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- YlandsLog { "LaunchUtc" = "24/04/19 05:17:30(8)", "LogVersion" = 1 }
- [IN] [24/04 05:17:30.58] Ylands Version: 0.12.1.69198 0_12_1 uds '0.12.1 Full + DS-U 9'
- [IN] [24/04 05:17:30.58] System spec: os=Windows 10 (10.0.0) 64bit cpu=Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz mem=16054 gpu=Null Device gpuVendor=Unity Technologies gpuMem=128
- [IN] [24/04 05:17:30.69] Loaded data in 105ms. 8 sources: 1u, 2u, 7u
- [IN] [24/04 05:17:30.79] command line arguments: C:\Games\Ylands\Ylands01\Ylands\YlandsDs.exe -logfile C:\Games\Ylands\Ylands01\YlandsDsInstances\2\log.txt -nographics -batchmode
- [IN] [24/04 05:17:31.19] EnteredStarter
- [IN] [24/04 05:17:32.05] UnloadUnused
- [IN] [24/04 05:17:32.13] Logging On
- [IN] [24/04 05:17:33.59] SteamServersConnected
- [IN] [24/04 05:17:33.59] Logged On 90125288983755787 (universe=k_EUniversePublic type=k_EAccountTypeAnonGameServer accid=187169803 inst=12409)
- [IN] [24/04 05:17:33.62] Request #0: POST https://api.bistudio.com/user/api/v1.0/bgslt/token 74B ...
- [IN] [24/04 05:17:35.58] Response #0: 200 546B ...
- [IN] [24/04 05:17:35.60] Request #1: POST https://api.bistudio.com/user/api/v2.0/bgslt/token/exchange 74B ...
- [IN] [24/04 05:17:36.54] Response #1: 200 910B ...
- [IN] [24/04 05:17:36.56] Request #2: GET https://ylands-api.bistudio.com/ylands-api/api/v1.0/ylands-game/world?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJkYXRhIjp7InVzZXJuYW1lIjoiW1NGV110b3BwZXIiLCJ1c2VyX2lkIjoiMDk0OTJjNzktMmM2MC00NjEwLTllOTEtY2YxNThjNDliNmZjIiwiaG9zdF9pZGVudGlmaWVyIjoiMjE5ZGRkNDEtZmQ3ZC00NDVhLWI2MDYtODU4MGRjMWQ2MjNlIiwiYXBwX2lkIjoiU1RPUkVZTEFORFMwMDEiLCJleHBpcmVzX2F0IjoiMjAxOS0wNC0yNFQwNTo0NzozOC43ODFaIn0sImlhdCI6MTU1NjA4MzA1OCwiZXhwIjoxNTU2MDg0ODU4fQ.fNljW76NIUDzn6oeicBUIfl2gNs1yeY2H7OfGtJcIVQ&platformId=pc_win&clientVersion=0.12.1&tester=false 0B
- [IN] [24/04 05:17:37.93] Response #2: 200 77711B ...
- [IN] [24/04 05:17:37.95] Initial config:
- analytics.enabled (Bool/Default): True
- assetStore.linkNoteShown (Bool/Default): False
- assetStore.previewCharFemale (Bool/Default): True
- audio.master.volume (Float/Default): 1
- audio.music.volume (Float/Default): 0.65
- audio.sfx.editor.volume (Float/Default): 1
- audio.sfx.volume (Float/Default): 1
- charCreation.favorite.created (Bool/Default): False
- charCreation.favorite.hair (Int/Default): 0
- charCreation.favorite.hairColor (Int/Default): 0
- charCreation.favorite.head (Int/Default): 0
- charCreation.favorite.isFemale (Bool/Default): True
- charCreation.favorite.name (String/Default):
- charCreation.favorite.skinColor (Int/Default): 0
- controls.camera3rdYInverted (Bool/Default): False
- controls.camera3rdYInvertedGamepad (Bool/Default): False
- controls.cameraDefaultIsFPS (Bool/Default): False
- controls.cameraFPSYInverted (Bool/Default): False
- controls.cameraFPSYInvertedGamepad (Bool/Default): False
- controls.combatmodeToggle.tools (Bool/Default): True
- controls.combatmodeToggle.weapons (Bool/Default): False
- controls.controllerSelectionIdx (Int/Default): 0
- controls.gamepadSensitivity (Float/Default): 3
- controls.mouseSensitivity (Float/Default): 3
- controls.touchViewSensitivity (Float/Default): 5
- debug.freeCamRotEnabled (Bool/Default): False
- debug.tagFilter (String/Default): <any>
- DebugLogActionResultHandlers (Bool/Default): False
- DebugLogEventDispatcher (Bool/Default): False
- DebugLogLifecycle (Bool/Default): False
- DebugLogMessageSubscription (Bool/Default): False
- DebugLogServerMessageSubscription (Bool/Default): False
- DebugLogServiceRegistry (Bool/Default): False
- DebugSceneTransitionStallMs (Int/Default): 0
- DefaultBackendName (String/Default): BI:PROD
- DsAutoLaunchMonitor (Bool/ExeIni): True
- DsRestartMemoryThresholdMB (Int/Default): 4000
- DsRestartOnSessionLeak (Bool/Default): True
- DsRestartUptimeThresholdH (Int/Default): 8
- EnableSaving (Bool/Default): True
- ForceSynchronousSceneLoad (Bool/Default): False
- gameplay.autosave.enable (Bool/Default): True
- gameplay.autosave.periodSeconds (Float/Default): 600
- general.lastYlandSelected.name (String/Default):
- graphics.AOType (Int/Default): 0
- graphics.camFOV (Float/Default): 50
- graphics.cloudsVisible (Bool/Default): False
- graphics.enviroDynamic (Bool/Default): False
- graphics.farclip (Float/Default): 100
- graphics.FPSCap (Int/Default): 60
- graphics.gameWindowed (Bool/Default): False
- graphics.guiScale (Float/Default): 1
- graphics.levelOfDetail (Int/Default): 0
- graphics.preset (Int/Default): 2
- graphics.resolution.onlySupported (Bool/Default): True
- graphics.resolution.windowedX (Int/Default): 0
- graphics.resolution.windowedY (Int/Default): 0
- graphics.resolutionScale (Float/Default): 1
- graphics.resolutionX (Int/Default): 0
- graphics.resolutionY (Int/Default): 0
- graphics.shadowQuality (Int/Default): 0
- graphics.Vsync (Bool/Default): False
- graphics.waterReflectionEnabled (Bool/Default): False
- graphics.windowPositionX (Int/Default): 0
- graphics.windowPositionY (Int/Default): 0
- HostProvideSharedData (Bool/Default): True
- LoadMinimumBlocks (Bool/Default): False
- LogCvarAssignment (Bool/Default): False
- LogLocalWus (Bool/Default): False
- misc.everdid.dragNDrop (Bool/Default): False
- misc.everdid.usedSearchField (Bool/Default): False
- misc.lastPlayedRelease (Int/Default): 0
- misc.lastPlayedSvnRevision (Int/Default): 0
- misc.lastShownForcedNews (String/Default): 0001-01-01 00:00:00
- misc.showBISScenarios (Bool/Default): True
- misc.showTutorialHints (Bool/Default): True
- NetConnectAttemptTimeoutMs (Int/Default): 2500
- NetConnectionTimeoutMs (Int/Default): 5000
- NetHostPort (Int/ExeIni): 8900
- NetLobbyHeartbeatIntervalMs (Int/Default): 60000
- NetLobbyReviveIntervalMs (Int/Default): 30000
- NetLogLevel (Int/Default): 1
- NetSendRate (Int/Default): 2
- NetSteamRelayEnabled (Bool/Default): True
- NetUseSteam (Bool/Default): True
- performanceTest.animatedObjectType (String/Default): camera
- performanceTest.animationSpeed (Float/Default): 10
- performanceTest.animationVerticalOffset (Float/Default): 1.8
- performanceTest.duration (Float/Default): 10
- performanceTest.egloWaypointPrefix (String/Default):
- performanceTest.enabled (Bool/Default): False
- performanceTest.fullStats (Bool/Default): False
- performanceTest.namePrefix (String/Default):
- performanceTest.nextSavegamePaths (String/Default):
- performanceTest.noProfiler (Bool/Default): False
- performanceTest.orbit.direction (String/Default): clockwise
- performanceTest.orbit.radius (Float/Default): 50
- performanceTest.orbit.ratio (Float/Default): 1
- performanceTest.orbit.waypointSpacing (Float/Default): 5
- performanceTest.profilerAreas (String/Default):
- performanceTest.quitAfterFinish (Bool/Default): False
- performanceTest.savePath (String/Default):
- performanceTest.waitForStableFramerate.deviationEmaConstant (Float/Default): 1
- performanceTest.waitForStableFramerate.framerateWaitTimeout (Float/Default): 60
- performanceTest.waitForStableFramerate.frameTimeEmaConstant (Float/Default): 0.5
- performanceTest.waitForStableFramerate.targetDeviationMaxPercent (Float/Default): 20
- performanceTest.waitForStableFramerate.targetDeviationMinDuration (Float/Default): 5
- performanceTest.waypointSource (String/Default):
- performanceTest.waypointsParentName (String/Default):
- radialMenu.directToolSettingsEnteredTimes (Int/Default): 0
- radMenu.favoriteEmotes (String/Default): 10,,17,26,,,,,,,
- ScreenshotResolutionMultiplier (Int/Default): 4
- SimulationRate (Int/Default): 40
- StartupSavegamePath (String/Default):
- SvcRootAccounts (String/Default): https://accounts.bistudio.com
- SvcRootChangelog (String/Default): https://ylands.com/api/v1.0
- SvcRootCoreUser (String/Default): https://api.bistudio.com/user/api
- SvcRootError (String/Default): https://ylands-api.bistudio.com/ylands-api/api/v1.0/ylands-game
- SvcRootGame (String/Default): https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-game
- SvcRootLobby (String/Default): https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-lobby
- SvcRootNews (String/Default): https://ylands.com/api/v1.0
- SvcRootStorage (String/Default): https://api.bistudio.com/storage/api/v2.0
- SvcRootWorkshop (String/Default): https://api.bistudio.com/workshop/api
- SvcWorkshopApiUrl (String/Default): https://workshop.ylands.com/api
- SvcWorkshopClientId (String/Default): $c95bb961923dfe161aeca3cb803e6e9
- TreasureDataTable (String/Default): prod
- workshop.favouriteCompositions (String/Default):
- [IN] [24/04 05:17:37.97] RuntimeId: 0.12.1.69198 branch=0_12_1 env=bi:prod <no_platform>
- [IN] [24/04 05:17:37.98] DsState: Idle
- [IN] [24/04 05:17:37.99] Monitor Endpoint: 127.0.0.1:50540
- [IN] [24/04 05:17:38.03] DsState: RetrievingSessionData
- [IN] [24/04 05:17:38.17] Searching for .ysd in: C:\Games\Ylands\Ylands01\YlandsDsInstances\2
- [IN] [24/04 05:17:38.17] Searching for .ygt in: C:\Games\Ylands\Ylands01\YlandsDsInstances\2
- [IN] [24/04 05:17:38.19] Monitor Attached
- [IN] [24/04 05:17:38.20] Request #3: POST https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-game/getRegion 533B ...
- [IN] [24/04 05:17:38.20] DsState: BootingSession
- [IN] [24/04 05:17:38.21] NETCONF: TO: 5000ms (20000ms in 25000ms grace period), connect strategy (15000-2000-2000-1000)
- [IN] [24/04 05:17:38.32] Physical socket bound to [EndPoint 1.64.48.121:64523 | 90125288983755787]
- [IN] [24/04 05:17:38.33] [net] started as server
- [IN] [24/04 05:17:38.34] [net] scene load begin Assets/Scenes/YlandsHeadless.unity
- [IN] [24/04 05:17:38.70] UnloadUnused
- [MM] 1
- [IN] [24/04 05:17:39.13] EnteredYlands
- [ER] [24/04 05:17:42.57] Adding entity with existing Yuid. New: (type=Entity, protoName=SALTPETER CHUNK, protoId=2620, uid=466949) vs Old: (type=Entity, protoName=SALTPETER CHUNK, protoId=2620, uid=466949) preferring new one in storage
- +t ylands.WorldData._registerRuntimeEntity (Entity, Entity)
- ylands.Entity.AddEntityToWorld (WorldData, Entity)
- ylands.Entity.AddToWorldImpl (WorldData, Entity)
- ylands.Entity.AddToWorld (WorldData, Entity, EntityActivationFlags)
- ylands.EntityUtility.ConditionalAddToWorld (Entity, Entity, WorldData)
- ylands.ContainerModule.OnAddedToWorld ()
- ylands.Entity.AddEntityToWorld (WorldData, Entity)
- ylands.Entity.AddToWorldImpl (WorldData, Entity)
- ylands.Entity.AddToWorld (WorldData, Entity, EntityActivationFlags)
- ylands.WorldData+Serialization.AddDeserializedEntitiesToWorld (WorldData, List`1, ObjectReadContext)
- ylands.WorldData+Serialization.DeserializeFromBinary (WorldData, BinaryDeserializer, ObjectReadContext, Int32)
- ylands.WorldData.FromBytes (BinaryDeserializer, YlandSettings, TypeVersionContainer, ObjectSerializationFlags, DeserializationInfo, LegacyFormatHandler)
- ylands.CommonSaveData.UnpackWorldSegment (ByteArraySegment, TypeVersionContainer, YlandSettings, ObjectSerializationFlags, DeserializationInfo, Boolean)
- ylands.YlandSaveData.UnpackWorldData (ObjectSerializationFlags, Boolean, DeserializationInfo)
- ylands.CommonSaveData.LoadWorld (ObjectSerializationFlags, Boolean, DeserializationInfo)
- ylands.DefaultSessionHostRole.LoadGameState ()
- ylands.DefaultSessionHostRole+<>c__DisplayClass33_0.<SetupLifecycle>b__0 ()
- ylands.LambdaPhaseStep.Start ()
- ylands.MultiphaseProcess.UpdateExecution ()
- ylands.SessionLifecycle+<Start>d__18.MoveNext ()
- UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr)
- [ER] [24/04 05:17:42.57] Adding entity with existing Yuid. New: (type=Entity, protoName=SALTPETER CHUNK, protoId=2620, uid=464303) vs Old: (type=Entity, protoName=SALTPETER CHUNK, protoId=2620, uid=464303) preferring new one in storage
- +t ylands.WorldData._registerRuntimeEntity (Entity, Entity)
- ylands.Entity.AddEntityToWorld (WorldData, Entity)
- ylands.Entity.AddToWorldImpl (WorldData, Entity)
- ylands.Entity.AddToWorld (WorldData, Entity, EntityActivationFlags)
- ylands.EntityUtility.ConditionalAddToWorld (Entity, Entity, WorldData)
- ylands.ContainerModule.OnAddedToWorld ()
- ylands.Entity.AddEntityToWorld (WorldData, Entity)
- ylands.Entity.AddToWorldImpl (WorldData, Entity)
- ylands.Entity.AddToWorld (WorldData, Entity, EntityActivationFlags)
- ylands.WorldData+Serialization.AddDeserializedEntitiesToWorld (WorldData, List`1, ObjectReadContext)
- ylands.WorldData+Serialization.DeserializeFromBinary (WorldData, BinaryDeserializer, ObjectReadContext, Int32)
- ylands.WorldData.FromBytes (BinaryDeserializer, YlandSettings, TypeVersionContainer, ObjectSerializationFlags, DeserializationInfo, LegacyFormatHandler)
- ylands.CommonSaveData.UnpackWorldSegment (ByteArraySegment, TypeVersionContainer, YlandSettings, ObjectSerializationFlags, DeserializationInfo, Boolean)
- ylands.YlandSaveData.UnpackWorldData (ObjectSerializationFlags, Boolean, DeserializationInfo)
- ylands.CommonSaveData.LoadWorld (ObjectSerializationFlags, Boolean, DeserializationInfo)
- ylands.DefaultSessionHostRole.LoadGameState ()
- ylands.DefaultSessionHostRole+<>c__DisplayClass33_0.<SetupLifecycle>b__0 ()
- ylands.LambdaPhaseStep.Start ()
- ylands.MultiphaseProcess.UpdateExecution ()
- ylands.SessionLifecycle+<Start>d__18.MoveNext ()
- UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr)
- [IN] [24/04 05:17:43.58] New Yland Session role=[Master] name=[SFW]Republika[SG|SEA] seed=ED0XW edit=0
- [IN] [24/04 05:17:44.43] Response #3: 200 38B ...
- [IN] [24/04 05:17:45.52] UnloadUnused
- [IN] [24/04 05:17:45.81] Request #4: POST https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-lobby/rooms/register 904B ...
- [IN] [24/04 05:17:47.85] Response #4: 200 688B {"roomId":"88ada1c9-78d7-4f7b-94ea-0cd419a549e9","mpRoom":{"id":"88ada1c9-78d7-4f7b-94ea-0cd419a549e9","gameType":"02cdabcd-abcd-abcd-abcd-abcdabcdabcd","name":"[SFW]Republika[SG|SEA]","scenarioVersion":"","scenarioName":"EXPLORATION","ylandsGameId":"1a4a3b93-67f7-40c7-94da-df15f8a2577d","region":"eu","gameVersion":"69198","hostType":"UserDs","dedicated":true,"official":false,"joinable":true,"visible":true,"passwordProtected":false,"created":1556083071045,"updated":1556083071045,"hostAddress":"steam_90125288983755787","hostUserId":"219ddd41-fd7d-445a-b606-8580dc1d623e","ownerName":"[SFW]topper","playerCountLimit":8,"players":[],"autoJoinable":false,"directJoinCode":"0644559801"}}
- [IN] [24/04 05:17:47.88] DsState: InSession
- [IN] [24/04 05:17:48.15] [net] scene load done local Assets/Scenes/YlandsHeadless.unity
- [IN] [24/04 05:17:48.82] Request #6: GET https://ylands-api.bistudio.com/ylands-api/api/v1.0/ylands-game/world?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJkYXRhIjp7InVzZXJuYW1lIjoiW1NGV110b3BwZXIiLCJ1c2VyX2lkIjoiMDk0OTJjNzktMmM2MC00NjEwLTllOTEtY2YxNThjNDliNmZjIiwiaG9zdF9pZGVudGlmaWVyIjoiMjE5ZGRkNDEtZmQ3ZC00NDVhLWI2MDYtODU4MGRjMWQ2MjNlIiwiYXBwX2lkIjoiU1RPUkVZTEFORFMwMDEiLCJleHBpcmVzX2F0IjoiMjAxOS0wNC0yNFQwNTo0NzozOC43ODFaIn0sImlhdCI6MTU1NjA4MzA1OCwiZXhwIjoxNTU2MDg0ODU4fQ.fNljW76NIUDzn6oeicBUIfl2gNs1yeY2H7OfGtJcIVQ&platformId=pc_win&clientVersion=0.12.1&tester=false 0B
- [IN] [24/04 05:17:50.22] Response #6: 200 77711B ...
- [IN] [24/04 05:18:50.33] [net] requested connection endpoint=[EndPoint 1.16.0.1:34780 | 76561198158612444] token=(id=24927776-5a43-4a89-849b-eef7871b2fb8, args={}, username=Prodog23, ticket=70082a810f97c832bb5897c48659a4cf)
- [IN] [24/04 05:18:50.33] Request #8: POST https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-lobby/rooms/acceptPlayer 632B ...
- [IN] [24/04 05:18:51.27] Response #8: 200 4074B {"userProfile":{"userId":"96ae52fb-4497-4e75-ab7b-aa3d30c7d9c6","username":"Prodog23","renameCount":0,"hardCurrency":4200,"ownedItems":{"SkinIronArmorHelmet02":{"@type":"basic","id":"SkinIronArmorHelmet02","count":1,"created":1555496523850,"updated":1555496523850,"deleted":false},"SkinIronBow01":{"@type":"basic","id":"SkinIronBow01","count":1,"created":1555496544272,"updated":1555496544272,"deleted":false},"SkinIronArmorHelmet01":{"@type":"basic","id":"SkinIronArmorHelmet01","count":1,"created":1555496516555,"updated":1555496516555,"deleted":false},"SkinIronCrossbowPistol01":{"@type":"basic","id":"SkinIronCrossbowPistol01","count":1,"created":1555496540439,"updated":1555496540439,"deleted":false},"SkinIronArmorFeet02":{"@type":"basic","id":"SkinIronArmorFeet02","count":1,"created":1555496523850,"updated":1555496523850,"deleted":false},"SkinIronArmorFeet01":{"@type":"basic","id":"SkinIronArmorFeet01","count":1,"created":1555496516555,"updated":1555496516555,"deleted":false},"BlueprintShed01":{"@type":"basic","id":"BlueprintShed01","count":1,"created":1555405654284,"updated":1555405654284,"deleted":false},"SkinRepeatingRifle01":{"@type":"basic","id":"SkinRepeatingRifle01","count":1,"created":1555496556344,"updated":1555496556344,"deleted":false},"SkinDoubleBarreledShotgun01":{"@type":"basic","id":"SkinDoubleBarreledShotgun01","count":1,"created":1555496563992,"updated":1555496563992,"deleted":false},"BlueprintLogHouse01":{"@type":"basic","id":"BlueprintLogHouse01","count":1,"created":1555405642375,"updated":1555405642375,"deleted":false},"SkinIronCrossbow01":{"@type":"basic","id":"SkinIronCrossbow01","count":1,"created":1555496547714,"updated":1555496547714,"deleted":false},"SkinIronWarAxe01":{"@type":"basic","id":"SkinIronWarAxe01","count":1,"created":1555496568450,"updated":1555496568450,"deleted":false},"BlueprintLogHouse02":{"@type":"basic","id":"BlueprintLogHouse02","count":1,"created":1555405650613,"updated":1555405650613,"deleted":false},"SkinLeatherArmorFeet01":{"@type":"basic","id":"SkinLeatherArmorFeet01","count":1,"created":1555496515209,"updated":1555496515209,"deleted":false},"SkinIronArmorLegs01":{"@type":"basic","id":"SkinIronArmorLegs01","count":1,"created":1555496516555,"updated":1555496516555,"deleted":false},"SkinIronArmorLegs02":{"@type":"basic","id":"SkinIronArmorLegs02","count":1,"created":1555496523850,"updated":1555496523850,"deleted":false},"SkinRevolver01":{"@type":"basic","id":"SkinRevolver01","count":1,"created":1555496551668,"updated":1555496551668,"deleted":false},"BlueprintLogFort01":{"@type":"basic","id":"BlueprintLogFort01","count":1,"created":1555405658058,"updated":1555405658058,"deleted":false},"SkinIronAxe01":{"@type":"basic","id":"SkinIronAxe01","count":1,"created":1555496573680,"updated":1555496573680,"deleted":false},"SkinLeatherArmorBody01":{"@type":"basic","id":"SkinLeatherArmorBody01","count":1,"created":1555496515209,"updated":1555496515209,"deleted":false},"SkinIronArmorBody02":{"@type":"basic","id":"SkinIronArmorBody02","count":1,"created":1555496523850,"updated":1555496523850,"deleted":false},"SkinLeatherArmorHelmet01":{"@type":"basic","id":"SkinLeatherArmorHelmet01","count":1,"created":1555496515209,"updated":1555496515209,"deleted":false},"SkinLeatherArmorLegs01":{"@type":"basic","id":"SkinLeatherArmorLegs01","count":1,"created":1555496515209,"updated":1555496515209,"deleted":false},"SkinIronArmorBody01":{"@type":"basic","id":"SkinIronArmorBody01","count":1,"created":1555496516555,"updated":1555496516555,"deleted":false}},"steamCurrency":"SGD","steamExchangeRatio":1.4,"countryCode":"SG","regionCode":"pa","boughtPackIds":["IronArmorSet02","LeatherArmorSet01","IronArmorSet01"],"avatarSettings":{"bodyType":0,"hairColor":14,"hairType":3,"headType":6,"skinColor":0},"cloudSaves":{"tier":{},"entries":[]},"blueprints":{"entries":{}},"rentedServers":{"entries":[],"visitedGames":[{"gameId":"1285ade7-5264-4909-819c-c0c3062caf6a"}]},"p2pHostBan":false,"p2pJoinBan":false,"muted":false,"pets":{},"onboardingFinished":false},"secret":"301b94ddf7585db202905acd9b471f41"}
- [IN] [24/04 05:18:51.32] Connection request accepted (id=24927776-5a43-4a89-849b-eef7871b2fb8, args={}, username=Prodog23, ticket=70082a810f97c832bb5897c48659a4cf)
- [IN] [24/04 05:18:51.35] [net] connection established [Connection [EndPoint 1.16.0.1:34780 | 76561198158612444]]
- [IN] [24/04 05:18:53.63] Snapshot: 0.5672193s
- [IN] [24/04 05:18:53.63] [net] scene load done remove [Connection [EndPoint 1.16.0.1:34780 | 76561198158612444]]
- [IN] [24/04 05:19:03.80] Slice: 10.168628s
- [ER] [24/04 05:19:34.40] Cannot load asset [5:00307] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:34.40] Cannot load asset [5:00312] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:34.40] Cannot load asset [5:00379] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX] [24/04 05:19:34.40] System.NullReferenceException: Object reference not set to an instance of an object
- +t ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- Logged at
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:34.42] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 63
- [ER] [24/04 05:19:40.71] Cannot load asset [5:00244] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:40.71] Cannot load asset [5:00247] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:40.76] Cannot load asset [5:00248] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:40.81] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 9
- [ER] [24/04 05:19:41.75] Cannot load asset [5:00300] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:41.75] Cannot load asset [5:00301] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:41.75] Cannot load asset [5:00302] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:41.78] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 12
- [ER] [24/04 05:19:43.10] Cannot load asset [5:00279] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:43.10] Cannot load asset [5:00284] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:43.11] Cannot load asset [5:00285] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:43.12] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [ER] [24/04 05:19:43.15] Cannot load asset [5:00216] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:43.15] Cannot load asset [5:00219] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:43.15] Cannot load asset [5:00220] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:43.20] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 9
- [ER] [24/04 05:19:44.19] Cannot load asset [5:00221] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:44.20] Cannot load asset [5:00222] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:44.20] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 18
- [ER] [24/04 05:19:46.02] Cannot load asset [5:00160] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHead (Int32, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:46.02] Cannot load asset [5:00163] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.SetHair (Int32, ETextureColors, Boolean)
- ylands.CharacterModelVisuals.SetBody (CharacterBodyDescriptor)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [ER] [24/04 05:19:46.02] Cannot load asset [5:00164] of type 'UnityEngine.GameObject'
- +t AssetBundleLoadProvider.ResolveAsset (AssetId)
- ylands.CharacterModelVisuals.UpdateHairVisibility ()
- ylands.CharacterModelVisuals.SetVisualSlot (AssetId`1, GameObject, PrefabAdornments, VisualSlot, Boolean, Vector3, Vector3, Vector3)
- ylands.CharacterModelVisuals.SetVisualSlot (VisualSlot, VisualSlotContent)
- ylands.Character._UpdateVisualSlotAndDispatchCallbacks (Item, VisualSlot)
- ylands.Character._UpdateEquipmentVisual (EquipmentSlot)
- ylands.CharacterScript.OnModelAttached ()
- ylands.CEntityScript.AttachModel (Entity)
- ylands.Entity.UAssignGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.UpdateBlockEntitySpawns (EntityBlockData, FrameUpdateBudget)
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:19:46.12] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 2
- [EX]U [24/04 05:19:46.34] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.ServerToClientConnection.AssumeControl (BoltEntity entity) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Server.AssignCharacterControl (ylands.ServerToClientConnection sender) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.WuPlayerCharacterChange+<>c__DisplayClass3_0.<Fire>b__0 () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.WuSynchronizeLoadState+PendingSync.Finish (System.Boolean success) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.WuSynchronizeLoadState+PendingSync.OnServerDone () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.WorldLoadUtility+<WaitForEntityLoadCoro>d__4.MoveNext () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <945c24c342914372bc599495ca1ade0d>:0)
- [EX]U [24/04 05:19:46.38] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 339
- [WN] [24/04 05:20:20.35] Disconnected from [EndPoint 1.16.0.1:34780 | 76561198158612444]!
- +t BoltCore.UdpLogWriter (UInt32, String)
- UdpKit.UdpLog.Write (UInt32, String)
- UdpKit.UdpLog.Warn (String, Object[])
- UdpKit.UdpConnection.OnCommandReceived (Byte[], Int32)
- UdpKit.UdpSocket.RecvCommand (UdpEndPoint, Byte[], Int32)
- UdpKit.UdpSocket.RecvNetworkPacket (UdpEndPoint, Byte[], Int32)
- UdpKit.UdpSocket.RecvNetworkData ()
- UdpKit.UdpSocket.NetworkLoopOnce ()
- UdpKit.UdpSocket.NetworkLoop ()
- System.Threading.ThreadHelper.ThreadStart_Context (Object)
- System.Threading.ExecutionContext.RunInternal (ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext.Run (ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext.Run (ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper.ThreadStart ()
- [IN] [24/04 05:20:20.37] [net] disconnected [Connection [EndPoint 1.16.0.1:34780 | 76561198158612444]] remote=True cause=Manual error=None token=
- [EX]U [24/04 05:20:20.39] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [IN] [24/04 05:20:20.39] Request #10: POST https://ylands-api.bistudio.com/ylands-api/bgslt-api/v1.0/ylands-lobby/rooms/removePlayer 629B ...
- [EX]U [24/04 05:20:20.48] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 2
- [EX] [24/04 05:20:20.75] System.NullReferenceException: Object reference not set to an instance of an object
- +t ylands.CActorDigging.OnModelDetached ()
- ylands.CharacterScript.OnModelDetached ()
- ylands.CEntityScript.DetachModel ()
- ylands.Entity.URemoveGO ()
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- Logged at
- ylands.EntityProcessor+BudgetedEntitySpawner.Update (FrameUpdateBudget)
- BudgetedFrameUpdate+Implementation.ProcessUpdates ()
- BudgetedFrameUpdate.ProcessUpdates ()
- ylands.UpdateLoop.Update ()
- [EX]U [24/04 05:20:20.78] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- [MM] 5
- [IN] [24/04 05:20:21.32] Response #10: 200 15B {"status":"OK"}
- [EX]U [24/04 05:20:21.37] NullReferenceException: Object reference not set to an instance of an object
- +t ylands.Unit.UpdateHistoryPositions (UnityEngine.Vector3 currentPosition) (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.Unit.UpdateHistoryPosition () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
- ylands.CharacterScript.Update () (at <c223885f6b4c4e0e9d4822c2d3e44f72>:0)
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