458. BaseType "Ancient Reliquary Key"
  459. SetBackgroundColor 0 75 0
  460. SetBorderColor 250 250 250
  461. SetTextColor 0 250 0
  462. SetFontSize 45
  463. PlayAlertSound 2 200
  464. #Labyrinth - Green
  465. Show
  466. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  467. SetTextColor 250 250 250
  468. SetBorderColor 250 250 250
  469. SetBackgroundColor 0 80 0
  470. SetFontSize 45
  471. Show
  472. BaseType "Offering to the Goddess"
  473. SetTextColor 250 250 250
  474. SetBorderColor 250 250 250
  475. SetBackgroundColor 0 80 0
  476. SetFontSize 45
  477. #Pantheon - Raised Light Blue
  478. Show
  479. BaseType "Divine Vessel"
  480. SetBackgroundColor 50 75 100
  481. SetBorderColor 250 250 250
  482. SetTextColor 150 200 250
  483. SetFontSize 45
  484. PlayAlertSound 4 100
  485. Show
  486. Class "Pantheon Soul"
  487. SetBackgroundColor 50 75 100
  488. SetBorderColor 250 250 250
  489. SetTextColor 150 200 250
  490. SetFontSize 45
  491. PlayAlertSound 4 100
  492. #Harbinger
  493. Show
  494. Class "Piece"
  495. SetBackgroundColor 100 50 0
  496. SetBorderColor 250 250 250
  497. SetTextColor 250 150 0
  498. SetFontSize 45
  499. PlayAlertSound 4 100
  500. Show
  501. BaseType "Orb of Horizons" "Harbinger's Orb" "Ancient Orb"
  502. SetTextColor 0 0 0
  503. SetBackgroundColor 190 0 240
  504. SetBorderColor 0 0 0
  505. PlayAlertSound 2 150
  506. SetFontSize 45
  507. Show
  508. BaseType "Orb of Binding" "Engineer's Orb"
  509. # SetBackgroundColor 150 250 50
  510. SetBackgroundColor 0 225 125
  511. SetBorderColor 0 0 0
  512. SetTextColor 0 0 0
  513. PlayAlertSound 3 100
  514. SetFontSize 45
  515. Show
  516. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  517. SetTextColor 0 0 0
  518. SetBackgroundColor 0 200 200
  519. SetBorderColor 0 0 0
  520. PlayAlertSound 3 125
  521. SetFontSize 45
  522. Show
  523. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  524. SetBorderColor 170 158 130
  525. SetFontSize 40
  526. #Abyss
  527. Show
  528. BaseType "Stygian Vise"
  529. Rarity Unique
  530. SetTextColor 0 0 0
  531. SetBackgroundColor 225 100 0
  532. SetBorderColor 255 255 255
  533. SetFontSize 42
  534. PlayAlertSound 5 150
  535. Show
  536. BaseType "Stygian Vise"
  537. ItemLevel >= 86
  538. SetBackgroundColor 65 0 65
  539. SetBorderColor 250 200 150
  540. SetFontSize 45
  541. PlayAlertSound 16 200
  542. Show
  543. BaseType "Stygian Vise"
  544. ItemLevel >= 85
  545. SetBackgroundColor 65 0 65
  546. SetBorderColor 200 150 0
  547. SetFontSize 40
  548. PlayAlertSound 16 200
  549. Show
  550. BaseType "Stygian Vise"
  551. Rarity Rare
  552. SetBorderColor 225 0 225
  553. SetBackgroundColor 65 0 65
  554. SetFontSize 38
  555. # PlayAlertSound 16 200
  556. Show
  557. BaseType "Stygian Vise"
  558. Rarity Magic
  559. SetBorderColor 225 0 225
  560. SetBackgroundColor 65 0 65
  561. SetFontSize 38
  562. # PlayAlertSound 16 200
  563. Show
  564. BaseType "Stygian Vise"
  565. SetBorderColor 225 0 225
  566. SetBackgroundColor 65 0 65
  567. SetFontSize 38
  568. # PlayAlertSound 16 200
  569. #Bestiary - "Dirty" Green
  570. Show
  571. BaseType "Thaumaturgical Net" "Necromancy Net"
  572. SetTextColor 250 250 250
  573. SetBorderColor 250 250 250
  574. SetBackgroundColor 125 175 0
  575. SetFontSize 40
  576. PlayAlertSound 11 100
  577. Show
  578. BaseType "Strong Steel Net"
  579. # SetTextColor 125 200 40
  580. SetTextColor 125 225 0
  581. # SetBorderColor 75 150 0
  582. SetFontSize 40
  583. DisableDropSound
  584. Show
  585. BaseType "Simple Steel Net" "Reinforced Steel Net"
  586. SetTextColor 100 200 0
  587. SetFontSize 36
  588. DisableDropSound
  589. Show
  590. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  591. SetTextColor 75 175 0
  592. SetFontSize 36
  593. DisableDropSound
  594. Show
  595. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  596. SetTextColor 50 150 0
  597. SetFontSize 34
  598. DisableDropSound
  599. Show
  600. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  601. SetTextColor 0 0 0
  602. SetBackgroundColor 175 200 0
  603. SetBorderColor 0 0 0
  604. PlayAlertSound 2 150
  605. SetFontSize 45
  606. #Incursion - Dark Red
  607. Show
  608. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  609. SetBackgroundColor 250 250 250
  610. SetBorderColor 0 0 0
  611. SetTextColor 200 0 0
  612. SetFontSize 45
  613. PlayAlertSound 6 250
  614. Show
  615. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  616. SetBackgroundColor 200 0 0
  617. SetBorderColor 0 0 0
  618. SetTextColor 0 0 0
  619. SetFontSize 45
  620. PlayAlertSound 11 200
  621. Show
  622. BaseType "Stone of Passage" "Flashpowder Keg"
  623. SetBackgroundColor 100 0 0
  624. SetBorderColor 225 225 225
  625. SetTextColor 225 225 225
  626. SetBorderColor 225 225 225
  627. SetFontSize 45
  628. PlayAlertSound 10 150
  629. Show
  630. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  631. SetTextColor 225 0 0
  632. SetFontSize 40
  633. Show
  634. Quality >= 26
  635. DropLevel >= 60
  636. SetBorderColor 250 250 250
  637. SetFontSize 45
  638. Show
  639. Quality >= 21
  640. DropLevel >= 60
  641. SetBorderColor 200 200 200
  642. SetFontSize 40
  643.  
  644. ##################################################
  645. ############### Section 3 - Maps #################
  646. ##################################################
  647. #Other Endgame
  648. Show
  649. BaseType "Fragment"
  650. Class "Map Fragments"
  651. # SetBackgroundColor 255 221 153
  652. # SetBorderColor 125 80 40
  653. # SetTextColor 125 80 40
  654. SetBackgroundColor 60 40 0
  655. SetTextColor 250 225 150
  656. SetBorderColor 250 250 250
  657. SetFontSize 42
  658. Show
  659. BaseType "Mortal"
  660. Class "Map Fragments"
  661. # SetBackgroundColor 255 221 153
  662. # SetBorderColor 125 80 40
  663. # SetTextColor 125 80 40
  664. SetBackgroundColor 60 40 0
  665. SetTextColor 250 225 150
  666. SetBorderColor 250 250 250
  667. SetFontSize 42
  668. Show
  669. Class "Map Fragments"
  670. # SetBackgroundColor 255 221 153
  671. # SetBorderColor 125 80 40
  672. # SetTextColor 125 80 40
  673. SetBackgroundColor 60 40 0
  674. SetTextColor 250 225 150
  675. SetBorderColor 0 0 0
  676. SetFontSize 40
  677. Show
  678. Class Map
  679. Rarity Unique
  680. SetBackgroundColor 225 100 0
  681. SetBorderColor 255 221 153
  682. SetTextColor 0 0 0
  683. PlayAlertSound 7 200
  684. SetFontSize 38
  685. #guardian and elder maps (pink)
  686. Show
  687. Class Map
  688. ElderMap True
  689. SetTextColor 240 0 240
  690. SetBorderColor 0 250 250
  691. SetBackgroundColor 255 221 153
  692. PlayAlertSound 15 200
  693. SetFontSize 45
  694. Show
  695. Class Map
  696. DropLevel >= 83
  697. SetTextColor 240 0 240
  698. SetBorderColor 255 0 255
  699. SetBackgroundColor 255 221 153
  700. PlayAlertSound 15 200
  701. SetFontSize 45
  702. #top tier (red)
  703. Show
  704. Class Map
  705. ShapedMap True
  706. DropLevel >= 73
  707. SetTextColor 240 0 0
  708. SetBorderColor 0 200 200
  709. SetBackgroundColor 255 221 153
  710. SetFontSize 40
  711. PlayAlertSound 8 150
  712. Show
  713. Class Map
  714. DropLevel >= 78
  715. SetTextColor 240 0 0
  716. SetBackgroundColor 255 221 153
  717. SetBorderColor 255 0 0
  718. SetFontSize 40
  719. PlayAlertSound 8 150
  720. #non-top tier shaped maps (teal)
  721. Show
  722. Class Map
  723. ShapedMap True
  724. SetTextColor 0 200 200
  725. SetBackgroundColor 255 221 153
  726. SetBorderColor 0 200 200
  727. SetFontSize 38
  728. PlayAlertSound 9 150
  729. #exception for vaal maps
  730. Show
  731. Class Map
  732. HasExplicitMod "Vaal" "Zana's"
  733. SetTextColor 175 0 0
  734. SetBackgroundColor 255 221 153
  735. SetBorderColor 175 0 0
  736. SetFontSize 38
  737. #exception for burial/volcano dropping at low levels
  738. Show
  739. Class Map
  740. BaseType "Volcano" "Burial Chambers"
  741. ItemLevel <= 73
  742. SetTextColor 0 180 180
  743. SetBackgroundColor 255 221 153
  744. SetBorderColor 0 150 150
  745. SetFontSize 38
  746. PlayAlertSound 9 150
  747. #mid tier (3 blue and 2 purple)
  748. Show
  749. Class Map
  750. DropLevel >= 76
  751. SetTextColor 150 0 255
  752. SetBackgroundColor 255 221 153
  753. SetBorderColor 150 0 255
  754. SetFontSize 38
  755. PlayAlertSound 9 150
  756. Show
  757. Class Map
  758. DropLevel >= 73
  759. ItemLevel <= 79
  760. SetTextColor 0 150 250
  761. SetBackgroundColor 255 221 153
  762. SetBorderColor 0 150 250
  763. PlayAlertSound 9 125
  764. SetFontSize 36
  765. Show
  766. Class Map
  767. DropLevel >= 73
  768. SetTextColor 0 150 250
  769. SetBackgroundColor 255 221 153
  770. SetBorderColor 0 150 250
  771. PlayAlertSound 9 125
  772. SetFontSize 36
  773. #bottom tier (3 black and 2 green)
  774. Show
  775. Class Map
  776. DropLevel >= 71
  777. ItemLevel <= 79
  778. SetTextColor 0 175 0
  779. SetBackgroundColor 255 221 153
  780. SetBorderColor 0 175 0
  781. PlayAlertSound 9 100
  782. SetFontSize 34
  783. Show
  784. Class Map
  785. DropLevel >= 71
  786. SetTextColor 0 175 0
  787. SetBackgroundColor 255 221 153
  788. SetBorderColor 0 175 0
  789. SetFontSize 34
  790. Show
  791. Class Map
  792. ItemLevel <= 74
  793. SetTextColor 0 0 0
  794. SetBackgroundColor 255 221 153
  795. SetBorderColor 0 0 0
  796. PlayAlertSound 9 100
  797. SetFontSize 34
  798. Show
  799. Class Map
  800. SetTextColor 0 0 0
  801. SetBackgroundColor 255 221 153
  802. SetBorderColor 0 0 0
  803. SetFontSize 34
  804.  
  805. ##################################################
  806. ############# Section 4 - Currency ###############
  807. ##################################################
  808. Show
  809. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  810. SetBorderColor 0 0 0
  811. SetBackgroundColor 250 250 250
  812. SetTextColor 250 0 0
  813. SetFontSize 45
  814. PlayAlertSound 6 250
  815. Show
  816. BaseType "Exalted Orb"
  817. SetBackgroundColor 250 0 125
  818. SetTextColor 0 0 0
  819. SetBorderColor 0 0 0
  820. PlayAlertSound 6 250
  821. SetFontSize 45
  822. Show
  823. BaseType "Cartographer's Sextant" "Divine Orb" "Orb of Annulment"
  824. SetTextColor 0 0 0
  825. SetBackgroundColor 190 0 240
  826. SetBorderColor 0 0 0
  827. PlayAlertSound 2 150
  828. SetFontSize 45
  829. Show
  830. BaseType "Chaos Shard" "Regal Shard"
  831. SetBorderColor 0 200 200
  832. SetFontSize 40
  833. Show
  834. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard"
  835. SetTextColor 0 0 0
  836. SetBackgroundColor 0 200 200
  837. SetBorderColor 0 0 0
  838. PlayAlertSound 3 125
  839. SetFontSize 45
  840. Show
  841. BaseType "Cartographer's Seal" "Unshaping Orb"
  842. SetTextColor 0 0 0
  843. SetBackgroundColor 150 0 250
  844. SetBorderColor 0 0 0
  845. PlayAlertSound 3 125
  846. SetFontSize 45
  847. Show
  848. BaseType "Vaal Orb" "Blessed Orb"
  849. SetTextColor 0 0 0
  850. SetBackgroundColor 0 175 0
  851. SetBorderColor 0 0 0
  852. SetFontSize 45
  853. PlayAlertSound 3 100
  854. Show
  855. BaseType "Orb of Fusing" "Orb of Alchemy"
  856. SetTextColor 0 0 0
  857. SetBackgroundColor 0 175 0
  858. SetBorderColor 0 0 0
  859. SetFontSize 45
  860. PlayAlertSound 3 100
  861. Show
  862. BaseType "Cartographer's Chisel"
  863. SetBackgroundColor 0 175 0
  864. SetTextColor 0 0 0
  865. SetBorderColor 0 0 0
  866. SetFontSize 45
  867. PlayAlertSound 3 100
  868. Show
  869. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  870. SetBackgroundColor 170 158 130
  871. SetTextColor 0 0 0
  872. SetBorderColor 0 0 0
  873. SetFontSize 45
  874. Show
  875. BaseType "Portal Scroll"
  876. SetFontSize 40
  877. SetTextColor 100 150 200
  878. Show
  879. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  880. SetFontSize 45
  881. Show
  882. BaseType "Scroll of Wisdom"
  883. SetFontSize 38
  884.  
  885. ##################################################
  886. ############## Section 5 - Jewels ################
  887. ##################################################
  888. Show
  889. BaseType "Searching Eye Jewel"
  890. Class "Abyss Jewel"
  891. ItemLevel >= 82
  892. SetBackgroundColor 250 125 150
  893. SetBorderColor 0 250 250
  894. SetTextColor 0 0 0
  895. SetFontSize 45
  896. PlayAlertSound 13 250
  897. Show
  898. Class "Abyss Jewel"
  899. ItemLevel >= 82
  900. Rarity Rare
  901. SetBackgroundColor 250 225 100
  902. SetTextColor 0 0 0
  903. SetBorderColor 0 250 250
  904. SetFontSize 42
  905. PlayAlertSound 12 200
  906. Show
  907. Class "Abyss Jewel"
  908. ItemLevel >= 82
  909. Rarity Magic
  910. SetBackgroundColor 150 125 250
  911. SetTextColor 0 0 0
  912. SetBorderColor 0 250 250
  913. SetFontSize 42
  914. PlayAlertSound 12 200
  915. Show
  916. Class "Abyss Jewel"
  917. ItemLevel >= 82
  918. SetBackgroundColor 150 125 225
  919. SetTextColor 0 0 0
  920. SetBorderColor 0 250 250
  921. SetFontSize 42
  922. PlayAlertSound 12 200
  923. Show
  924. Class "Abyss Jewel"
  925. Rarity Rare
  926. # SetBackgroundColor 225 175 125
  927. # SetBackgroundColor 250 200 100
  928. # SetBackgroundColor 250 150 100
  929. # SetBackgroundColor 250 200 0
  930. SetBackgroundColor 250 225 100
  931. # SetBackgroundColor 250 200 100
  932. SetTextColor 0 0 0
  933. SetBorderColor 0 0 0
  934. SetFontSize 40
  935. # PlayAlertSound 12 200
  936. Show
  937. Class "Abyss Jewel"
  938. Rarity Magic
  939. SetBackgroundColor 150 125 250
  940. SetTextColor 0 0 0
  941. SetBorderColor 0 0 0
  942. SetFontSize 38
  943. # PlayAlertSound 12 200
  944. Show
  945. Class "Abyss Jewel"
  946. SetBackgroundColor 150 125 225
  947. SetTextColor 0 0 0
  948. SetBorderColor 0 0 0
  949. # PlayAlertSound 12 200
  950. Show
  951. Class Jewel
  952. Rarity Unique
  953. SetTextColor 0 0 0
  954. SetBackgroundColor 250 150 0
  955. SetBorderColor 0 0 0
  956. SetFontSize 40
  957. PlayAlertSound 7 150
  958. Show
  959. Class Jewel
  960. Rarity Rare
  961. SetTextColor 0 0 0
  962. SetBackgroundColor 225 225 110
  963. SetBorderColor 0 0 0
  964. SetFontSize 40
  965. Show
  966. Class Jewel
  967. Rarity Magic
  968. SetBackgroundColor 135 135 254
  969. SetTextColor 0 0 0
  970. SetBorderColor 0 0 0
  971. SetFontSize 38
  972. Show
  973. Class Jewel
  974. SetBackgroundColor 135 135 254
  975. SetTextColor 0 0 0
  976. SetBorderColor 0 0 0
  977.  
  978. ##################################################
  979. ########## Section 6 - Shaper/Elder ##############
  980. ##################################################
  981. Show
  982. Rarity Unique
  983. ElderItem True
  984. SetTextColor 0 0 0
  985. SetBackgroundColor 225 100 0
  986. SetBorderColor 250 250 250
  987. SetFontSize 42
  988. PlayAlertSound 5 150
  989. Show
  990. Rarity Unique
  991. ShaperItem True
  992. SetTextColor 0 0 0
  993. SetBackgroundColor 225 100 0
  994. SetBorderColor 250 250 250
  995. SetFontSize 42
  996. PlayAlertSound 5 150
  997. Show
  998. ShaperItem True
  999. LinkedSockets = 6
  1000. SetBackgroundColor 250 250 250
  1001. SetBorderColor 0 0 0
  1002. SetTextColor 0 200 200
  1003. SetFontSize 45
  1004. PlayAlertSound 6 200
  1005. Show
  1006. ElderItem True
  1007. LinkedSockets = 6
  1008. SetBackgroundColor 250 250 250
  1009. SetBorderColor 0 0 0
  1010. SetTextColor 0 200 200
  1011. SetFontSize 45
  1012. PlayAlertSound 6 200
  1013. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1014. Show
  1015. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1016. ShaperItem True
  1017. SetBackgroundColor 250 250 250
  1018. SetTextColor 250 0 125
  1019. SetBorderColor 0 0 0
  1020. SetFontSize 45
  1021. PlayAlertSound 6 250
  1022. Show
  1023. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1024. ElderItem True
  1025. SetBackgroundColor 250 250 250
  1026. SetTextColor 250 0 125
  1027. SetBorderColor 0 0 0
  1028. SetFontSize 45
  1029. PlayAlertSound 6 250
  1030. Show
  1031. BaseType "Imbued Wand"
  1032. ShaperItem True
  1033. ItemLevel >= 85
  1034. SetBackgroundColor 250 250 250
  1035. SetTextColor 250 0 125
  1036. SetBorderColor 0 0 0
  1037. SetFontSize 45
  1038. PlayAlertSound 6 250
  1039. Show
  1040. BaseType "Leather Belt"
  1041. ElderItem True
  1042. ItemLevel >= 75
  1043. SetBackgroundColor 250 250 250
  1044. SetTextColor 250 0 125
  1045. SetBorderColor 0 0 0
  1046. SetFontSize 45
  1047. PlayAlertSound 6 250
  1048. #other high value shaper/elder bases - white background, violet text
  1049. Show
  1050. Class Amulet
  1051. ShaperItem True
  1052. ItemLevel >= 85
  1053. SetBackgroundColor 250 250 250
  1054. SetTextColor 250 0 125
  1055. SetBorderColor 0 0 0
  1056. SetFontSize 45
  1057. PlayAlertSound 6 250
  1058. Show
  1059. Class Sceptre
  1060. ShaperItem True
  1061. ItemLevel >= 85
  1062. SetBackgroundColor 250 250 250
  1063. SetTextColor 250 0 125
  1064. SetBorderColor 0 0 0
  1065. SetFontSize 45
  1066. PlayAlertSound 6 250
  1067. Show
  1068. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1069. ShaperItem True
  1070. ItemLevel >= 80
  1071. SetBorderColor 0 0 0
  1072. SetBackgroundColor 250 250 250
  1073. SetTextColor 125 0 250
  1074. SetFontSize 45
  1075. PlayAlertSound 6 250
  1076. Show
  1077. BaseType "Eternal Burgonet" "Royal Burgonet"
  1078. ElderItem True
  1079. ItemLevel >= 84
  1080. SetBorderColor 0 0 0
  1081. SetBackgroundColor 250 250 250
  1082. SetTextColor 125 0 250
  1083. SetFontSize 45
  1084. PlayAlertSound 6 250
  1085. #high value basic armor shaper/elder bases - white background, brown text
  1086. Show
  1087. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1088. ShaperItem True
  1089. ItemLevel >= 84
  1090. SetBackgroundColor 250 250 250
  1091. SetTextColor 150 100 0
  1092. SetBorderColor 0 0 0
  1093. SetFontSize 45
  1094. PlayAlertSound 6 200
  1095. Show
  1096. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1097. ElderItem True
  1098. ItemLevel >= 84
  1099. SetBackgroundColor 250 250 250
  1100. SetTextColor 150 100 0
  1101. SetBorderColor 0 0 0
  1102. SetFontSize 45
  1103. PlayAlertSound 6 200
  1104. #all other bases - borders depending on rarity
  1105. Show
  1106. ShaperItem True
  1107. Sockets = 6
  1108. SetBackgroundColor 0 200 200
  1109. SetBorderColor 250 0 125
  1110. SetTextColor 0 0 0
  1111. SetFontSize 40
  1112. PlayAlertSound 16 200
  1113. Show
  1114. ElderItem True
  1115. Sockets = 6
  1116. SetBackgroundColor 0 200 200
  1117. SetBorderColor 250 0 125
  1118. SetTextColor 0 0 0
  1119. SetFontSize 40
  1120. PlayAlertSound 16 200
  1121. Show
  1122. ShaperItem True
  1123. ItemLevel >= 84
  1124. SetBackgroundColor 50 0 25
  1125. SetBorderColor 250 175 0
  1126. SetFontSize 45
  1127. PlayAlertSound 16 200
  1128. Show
  1129. ElderItem True
  1130. ItemLevel >= 84
  1131. SetBackgroundColor 50 0 25
  1132. SetBorderColor 250 175 0
  1133. SetFontSize 45
  1134. PlayAlertSound 16 200
  1135. Show
  1136. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1137. ShaperItem True
  1138. SetBackgroundColor 50 0 25
  1139. SetBorderColor 250 0 250
  1140. SetFontSize 45
  1141. PlayAlertSound 16 250
  1142. Show
  1143. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1144. ElderItem True
  1145. SetBackgroundColor 50 0 25
  1146. SetBorderColor 250 0 250
  1147. SetFontSize 45
  1148. PlayAlertSound 16 250
  1149. #wagglefoils
  1150. Show
  1151. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1152. ShaperItem True
  1153. SetBackgroundColor 50 0 25
  1154. SetBorderColor 250 0 250
  1155. SetFontSize 45
  1156. PlayAlertSound 16 250
  1157. ItemLevel >= 80
  1158. Show
  1159. Class Sceptre
  1160. ShaperItem True
  1161. SetBackgroundColor 50 0 25
  1162. SetBorderColor 250 0 250
  1163. SetFontSize 45
  1164. PlayAlertSound 16 250
  1165. ItemLevel >= 75
  1166. Show
  1167. Class Quiver
  1168. ShaperItem True
  1169. SetBackgroundColor 50 0 25
  1170. SetBorderColor 250 0 250
  1171. SetFontSize 45
  1172. PlayAlertSound 16 250
  1173. ItemLevel >= 80
  1174. Show
  1175. Class Ring Amulet
  1176. ShaperItem True
  1177. SetBackgroundColor 50 0 25
  1178. SetBorderColor 250 0 250
  1179. SetFontSize 45
  1180. PlayAlertSound 16 250
  1181. ItemLevel >= 75
  1182. Show
  1183. Class Ring Amulet
  1184. ElderItem True
  1185. SetBackgroundColor 50 0 25
  1186. SetBorderColor 250 0 250
  1187. SetFontSize 45
  1188. PlayAlertSound 16 250
  1189. ItemLevel >= 75
  1190. Show
  1191. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1192. ShaperItem True
  1193. ItemLevel >= 80
  1194. SetBackgroundColor 50 0 25
  1195. SetBorderColor 0 250 250
  1196. SetFontSize 45
  1197. PlayAlertSound 16 250
  1198. Show
  1199. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1200. ElderItem True
  1201. ItemLevel >= 80
  1202. SetBackgroundColor 50 0 25
  1203. SetBorderColor 0 250 250
  1204. SetFontSize 45
  1205. PlayAlertSound 16 250
  1206. Show
  1207. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1208. ShaperItem True
  1209. SetBackgroundColor 50 0 25
  1210. SetBorderColor 0 250 250
  1211. SetFontSize 45
  1212. Show
  1213. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1214. ElderItem True
  1215. SetBackgroundColor 50 0 25
  1216. SetBorderColor 0 250 250
  1217. SetFontSize 45
  1218. Show
  1219. ShaperItem True
  1220. SetBackgroundColor 50 0 25
  1221. SetBorderColor 200 0 100
  1222. SetFontSize 40
  1223. DropLevel >= 60
  1224. PlayAlertSound 16 200
  1225. Show
  1226. ElderItem True
  1227. SetBackgroundColor 50 0 25
  1228. SetBorderColor 200 0 100
  1229. SetFontSize 40
  1230. DropLevel >= 60
  1231. PlayAlertSound 16 200
  1232. Show
  1233. ShaperItem True
  1234. SetBackgroundColor 50 0 25
  1235. SetBorderColor 200 0 100
  1236. SetFontSize 40
  1237. Show
  1238. ElderItem True
  1239. SetBackgroundColor 50 0 25
  1240. SetBorderColor 200 0 100
  1241. SetFontSize 40
  1242.  
  1243. ##################################################
  1244. ############# Section 7 - Sockets ################
  1245. ##################################################
  1246. Show
  1247. LinkedSockets = 6
  1248. DropLevel >= 60
  1249. ItemLevel >= 84
  1250. Class "Body Armour"
  1251. SetTextColor 0 200 200
  1252. SetBackgroundColor 250 250 250
  1253. SetBorderColor 0 0 0
  1254. PlayAlertSound 6 250
  1255. SetFontSize 45
  1256. Show
  1257. LinkedSockets = 6
  1258. SetTextColor 0 0 0
  1259. SetBackgroundColor 190 0 240
  1260. SetBorderColor 250 250 250
  1261. PlayAlertSound 2 200
  1262. SetFontSize 45
  1263. Show
  1264. LinkedSockets >= 5
  1265. Rarity Unique
  1266. SetBackgroundColor 0 255 255
  1267. SetBorderColor 255 255 255
  1268. SetTextColor 225 100 0
  1269. PlayAlertSound 4 150
  1270. SetFontSize 45
  1271. Show
  1272. Sockets = 6
  1273. Rarity Unique
  1274. SetBackgroundColor 0 150 150
  1275. SetTextColor 225 100 0
  1276. SetBorderColor 225 100 0
  1277. PlayAlertSound 4 100
  1278. SetFontSize 45
  1279. Show
  1280. LinkedSockets >= 5
  1281. BaseType "Astral Plate" "Vaal Regalia"
  1282. ItemLevel >= 84
  1283. SetBorderColor 255 255 255
  1284. SetBackgroundColor 0 255 255
  1285. SetTextColor 150 100 0
  1286. PlayAlertSound 1 200
  1287. SetFontSize 45
  1288. Show
  1289. Sockets = 6
  1290. BaseType "Astral Plate" "Vaal Regalia" "Vaal Axe"
  1291. ItemLevel >= 84
  1292. SetBorderColor 255 255 255
  1293. SetBackgroundColor 0 255 255
  1294. SetTextColor 150 100 0
  1295. PlayAlertSound 3 80
  1296. SetFontSize 45
  1297. Show
  1298. Rarity Normal Magic Rare
  1299. Class "Body Armour"
  1300. DropLevel >= 60
  1301. Sockets = 5
  1302. LinkedSockets = 5
  1303. SetBorderColor 0 250 250
  1304. SetBackgroundColor 0 150 150
  1305. PlayAlertSound 1 100
  1306. SetFontSize 45
  1307. Show
  1308. Rarity Normal Magic Rare
  1309. Class "Staves"
  1310. ItemLevel >= 55
  1311. Sockets = 5
  1312. LinkedSockets = 5
  1313. SetBorderColor 0 250 250
  1314. SetBackgroundColor 0 150 150
  1315. PlayAlertSound 1 100
  1316. SetFontSize 45
  1317. Show
  1318. Rarity Normal Magic Rare
  1319. Sockets = 5
  1320. LinkedSockets = 5
  1321. SetBorderColor 0 250 250
  1322. SetBackgroundColor 0 150 150
  1323. PlayAlertSound 1 100
  1324. SetFontSize 45
  1325. Show
  1326. Sockets = 6
  1327. SetTextColor 0 0 0
  1328. SetBackgroundColor 0 200 200
  1329. SetBorderColor 0 0 0
  1330. SetFontSize 38
  1331. PlayAlertSound 3 65
  1332. SetFontSize 45
  1333.  
  1334. ##################################################
  1335. ############## Section 8 - Uniques ###############
  1336. ##################################################
  1337. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1338. Show
  1339. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1340. Rarity Unique
  1341. ItemLevel >= 85
  1342. SetTextColor 0 0 0
  1343. SetBackgroundColor 225 100 0
  1344. SetBorderColor 255 255 255
  1345. SetFontSize 42
  1346. PlayAlertSound 5 150
  1347. #Prophecy valuable uniques
  1348. Show
  1349. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1350. Rarity Unique
  1351. SetTextColor 0 0 0
  1352. SetBackgroundColor 225 100 0
  1353. SetBorderColor 255 255 255
  1354. SetFontSize 42
  1355. PlayAlertSound 5 150
  1356. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1357. Show
  1358. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1359. Rarity Unique
  1360. SetBorderColor 0 0 0
  1361. SetTextColor 250 125 0
  1362. SetBackgroundColor 250 250 250
  1363. SetFontSize 45
  1364. PlayAlertSound 6 250
  1365. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1366. Show
  1367. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1368. Rarity Unique
  1369. SetTextColor 0 0 0
  1370. SetBackgroundColor 225 100 0
  1371. SetBorderColor 255 255 255
  1372. SetFontSize 42
  1373. PlayAlertSound 5 150
  1374. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has high value - all others should in regular variable value tier. 10-15c+?
  1375. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1376. Show
  1377. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand"
  1378. Rarity Unique
  1379. SetTextColor 0 0 0
  1380. SetBorderColor 0 250 250
  1381. SetBackgroundColor 225 100 0
  1382. SetFontSize 40
  1383. PlayAlertSound 4 100
  1384. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1385. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1386. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1387. Show
  1388. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Jingling Spirit Shield" "Close Helmet" "Nubuck Boots" "Wool Gloves" "Vanguard Belt" "Pinnacle Tower Shield" "Judgement Staff" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail" "Nightmare Bascinet" "Varnished Coat" "Ruby Flask" "Abyssal Axe"
  1389. Rarity Unique
  1390. SetTextColor 0 0 0
  1391. SetBorderColor 0 0 0
  1392. SetBackgroundColor 225 100 0
  1393. SetFontSize 38
  1394. PlayAlertSound 4 100
  1395. Show
  1396. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Strapped Mitts" "Imperial Claw" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Imperial Skean" "War Sword" "Opal Sceptre" "Silver Flask" "Corsair Sword" "Coronal Leather" "Assassin's Garb" "Destiny Leather" "Mirrored Spiked Shield" "Karui Sceptre" "Necromancer Silks" "Ambush Mitts" "Silken Hood" "Assassin Bow"
  1397. Rarity Unique
  1398. SetTextColor 0 0 0
  1399. SetBorderColor 0 0 0
  1400. SetBackgroundColor 225 100 0
  1401. SetFontSize 38
  1402. PlayAlertSound 4 100
  1403. Show
  1404. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1405. Rarity Unique
  1406. SetTextColor 0 0 0
  1407. SetBorderColor 0 0 0
  1408. SetBackgroundColor 225 100 0
  1409. SetFontSize 38
  1410. PlayAlertSound 4 100
  1411. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1412. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1413. Show
  1414. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield"
  1415. Rarity Unique
  1416. SetTextColor 75 75 75
  1417. SetBorderColor 100 100 100
  1418. SetBackgroundColor 225 100 0
  1419. SetFontSize 38
  1420. PlayAlertSound 4 100
  1421. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1422. Show
  1423. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1424. Rarity Unique
  1425. SetTextColor 75 75 75
  1426. SetBorderColor 100 100 100
  1427. SetBackgroundColor 225 100 0
  1428. SetFontSize 36
  1429. #All other league-specific uniques
  1430. Show
  1431. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask"
  1432. Rarity Unique
  1433. SetTextColor 75 75 75
  1434. SetBorderColor 100 100 100
  1435. SetBackgroundColor 225 100 0
  1436. SetFontSize 38
  1437. PlayAlertSound 4 100
  1438. Show
  1439. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1440. Rarity Unique
  1441. SetTextColor 75 75 75
  1442. SetBorderColor 100 100 100
  1443. SetBackgroundColor 225 100 0
  1444. SetFontSize 38
  1445. PlayAlertSound 4 100
  1446. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1447. Show
  1448. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1449. Rarity Unique
  1450. SetTextColor 75 75 75
  1451. SetBorderColor 100 100 100
  1452. SetBackgroundColor 225 100 0
  1453. SetFontSize 38
  1454. PlayAlertSound 4 100
  1455. #Maelstrom staves are fun (Taryn's)
  1456. Show
  1457. BaseType Staff
  1458. Rarity Unique
  1459. DropLevel = 64
  1460. SetTextColor 0 0 0
  1461. SetBorderColor 0 0 0
  1462. SetBackgroundColor 225 100 0
  1463. SetFontSize 38
  1464. PlayAlertSound 4 100
  1465. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1466. Show
  1467. Rarity Unique
  1468. ItemLevel <= 67
  1469. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword"
  1470. SetTextColor 0 0 0
  1471. SetBorderColor 0 0 0
  1472. SetBackgroundColor 225 100 0
  1473. SetFontSize 38
  1474. PlayAlertSound 4 80
  1475. #Loreweave Block (all rings have sound and show up in normal unique tier)
  1476. Show
  1477. Class Ring
  1478. Rarity Unique
  1479. SetTextColor 0 0 0
  1480. # SetBorderColor 100 175 255
  1481. # SetBorderColor 75 150 255
  1482. SetBackgroundColor 225 100 0
  1483. SetFontSize 38
  1484. PlayAlertSound 4 100
  1485. #Fated-capable uniques have a purple border
  1486. Show
  1487. Rarity Unique
  1488. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  1489. SetTextColor 0 0 0
  1490. SetBorderColor 0 0 0
  1491. SetBorderColor 150 0 250
  1492. SetBackgroundColor 200 75 0
  1493. #All other low value, mostly shit uniques (no sound, darker background)
  1494. Show
  1495. Rarity Unique
  1496. SetTextColor 0 0 0
  1497. SetBorderColor 0 0 0
  1498. SetBackgroundColor 200 75 0
  1499. SetFontSize 36
  1500.  
  1501. ##################################################
  1502. ######### Section 9 - Divination Cards ###########
  1503. ##################################################
  1504. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1505. #Note: All div cards make sounds by default. There are 3 categories.
  1506. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1507. Show
  1508. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit"
  1509. Class "Divination Card"
  1510. SetTextColor 0 0 0
  1511. SetBorderColor 0 0 0
  1512. # SetBackgroundColor 150 200 250
  1513. # SetBackgroundColor 125 175 225
  1514. SetBackgroundColor 110 160 210
  1515. SetFontSize 36
  1516. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1517. Show
  1518. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  1519. SetBorderColor 0 0 0
  1520. SetTextColor 240 0 240
  1521. SetBackgroundColor 250 250 250
  1522. SetFontSize 45
  1523. PlayAlertSound 6 250
  1524. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1525. Show
  1526. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind"
  1527. Class "Divination Card"
  1528. SetTextColor 0 0 0
  1529. SetBorderColor 0 0 0
  1530. SetBackgroundColor 250 100 200
  1531. PlayAlertSound 6 200
  1532. SetFontSize 45
  1533. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1534. Show
  1535. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast"
  1536. Class "Divination Card"
  1537. SetTextColor 0 0 0
  1538. SetBorderColor 0 0 0
  1539. SetBackgroundColor 200 150 250
  1540. PlayAlertSound 2 125
  1541. SetFontSize 45
  1542. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1543. Hide
  1544. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1545. Class "Divination Card"
  1546. SetTextColor 0 0 0
  1547. SetBorderColor 0 0 0
  1548. # SetBackgroundColor 150 200 250
  1549. # SetBackgroundColor 125 175 225
  1550. SetBackgroundColor 110 160 210
  1551. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1552. Show
  1553. Class "Divination Card"
  1554. SetTextColor 0 0 0
  1555. SetBorderColor 0 0 0
  1556. SetBackgroundColor 150 200 250
  1557. PlayAlertSound 3 125
  1558. SetFontSize 40
  1559.  
  1560. ##################################################
  1561. ####### Section 10 - Basetypes & Crafting ########
  1562. ##################################################
  1563. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1564. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1565. Show
  1566. BaseType "Lion Pelt"
  1567. ItemLevel >= 84
  1568. SetBorderColor 150 100 0
  1569. SetBackgroundColor 75 50 0
  1570. SetFontSize 40
  1571.  
  1572. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1573. Show
  1574. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1575. SetTextColor 200 0 250
  1576. SetFontSize 40
  1577.  
  1578. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1579. Show
  1580. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1581. HasExplicitMod "Tyrannical" "Merciless"
  1582. SetBorderColor 250 175 0
  1583. SetTextColor 150 50 250
  1584. SetFontSize 36
  1585. Show
  1586. BaseType "Jewelled Foil" "Spiraled Foil"
  1587. HasExplicitMod "Electrocuting"
  1588. SetBorderColor 250 175 0
  1589. SetTextColor 150 50 250
  1590. SetFontSize 36
  1591. Show
  1592. BaseType "Void Sceptre" "Opal Sceptre"
  1593. HasExplicitMod "Glyphic" "Runic"
  1594. SetBorderColor 250 175 0
  1595. SetTextColor 150 50 250
  1596. SetFontSize 36
  1597. Show
  1598. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1599. HasExplicitMod "of Unmaking" "of Ruin"
  1600. SetBorderColor 250 175 0
  1601. SetTextColor 150 50 250
  1602. SetFontSize 36
  1603. Show
  1604. BaseType "Vaal Regalia"
  1605. HasExplicitMod "Resplendent"
  1606. SetBorderColor 250 175 0
  1607. SetTextColor 150 50 250
  1608. SetFontSize 36
  1609. Show
  1610. BaseType "Titanium Spirit Shield"
  1611. HasExplicitMod "Incandescent"
  1612. SetBorderColor 250 175 0
  1613. SetTextColor 150 50 250
  1614. SetFontSize 36
  1615. Show
  1616. BaseType "Astral Plate"
  1617. HasExplicitMod "Rapturous" "Prime"
  1618. SetBorderColor 250 175 0
  1619. SetTextColor 150 50 250
  1620. SetFontSize 36
  1621. Show
  1622. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  1623. HasExplicitMod "Vigorous"
  1624. SetBorderColor 250 175 0
  1625. SetTextColor 150 50 250
  1626. SetFontSize 36
  1627. Show
  1628. BaseType "Leather Belt" "Heavy Belt"
  1629. HasExplicitMod "Fecund" "Overpowering"
  1630. SetBorderColor 250 175 0
  1631. SetBackgroundColor 75 40 0
  1632. SetTextColor 150 50 250
  1633. SetFontSize 36
  1634. Show
  1635. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  1636. HasExplicitMod "Virile" "Overpowering"
  1637. SetBorderColor 250 175 0
  1638. SetBackgroundColor 75 40 0
  1639. SetTextColor 150 50 250
  1640. SetFontSize 36
  1641. Show
  1642. Class Jewel
  1643. HasExplicitMod "Vivid"
  1644. SetBorderColor 250 175 0
  1645. SetBackgroundColor 75 40 0
  1646. SetTextColor 150 50 250
  1647. SetFontSize 36
  1648. Show
  1649. BaseType "Breach Ring"
  1650. HasExplicitMod "of Exile" "of Bameth"
  1651. SetTextColor 150 50 250
  1652. SetBorderColor 75 150 255
  1653. SetBackgroundColor 0 50 100
  1654. SetFontSize 36
  1655. Show
  1656. BaseType "Unset Ring"
  1657. HasExplicitMod "Flawless"
  1658. SetTextColor 150 50 250
  1659. SetBorderColor 75 150 255
  1660. SetBackgroundColor 0 50 100
  1661. SetFontSize 36
  1662. Show
  1663. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  1664. HasExplicitMod "Chemist's"
  1665. Corrupted False
  1666. SetTextColor 200 150 250
  1667. SetFontSize 36
  1668.  
  1669. #i86 Highlight Blocks
  1670. #Rare i86 Jewellery - Bright Tan Border, brown background
  1671. Show
  1672. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1673. Rarity Rare
  1674. ItemLevel >= 86
  1675. SetBackgroundColor 75 40 0
  1676. SetBorderColor 250 200 150
  1677. SetFontSize 42
  1678. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1679. Show
  1680. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1681. Rarity Rare
  1682. ItemLevel >= 86
  1683. SetBorderColor 250 200 150
  1684. SetFontSize 40
  1685. Show
  1686. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1687. Rarity Rare
  1688. ItemLevel >= 86
  1689. SetBorderColor 250 200 150
  1690. SetFontSize 40
  1691. #All the rest - Bright Tan Border, large font
  1692. Show
  1693. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1694. ItemLevel >= 86
  1695. SetBorderColor 250 200 150
  1696. SetFontSize 40
  1697. Show
  1698. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1699. ItemLevel >= 86
  1700. SetBorderColor 250 200 150
  1701. SetFontSize 40
  1702. Show
  1703. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1704. ItemLevel >= 86
  1705. SetBorderColor 250 200 150
  1706. SetFontSize 40
  1707. Show
  1708. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1709. ItemLevel >= 86
  1710. SetBorderColor 250 200 150
  1711. SetFontSize 40
  1712. Show
  1713. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1714. ItemLevel >= 86
  1715. SetBorderColor 250 200 150
  1716. SetFontSize 40
  1717. Show
  1718. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1719. ItemLevel >= 86
  1720. SetBorderColor 250 200 150
  1721. SetFontSize 40
  1722. #awkward items (maelstrom staff, sai)
  1723. Show
  1724. BaseType Staff
  1725. DropLevel = 64
  1726. ItemLevel >= 86
  1727. SetBorderColor 250 200 150
  1728. SetFontSize 40
  1729. Show
  1730. BaseType "Sai"
  1731. Class Dagger
  1732. ItemLevel >= 86
  1733. SetBorderColor 250 200 150
  1734. SetFontSize 40
  1735.  
  1736. #i85 Highlight Blocks
  1737. #Rare Top level Jewellery - Bright brown border, brown background
  1738. Show
  1739. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1740. Rarity Rare
  1741. ItemLevel >= 85
  1742. SetBackgroundColor 75 40 0
  1743. SetBorderColor 250 175 0
  1744. SetFontSize 40
  1745. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1746. Show
  1747. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1748. Rarity Rare
  1749. ItemLevel >= 85
  1750. SetBorderColor 200 150 0
  1751. SetFontSize 38
  1752. Show
  1753. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1754. Rarity Rare
  1755. ItemLevel >= 85
  1756. SetBorderColor 200 150 0
  1757. SetFontSize 36
  1758. #All the rest - Bright Brown Border, slightly larger font
  1759. Show
  1760. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1761. ItemLevel >= 85
  1762. SetBorderColor 200 150 0
  1763. SetFontSize 36
  1764. Show
  1765. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1766. ItemLevel >= 85
  1767. SetBorderColor 200 150 0
  1768. SetFontSize 36
  1769. Show
  1770. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1771. ItemLevel >= 85
  1772. SetBorderColor 200 150 0
  1773. SetFontSize 36
  1774. Show
  1775. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1776. ItemLevel >= 85
  1777. SetBorderColor 200 150 0
  1778. SetFontSize 36
  1779. Show
  1780. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1781. ItemLevel >= 85
  1782. SetBorderColor 200 150 0
  1783. SetFontSize 36
  1784. Show
  1785. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1786. ItemLevel >= 85
  1787. SetBorderColor 200 150 0
  1788. SetFontSize 36
  1789. #awkward items (maelstrom staff, sai)
  1790. Show
  1791. BaseType Staff
  1792. DropLevel = 64
  1793. ItemLevel >= 85
  1794. SetBorderColor 200 150 0
  1795. SetFontSize 36
  1796. Show
  1797. BaseType "Sai"
  1798. Class Dagger
  1799. ItemLevel >= 85
  1800. SetBorderColor 200 150 0
  1801. SetFontSize 36
  1802.  
  1803. #i84 Highlight Blocks
  1804. #Rare Top level Jewellery - Bright brown border, brown background
  1805. Show
  1806. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1807. Rarity Rare
  1808. ItemLevel >= 84
  1809. SetBackgroundColor 75 50 0
  1810. SetBorderColor 225 150 0
  1811. SetFontSize 38
  1812. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1813. Show
  1814. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1815. Rarity Rare
  1816. ItemLevel >= 84
  1817. SetBorderColor 150 100 0
  1818. SetFontSize 36
  1819. Show
  1820. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1821. Rarity Rare
  1822. ItemLevel >= 84
  1823. SetBorderColor 150 100 0
  1824. #All the rest - Dim Brown Border
  1825. Show
  1826. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1827. ItemLevel >= 84
  1828. SetBorderColor 150 100 0
  1829. Show
  1830. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1831. ItemLevel >= 84
  1832. SetBorderColor 150 100 0
  1833. Show
  1834. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1835. ItemLevel >= 84
  1836. SetBorderColor 150 100 0
  1837. Show
  1838. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1839. ItemLevel >= 84
  1840. SetBorderColor 150 100 0
  1841. Show
  1842. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1843. ItemLevel >= 84
  1844. SetBorderColor 150 100 0
  1845. Show
  1846. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1847. ItemLevel >= 84
  1848. SetBorderColor 150 100 0
  1849. #awkward items (maelstrom staff, sai)
  1850. Show
  1851. BaseType Staff
  1852. DropLevel = 64
  1853. ItemLevel >= 84
  1854. SetBorderColor 150 100 0
  1855. Show
  1856. BaseType "Sai"
  1857. Class Dagger
  1858. ItemLevel >= 84
  1859. SetBorderColor 150 100 0
  1860.  
  1861. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1862. Show
  1863. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1864. SetBorderColor 225 0 225
  1865. SetBackgroundColor 65 0 65
  1866. SetFontSize 40
  1867. SetTextColor 0 255 255
  1868. PlayAlertSound 13 250
  1869. Show
  1870. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1871. ItemLevel >= 84
  1872. SetBorderColor 200 0 200
  1873. SetBackgroundColor 75 0 75
  1874. SetFontSize 40
  1875. PlayAlertSound 13 250
  1876. Show
  1877. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1878. ItemLevel >= 84
  1879. SetBorderColor 200 0 200
  1880. SetBackgroundColor 75 0 75
  1881. SetFontSize 40
  1882. PlayAlertSound 13 250
  1883.  
  1884. ##################################################
  1885. ######## Section 11 - Rare Highlighting ##########
  1886. ##################################################
  1887. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1888. Show
  1889. BaseType "Astral Plate" "Vaal Regalia"
  1890. Rarity Rare
  1891. SetBorderColor 150 0 255
  1892. SetFontSize 34
  1893. Show
  1894. BaseType "Assassin's Garb"
  1895. Rarity Rare
  1896. SetBorderColor 75 150 255
  1897. Show
  1898. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1899. Rarity Rare
  1900. SetBorderColor 150 0 255
  1901. SetFontSize 34
  1902. Show
  1903. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1904. Rarity Rare
  1905. SetBorderColor 150 0 255
  1906. SetFontSize 36
  1907. Show
  1908. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1909. Rarity Rare
  1910. SetBorderColor 200 0 200
  1911. SetFontSize 38
  1912. #light blue borders on caster weapons
  1913. #note: removed border from eclipse staff due to zero demand
  1914. Show
  1915. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1916. Rarity Rare
  1917. SetBorderColor 150 200 250
  1918. SetFontSize 36
  1919. Show
  1920. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1921. Rarity Rare
  1922. SetBorderColor 150 200 250
  1923. SetFontSize 34
  1924. #lime green on ranged weapons
  1925. Show
  1926. BaseType "Imbued Wand"
  1927. Rarity Rare
  1928. SetBorderColor 125 200 40
  1929. SetFontSize 34
  1930. Show
  1931. BaseType "Harbinger Bow"
  1932. Rarity Rare
  1933. # SetBorderColor 150 250 50
  1934. SetBorderColor 125 200 40
  1935. #maroon on melee weapons
  1936. Show
  1937. BaseType "Vaal Axe"
  1938. Rarity Rare
  1939. SetBorderColor 128 0 0
  1940. SetFontSize 34
  1941. Show
  1942. BaseType "Coronal Maul"
  1943. Rarity Rare
  1944. SetBorderColor 128 0 0
  1945. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1946. Show
  1947. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1948. Rarity Rare
  1949. SetBorderColor 128 0 0
  1950. SetFontSize 34
  1951. Show
  1952. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  1953. Rarity Rare
  1954. SetBorderColor 128 0 0
  1955. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1956. #bigger font sizes and purple highlighting at low levels - general filter only
  1957. Show
  1958. ItemLevel <= 25
  1959. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  1960. Rarity Rare
  1961. SetBorderColor 175 75 255
  1962. SetBackgroundColor 50 0 100
  1963. SetFontSize 45
  1964. Show
  1965. ItemLevel <= 47
  1966. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  1967. Rarity Rare
  1968. SetBorderColor 175 75 255
  1969. SetBackgroundColor 50 0 100
  1970. SetFontSize 45
  1971. Show
  1972. ItemLevel <= 47
  1973. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1974. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1975. Height = 1
  1976. Rarity Rare
  1977. SetBorderColor 75 150 255
  1978. SetBackgroundColor 0 50 100
  1979. SetFontSize 40
  1980. #good basetype jewellery highlighting - purple
  1981. Show
  1982. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  1983. Rarity Rare
  1984. SetBorderColor 175 75 255
  1985. SetBackgroundColor 50 0 100
  1986. SetFontSize 38
  1987. #blue highlighting for 2nd tier
  1988. Show
  1989. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  1990. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1991. Height = 1
  1992. Rarity Rare
  1993. SetBorderColor 75 150 255
  1994. SetBackgroundColor 0 50 100
  1995. SetFontSize 36
  1996. Show
  1997. BaseType "Breach Ring"
  1998. SetBorderColor 75 150 255
  1999. SetBackgroundColor 0 50 100
  2000. SetFontSize 34
  2001. DisableDropSound
  2002. #Second-Tier 2x2 highlighting
  2003. #blue border exceptions (only applies in strict version)
  2004. Show
  2005. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2006. Rarity Rare
  2007. Height = 2
  2008. Width = 2
  2009. SetBorderColor 75 150 255
  2010. SetFontSize 36
  2011. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2012. Show
  2013. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2014. Rarity Rare
  2015. Height = 2
  2016. Width = 2
  2017. SetBorderColor 75 150 255
  2018. SetFontSize 36
  2019. Show
  2020. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2021. Rarity Rare
  2022. Height = 2
  2023. Width = 2
  2024. SetBorderColor 75 150 255
  2025. SetFontSize 36
  2026. Show
  2027. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2028. Rarity Rare
  2029. SetBorderColor 75 150 255
  2030. SetFontSize 36
  2031. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2032. #new: blue borders on all droplevel 60+ boots
  2033. Show
  2034. Class "Boots"
  2035. Rarity Rare
  2036. DropLevel >= 60
  2037. SetBorderColor 75 150 255
  2038. SetFontSize 36
  2039. #Show
  2040. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2041. # Class "Helm"
  2042. # Rarity Rare
  2043. # DropLevel >= 60
  2044. # SetBorderColor 75 150 255
  2045.  
  2046. ##################################################
  2047. ########## Section 12 - Miscellaneous ############
  2048. ##################################################
  2049. #Common Atlas bases (magic included due to rarity here)
  2050. Show
  2051. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2052. Rarity Normal Magic
  2053. SetBorderColor 200 0 200
  2054. Show
  2055. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2056. Rarity Normal Magic
  2057. SetBorderColor 200 0 200
  2058.  
  2059. #Oddball items & items that should never normally drop
  2060. Show
  2061. Class "Quest Items"
  2062. SetTextColor 0 250 0
  2063. SetBorderColor 0 250 0
  2064. SetFontSize 45
  2065. Show
  2066. Class "Amulet"
  2067. Identified True
  2068. Corrupted True
  2069. SetBorderColor 175 0 0
  2070. Show
  2071. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2072. SetFontSize 42
  2073. SetBackgroundColor 100 66 0
  2074. SetBorderColor 0 255 255
  2075. Show
  2076. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2077. SetFontSize 42
  2078. SetBackgroundColor 100 66 0
  2079. SetBorderColor 0 255 255
  2080.  
  2081. #Lavender border around 75+ jewellery
  2082. Show
  2083. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2084. ItemLevel >= 75
  2085. Rarity Normal
  2086. SetBorderColor 150 120 255
  2087. Show
  2088. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2089. ItemLevel >= 72
  2090. Rarity Normal
  2091.  
  2092. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2093. Show
  2094. ItemLevel <= 25
  2095. Sockets >= 3
  2096. SocketGroup RGB
  2097. SetBorderColor 150 150 150
  2098. SetBackgroundColor 40 40 40
  2099. SetFontSize 40
  2100. Show
  2101. ItemLevel <= 47
  2102. Sockets >= 3
  2103. SocketGroup RGB
  2104. SetBorderColor 150 150 150
  2105. SetBackgroundColor 40 40 40
  2106. SetFontSize 36
  2107. Show
  2108. Sockets >= 3
  2109. SocketGroup RGB
  2110. Width = 2
  2111. Height = 2
  2112. SetBorderColor 150 150 150
  2113. SetBackgroundColor 40 40 40
  2114. Show
  2115. Sockets >= 3
  2116. SocketGroup RGB
  2117. Width = 1
  2118. Height = 3
  2119. SetBorderColor 150 150 150
  2120. SetBackgroundColor 40 40 40
  2121. Show
  2122. Sockets >= 3
  2123. ItemLevel <= 74
  2124. SocketGroup RGB
  2125. SetBorderColor 150 150 150
  2126. SetBackgroundColor 40 40 40
  2127.  
  2128. ##################################################
  2129. ######### Section 13 - Global Levelling ##########
  2130. ##################################################
  2131. #High priority items that affect all archetypes
  2132. #mervail
  2133. Show
  2134. BaseType "Sapphire Ring"
  2135. ItemLevel <= 14
  2136. SetBorderColor 150 120 255
  2137. SetBackgroundColor 50 40 80
  2138. SetFontSize 45
  2139. PlayAlertSound 13 150
  2140. #fidelitas
  2141. Show
  2142. BaseType "Topaz Ring"
  2143. ItemLevel <= 16
  2144. SetBorderColor 150 120 255
  2145. SetBackgroundColor 50 40 80
  2146. SetFontSize 45
  2147. PlayAlertSound 13 150
  2148. #act 3 resist ring shuffle
  2149. Show
  2150. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2151. Rarity Magic Rare
  2152. ItemLevel >= 20
  2153. ItemLevel <= 35
  2154. SetBorderColor 150 120 255
  2155. SetBackgroundColor 50 40 80
  2156. SetFontSize 45
  2157. PlayAlertSound 13 100
  2158. Show
  2159. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2160. ItemLevel >= 20
  2161. ItemLevel <= 35
  2162. SetBorderColor 150 120 255
  2163. SetBackgroundColor 50 40 80
  2164. SetFontSize 45
  2165. Show
  2166. ItemLevel <= 35
  2167. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2168. SetBorderColor 150 120 255
  2169. SetFontSize 45
  2170. Show
  2171. ItemLevel <= 47
  2172. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2173. SetBorderColor 150 120 255
  2174. SetFontSize 40
  2175. Show
  2176. ItemLevel <= 67
  2177. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2178. Rarity Magic
  2179. SetBorderColor 150 120 255
  2180. SetFontSize 40
  2181. Show
  2182. ItemLevel <= 15
  2183. BaseType "Leather Belt" "Coral Ring"
  2184. Rarity Magic
  2185. SetBorderColor 255 204 102
  2186. SetFontSize 45
  2187. Show
  2188. ItemLevel <= 35
  2189. BaseType "Leather Belt" "Coral Ring"
  2190. SetBorderColor 255 204 102
  2191. SetFontSize 45
  2192. Show
  2193. ItemLevel <= 47
  2194. BaseType "Leather Belt" "Coral Ring"
  2195. SetBorderColor 255 204 102
  2196. SetFontSize 40
  2197. Show
  2198. ItemLevel <= 15
  2199. BaseType "Rustic Sash"
  2200. SetBorderColor 200 80 0
  2201. SetFontSize 45
  2202. Show
  2203. ItemLevel <= 47
  2204. BaseType "Rustic Sash"
  2205. Rarity Magic
  2206. SetBorderColor 250 100 0
  2207. SetFontSize 45
  2208. Show
  2209. ItemLevel <= 47
  2210. BaseType "Rustic Sash"
  2211. SetBorderColor 200 80 0
  2212. SetFontSize 40
  2213. Show
  2214. ItemLevel <= 15
  2215. BaseType "Iron Ring"
  2216. SetBorderColor 200 80 0
  2217. SetFontSize 45
  2218. Show
  2219. ItemLevel <= 25
  2220. BaseType "Iron Ring"
  2221. SetBorderColor 200 80 0
  2222. SetFontSize 40
  2223. Show
  2224. ItemLevel <= 15
  2225. BaseType "Heavy Belt"
  2226. SetBorderColor 200 0 200
  2227. SetFontSize 45
  2228. Show
  2229. ItemLevel <= 25
  2230. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2231. SetBorderColor 200 0 200
  2232. SetBackgroundColor 35 0 35
  2233. SetFontSize 45
  2234. Show
  2235. ItemLevel <= 35
  2236. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2237. SetBorderColor 200 0 200
  2238. SetFontSize 40
  2239. Show
  2240. ItemLevel <= 15
  2241. BaseType "Amber Amulet"
  2242. SetBorderColor 200 0 200
  2243. SetBackgroundColor 35 0 35
  2244. SetFontSize 45
  2245. PlayAlertSound 16 150
  2246. Show
  2247. ItemLevel <= 15
  2248. BaseType "Jade Amulet" "Lapis Amulet"
  2249. SetBorderColor 200 0 200
  2250. SetBackgroundColor 35 0 35
  2251. SetFontSize 45
  2252. Show
  2253. ItemLevel <= 25
  2254. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2255. SetBorderColor 200 0 200
  2256. SetFontSize 38
  2257. Show
  2258. ItemLevel <= 69
  2259. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2260. Rarity Normal Magic
  2261. Show
  2262. ItemLevel <= 69
  2263. BaseType "Rustic Sash"
  2264. Rarity Normal Magic
  2265. Show
  2266. ItemLevel <= 47
  2267. BaseType "Heavy Belt" "Iron Ring"
  2268. Show
  2269. Class "Ring" "Amulet" "Belt"
  2270. ItemLevel <= 15
  2271. Rarity Magic
  2272. SetFontSize 45
  2273. Show
  2274. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2275. ItemLevel <= 11
  2276. SetFontSize 42
  2277.  
  2278. #tan border on magic and rare levelling boots
  2279. Show
  2280. HasExplicitMod "Runner's" "Sprinter's"
  2281. ItemLevel <= 25
  2282. SetTextColor 250 0 125
  2283. SetBorderColor 255 204 102
  2284. SetFontSize 45
  2285. Show
  2286. Class "Boots"
  2287. ItemLevel <= 25
  2288. Rarity Magic Rare
  2289. SetBorderColor 255 204 102
  2290. SetFontSize 45
  2291. Show
  2292. Class "Boots"
  2293. ItemLevel < 47
  2294. Rarity Magic
  2295. SetBorderColor 255 204 102
  2296. SetFontSize 40
  2297. Show
  2298. Class "Boots"
  2299. Rarity Rare
  2300. ItemLevel < 67
  2301. SetBorderColor 255 204 102
  2302. SetFontSize 40
  2303.  
  2304. ##################################################
  2305. ########## Section 16 - Ranged Weapons ###########
  2306. ##################################################
  2307. Show
  2308. BaseType "Quiver"
  2309. Rarity Magic Rare
  2310. SetBorderColor 125 200 40
  2311. ItemLevel <= 15
  2312. SetFontSize 45
  2313. Show
  2314. BaseType "Serrated Arrow Quiver"
  2315. ItemLevel <= 15
  2316. SetBorderColor 125 200 40
  2317. SetBackgroundColor 60 100 20
  2318. SetFontSize 45
  2319. # PlayAlertSound 16 150
  2320. Show
  2321. BaseType "Serrated Arrow Quiver"
  2322. ItemLevel <= 25
  2323. SetBorderColor 125 200 40
  2324. SetFontSize 45
  2325. Show
  2326. BaseType "Broadhead Arrow Quiver"
  2327. ItemLevel <= 30
  2328. SetBorderColor 125 200 40
  2329. SetBackgroundColor 60 100 20
  2330. SetFontSize 45
  2331. # PlayAlertSound 16 150
  2332. Show
  2333. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  2334. ItemLevel <= 47
  2335. SetBorderColor 125 200 40
  2336. SetFontSize 40
  2337. Show
  2338. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  2339. ItemLevel <= 67
  2340. SetBorderColor 125 200 40
  2341. Show
  2342. BaseType "Short Bow"
  2343. ItemLevel <= 11
  2344. SetBorderColor 125 200 40
  2345. SetFontSize 45
  2346. Show
  2347. BaseType "Long Bow"
  2348. ItemLevel <= 15
  2349. SetBorderColor 125 200 40
  2350. SetFontSize 45
  2351. Show
  2352. BaseType "Composite Bow"
  2353. ItemLevel <= 25
  2354. SetBorderColor 125 200 40
  2355. SetFontSize 45
  2356. Show
  2357. BaseType "Recurve Bow"
  2358. ItemLevel <= 25
  2359. SetBorderColor 125 200 40
  2360. SetFontSize 40
  2361. Show
  2362. BaseType "Bone Bow"
  2363. ItemLevel <= 30
  2364. SetBorderColor 125 200 40
  2365. SetFontSize 45
  2366. Show
  2367. BaseType "Royal Bow"
  2368. ItemLevel <= 35
  2369. SetBorderColor 125 200 40
  2370. SetFontSize 40
  2371. Show
  2372. BaseType "Death Bow"
  2373. ItemLevel <= 40
  2374. SetBorderColor 125 200 40
  2375. SetFontSize 40
  2376. Show
  2377. BaseType "Grove Bow" "Reflex Bow"
  2378. ItemLevel <= 40
  2379. SetBorderColor 125 200 40
  2380. SetFontSize 40
  2381. Show
  2382. BaseType "Decurve Bow"
  2383. ItemLevel <= 47
  2384. SetBorderColor 125 200 40
  2385. SetFontSize 40
  2386. Show
  2387. BaseType "Compound Bow"
  2388. ItemLevel < 44
  2389. SetBorderColor 125 200 40
  2390. SetFontSize 40
  2391. Show
  2392. BaseType "Sniper Bow"
  2393. ItemLevel < 47
  2394. SetBorderColor 125 200 40
  2395. SetFontSize 40
  2396. Show
  2397. BaseType "Ivory Bow"
  2398. ItemLevel < 50
  2399. SetBorderColor 125 200 40
  2400. SetFontSize 38
  2401. Show
  2402. BaseType "Highborn Bow"
  2403. ItemLevel < 53
  2404. SetBorderColor 125 200 40
  2405. SetFontSize 38
  2406. Show
  2407. BaseType "Steelwood Bow"
  2408. ItemLevel < 60
  2409. SetBorderColor 125 200 40
  2410. SetFontSize 38
  2411. Show
  2412. BaseType "Citadel Bow"
  2413. ItemLevel <= 65
  2414. SetBorderColor 125 200 40
  2415. SetFontSize 40
  2416. Show
  2417. BaseType "Assassin Bow"
  2418. ItemLevel < 67
  2419. SetBorderColor 125 200 40
  2420. Show
  2421. BaseType "Spine Bow"
  2422. ItemLevel < 67
  2423. SetBorderColor 125 200 40
  2424. SetFontSize 38
  2425. Show
  2426. BaseType "Decimation Bow"
  2427. ItemLevel < 67
  2428. SetBorderColor 125 200 40
  2429. SetFontSize 38
  2430. Show
  2431. BaseType "Thicket Bow"
  2432. ItemLevel <= 72
  2433. SetBorderColor 125 200 40
  2434. Show
  2435. BaseType "Harbinger Bow"
  2436. ItemLevel <= 72
  2437. SetBorderColor 125 200 40
  2438. SetFontSize 38
  2439.  
  2440. ##################################################
  2441. ############## Section 17 - Armour ###############
  2442. ##################################################
  2443. #effectively ends at 68 maps, other sections take over.
  2444. Show
  2445. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2446. ItemLevel <= 5
  2447. Rarity Magic Rare
  2448. SetFontSize 45
  2449. Show
  2450. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2451. ItemLevel <= 3
  2452. SetFontSize 40
  2453. Show
  2454. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2455. ItemLevel <= 11
  2456. Rarity Magic Rare
  2457. SetBorderColor 150 100 0
  2458. SetFontSize 45
  2459. Show
  2460. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  2461. ItemLevel <= 11
  2462. SetBorderColor 150 100 0
  2463. SetFontSize 45
  2464. Show
  2465. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2466. Rarity Magic Rare
  2467. ItemLevel <= 15
  2468. SetBorderColor 150 100 0
  2469. SetFontSize 45
  2470. Show
  2471. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2472. ItemLevel <= 15
  2473. SetFontSize 40
  2474. #BRUTUS RACES END HERE'ish
  2475. Show
  2476. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2477. ItemLevel <= 15
  2478. SetBorderColor 150 100 0
  2479. Rarity Magic Rare
  2480. SetFontSize 45
  2481. Show
  2482. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2483. ItemLevel <= 15
  2484. SetBorderColor 150 100 0
  2485. SetFontSize 40
  2486. Show
  2487. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2488. ItemLevel <= 18
  2489. SetFontSize 36
  2490. Show
  2491. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2492. ItemLevel <= 15
  2493. SetBorderColor 150 100 0
  2494. Rarity Magic Rare
  2495. SetFontSize 45
  2496. Show
  2497. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2498. ItemLevel <= 15
  2499. SetBorderColor 150 100 0
  2500. SetFontSize 40
  2501. Show
  2502. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2503. ItemLevel <= 18
  2504. SetFontSize 36
  2505. #MERVAIL RACES END HERE
  2506. Show
  2507. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2508. ItemLevel <= 25
  2509. SetBorderColor 150 100 0
  2510. Rarity Magic Rare
  2511. SetFontSize 45
  2512. Show
  2513. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2514. ItemLevel <= 25
  2515. SetBorderColor 150 100 0
  2516. SetFontSize 40
  2517. #VAAL RACES END HERE
  2518. Show
  2519. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2520. ItemLevel <= 30
  2521. SetBorderColor 150 100 0
  2522. Rarity Rare
  2523. SetFontSize 40
  2524. Show
  2525. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2526. ItemLevel <= 30
  2527. SetBorderColor 150 100 0
  2528. SetFontSize 38
  2529. #DOMINUS/IZARO RACES GENERALLY END HERE
  2530. #note - docks/lunaris normal 29
  2531. Show
  2532. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2533. ItemLevel <= 35
  2534. SetBorderColor 150 100 0
  2535. Rarity Rare
  2536. SetFontSize 40
  2537. Show
  2538. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2539. ItemLevel <= 35
  2540. SetBorderColor 150 100 0
  2541. SetFontSize 38
  2542. Show
  2543. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2544. ItemLevel <= 37
  2545. Show
  2546. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2547. ItemLevel <= 37
  2548. SetBorderColor 150 100 0
  2549. Rarity Rare
  2550. SetFontSize 40
  2551. Show
  2552. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2553. ItemLevel <= 37
  2554. SetBorderColor 150 100 0
  2555. SetFontSize 38
  2556. Show
  2557. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2558. ItemLevel <= 39
  2559. Show
  2560. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2561. ItemLevel <= 40
  2562. SetBorderColor 150 100 0
  2563. Rarity Rare
  2564. SetFontSize 40
  2565. Show
  2566. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2567. ItemLevel <= 40
  2568. SetBorderColor 150 100 0
  2569. SetFontSize 38
  2570. Show
  2571. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2572. ItemLevel <= 42
  2573. Show
  2574. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2575. ItemLevel <= 43
  2576. SetBorderColor 150 100 0
  2577. Rarity Rare
  2578. SetFontSize 40
  2579. Show
  2580. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2581. ItemLevel <= 43
  2582. SetBorderColor 150 100 0
  2583. SetFontSize 38
  2584. Show
  2585. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2586. ItemLevel <= 45
  2587. Show
  2588. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2589. ItemLevel <= 45
  2590. SetBorderColor 150 100 0
  2591. Rarity Rare
  2592. SetFontSize 40
  2593. Show
  2594. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2595. ItemLevel <= 45
  2596. SetBorderColor 150 100 0
  2597. SetFontSize 38
  2598. Show
  2599. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2600. ItemLevel <= 47
  2601. Show
  2602. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2603. ItemLevel <= 47
  2604. SetBorderColor 150 100 0
  2605. Rarity Rare
  2606. SetFontSize 40
  2607. Show
  2608. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2609. ItemLevel <= 47
  2610. SetBorderColor 150 100 0
  2611. SetFontSize 38
  2612. Show
  2613. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2614. ItemLevel <= 50
  2615. Show
  2616. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2617. ItemLevel <= 48
  2618. SetBorderColor 150 100 0
  2619. Rarity Rare
  2620. SetFontSize 40
  2621. Show
  2622. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2623. ItemLevel <= 48
  2624. SetBorderColor 150 100 0
  2625. SetFontSize 38
  2626. Show
  2627. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2628. ItemLevel <= 51
  2629. Show
  2630. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2631. ItemLevel <= 51
  2632. SetBorderColor 150 100 0
  2633. Rarity Rare
  2634. SetFontSize 40
  2635. Show
  2636. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2637. ItemLevel <= 51
  2638. SetBorderColor 150 100 0
  2639. SetFontSize 38
  2640. Show
  2641. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2642. ItemLevel <= 53
  2643. #note: font size increases stop shortly after kitava
  2644. Show
  2645. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2646. ItemLevel <= 53
  2647. SetBorderColor 150 100 0
  2648. Show
  2649. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2650. ItemLevel <= 56
  2651. Show
  2652. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2653. ItemLevel <= 56
  2654. SetBorderColor 150 100 0
  2655. Show
  2656. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2657. ItemLevel <= 59
  2658. Show
  2659. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2660. ItemLevel <= 59
  2661. SetBorderColor 150 100 0
  2662. Show
  2663. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2664. ItemLevel <= 62
  2665. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2666. Show
  2667. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2668. ItemLevel <= 62
  2669. SetBorderColor 150 100 0
  2670. Show
  2671. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2672. ItemLevel <= 66
  2673. Show
  2674. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2675. ItemLevel <= 70
  2676. SetBorderColor 150 100 0
  2677. Show
  2678. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2679. ItemLevel <= 70
  2680. Show
  2681. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  2682. ItemLevel <= 72
  2683. SetBorderColor 150 100 0
  2684. Show
  2685. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2686. ItemLevel <= 72
  2687. SetBorderColor 150 100 0
  2688. Show
  2689. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  2690. Rarity Normal
  2691. ItemLevel <= 72
  2692. SetBorderColor 150 100 0
  2693.  
  2694. ##################################################
  2695. ############## Section 18 - Flasks ###############
  2696. ##################################################
  2697. #Levelling flasks w/sounds
  2698. Show
  2699. BaseType "Quicksilver Flask" "Silver Flask"
  2700. SetTextColor 250 0 125
  2701. ItemLevel <= 25
  2702. PlayAlertSound 14 200
  2703. SetFontSize 45
  2704. Show
  2705. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask"
  2706. SetTextColor 250 0 125
  2707. ItemLevel <= 67
  2708. PlayAlertSound 14 150
  2709. SetFontSize 40
  2710. Show
  2711. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask"
  2712. ItemLevel <= 67
  2713. SetTextColor 200 150 250
  2714. PlayAlertSound 14 150
  2715. SetFontSize 36
  2716. #Quality Flask Highlighting
  2717. Show
  2718. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2719. Quality = 20
  2720. SetTextColor 250 0 125
  2721. SetBorderColor 255 204 102
  2722. SetFontSize 34
  2723. Show
  2724. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  2725. Quality >= 10
  2726. SetTextColor 200 150 250
  2727. SetBorderColor 255 204 102
  2728. SetFontSize 34
  2729. Show
  2730. Class Flask
  2731. ItemLevel >= 75
  2732. Quality >= 10
  2733. SetBorderColor 75 150 255
  2734. Show
  2735. Class Flask
  2736. ItemLevel >= 43
  2737. ItemLevel <= 74
  2738. Quality > 7
  2739. SetBorderColor 75 150 255
  2740. Show
  2741. ItemLevel <= 42
  2742. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  2743. # SetBorderColor 150 25 250
  2744. SetTextColor 200 150 250
  2745. Show
  2746. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2747. ItemLevel <= 77
  2748. SetTextColor 200 150 250
  2749. Show
  2750. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  2751. ItemLevel < 79
  2752. Show
  2753. BaseType "Bismuth Flask" "Aquamarine Flask"
  2754. ItemLevel < 72
  2755. #Some specific early boss-targeted highlighting for race minmaxing
  2756. Show
  2757. BaseType "Medium Life Flask"
  2758. ItemLevel <= 8
  2759. SetBorderColor 250 0 0
  2760. SetFontSize 45
  2761. Show
  2762. BaseType "Medium Mana Flask"
  2763. ItemLevel <= 8
  2764. SetBorderColor 75 150 255
  2765. SetFontSize 45
  2766. Show
  2767. BaseType "Large Life Flask"
  2768. ItemLevel <= 15
  2769. SetBorderColor 250 0 0
  2770. SetFontSize 45
  2771. Show
  2772. BaseType "Large Mana Flask"
  2773. ItemLevel <= 20
  2774. SetBorderColor 75 150 255
  2775. SetFontSize 45
  2776. Show
  2777. BaseType "Greater Life Flask"
  2778. ItemLevel <= 25
  2779. SetBorderColor 250 0 0
  2780. SetFontSize 45
  2781. Show
  2782. BaseType "Grand Mana Flask"
  2783. ItemLevel <= 30
  2784. SetBorderColor 75 150 255
  2785. SetFontSize 45
  2786. Show
  2787. BaseType "Colossal Mana Flask"
  2788. ItemLevel <= 30
  2789. SetBorderColor 75 150 255
  2790. SetFontSize 40
  2791. Show
  2792. BaseType "Hallowed Life Flask" "Divine Life Flask"
  2793. ItemLevel <= 67
  2794. SetBorderColor 250 0 0
  2795. SetFontSize 40
  2796. #Level-Based Flask Highlighting
  2797. Show
  2798. Class "Life Flasks"
  2799. DropLevel >= 0
  2800. ItemLevel <= 5
  2801. SetBorderColor 200 0 0
  2802. SetFontSize 38
  2803. Show
  2804. Class "Mana Flasks"
  2805. DropLevel >= 0
  2806. ItemLevel <= 5
  2807. SetBorderColor 75 150 255
  2808. SetFontSize 36
  2809. Show
  2810. Class "Life Flasks"
  2811. DropLevel >= 3
  2812. ItemLevel <= 12
  2813. SetBorderColor 200 0 0
  2814. SetFontSize 38
  2815. Show
  2816. Class "Mana Flasks"
  2817. DropLevel >= 3
  2818. ItemLevel <= 12
  2819. SetBorderColor 75 150 255
  2820. SetFontSize 36
  2821. Show
  2822. Class "Life Flasks"
  2823. DropLevel >= 6
  2824. ItemLevel <= 18
  2825. SetBorderColor 200 0 0
  2826. SetFontSize 38
  2827. Show
  2828. Class "Mana Flasks"
  2829. DropLevel >= 6
  2830. ItemLevel <= 18
  2831. SetBorderColor 75 150 255
  2832. SetFontSize 36
  2833. Show
  2834. Class "Life Flasks"
  2835. DropLevel >= 12
  2836. ItemLevel <= 24
  2837. SetBorderColor 200 0 0
  2838. SetFontSize 38
  2839. Show
  2840. Class "Mana Flasks"
  2841. DropLevel >= 12
  2842. ItemLevel <= 24
  2843. SetBorderColor 75 150 255
  2844. SetFontSize 36
  2845. Show
  2846. Class "Life Flasks"
  2847. DropLevel >= 18
  2848. ItemLevel <= 30
  2849. SetBorderColor 200 0 0
  2850. SetFontSize 38
  2851. Show
  2852. Class "Mana Flasks"
  2853. DropLevel >= 18
  2854. ItemLevel <= 30
  2855. SetBorderColor 75 150 255
  2856. SetFontSize 36
  2857. Show
  2858. Class "Life Flasks"
  2859. DropLevel >= 24
  2860. ItemLevel <= 36
  2861. SetBorderColor 200 0 0
  2862. SetFontSize 38
  2863. Show
  2864. Class "Mana Flasks"
  2865. DropLevel >= 24
  2866. ItemLevel <= 36
  2867. SetBorderColor 75 150 255
  2868. SetFontSize 36
  2869. Show
  2870. Class "Life Flasks"
  2871. DropLevel >= 30
  2872. ItemLevel <= 42
  2873. SetBorderColor 200 0 0
  2874. SetFontSize 38
  2875. Show
  2876. Class "Mana Flasks"
  2877. DropLevel >= 30
  2878. ItemLevel <= 42
  2879. SetBorderColor 75 150 255
  2880. SetFontSize 36
  2881. Show
  2882. Class "Life Flasks"
  2883. DropLevel >= 36
  2884. ItemLevel <= 50
  2885. Show
  2886. Class "Mana Flasks"
  2887. DropLevel >= 36
  2888. ItemLevel <= 50
  2889. Show
  2890. Class "Life Flasks" "Mana Flasks"
  2891. DropLevel >= 42
  2892. ItemLevel <= 66
  2893. Show
  2894. ItemLevel < 72
  2895. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2896. Show
  2897. ItemLevel < 75
  2898. Rarity Magic
  2899. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  2900. #racing vendor recipe safety net
  2901. Show
  2902. Class Flask
  2903. ItemLevel <= 11
  2904.  
  2905. ##################################################
  2906. ############### Section 19 - Gems ################
  2907. ##################################################
  2908. Show
  2909. BaseType "Empower" "Enlighten" "Vaal Breach" "Item Quantity"
  2910. Class Gem
  2911. # SetBackgroundColor 27 162 155
  2912. # SetTextColor 255 204 102
  2913. SetTextColor 250 125 0
  2914. SetBorderColor 250 250 250
  2915. # SetTextColor 0 200 200
  2916. SetFontSize 40
  2917. PlayAlertSound 12 200
  2918. Show
  2919. BaseType "Portal" "Detonate Mines"
  2920. Quality >= 5
  2921. Class Gem
  2922. SetTextColor 250 125 0
  2923. SetBorderColor 250 250 250
  2924. SetFontSize 40
  2925. PlayAlertSound 12 200
  2926. Show
  2927. BaseType "Portal" "Detonate Mines"
  2928. Class Gem
  2929. SetTextColor 250 125 0
  2930. SetBorderColor 150 150 150
  2931. SetFontSize 40
  2932. PlayAlertSound 12 200
  2933. Show
  2934. Class Gem
  2935. Quality >= 15
  2936. BaseType "Vaal"
  2937. Corrupted True
  2938. SetBorderColor 250 125 125
  2939. SetFontSize 40
  2940. PlayAlertSound 12 200
  2941. Show
  2942. Class Gem
  2943. Quality >= 10
  2944. BaseType "Vaal"
  2945. Corrupted True
  2946. SetBorderColor 225 125 125
  2947. SetFontSize 36
  2948. Show
  2949. Class Gem
  2950. Quality >= 15
  2951. SetBorderColor 255 204 102
  2952. SetTextColor 0 200 200
  2953. SetFontSize 40
  2954. PlayAlertSound 12 200
  2955. Show
  2956. Class Gem
  2957. Quality >= 10
  2958. SetBorderColor 255 204 102
  2959. SetFontSize 36
  2960. Show
  2961. Class Gem
  2962. Quality > 7
  2963. SetBorderColor 255 204 102
  2964. Show
  2965. BaseType "Enhance" "Added Chaos"
  2966. SetTextColor 0 200 200
  2967. SetFontSize 36
  2968. Class Gem
  2969. Show
  2970. BaseType "Vaal Haste" "Vaal Grace"
  2971. SetBorderColor 200 0 0
  2972. SetTextColor 0 200 200
  2973. SetFontSize 36
  2974. Class Gem
  2975. Show
  2976. Class Gem
  2977. BaseType "Vaal"
  2978. Corrupted True
  2979. SetBorderColor 200 0 0
  2980. Show
  2981. Class "Active Skill Gems"
  2982. GemLevel >= 20
  2983. SetBorderColor 250 250 250
  2984. SetFontSize 40
  2985. Show
  2986. Class "Active Skill Gems"
  2987. GemLevel >= 19
  2988. SetBorderColor 100 100 100
  2989. Show
  2990. Class Gem
  2991.  
  2992. ###################################################
  2993. ###### Section 20 - Safety Nets & Catch-Alls ######
  2994. ###################################################
  2995. #Race Worst Case Scenario Insurance
  2996. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  2997. Show
  2998. Class "Gloves" "Helm" "Boots"
  2999. Rarity Rare
  3000. ItemLevel <= 25
  3001. SetBorderColor 100 100 50
  3002. SetFontSize 45
  3003. Show
  3004. Class "Gloves" "Helm" "Boots"
  3005. Rarity Rare
  3006. ItemLevel <= 47
  3007. # SetBorderColor 150 150 75
  3008. SetBorderColor 100 100 50
  3009. SetFontSize 38
  3010. Show
  3011. Rarity Rare
  3012. ItemLevel <= 25
  3013. SetFontSize 45
  3014. Show
  3015. Rarity Rare
  3016. ItemLevel <= 47
  3017. SetFontSize 36
  3018. Show
  3019. ItemLevel <= 15
  3020. Rarity Magic
  3021. SetFontSize 42
  3022. Show
  3023. ItemLevel <= 25
  3024. Class Ring Amulet Belt
  3025. Rarity Magic
  3026. SetFontSize 45
  3027. Show
  3028. ItemLevel <= 25
  3029. Rarity Magic
  3030. SetFontSize 40
  3031. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  3032. Show
  3033. Rarity Normal
  3034. ItemLevel = 1
  3035. Sockets = 3
  3036. SetFontSize 45
  3037. Show
  3038. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  3039. Rarity Normal
  3040. ItemLevel = 1
  3041. LinkedSockets = 2
  3042. SetFontSize 45
  3043. Show
  3044. Class "Gloves" "Boots" "Helm"
  3045. ItemLevel <= 5
  3046. SetFontSize 40
  3047. Show
  3048. Class "Gloves" "Boots" "Helm"
  3049. ItemLevel <= 10
  3050. SetFontSize 36
  3051. Show
  3052. Class "Gloves" "Boots" "Helm"
  3053. ItemLevel <= 25
  3054. Show
  3055. ItemLevel <= 3
  3056. SetFontSize 36
  3057. Show
  3058. ItemLevel <= 5
  3059. Show
  3060. Class Shield
  3061. ItemLevel <= 11
  3062. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3063. Show
  3064. Class "Gloves" "Helm"
  3065. ItemLevel <= 69
  3066. LinkedSockets = 4
  3067. Show
  3068. Class "Gloves" "Helm"
  3069. ItemLevel <= 59
  3070. LinkedSockets >= 3
  3071. #note: disabling to reduce clutter, really doesn't feel necessary
  3072. #Show
  3073. # Class "Gloves" "Helm"
  3074. # ItemLevel <= 33
  3075. # LinkedSockets >= 2
  3076. Show
  3077. Class "Gloves" "Helm"
  3078. ItemLevel <= 59
  3079. Sockets = 4
  3080. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3081. Show
  3082. Class "Gloves" "Helm"
  3083. ItemLevel <= 25
  3084. Sockets >= 3
  3085. Show
  3086. Class "Body Armour"
  3087. LinkedSockets >= 3
  3088. ItemLevel <= 36
  3089. Show
  3090. Class "Body Armour" "Boots"
  3091. LinkedSockets = 4
  3092. ItemLevel <= 67
  3093.  
  3094. #Race Whetstone Recipe Toggle - On by default.
  3095. Show
  3096. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3097. ItemLevel <= 46
  3098. Quality >= 10
  3099. SetBorderColor 100 100 100
  3100. Show
  3101. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3102. ItemLevel <= 46
  3103. Quality > 7
  3104. Show
  3105. ItemLevel <= 35
  3106. Rarity Magic
  3107. Show
  3108. ItemLevel <= 47
  3109. Rarity Magic
  3110. Height <= 3
  3111. Width <= 2
  3112. Show
  3113. ItemLevel <= 66
  3114. Rarity Magic
  3115. Height 1
  3116. Width 1
  3117. Show
  3118. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3119. Height = 1
  3120. Rarity Magic
  3121. ItemLevel <= 66
  3122.  
  3123. Hide
  3124. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3125. Show
  3126. Class Currency
  3127. #Chisel recipe - off by default
  3128. Hide
  3129. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3130. ItemLevel > 66
  3131. Rarity Normal
  3132. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3133. Show
  3134. Class "Gloves" "Helm" "Boots"
  3135. Rarity Rare
  3136. SetBorderColor 150 150 75
  3137. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  3138. Show
  3139. Rarity Rare
  3140. ItemLevel >= 68
  3141. DropLevel <= 60
  3142. SetTextColor 255 255 119 185
  3143. SetBackgroundColor 0 0 0 185
  3144. Show
  3145. Rarity Rare
  3146. #Show
  3147. # Class "Hideout Doodads" "Microtransactions"
  3148.  
  3149. ##################################################
  3150. ########## Section 21 - Animate Weapon ###########
  3151. ##################################################
  3152. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3153. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3154. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3155. #Hide
  3156. # Class "Wands"
  3157. # Rarity Normal
  3158. # SetFontSize 32
  3159. # SetBorderColor 100 100 100
  3160. # SetBackgroundColor 50 0 0
  3161. #Hide
  3162. # Height >= 3
  3163. # Width = 1
  3164. # Rarity Normal
  3165. # SetFontSize 30
  3166. # SetBorderColor 100 100 100
  3167. # SetBackgroundColor 50 0 0
  3168. #Hide
  3169. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3170. # Rarity Normal
  3171. # SetFontSize 34
  3172. # SetBorderColor 100 100 100
  3173. # SetBackgroundColor 50 0 0
  3174.  
  3175. ##################################################
  3176. ########### Section 22 - Global Hide #############
  3177. ##################################################
  3178. #Global Hide Block
  3179. Hide
  3180. Rarity Normal Magic
  3181. SetFontSize 25
  3182. SetBackgroundColor 0 0 0 200
  3183. Hide
  3184. ##################################################
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