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- wait(1)
- ply = game:service("Players")
- me = ply.LocalPlayer
- gui = me:findFirstChild("PlayerGui")
- sc = Instance.new("ScreenGui",gui)
- sc.Name = "DLLExploits"
- game:GetService("StarterGui").ResetPlayerGuiOnSpawn = false
- fr = Instance.new("Frame",sc)
- fr.Size = UDim2.new(0.0, 150, 0.0, 35)
- fr.Position = UDim2.new(0,0.2,0.7, 0.2)
- fr.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- fr.BackgroundTransparency = 1
- fr2 = Instance.new("Frame",sc)
- fr2.Size = UDim2.new(0.0, 1980, 0.0, 30)
- fr2.Position = UDim2.new(9999,9999,9999,9999)
- fr2.BackgroundColor3 = Color3.new(0.5,0.5,0.5)
- fr2.BackgroundTransparency = 1
- --[[
- OPEN AND CLOSE BUTTON
- --]]
- b1 = Instance.new("TextButton", fr)
- b1.Name = "b1"
- b1.Size = UDim2.new(0.0, 100, 0.0, 30)
- --b1.Position = UDim2.new(0,1055,0.8, -650)
- b1.BackgroundColor3 = Color3.new(0,0,0)
- b1.BorderColor3 = Color3.new(0, 0, 0)
- b1.BackgroundTransparency = 0.4
- b1.Text ="Open"
- b1.TextColor3 = Color3.new(1,1,1)
- b1.FontSize = "Size18"
- b1.MouseButton1Down:connect(function ()
- if b1.Text =="Close" then
- b1.Text ="Open"
- fr.Size = UDim2.new(0.0, 150, 0.0, 35)
- fr2.Position = UDim2.new(9999,9999,9999,9999)
- elseif b1.Text =="Open" then
- b1.Text ="Close"
- fr2.Position = UDim2.new(0.115,0.2,0.7, 0.2)
- end
- end)
- b21 = Instance.new("TextButton", fr2)
- b21.Name = "b1"
- b21.Size = UDim2.new(0.0, 60, 0.0, 22)
- b21.Position = UDim2.new(0.0015,0,0.12,0)
- b21.BackgroundColor3 = Color3.new(0,0,0)
- b21.BorderColor3 = Color3.new(0, 0, 0)
- b21.BackgroundTransparency = 0.4
- b21.Text ="Start"
- b21.TextColor3 = Color3.new(1,1,1)
- b21.FontSize = "Size12"
- b21.MouseButton1Down:connect(function ()
- function getMoney()
- for k,v in pairs(game.Workspace.CurrentMap.Game.Pickups:GetChildren()) do
- if v.ClassName == "Part" then
- v.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame
- else
- end
- end
- end
- function killKillers()
- for k,player in pairs(game.Players:GetChildren()) do
- if player.TeamColor == game.Teams["Killers"].TeamColor then
- repeat
- local target = CFrame.new(player.Character.Torso.Position)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = target
- wait(0.2)
- x = x + 1
- until x == 30
- end
- end
- x = 1
- end
- loop = 1
- while loop == 1 do
- if game.Players.LocalPlayer.TeamColor == game.Teams["Killers"].TeamColor then
- wait(19)
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- elseif game.Players.LocalPlayer.TeamColor == game.Teams["Runners"].TeamColor then
- wait(15)
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Castle Defense" then --Confirmed teleport values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-94.8,190,-239)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-111,222,-447)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-217,240,-549)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-293,241,-489)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Ice Cavern" then --Confirmed Teleport Values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-127,31,-148)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-262,18,-309)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-142,20,-317)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Isla Louca" then --Confirmed Teleport Values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(819,83,-1558)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1108,93,-1517)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1108,108,-1703)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Safety First!" then --Confirmed Teleport Values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(430,95,-408)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(157,110,-398)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(143,115,-269)
- wait(0.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(458,128,-143)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Jurassic Volcano" then --Confirmed Teleport Values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(882,120,-1319)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(861,120,-1106)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1064,107,-892)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Training Course" then --Confirmed Teleport Values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1220,-104,-1092)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1107,-81,-752)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(916,-81,-518)
- end
- if game.Workspace.CurrentMap.Meta.MapName.Value == "Corrupted Jungle" then -- Confirmed teleport values
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(852,107,-1890)
- getMoney()
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(533,109,-1876)
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(514,109,-1650)
- end
- wait(1)
- x = 1
- killKillers()
- wait(15)
- end
- wait(1)
- end
- end)
- b11 = Instance.new("TextButton", fr2)
- b11.Name = "b1"
- b11.Size = UDim2.new(0.0, 60, 0.0, 22)
- b11.Position = UDim2.new(0.0015,65,0.12,0)
- b11.BackgroundColor3 = Color3.new(0,0,0)
- b11.BorderColor3 = Color3.new(0, 0, 0)
- b11.BackgroundTransparency = 0.4
- b11.Text ="Stop"
- b11.TextColor3 = Color3.new(1,1,1)
- b11.FontSize = "Size12"
- b11.MouseButton1Down:connect(function ()
- loop = 2
- wait(0.2)
- loop = 2
- wait(0.2)
- loop = 2
- wait(0.2)
- loop = 2
- wait(0.2)
- loop = 2
- wait(0.2)
- end)
- local hint = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui)
- hint.Text = "There is a chance of the loop BREAKING if you become KILLER! Unfortunetly I can not fix this."
- hint.Name = game.JobId
- wait(5)
- hint:Destroy()
- local hint = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui)
- hint.Text = "If this happens, and you stop teleporting, simply hit stop, and THEN start again, do not just hit start."
- hint.Name = game.JobId
- wait(7)
- hint:Destroy()
- local hint = Instance.new("Hint",game.Players.LocalPlayer.PlayerGui)
- hint.Text = "Hit start ONCE to beging and wait!"
- hint.Name = game.JobId
- wait(5)
- hint:Destroy()
- print("BrainJason#5395/DllExploits")
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