a guest Jun 17th, 2019 60 Never
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- for (int x = 0; x < Map.GetLength(0); x++)
- for (int y = 0; y < Map.GetLength(1); y++)
- ListTiles.Add(new Tile(Manager.TilesTexture[Map[x, y]], Manager.Dimensions.SizeMultiplier, new Vector2(x, y), Manager.Scene));
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