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Four Fates Under the Southern Sun PF, Session 4

Mar 31st, 2023
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  1. Start: 5 pm, Tuesday, Midsummer 8, 401 GA.
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  3. The party finished off the final water elemental with a stroke of luck with Mira's slumber hex.
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  5. They collected the items and turned the final valves, emptying the chambers of pressure.
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  7. They took this time to question Dramira as to why she was not assisting them more. She answered evasively, and almost honestly. She revealed she and her brother were slaves in Kor, and they fled to escape prosecution. She was holding off on spending her prana because is unsure if she can trust the party, in case she needs to make an escape.
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  9. From context, most of the party realized the following: She is weighing her options, and seems deceitful and possibly traitorous. She -is- grateful for the assistance, but has been sizing you all up while you were fighting, and she wasn't assisting. She seems to be calculating your strengths and weaknesses for whatever end. The implication is not a good one.
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  11. She apologized quite candidly to Vasilieos, and implied he seemed the most 'pliable' to her charms. She admitted she was trying to establish whatever advantage she could, in case things did not go her way.
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  13. Additionally, Dramira revealed among some circles, her and her fellows are considered bandits. They tend to not engage with surface dwellers except as guests to trade with, and effectively maintain the guise of traders with surface dwellers, while preying on undergrounders. She mentioned if they want to know more to speak with 'Doc Larin', who 'keeps the camp safe'.
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  15. Pushing past this for now, the party resumed their investigation. They dismantled the power orb, stalling the pitch pump. When they reentered the room, they noticed a guardian gelatinous cube below, and engaged with it. They dispatched it quite easily.
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  17. After this, they rested.
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  19. They investigated the circle of power, and assembled the elemental remains and rubies. Turning the valves, they seemed to do something. Vasileios detected magic immediately after the process was done and noticed the Spider Queen was clutching something small and magical. They interrogated her, and resolved this was her relic.
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  21. Moving on, they went down the tunnel at the end of the chamber, and swam through the water. Emerging from the other side, they found a four-armed gargoyle embroiled in combat with a goblin psion, several grunt goblins, and a cave troll.
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  23. They realized four-armed gargoyles are mentioned in legends and are quite uncommon. Those told about in tales are servants of the gods - not all of which are benevolent.
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  25. The gargoyle called out to them, saying the following: Yolrud requests urgent aid, Archons!
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  27. Indicating that he either anticipated their presence, was able to identify them at a glance somehow, or something else was afoot.
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  29. XP: 2400
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  31. End: 2 am, Wednesday, Midsummer 9, 401 GA
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