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- WEAPONFILE\
- displayName\WEAPON_STEYR\
- modeName\\
- playerAnimType\default\
- altWeapon\\
- DualWieldWeapon\\
- AIOverlayDescription\\
- weaponType\bullet\
- weaponClass\rifle\
- penetrateType\medium\
- impactType\bullet_large\
- inventoryType\primary\
- fireType\Full Auto\
- clipType\bottom\
- twoHanded\1\
- rifleBullet\1\
- doGibbing\0\
- maxGibDistance\1000\
- armorPiercing\0\
- boltAction\0\
- aimDownSight\1\
- rechamberWhileAds\1\
- noADSAutoReload\0\
- noPartialReload\0\
- segmentedReload\0\
- adsFire\0\
- noAdsWhenMagEmpty\0\
- avoidDropCleanup\0\
- bayonet\0\
- cancelAutoHolsterWhenEmpty\0\
- suppressAmmoReserveDisplay\0\
- laserSightDuringNightvision\0\
- blocksProne\0\
- silenced\0\
- DualMag\0\
- mountableWeapon\0\
- dualWield\0\
- noThirdPersonDropsOrRaises\0\
- sharedAmmo\0\
- ammoCountClipRelative\1\
- continuousFire\0\
- fullMetalJacket\0\
- hollowPoint\0\
- rapidFire\0\
- isCarriedKillstreakWeapon\0\
- useAltTagFlash\0\
- autoAimRange\0\
- aimAssistRange\1000\
- aimAssistRangeAds\1500\
- enemyCrosshairRange\1000\
- crosshairColorChange\1\
- moveSpeedScale\0.875\
- adsMoveSpeedScale\1\
- sprintDurationScale\1\
- maxHorTurnSpeed\0\
- maxVertTurnSpeed\0\
- gunMaxPitch\8\
- gunMaxYaw\25\
- lowAmmoWarningThreshold\0.33\
- unlimitedAmmo\0\
- ammoName\5.56x45mm aug\
- maxAmmo\8\
- startAmmo\4\
- clipName\aug\
- clipSize\42\
- shotCount\1\
- dropAmmoMin\1\
- dropAmmoMax\1\
- dropClipAmmoMin\0\
- dropClipAmmoMax\1000\
- reloadAmmoAdd\0\
- reloadStartAdd\0\
- jamFireTime\0.05\
- overheatWeapon\0\
- coolWhileFiring\0\
- overheatRate\1\
- cooldownRate\30\
- overheatEndVal\25\
- damage\40\
- minDamage\40\
- maxDamageRange\1500\
- minDamageRange\2000\
- playerDamage\100\
- bulletImpactExplode\0\
- explosionRadius\0\
- explosionInnerDamage\0\
- explosionOuterDamage\0\
- damageConeAngle\180\
- locNone\1\
- locHelmet\1.4\
- locHead\1.4\
- locNeck\1\
- locTorsoUpper\1\
- locTorsoLower\1\
- locRightArmUpper\1\
- locRightArmLower\1\
- locRightHand\1\
- locLeftArmUpper\1\
- locLeftArmLower\1\
- locLeftHand\1\
- locRightLegUpper\1\
- locRightLegLower\1\
- locRightFoot\1\
- locLeftLegUpper\1\
- locLeftLegLower\1\
- locLeftFoot\1\
- locGun\0\
- spinUpTime\1\
- spinDownTime\1\
- spinRate\1\
- spinLoopSoundPlayer\\
- spinLoopSound\\
- startSpinSoundPlayer\\
- startSpinSound\\
- stopSpinSoundPlayer\\
- stopSpinSound\\
- loopFireSoundPlayer\\
- loopFireSound\\
- loopFireEndSoundPlayer\\
- loopFireEndSound\\
- fireTime\0.064\
- lastFireTime\0\
- fireDelay\0\
- reloadTime\3.2\
- reloadEmptyTime\3.8\
- reloadEmptyAddTime\2.25\
- reloadStartTime\0\
- reloadEndTime\0\
- reloadAddTime\2.25\
- reloadStartAddTime\0\
- reloadQuickTime\0\
- reloadQuickEmptyTime\0\
- reloadQuickAddTime\0\
- reloadQuickEmptyAddTime\0\
- rechamberTime\0.1\
- rechamberBoltTime\0\
- dropTime\0.7\
- raiseTime\0.9\
- altDropTime\0\
- altRaiseTime\0.35\
- quickDropTime\0.4\
- quickRaiseTime\0.75\
- firstRaiseTime\0.9\
- emptyDropTime\0.7\
- emptyRaiseTime\0.8\
- sprintInTime\0.3\
- sprintLoopTime\0.8\
- sprintOutTime\0.3\
- lowReadyInTime\0.5\
- lowReadyLoopTime\0.5\
- lowReadyOutTime\0.5\
- contFireInTime\0.5\
- contFireLoopTime\0.5\
- contFireOutTime\0.5\
- dtpInTime\0.25\
- slideInTime\0.5\
- dtpLoopTime\0.6\
- dtpOutTime\0.25\
- deployTime\0.5\
- breakdownTime\0.5\
- tracerFrequency\2\
- tracerWidth\10\
- tracerLength\0\
- nightVisionWearTime\0\
- nightVisionWearTimeFadeOutEnd\0\
- nightVisionWearTimePowerUp\0\
- nightVisionRemoveTime\0\
- nightVisionRemoveTimePowerDown\0\
- nightVisionRemoveTimeFadeInStart\0\
- standMoveF\0\
- standMoveR\0\
- standMoveU\0\
- standRotP\2\
- standRotY\0\
- standRotR\-2\
- standMoveMinSpeed\0\
- standRotMinSpeed\0\
- posMoveRate\6\
- posRotRate\6\
- sprintOfsF\0\
- sprintOfsR\0\
- sprintOfsU\0\
- sprintRotP\0\
- sprintRotY\0\
- sprintRotR\0\
- sprintBobH\0\
- sprintBobV\0\
- sprintScale\0.8\
- lowReadyOfsF\0\
- lowReadyOfsR\0\
- lowReadyOfsU\0\
- lowReadyRotP\0\
- lowReadyRotY\0\
- lowReadyRotR\0\
- dtpOfsF\0\
- dtpOfsR\0\
- dtpOfsU\0\
- dtpRotP\0\
- dtpRotY\0\
- dtpRotR\0\
- dtpBobH\0\
- dtpBobV\0\
- dtpScale\1\
- mantleOfsF\0\
- mantleOfsR\0\
- mantleOfsU\0\
- mantleRotP\0\
- mantleRotY\0\
- mantleRotR\0\
- slideOfsF\0\
- slideOfsR\0\
- slideOfsU\0\
- slideRotP\0\
- slideRotY\0\
- slideRotR\0\
- duckedMoveF\0\
- duckedMoveR\0\
- duckedMoveU\0\
- duckedRotP\2\
- duckedRotY\0\
- duckedRotR\-2\
- duckedOfsF\-1\
- duckedOfsR\0.8\
- duckedOfsU\-0.2\
- duckedMoveMinSpeed\0\
- duckedRotMinSpeed\0\
- proneMoveF\-160\
- proneMoveR\3\
- proneMoveU\-120\
- proneRotP\0\
- proneRotY\300\
- proneRotR\-300\
- proneOfsF\-2\
- proneOfsR\0\
- proneOfsU\0\
- posProneMoveRate\25\
- posProneRotRate\30\
- proneMoveMinSpeed\0\
- proneRotMinSpeed\0\
- strafeMoveF\0\
- strafeMoveR\0.5\
- strafeMoveU\0\
- strafeRotP\0\
- strafeRotY\0\
- strafeRotR\3\
- hipIdleAmount\15\
- adsIdleAmount\2\
- hipIdleSpeed\5\
- adsIdleSpeed\0.8\
- idleCrouchFactor\0.75\
- idleProneFactor\0.4\
- adsSpread\0\
- adsAimPitch\0\
- adsTransInTime\0.25\
- adsTransOutTime\0.25\
- adsTransBlendTime\0.1\
- adsReloadTransTime\0.45\
- adsCrosshairInFrac\1\
- adsCrosshairOutFrac\0.2\
- adsZoomFov1\50\
- adsZoomFov2\50\
- adsZoomFov3\50\
- adsZoomSound\\
- adsZoomInFrac\0.5\
- adsZoomOutFrac\0.4\
- adsBobFactor\0.7\
- adsViewBobMult\0.2\
- adsViewErrorMin\0\
- adsViewErrorMax\0\
- hipSpreadStandMin\4\
- hipSpreadDuckedMin\3.5\
- hipSpreadProneMin\3\
- hipSpreadMax\10\
- hipSpreadDuckedMax\8\
- hipSpreadProneMax\6\
- hipSpreadFireAdd\0.6\
- hipSpreadTurnAdd\0\
- hipSpreadMoveAdd\5\
- hipSpreadDecayRate\4\
- hipSpreadDuckedDecay\1.05\
- hipSpreadProneDecay\1.1\
- hipGunKickReducedKickBullets\0\
- hipGunKickReducedKickPercent\0\
- hipGunKickPitchMin\5\
- hipGunKickPitchMax\-15\
- hipGunKickYawMin\5\
- hipGunKickYawMax\-5\
- hipGunKickAccel\800\
- hipGunKickSpeedMax\2000\
- hipGunKickSpeedDecay\16\
- hipGunKickStaticDecay\20\
- adsGunKickReducedKickBullets\0\
- adsGunKickReducedKickPercent\75\
- adsGunKickPitchMin\5\
- adsGunKickPitchMax\15\
- adsGunKickYawMin\-5\
- adsGunKickYawMax\10\
- adsGunKickAccel\800\
- adsGunKickSpeedMax\2000\
- adsGunKickSpeedDecay\32\
- adsGunKickStaticDecay\40\
- hipViewKickPitchMin\-40\
- hipViewKickPitchMax\60\
- hipViewKickYawMin\-70\
- hipViewKickYawMax\70\
- hipViewKickCenterSpeed\1700\
- adsViewKickCenterDuckedScale\1\
- adsViewKickCenterProneScale\1\
- adsViewKickPitchMin\-40\
- adsViewKickPitchMax\60\
- adsViewKickYawMin\-70\
- adsViewKickYawMax\70\
- adsViewKickCenterSpeed\1700\
- swayMaxAngle\4\
- swayLerpSpeed\4\
- swayPitchScale\-1\
- swayYawScale\-1\
- swayHorizScale\0.15\
- swayVertScale\0.1\
- swayShellShockScale\5\
- adsSwayMaxAngle\2\
- adsSwayLerpSpeed\4\
- adsSwayPitchScale\0.1\
- adsSwayYawScale\0.1\
- adsSwayHorizScale\0.11\
- adsSwayVertScale\0.13\
- fightDist\720\
- maxDist\590\
- aiVsAiAccuracyGraph\\
- aiVsPlayerAccuracyGraph\\
- reticleCenter\\
- reticleSide\reticle_side_small\
- reticleCenterSize\4\
- reticleSideSize\8\
- reticleMinOfs\0\
- hipReticleSidePos\0\
- adsOverlayShader\\
- adsOverlayShaderLowRes\\
- adsOverlayReticle\none\
- adsOverlayWidth\480\
- adsOverlayHeight\480\
- adsOverlayAlphaScale\1\
- gunModel\iw4_viewmodel_aug\
- gunModel2\\
- gunModel3\\
- gunModel4\\
- gunModel5\\
- gunModel6\\
- gunModel7\\
- gunModel8\\
- gunModel9\\
- gunModel10\\
- gunModel11\\
- gunModel12\\
- gunModel13\\
- gunModel14\\
- gunModel15\\
- gunModel16\\
- handModel\\
- worldModel\iw4_weapon_aug\
- worldModel2\\
- worldModel3\\
- worldModel4\\
- worldModel5\\
- worldModel6\\
- worldModel7\\
- worldModel8\\
- worldModel9\\
- worldModel10\\
- worldModel11\\
- worldModel12\\
- worldModel13\\
- worldModel14\\
- worldModel15\\
- worldModel16\\
- worldClipModel\\
- idleAnim\viewmodel_aug_hbar_idle\
- emptyIdleAnim\viewmodel_aug_hbar_idle\
- fireAnim\viewmodel_aug_hbar_fire\
- lastShotAnim\viewmodel_aug_hbar_fire\
- rechamberAnim\\
- reloadAnim\viewmodel_aug_hbar_reload\
- reloadAnimRight\\
- reloadEmptyAnim\viewmodel_aug_hbar_reload_empty\
- reloadStartAnim\\
- reloadEndAnim\\
- reloadQuickAnim\\
- reloadQuickEmptyAnim\\
- raiseAnim\viewmodel_aug_hbar_pullout\
- dropAnim\viewmodel_aug_hbar_putaway\
- firstRaiseAnim\viewmodel_aug_hbar_first_raise\
- altRaiseAnim\viewmodel_aug_hbar_pullout\
- altDropAnim\viewmodel_aug_hbar_putaway\
- quickRaiseAnim\viewmodel_aug_hbar_pullout\
- quickDropAnim\viewmodel_aug_hbar_putaway\
- emptyRaiseAnim\viewmodel_aug_hbar_pullout\
- emptyDropAnim\viewmodel_aug_hbar_putaway\
- sprintInAnim\viewmodel_aug_hbar_sprint_in\
- sprintLoopAnim\viewmodel_aug_hbar_sprint_loop\
- sprintOutAnim\viewmodel_aug_hbar_sprint_out\
- sprintInEmptyAnim\\
- sprintLoopEmptyAnim\\
- sprintOutEmptyAnim\\
- lowReadyInAnim\\
- lowReadyLoopAnim\\
- lowReadyOutAnim\\
- contFireInAnim\\
- contFireLoopAnim\\
- contFireOutAnim\\
- nightVisionWearAnim\\
- nightVisionRemoveAnim\\
- adsFireAnim\viewmodel_aug_hbar_ads_fire\
- adsLastShotAnim\viewmodel_aug_hbar_ads_fire\
- adsRechamberAnim\\
- adsUpAnim\viewmodel_aug_hbar_ads_up\
- adsDownAnim\viewmodel_aug_hbar_ads_down\
- deployAnim\\
- breakdownAnim\\
- dtp_in\\
- dtp_loop\\
- dtp_out\\
- dtp_empty_in\\
- dtp_empty_loop\\
- dtp_empty_out\\
- slide_in\\
- mantleAnim\\
- meleeAnim\\
- meleeChargeAnim\\
- meleeTime\0.7\
- meleeChargeTime\0\
- meleeDelay\0.25\
- meleeChargeDelay\0\
- meleeChargeRange\0\
- meleeDamage\25\
- useAsMelee\0\
- meleeSwipeSound\\
- meleeSwipeSoundPlayer\\
- meleeHitSound\\
- meleeMissSound\\
- sprintCameraAnim\\
- dtpInCameraAnim\\
- dtpLoopCameraAnim\\
- dtpOutCameraAnim\\
- mantleCameraAnim\t5_viewmodel_camera_mantle\
- viewFlashEffect\weapon/muzzleflashes/fx_rifle1_flash_base\
- worldFlashEffect\weapon/muzzleflashes/fx_heavy_flash_base\
- viewShellEjectEffect\weapon/shellejects/fx_saw\
- worldShellEjectEffect\weapon/shellejects/fx_saw\
- viewLastShotEjectEffect\\
- worldLastShotEjectEffect\\
- worldClipDropEffect\\
- pickupSound\wpn_weap_pickup_npc\
- pickupSoundPlayer\wpn_weap_pickup_plr\
- ammoPickupSound\wpn_ammo_pickup_npc\
- ammoPickupSoundPlayer\wpn_ammo_pickup_plr\
- breakdownSound\\
- breakdownSoundPlayer\\
- deploySound\\
- deploySoundPlayer\\
- finishDeploySound\\
- finishDeploySoundPlayer\\
- fireSound\wpn_hamr_fire_npc\
- fireSoundPlayer\wpn_hamr_fire_plr\
- lastShotSound\\
- lastShotSoundPlayer\\
- emptyFireSound\wpn_generic_dryfire_npc\
- emptyFireSoundPlayer\wpn_generic_dryfire_plr\
- crackSound\\
- whizbySound\\
- rechamberSound\\
- rechamberSoundPlayer\\
- reloadSound\\
- reloadSoundPlayer\\
- reloadEmptySound\\
- reloadEmptySoundPlayer\\
- reloadStartSound\\
- reloadStartSoundPlayer\\
- reloadEndSound\\
- reloadEndSoundPlayer\\
- altSwitchSound\\
- altSwitchSoundPlayer\\
- raiseSound\fly_generic_raise_npc\
- raiseSoundPlayer\fly_generic_raise_plr\
- firstRaiseSound\fly_generic_first_raise_npc\
- firstRaiseSoundPlayer\fly_generic_first_raise_plr\
- putawaySound\\
- putawaySoundPlayer\\
- nightVisionWearSound\\
- nightVisionWearSoundPlayer\\
- nightVisionRemoveSound\\
- nightVisionRemoveSoundPlayer\\
- standMountedWeapdef\\
- crouchMountedWeapdef\\
- proneMountedWeapdef\\
- mountedModel\\
- hudIcon\menu_mp_weapons_steyr\
- killIcon\menu_mp_weapons_steyr\
- dpadIcon\\
- ammoCounterIcon\menu_mp_weapons_steyr\
- hudIconRatio\2:1\
- killIconRatio\2:1\
- dpadIconRatio\1:1\
- ammoCounterIconRatio\1:1\
- ammoCounterClip\Beltfed\
- flipKillIcon\1\
- reloadRumble\\
- fireRumble\assault_fire\
- adsDofStart\2\
- adsDofEnd\7\
- hideTags\\
- notetrackSoundMap\aug_lift fly_qbb95_futz
- aug_chamber fly_qcw05_charge
- aug_clip_out fly_qbb95_mag_out
- aug_clip_in fly_qbb95_mag_in\
- ikLeftHandOffsetF\3\
- ikLeftHandOffsetR\0\
- ikLeftHandOffsetU\-0.5\
- ikLeftHandRotationP\0\
- ikLeftHandRotationY\0\
- ikLeftHandRotationR\0\
- ikLeftHandProneOffsetF\0\
- ikLeftHandProneOffsetR\0\
- ikLeftHandProneOffsetU\0\
- ikLeftHandProneRotationP\0\
- ikLeftHandProneRotationY\0\
- ikLeftHandProneRotationR\0\
- ikLeftHandUiViewerOffsetF\0\
- ikLeftHandUiViewerOffsetR\0\
- ikLeftHandUiViewerOffsetU\0\
- ikLeftHandUiViewerRotationP\0\
- ikLeftHandUiViewerRotationY\0\
- ikLeftHandUiViewerRotationR\0\
- parentWeaponName\steyr\
- useDroppedModelAsStowed\0\
- noQuickDropWhenEmpty\0\
- keepCrosshairWhenADS\0
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