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FCReg

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Nov 24th, 2017
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  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][48];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -17.809562, 143.066711, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 19.066671);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 653.000000, 0.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  16. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  17. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  18. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  19.  
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 153.761810, 141.773345, "LD_SPAC:white");
  21. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  22. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 1.000000, 174.000000);
  23. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 8650751);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  28. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  29. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 157.952392, 141.346679, "LD_SPAC:white");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], -7.000000, 11.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 8650751);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  40. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  41. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  42. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  43.  
  44. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 157.571441, 305.186614, "LD_SPAC:white");
  45. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  46. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], -7.000000, 11.000000);
  47. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  48. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 8650751);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  51. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  53. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  55.  
  56. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 23.333330, 153.306701, "Dobrodosao_na_");
  57. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.210666, 1.207466);
  58. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  59. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  60. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  63. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  64. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  65. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  66.  
  67. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 66.761886, 165.680023, "Far_City_RolePlay");
  68. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.210666, 1.207466);
  69. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  70. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 11337727);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  74. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  75. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  77.  
  78. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 41.999996, 204.506652, "box");
  79. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 8.514288);
  80. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 115.000000, 0.000000);
  81. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  82. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  83. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  84. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], 6160383);
  85. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  86. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  88. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  89. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  90. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  91.  
  92. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 49.238090, 212.613311, "box");
  93. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 6.800004);
  94. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 108.000000, 0.000000);
  95. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  97. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
  98. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 255);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  101. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  102. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  103. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  104. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  105.  
  106. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 57.238086, 210.479995, "F");
  107. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.860189, 5.073066);
  108. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  109. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 7798783);
  110. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], -1);
  112. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  113. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  114. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  115. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  116.  
  117. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 80.095245, 209.626663, "C");
  118. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.860189, 5.073066);
  119. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  120. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 7602175);
  121. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  122. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], -1);
  123. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  124. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  125. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  126. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  127.  
  128. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 55.333312, 254.853286, "Far_City");
  129. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.266285, 1.454931);
  130. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  131. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 10027007);
  132. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  133. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  134. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  135. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  136. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  137. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  138.  
  139. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 31.857170, 191.266616, "LD_pool:ball");
  140. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  141. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 9.000000, 8.000000);
  142. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  143. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 9895935);
  144. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  146. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  147. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  148. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  149. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  150.  
  151. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 22.714302, 179.319961, "LD_pool:ball");
  152. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  153. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 9.000000, 8.000000);
  154. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  155. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 9895935);
  156. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  157. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  158. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  159. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  160. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  161. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  162.  
  163. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 10.904771, 169.933303, "LD_pool:ball");
  164. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  165. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 9.000000, 8.000000);
  166. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  167. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 9895935);
  168. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  169. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  170. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  171. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  172. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  173. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  174.  
  175. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 51.142852, 285.146606, "Registriraj_se_i_postani_~n~__dio_nase_zajednice.");
  176. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.152759, 1.015465);
  177. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  181. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  182. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  183. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  185.  
  186. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 462.190521, 276.613281, "Far_City_Administracija_zeli_vam_ugodnu_igru_i_dobru_zabavu.~n~Ukoliko_bude_bilo_nekih_problema_obratite_se_nasoj_Administracij");
  187. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.152759, 1.015465);
  188. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  189. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  190. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  191. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  192. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  193. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 1);
  194. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  195. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  196.  
  197. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 485.191009, 243.746566, "LD_pool:ball");
  198. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  199. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 13.000000, 11.000000);
  200. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  201. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 9895935);
  202. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  203. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  204. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  205. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  206. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  207. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  208.  
  209. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 456.237915, 141.773345, "LD_SPAC:white");
  210. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  211. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 1.000000, 174.000000);
  212. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  213. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 8650751);
  214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  215. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  217. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  218. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  219. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  220.  
  221. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 460.428466, 140.920028, "LD_SPAC:white");
  222. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  223. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], -7.000000, 11.000000);
  224. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  225. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 8650751);
  226. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  227. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  229. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  230. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  231. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  232.  
  233. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 460.809417, 305.186584, "LD_SPAC:white");
  234. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  235. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], -7.000000, 11.000000);
  236. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  237. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 8650751);
  238. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  240. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  241. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  242. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  243. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  244.  
  245. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 462.190399, 164.826690, "Owneri:");
  246. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.304379, 1.250131);
  247. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  248. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
  249. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  250. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], -1);
  251. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  252. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  253. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  254. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  255.  
  256. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 513.618957, 164.826675, "Tomislav_Hrsto~n~Sanel_Catic~n~Alessio_Sakara~n~Khrono_Sanchez~n~Hico");
  257. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.210666, 1.207466);
  258. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  259. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 11337727);
  260. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  261. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  262. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  263. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 1);
  264. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  265. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  266.  
  267. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 248.857192, 308.186553, "www.fc-samp.com");
  268. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.359237, 0.921598);
  269. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  270. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  271. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  272. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  273. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  274. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 3);
  275. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  276. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  277.  
  278. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 497.000366, 231.799926, "LD_pool:ball");
  279. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  280. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 12.000000, 10.000000);
  281. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  282. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 9895935);
  283. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  284. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  285. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  286. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  287. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  288. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  289.  
  290. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 507.666625, 221.559982, "LD_pool:ball");
  291. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  292. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 7.000000, 7.000000);
  293. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  294. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 9895935);
  295. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  296. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  297. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  298. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  299. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  300. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  301.  
  302. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 199.714508, 151.173370, "Ispod_popunjavate_vase~n~_______podatke.");
  303. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.204190, 0.934400);
  304. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  305. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], -1);
  306. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  307. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  308. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  309. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 1);
  310. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
  311. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  312.  
  313. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 192.476226, 180.186676, "box");
  314. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 1.238094);
  315. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 284.000000, 0.000000);
  316. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  317. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], -1);
  318. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][26], 1);
  319. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][26], 9043967);
  320. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  321. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  322. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  323. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 1);
  324. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 1);
  325. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  326.  
  327. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 211.904891, 179.333343, "Lozinka");
  328. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.305904, 1.233066);
  329. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  330. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  331. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  332. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  333. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  334. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 2);
  335. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 1);
  336. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  337. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][27], true);
  338.  
  339. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 192.857177, 196.399993, "box");
  340. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 1.238094);
  341. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 284.000000, 0.000000);
  342. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  343. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
  344. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][28], 1);
  345. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][28], 9043967);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 1);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  352.  
  353. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 219.523910, 195.546661, "Email");
  354. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.305904, 1.233066);
  355. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  356. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 255);
  357. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  358. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  359. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  360. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  361. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  362. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  363. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][29], true);
  364.  
  365. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 192.857177, 213.039978, "box");
  366. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 1.238094);
  367. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 284.000000, 0.000000);
  368. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  369. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  370. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][30], 1);
  371. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][30], 9043967);
  372. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  373. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  374. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  375. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 1);
  376. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  377. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  378.  
  379. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 215.333450, 212.186645, "Godine");
  380. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.305904, 1.233066);
  381. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  382. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 255);
  383. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  384. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  385. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  386. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 2);
  387. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  388. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  389. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][31], true);
  390.  
  391. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 192.476226, 229.253295, "box");
  392. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.000000, 1.238094);
  393. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][32], 284.000000, 0.000000);
  394. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  395. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  396. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][32], 1);
  397. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][32], 9043967);
  398. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  399. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  400. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  401. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 1);
  402. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  403. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  404.  
  405. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 213.809631, 228.399963, "Drzava");
  406. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.305904, 1.233066);
  407. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  408. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], 255);
  409. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  410. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  411. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  412. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 2);
  413. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  414. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  415. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][33], true);
  416.  
  417. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 192.476226, 256.986602, "box");
  418. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 1.199999);
  419. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 285.000000, 0.000000);
  420. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  421. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
  422. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][34], 1);
  423. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][34], 9043967);
  424. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  425. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  426. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  427. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 1);
  428. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  429. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  430.  
  431. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 195.523971, 255.706604, "Registracija");
  432. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.305904, 1.233066);
  433. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  434. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], 255);
  435. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  436. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  437. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  438. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 2);
  439. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  440. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  441. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][35], true);
  442.  
  443. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 291.666625, 178.466644, "");
  444. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000);
  445. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][36], 70.000000, 63.000000);
  446. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 1);
  447. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  448. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  449. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  450. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 0);
  451. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 5);
  452. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 0);
  453. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  454. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][36], true);
  455. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][36], 250);
  456. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][36], 0.000000, 0.000000, 0.000000, 1.000000);
  457.  
  458. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 356.428436, 174.199981, "");
  459. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  460. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 70.000000, 69.000000);
  461. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  462. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1);
  463. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  464. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  465. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 0);
  466. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 5);
  467. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  468. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  469. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][37], true);
  470. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][37], 12);
  471. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000, 0.000000, 1.000000);
  472.  
  473. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 313.238006, 241.199951, "Musko");
  474. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.244190, 1.109333);
  475. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  476. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], -1);
  477. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  478. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], -1);
  479. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  480. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 2);
  481. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 1);
  482. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  483.  
  484. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 373.428436, 240.773284, "Zensko");
  485. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.244190, 1.109333);
  486. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  487. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], -1);
  488. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  489. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], -1);
  490. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  491. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 2);
  492. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 1);
  493. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  494.  
  495. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 314.761962, 256.986602, "box");
  496. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, 1.199999);
  497. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 408.000000, 0.000000);
  498. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  499. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], -1);
  500. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][40], 1);
  501. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][40], 9043967);
  502. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  503. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  504. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  505. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 1);
  506. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 1);
  507. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  508.  
  509. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 319.714416, 257.413269, "Izaberite_Spol");
  510. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.260190, 1.036800);
  511. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  512. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], 255);
  513. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  514. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  515. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  516. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 2);
  517. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 1);
  518. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  519. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][41], true);
  520.  
  521. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 181.571472, 273.186584, "LD_pool:ball");
  522. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.000000, 0.000000);
  523. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][42], 9.000000, 8.000000);
  524. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 1);
  525. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], 9895935);
  526. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  527. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  528. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  529. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 4);
  530. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 0);
  531. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  532.  
  533. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 171.285812, 284.279907, "LD_pool:ball");
  534. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.000000, 0.000000);
  535. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][43], 13.000000, 9.000000);
  536. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 1);
  537. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], 9895935);
  538. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  539. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  540. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  541. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 4);
  542. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 0);
  543. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  544.  
  545. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 287.095214, 168.226608, "LD_pool:ball");
  546. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.000000, 0.000000);
  547. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][44], 9.000000, 8.000000);
  548. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 1);
  549. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], 9895935);
  550. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  551. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  552. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  553. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 4);
  554. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 0);
  555. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  556.  
  557. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 298.523834, 157.986633, "LD_pool:ball");
  558. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.000000, 0.000000);
  559. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][45], 13.000000, 9.000000);
  560. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 1);
  561. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], 9895935);
  562. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  563. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  564. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  565. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 4);
  566. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 0);
  567. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  568.  
  569. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 311.095275, 146.893310, "LD_pool:ball");
  570. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.000000, 0.000000);
  571. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][46], 17.000000, 11.000000);
  572. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 1);
  573. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], 9895935);
  574. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  575. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  576. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  577. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 4);
  578. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 0);
  579. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  580.  
  581. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 161.762008, 298.786590, "LD_pool:ball");
  582. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.000000, 0.000000);
  583. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][47], 17.000000, 11.000000);
  584. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  585. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], 9895935);
  586. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  587. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  588. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  589. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 4);
  590. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 0);
  591. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  592.  
  593.  
  594.  
  595.  
  596. //Total textdraws exported: 48 (0 global textdraws / 48 player textdraws) ~ 24/11/2017 ~ 17:14:53
  597. TDEditor V1.16 by adri1
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