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- [general]
- [general.general]
- #How many abilities should be dropped on player death.
- dropAbilitiesOnPlayerDeath = -1
- #These mobs will not be affected by hostile area potion effects such as poison or weakness. (Java regular expressions are allowed)
- friendlyMobs = ["minecraft:armor_stand", "minecraft:bat", "minecraft:bee", "minecraft:boat", "minecraft:cat", "minecraft:chicken", "minecraft:cod", "minecraft:cow", "minecraft:donkey", "minecraft:dolphin", "minecraft:fox", "minecraft:horse", "minecraft:llama", "minecraft:mule", "minecraft:mooshroom", "minecraft:ocelot", "minecraft:panda", "minecraft:parrot", "minecraft:pig", "minecraft:pufferfish", "minecraft:polarbear", "minecraft:rabbit", "minecraft:salmon", "minecraft:sheep", "minecraft:squid", "minecraft:trader_llama", "minecraft:tropical_fish", "minecraft:turtle", "minecraft:egg", "minecraft:bee", "minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "betteranimalsplus:songbird", "betteranimalsplus:reindeer", "betteranimalsplus:pheasant", "betteranimalsplus:goat", "betteranimalsplus:flying_fish", "betteranimalsplus:dragonfly", "betteranimalsplus:deer", "betteranimalsplus:.*", "minecraft:wolf", "quark:.*", "minecolonies:.*", "alexsmobs:.*", "minecraft_earth_mod:.*", "orecow:.*", "productivebees:.*", "horse_colors:.*", "talpsadditions:.*", "tux:penguin_entity", "guardvillagers:guard", "minecraft:enderman", "endlessoceans:.*", "structuresadventures:.*", "wizard_animals_plus:.*", "resource_cows:.*", "crimsonchickens:.*", "xpcoins:.*", "minecraft:ghast", "infernalexp:.*", "minecraft:zombified_piglin", "weird_wonderful_wild:.*", "goblintraders:.*", "kobolds:.*"]
- #If ability effects should apply. Disable this if you don't want any abilities to work. Useful for debugging.
- tickAbilities = true
- #The multiplier for ability XP requirement
- abilityXpMultiplier = 10
- #If potion abilities should show particle effects. This will also make them appear as in-game symbols.
- showPotionEffectParticles = false
- #If players should have particle effects for the abilities they carry.
- showPlayerParticles = false
- #If on-player entities should have particle effects for the abilities they carry.
- showEntityParticles = true
- #true: Abilities drop when players die; false: Abilities drop when players die by the hand of other players.
- alwaysDropAbilities = false
- #Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'.
- mobDropBlacklist = []
- #1/x chance for mobs to have abilities.
- mobAbilityChance = 50
- #The amount of exhaustion that should by applied to the player per active ability per second.
- exhaustionPerAbilityTick = 0.0
- #If the magnetize ability should move xp.
- magnetizeMoveXp = true
- #The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning.
- totemMaximumSpawnRarity = 3
- #The maximum amount of abilities a player can have, -1 is infinite.
- maxPlayerAbilities = -1
- [core]
- [core.general]
- #Set 'true' to enable development debug mode. This will result in a lower performance!
- debug = false
- #If mod compatibility loader should crash hard if errors occur in that process.
- crashOnModCompatCrash = false
- #If the recipe loader should crash when finding invalid recipes.
- crashOnInvalidRecipe = false
- #If an anonymous mod startup analytics request may be sent to our analytics service.
- analytics = true
- #If the version checker should be enabled.
- versionChecker = true
- [core.ability_totem]
- #If totems should spawn in loot chests.
- lootChests = true
- #This many totems combined in a crafting grid produces a new random totem (0 to disable)
- totemCraftingCount = 3
- #When combining totems, percentage chance of getting one higher rarity than normal.
- totemCraftingRarityIncreasePercent = 42
- [ability]
- [ability.speed]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #The maximum ability level.
- maxLevel = 5
- #The xp required per level.
- xpPerLevel = 10
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #Rarity of this ability.
- rarity = 0
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- [ability.haste]
- #Rarity of this ability.
- rarity = 0
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #The maximum ability level.
- maxLevel = 5
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 15
- [ability.strength]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #Rarity of this ability.
- rarity = 1
- #The maximum ability level.
- maxLevel = 5
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #The xp required per level.
- xpPerLevel = 20
- [ability.jump_boost]
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #Rarity of this ability.
- rarity = 0
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The maximum ability level.
- maxLevel = 5
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #The xp required per level.
- xpPerLevel = 10
- [ability.regeneration]
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 50
- #The maximum ability level.
- maxLevel = 3
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.resistance]
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #The xp required per level.
- xpPerLevel = 50
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- [ability.fire_resistance]
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 20
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.water_breathing]
- #The xp required per level.
- xpPerLevel = 10
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #Rarity of this ability.
- rarity = 0
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- [ability.invisibility]
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #Rarity of this ability.
- rarity = 1
- #The xp required per level.
- xpPerLevel = 20
- [ability.night_vision]
- #The maximum ability level.
- maxLevel = 1
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 15
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.absorbtion]
- #Rarity of this ability.
- rarity = 2
- #The xp required per level.
- xpPerLevel = 75
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #The maximum ability level.
- maxLevel = 5
- [ability.saturation]
- #Rarity of this ability.
- rarity = 3
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #The maximum ability level.
- maxLevel = 3
- [ability.luck]
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 40
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- [ability.slowness]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #The xp required per level.
- xpPerLevel = 40
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- [ability.mining_fatigue]
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #The xp required per level.
- xpPerLevel = 40
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- [ability.nausea]
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #Rarity of this ability.
- rarity = 1
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.blindness]
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The maximum ability level.
- maxLevel = 3
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- [ability.hunger]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #The xp required per level.
- xpPerLevel = 70
- #The maximum ability level.
- maxLevel = 3
- [ability.weakness]
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #The xp required per level.
- xpPerLevel = 80
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- [ability.poison]
- #The xp required per level.
- xpPerLevel = 100
- #Rarity of this ability.
- rarity = 3
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.wither]
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #Rarity of this ability.
- rarity = 3
- #The xp required per level.
- xpPerLevel = 125
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.glowing]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #The maximum ability level.
- maxLevel = 3
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The xp required per level.
- xpPerLevel = 50
- [ability.levitation]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The xp required per level.
- xpPerLevel = 75
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- [ability.unluck]
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #The maximum ability level.
- maxLevel = 3
- [ability.flight]
- #Rarity of this ability.
- rarity = 3
- #The xp required per level.
- xpPerLevel = 150
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- [ability.step_assist]
- #The xp required per level.
- xpPerLevel = 25
- #Forces the default step height value to 0.6 when this ability is deactivated.
- forceDefaultStepHeight = false
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #Rarity of this ability.
- rarity = 0
- [ability.fertility]
- #The maximum ability level.
- maxLevel = 3
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #The xp required per level.
- xpPerLevel = 30
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- [ability.bonemealer]
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The xp required per level.
- xpPerLevel = 30
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #Rarity of this ability.
- rarity = 1
- #The maximum ability level.
- maxLevel = 5
- [ability.power_stare]
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The xp required per level.
- xpPerLevel = 50
- #The maximum ability level.
- maxLevel = 5
- #Require sneak to activate.
- requireSneak = false
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- [ability.magnetize]
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The maximum ability level.
- maxLevel = 5
- #Rarity of this ability.
- rarity = 1
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #The xp required per level.
- xpPerLevel = 20
- [ability.bad_omen]
- #The maximum ability level.
- maxLevel = 4
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #The xp required per level.
- xpPerLevel = 200
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #Rarity of this ability.
- rarity = 3
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- [ability.slow_falling]
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = true
- #Rarity of this ability.
- rarity = 1
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained in loot chests.
- obtainableOnLoot = true
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = true
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = true
- [ability.conduit_power]
- #The xp required per level.
- xpPerLevel = 50
- #Rarity of this ability.
- rarity = 2
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #The maximum ability level.
- maxLevel = 3
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- [ability.dolphins_grace]
- #If this can be obtained by initially spawning players.
- obtainableOnPlayerSpawn = false
- #The xp required per level.
- xpPerLevel = 50
- #If this can be obtained by combining totems in a crafting grid.
- obtainableOnCraft = false
- #The maximum ability level.
- maxLevel = 1
- #If this can be obtained by spawning mobs.
- obtainableOnMobSpawn = false
- #If this can be obtained in loot chests.
- obtainableOnLoot = false
- #Rarity of this ability.
- rarity = 1
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