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- Client : 15.985552 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x34e9474c
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x6799b63c
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x6799b63c
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x6799b63c
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x6799b63c
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x6799b63c
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x6799b63c
- #9: nil:15Marine_OnProcessMove14:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x6799b63c
- Predict : 15.985552 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x3782c6b4
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeea1c
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeea1c
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeea1c
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7dfeea1c
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeea1c
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeea1c
- #9: nil:15Marine_OnProcessMove12:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7dfeea1c
- Server : 15.985552 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x10cbb70c
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6620b4
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6620b4
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6620b4
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x2f6620b4
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6620b4
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6620b4
- #9: nil:15Marine_OnProcessMove21:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x2f6620b4
- Client : 16.018620 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x34e9474c
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x34a8c03c
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x34a8c03c
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x34a8c03c
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x34a8c03c
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x34a8c03c
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x34a8c03c
- #9: nil:15Marine_OnProcessMove14:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x34a8c03c
- Predict : 15.985552 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x3782c6b4
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeed5c
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeed5c
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeed5c
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7dfeed5c
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeed5c
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x7dfeed5c
- #9: nil:15Marine_OnProcessMove12:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7dfeed5c
- Predict : 16.018620 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -2.03, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x3782c6b4
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x7997d17c
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x7997d17c
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x7997d17c
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7997d17c
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x7997d17c
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x7997d17c
- #9: nil:15Marine_OnProcessMove12:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x7997d17c
- Server : 16.018620 : Call stack:
- #1: OnPrimaryAttack:90@lua/MineMadness/LayMinesCrazy.lua:79
- self = LayMinesCrazy-3179
- player = Marine-2375
- showGhost = true
- coords = Coord: origin: (47.68, -1.89, 28.58) xAxis: (-0.86, 0.00, -0.52) yAxis: (0.00, 1.00, 0.00) zAxis: (0.52, 0.00, -0.86)
- valid = true
- (*temporary) = function: 0x10cbb70c
- #2: PrimaryAttack:674@lua/Player.lua:670
- self = Marine-2375
- weapon = LayMinesCrazy-3179
- #3: HandleAttacks:1808@lua/Player.lua:1795
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6623f4
- #4: HandleButtons:1963@lua/Player.lua:1914
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6623f4
- ableToUse = true
- #5: f1:466@lua/Marine.lua:462
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6623f4
- #6: HandleButtons:15Marine_HandleButtons3:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x2f6623f4
- arg2 = nil
- #7: OnProcessMove:1440@lua/Player.lua:1399
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6623f4
- commands = 1
- #8: f1:997@lua/Marine.lua:940
- self = Marine-2375
- input = cdata<struct Move>: 0x2f6623f4
- #9: nil:15Marine_OnProcessMove21:7
- self = Marine-2375
- arg1 = cdata<struct Move>: 0x2f6623f4
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