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- --trigger
- \AYour body flashes bright yellow for a moment\.\nYou examine (.*?) carefully\.\nObject \'(.*?)\' is type weapon\, extra flags none\.\nWeight is (.*?)\, value is (.*?)\.\nThis object was created by (.*?)\.\nDamage dice \= (.*?)\, Damage Type (.*?)\.\nAffects moves by (.*?)\.\nAffects mana by (.*?)\.\nAffects hp by (.*?)\.\nAffects dexterity by (.*?)\.\nAffects constitution by (.*?)\.\nAffects wisdom by (.*?)\.\nAffects intelligence by (.*?)\.\nAffects strength by (.*?)\.\nAffects armor class by (.*?)\.\nAffects damage roll by (.*?)\.\nAffects hit roll by (.*?)\.\Z
- --script
- if %<18> >= 95 then
- if %<17> >= 95 then
- if %<16> <= -90 then
- Execute ("claim chaos")
- Execute("quest chaos short DR %<17> HR %<18> AC %<16>;quest chaos name weap%<18>%<17>%<16>;claim chaos;c ident chaos")
- else
- Execute ("drop chaos")
- Execute ("sac chaos")
- Execute ("get chaos box")
- Execute ("c ident chaos")
- end
- else
- Execute ("drop chaos")
- Execute ("sac chaos")
- Execute ("get chaos box")
- Execute ("c ident chaos")
- end
- else
- Execute ("drop chaos")
- Execute ("sac chaos")
- Execute ("get chaos box")
- Execute ("c ident chaos")
- end
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