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KiraDeepTry

Dash inf

Dec 25th, 2018
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text 0.17 KB | None | 0 0
  1. local player = game.Players.LocalPlayer.Movements
  2. _G.Movements = false
  3. while _G.Movements do
  4. wait()
  5. game.ReplicatedStorage.Main.Movements.Dash:FireServer()
  6. wait(0.1)
  7.  
  8. end
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