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- start: tuesday, june(kythorn) 2, 2 am
- The party searched for and spotted a trail the goblins used near their camp.
- They rested to regain their strength and to follow the trail during daytime, when goblins are at a disadvantage.
- They set out on the trail, and found it followed the road for quite some distance, then branched off. The branch led out to a cave.
- There was no signs of recent activity near the cave, although there were somewhat old bloody drag marks going into, and out of the cave in the not so distant past.
- The party made the descent into the cave. It was a slippery, narrow decline, in which every member of the party slipped at least once.
- At the bottom of the cave, they found a moderately sized chamber that has been all-but abandoned. It contained two sacks, cots matching the make of the cots in the previous goblin camp, and a reed and wicker cage with an old padlock.
- They found bloodstains, remnants of waste and food in the cage. It appeared uncomfortable and far too small for a human to comfortably sleep in. Upon closer inspection, they found hairs matching Hisbelda and Sonya's from the inn.
- Inside the sacks, they found stout tubers they were unfamiliar with.
- The lock on the cage appears very old, but was completely without rust. It was incredibly difficult to pick, but taking a great amount of time, Ronja was able to pick it open.
- The lock bore the worn maker's mark: K.A. KALAZTRAL, PROSKUR.
- Finding nothing else in the cave, the party departed, making the difficult ascent outside.
- The party continued to proskur, arriving at midnight.
- They were stopped by guards on the road before they pulled into the city.
- The guard welcomed them to proskur and asked for their names, occupations, duration of stay, and intended destination of departure. The party gave the information, and the guard gave them ID cards.
- He then asked them if they wanted to store their weapons with the guard, or take an oath to Leonara Obarstal. Ronja took the oath and kept her weapons, Kal and Vix relinquished them and received two numbers to collect their weapons later, SOUTH GATE 3349 and SOUTH GATE 3350.
- The guard briefed them on the situation of virtual lawlessness on the periphery of the city, and how laws were only enforced within its walls.
- After they finished their business with the guard, Ronja stalked off to one of the nearby farms, and confirmed the tubers grown in Proskur matched the ones they found in the goblin cave.
- Wisely, the party found lodging in the Cormyran Pheasant, an inn on the inside the walls of the city, where the guards patrol.
- The party regroups and sells the equipment they salvaged from the goblins at a pawn shop.
- They purchase a few books as well, titles including "On the Obarskyr Dynasty" "History of the Spellplague" "Gnomish Advances in Alchemy" "Acid, Fire, and You! A guidebook on Alchemical Safety" Anatomical Diagram of a Human and "High King Obould".
- Heading towards the Kalaztral building outside the city, they pass by a conjuration circle red wizard named Yaraz Thule, leading many slaves on an elaborate leash. The wizard appears elderly and the slaves appear somewhat exotic and well taken care of.
- Kal exits the wagon and demands the wizard to explain himself. The wizard explains he is not breaking any laws and seems to find the situation amusing. Vix speaks with him in Thayan and stops the situation from escalating. Kal gets the man's name, circle, and affiliation and vows to remember it.
- The party goes to the Kalaztral administration building. They ask about the lock and find out the lock in their possession is between sixty and one hundred years old, and very few of them are likely to remain. The Kalaztral company started by making locks and securities around Proskur, but no longer operate like this.
- They thank the secretary and depart. They pass by a Thayan market on the periphery of the city, and see a procession of slaves being sold. They question a slave running a shop and get some information from him. Vix determines he does not speak Thayan. They reenter the city walls and go to a farmer's market.
- Ronja questions a hin merchant on the nature of the roouddan. She finds out house Darstan holds a seat on the council in Proskur. The noble's name is Yannick Darstan, and has an estate in Proskur. They determine the council meets at noon, and sees the common people at 2 on thursdays.
- The party follows this lead, masquerading as reporters to gain entry to the Darstan estate.
- Vix bluffs her way into the estate grounds, getting a tour from one of the guards. The party spots a sewer grate on the property that appears as if it would be easy to remove with thieves tools.
- They make their leave without arousing suspicion.
- The party goes to the Proskur Mercantile Academy's library and make a copy of the blueprint of the sewers.
- They make a plan to break into the Darstan estate during the council meeting and hunt for clues while the lord of the manor is not present.
- So they checked back in to the same inn they stayed in previously.
- The person at the desk was not the same person from the previous night, and was a nervous looking half-elf named Lilly. The party questioned her persistently on what she was nervous about.
- She informed them a purple man attempted to abduct her on the previous night, nearly breaking down her door. This correlates with the rumors the party heard about women going missing.
- The party resolved to wait until the night to see if the man would come back and abduct her, then to proceed with the plan to stalk through the sewers and enter the nobleman's estate afterwards.
- The party rested 7 hours until 10 pm.
- 200 xp for the session.
- 10 PM, wednesday, june(kythorn) 3
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