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- $ ./UE4Editor
- Using jemalloc.
- Increasing per-process limit of core file size to infinity.
- sh: 1: xdg-user-dir: not found
- LogInit:Display: Running engine without a game
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-118760436) SRandInit(-118760432).
- LogTaskGraph: Started task graph with 4 named threads and 11 total threads.
- LogStats: Stats thread started at 0.912072
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 20:34:11
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line:
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- LogInit: Using libcurl 7.46.0
- LogInit: - built for x86_64-pc-linux-gnu
- LogInit: - supports SSL with OpenSSL/1.0.2d
- LogInit: - supports HTTP deflate (compression) using libz 1.2.5
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_TLSAUTH_SRP
- LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
- LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
- LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.01.28-04.30.02:056][ 0]LogInit: Initializing SDL.
- [2016.01.28-04.30.04:611][ 0]LogInit: Initialized SDL 2.0.4 (compiled against 2.0.4)
- [2016.01.28-04.30.04:611][ 0]LogInit: Display metrics:
- [2016.01.28-04.30.04:611][ 0]LogInit: PrimaryDisplayWidth: 1920
- [2016.01.28-04.30.04:611][ 0]LogInit: PrimaryDisplayHeight: 1080
- [2016.01.28-04.30.04:611][ 0]LogInit: PrimaryDisplayWorkAreaRect:
- [2016.01.28-04.30.04:611][ 0]LogInit: Left=1920, Top=0, Right=3840, Bottom=1080
- [2016.01.28-04.30.04:611][ 0]LogInit: VirtualDisplayRect:
- [2016.01.28-04.30.04:611][ 0]LogInit: Left=0, Top=0, Right=5206, Bottom=1080
- [2016.01.28-04.30.04:611][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
- [2016.01.28-04.30.04:611][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
- [2016.01.28-04.30.04:611][ 0]LogInit: Number of monitors: 3
- [2016.01.28-04.30.04:611][ 0]LogInit: Monitor 0
- [2016.01.28-04.30.04:611][ 0]LogInit: Name: T24C550 24"
- [2016.01.28-04.30.04:611][ 0]LogInit: ID: display0
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeWidth: 1920
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeHeight: 1080
- [2016.01.28-04.30.04:611][ 0]LogInit: bIsPrimary: true
- [2016.01.28-04.30.04:611][ 0]LogInit: Monitor 1
- [2016.01.28-04.30.04:611][ 0]LogInit: Name: E182H 19"
- [2016.01.28-04.30.04:611][ 0]LogInit: ID: display1
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeWidth: 1366
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeHeight: 768
- [2016.01.28-04.30.04:611][ 0]LogInit: bIsPrimary: false
- [2016.01.28-04.30.04:611][ 0]LogInit: Monitor 2
- [2016.01.28-04.30.04:611][ 0]LogInit: Name: HP 27xi 27"
- [2016.01.28-04.30.04:611][ 0]LogInit: ID: display2
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeWidth: 1920
- [2016.01.28-04.30.04:611][ 0]LogInit: NativeHeight: 1080
- [2016.01.28-04.30.04:611][ 0]LogInit: bIsPrimary: false
- [2016.01.28-04.30.04:612][ 0]LogLinux: Selected Device Profile: [Linux]
- [2016.01.28-04.30.04:612][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
- [2016.01.28-04.30.04:682][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.04:683][ 0]LogInit: - we are the first instance of this executable
- [2016.01.28-04.30.04:683][ 0]LogInit: - this process' id (pid) is 27467, parent process' id (ppid) is 4563
- [2016.01.28-04.30.04:683][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.04:683][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.04:683][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.04:683][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.04:683][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.04:683][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.04:683][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.04:683][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.04:683][ 0]LogLinux: Benchmarking clocks
- [2016.01.28-04.30.04:783][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 20227539 (20228K, 20M) calls per second without zero deltas
- [2016.01.28-04.30.04:883][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 20302429 (20302K, 20M) calls per second without zero deltas
- [2016.01.28-04.30.04:983][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 7922097 (7922K, 8M) calls per second without zero deltas
- [2016.01.28-04.30.05:082][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 182372810 (182373K, 182M) calls per second with 99.999446% zero deltas
- [2016.01.28-04.30.05:083][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.05:083][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.05:083][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.05:083][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.05:083][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.05:083][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.05:083][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.05:083][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.05:083][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- [2016.01.28-04.30.05:207][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.30.05:932][ 0]LogImageWrapper:Error: RLE compression of BMP images not supported
- [2016.01.28-04.30.06:304][ 0]LogRHI: Initializing OpenGL RHI
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_RENDERER: GeForce GT 640/PCIe/SSE2
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 340.93
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
- [2016.01.28-04.30.06:304][ 0]LogRHI: OpenGL Extensions:
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_AMD_multi_draw_indirect
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_arrays_of_arrays
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_base_instance
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_bindless_texture
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_blend_func_extended
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_buffer_storage
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_clear_buffer_object
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_clear_texture
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_color_buffer_float
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_conservative_depth
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_compute_shader
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_compute_variable_group_size
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_copy_buffer
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_copy_image
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_debug_output
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_depth_buffer_float
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_depth_clamp
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_depth_texture
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_draw_buffers
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_draw_buffers_blend
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_draw_indirect
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_draw_instanced
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_enhanced_layouts
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_ES2_compatibility
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_ES3_compatibility
- [2016.01.28-04.30.06:304][ 0]LogRHI: GL_ARB_explicit_attrib_location
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_explicit_uniform_location
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_fragment_coord_conventions
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_fragment_layer_viewport
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_fragment_program
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_fragment_program_shadow
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_fragment_shader
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_framebuffer_object
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_framebuffer_sRGB
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_geometry_shader4
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_get_program_binary
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_gpu_shader5
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_gpu_shader_fp64
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_half_float_pixel
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_half_float_vertex
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_imaging
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_indirect_parameters
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_instanced_arrays
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_internalformat_query
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_internalformat_query2
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_invalidate_subdata
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_map_buffer_alignment
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_map_buffer_range
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_multi_bind
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_multi_draw_indirect
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_multisample
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_multitexture
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_occlusion_query
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_occlusion_query2
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_pixel_buffer_object
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_point_parameters
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_point_sprite
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_program_interface_query
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_provoking_vertex
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_robustness
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_sample_shading
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_sampler_objects
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_seamless_cube_map
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_separate_shader_objects
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_atomic_counters
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_bit_encoding
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_draw_parameters
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_group_vote
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_image_load_store
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_image_size
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_objects
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_precision
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_query_buffer_object
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_subroutine
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shader_texture_lod
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shading_language_100
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shading_language_420pack
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shading_language_include
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shading_language_packing
- [2016.01.28-04.30.06:305][ 0]LogRHI: GL_ARB_shadow
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_sparse_texture
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_stencil_texturing
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_sync
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_tessellation_shader
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_border_clamp
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_buffer_object
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_buffer_range
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_compression
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_compression_bptc
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_compression_rgtc
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_cube_map
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_cube_map_array
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_env_add
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_env_combine
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_env_crossbar
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_env_dot3
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_float
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_gather
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_multisample
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_non_power_of_two
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_query_levels
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_query_lod
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_rectangle
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_rg
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_stencil8
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_storage
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_storage_multisample
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_swizzle
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_texture_view
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_timer_query
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_transform_feedback2
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_transform_feedback3
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_transform_feedback_instanced
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_transpose_matrix
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_uniform_buffer_object
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_array_bgra
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_array_object
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_attrib_binding
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_buffer_object
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_program
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_shader
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_viewport_array
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ARB_window_pos
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ATI_draw_buffers
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ATI_texture_float
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_ATI_texture_mirror_once
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_S3_s3tc
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_EXT_texture_env_add
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_EXT_abgr
- [2016.01.28-04.30.06:306][ 0]LogRHI: GL_EXT_bgra
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_bindable_uniform
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_blend_color
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_blend_equation_separate
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_blend_func_separate
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_blend_minmax
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_blend_subtract
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_compiled_vertex_array
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_Cg_shader
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_depth_bounds_test
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_direct_state_access
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_draw_buffers2
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_draw_instanced
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_draw_range_elements
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_fog_coord
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_framebuffer_blit
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_framebuffer_multisample
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_framebuffer_object
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_framebuffer_sRGB
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_geometry_shader4
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_gpu_program_parameters
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_gpu_shader4
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_multi_draw_arrays
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_packed_depth_stencil
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_packed_float
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_packed_pixels
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_pixel_buffer_object
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_point_parameters
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_provoking_vertex
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_rescale_normal
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_secondary_color
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_separate_shader_objects
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_separate_specular_color
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_shader_image_load_store
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_shader_integer_mix
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_shadow_funcs
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_stencil_two_side
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_stencil_wrap
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture3D
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_array
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_buffer_object
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_compression_dxt1
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_compression_latc
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_compression_rgtc
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_compression_s3tc
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_cube_map
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_edge_clamp
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_env_combine
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_env_dot3
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_integer
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_lod
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_lod_bias
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_mirror_clamp
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_object
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_shared_exponent
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_sRGB
- [2016.01.28-04.30.06:307][ 0]LogRHI: GL_EXT_texture_sRGB_decode
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_texture_storage
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_texture_swizzle
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_timer_query
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_transform_feedback2
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_vertex_array
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_vertex_array_bgra
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_x11_sync_object
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_EXT_import_sync_object
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_IBM_rasterpos_clip
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_KHR_debug
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_KTX_buffer_region
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_bindless_texture
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_blend_equation_advanced
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_blend_square
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_compute_program5
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_conditional_render
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_copy_depth_to_color
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_copy_image
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_depth_buffer_float
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_depth_clamp
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_draw_texture
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_ES1_1_compatibility
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_ES3_1_compatibility
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_explicit_multisample
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_fence
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_float_buffer
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_fog_distance
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_fragment_program
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_fragment_program_option
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_fragment_program2
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_geometry_shader4
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_program4
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_program4_1
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_program5
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_program_fp64
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_gpu_shader5
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_half_float
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_light_max_exponent
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_multisample_coverage
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_multisample_filter_hint
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_occlusion_query
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_packed_depth_stencil
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_parameter_buffer_object
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_parameter_buffer_object2
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_path_rendering
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_pixel_data_range
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_point_sprite
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_primitive_restart
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_register_combiners
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_register_combiners2
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_shader_atomic_counters
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_shader_atomic_float
- [2016.01.28-04.30.06:308][ 0]LogRHI: GL_NV_shader_buffer_load
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_shader_storage_buffer_object
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texgen_reflection
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_barrier
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_compression_vtc
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_env_combine4
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_expand_normal
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_multisample
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_rectangle
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_shader
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_shader2
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_texture_shader3
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_transform_feedback
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_transform_feedback2
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vdpau_interop
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_array_range
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_array_range2
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_program
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_program1_1
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_program2
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_program2_option
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_vertex_program3
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NVX_conditional_render
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NVX_gpu_memory_info
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NVX_nvenc_interop
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_shader_thread_group
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_NV_shader_thread_shuffle
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_KHR_blend_equation_advanced
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_SGIS_generate_mipmap
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_SGIS_texture_lod
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_SGIX_depth_texture
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_SGIX_shadow
- [2016.01.28-04.30.06:309][ 0]LogRHI: GL_SUN_slice_accum
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_SAMPLES: 32
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
- [2016.01.28-04.30.06:310][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
- [2016.01.28-04.30.06:310][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
- [2016.01.28-04.30.06:314][ 0]LogRHI: Texture pool is 1433 MB (70% of 2048 MB)
- [2016.01.28-04.30.06:314][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/27467/).
- [2016.01.28-04.30.06:315][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/'.
- [2016.01.28-04.30.06:315][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2016.01.28-04.30.09:745][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/mono "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/DotNET/UnrealBuildTool.exe" -validateplatform -allplatforms'
- [2016.01.28-04.30.09:754][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 27495
- [2016.01.28-04.30.11:251][ 0]LogHAL: Child 27495 is no more running (zombie), Wait()ing immediately.
- [2016.01.28-04.30.11:251][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2016.01.28-04.30.12:285][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
- [2016.01.28-04.30.13:336][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2016.01.28-04.30.14:399][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2016.01.28-04.30.15:475][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2016.01.28-04.30.15:475][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
- [2016.01.28-04.30.17:753][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2016.01.28-04.30.18:816][ 0]LogDerivedDataCache: Loaded boot cache 1.06s 78MB ../../../Engine/DerivedDataCache/Boot.ddc.
- [2016.01.28-04.30.18:816][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc
- [2016.01.28-04.30.18:816][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.01.28-04.30.18:816][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2016.01.28-04.30.18:817][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.01.28-04.30.18:817][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
- [2016.01.28-04.30.18:817][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
- [2016.01.28-04.30.18:817][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2016.01.28-04.30.18:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- Using jemalloc.
- Using jemalloc.
- Using jemalloc.
- Using jemalloc.
- Using jemalloc.
- sh: 1: xdg-user-dir: not found
- sh: 1: xdg-user-dir: not found
- sh: 1: xdg-user-dir: not found
- sh: 1: xdg-user-dir: not found
- sh: 1: xdg-user-dir: not found
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-91523975) SRandInit(-91523972).
- LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 21:22:39
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/3/ 27467 3 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- [2016.01.28-04.30.20:193][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.20:193][ 0]LogInit: - we are the first instance of this executable
- [2016.01.28-04.30.20:193][ 0]LogInit: - this process' id (pid) is 27503, parent process' id (ppid) is 27467
- [2016.01.28-04.30.20:193][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.20:193][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.20:193][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.20:193][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.20:193][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.20:193][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.20:193][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.20:193][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.20:193][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.20:193][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.20:193][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.20:193][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.20:193][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.20:193][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.20:193][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.20:193][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.20:193][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-91525872) SRandInit(-91525870).
- LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 21:22:39
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/1/ 27467 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- [2016.01.28-04.30.20:195][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.20:195][ 0]LogInit: - we are not the first instance of this executable
- [2016.01.28-04.30.20:195][ 0]LogInit: - this process' id (pid) is 27501, parent process' id (ppid) is 27467
- [2016.01.28-04.30.20:195][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.20:195][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.20:195][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.20:195][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.20:195][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.20:195][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.20:195][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.20:195][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.20:195][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.20:195][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.20:195][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.20:195][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.20:195][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.20:195][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.20:195][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.20:195][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.20:195][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-91524468) SRandInit(-91524464).
- LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 21:22:39
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/0/ 27467 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-91524239) SRandInit(-91524236).
- LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 21:22:39
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/4/ 27467 4 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- [2016.01.28-04.30.20:207][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.20:207][ 0]LogInit: - we are not the first instance of this executable
- [2016.01.28-04.30.20:207][ 0]LogInit: - this process' id (pid) is 27500, parent process' id (ppid) is 27467
- [2016.01.28-04.30.20:207][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.20:207][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.20:207][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.20:207][ 0]LogInit: - we are not the first instance of this executable
- [2016.01.28-04.30.20:207][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.20:207][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.20:207][ 0]LogInit: - this process' id (pid) is 27504, parent process' id (ppid) is 27467
- [2016.01.28-04.30.20:207][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.20:207][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.20:207][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.20:207][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.20:207][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.20:207][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.20:207][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.20:207][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.20:207][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.20:207][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.20:207][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.20:207][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.20:207][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.20:207][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.20:207][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.20:207][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.20:207][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.20:207][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.20:207][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.20:207][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.20:207][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.20:207][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.20:207][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.20:207][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.20:207][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.20:207][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- [2016.01.28-04.30.20:207][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.20:207][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.20:207][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.20:207][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(-91523754) SRandInit(-91523751).
- LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- LogInit: Version: 4.11.0-0+UE4
- LogInit: API Version: 0
- LogInit: Compiled (64-bit): Jan 27 2016 21:22:39
- LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: UE4
- LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/2/ 27467 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
- LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- LogInit: Installed Engine Build: 0
- [2016.01.28-04.30.20:213][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.30.20:213][ 0]LogInit: - we are not the first instance of this executable
- [2016.01.28-04.30.20:213][ 0]LogInit: - this process' id (pid) is 27502, parent process' id (ppid) is 27467
- [2016.01.28-04.30.20:213][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.30.20:213][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.30.20:213][ 0]LogInit: - user name is 'smalltock' (smalltock)
- [2016.01.28-04.30.20:213][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.30.20:213][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.30.20:213][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.30.20:213][ 0]LogInit: - Cache line size: 64
- [2016.01.28-04.30.20:213][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.30.20:213][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.30.20:213][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.30.20:213][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.30.20:213][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.30.20:213][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.30.20:213][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.30.20:213][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.30.20:213][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.30.20:213][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- [2016.01.28-04.30.20:214][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.30.20:214][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.30.20:228][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.30.20:228][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.30.20:232][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.01.28-04.31.26:058][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/ShaderCompileWorker "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/0/" 27467 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess'
- [2016.01.28-04.31.26:058][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0)
- [2016.01.28-04.31.26:058][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/ShaderCompileWorker "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/1/" 27467 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess'
- [2016.01.28-04.31.26:058][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0)
- [2016.01.28-04.31.26:058][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/ShaderCompileWorker "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/2/" 27467 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess'
- [2016.01.28-04.31.26:058][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0)
- [2016.01.28-04.31.26:058][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/ShaderCompileWorker "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/3/" 27467 3 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess'
- [2016.01.28-04.31.26:058][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0)
- [2016.01.28-04.31.26:058][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/ShaderCompileWorker "/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Intermediate/Shaders/tmp/0004C2430601151B001E013AF9B9F8FD/4/" 27467 4 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess'
- [2016.01.28-04.31.26:058][ 0]LogHAL: Changed child's priority (nice value) to 10 (change from 0)
- [2016.01.28-04.31.26:058][ 0]LogLinux: Selected Device Profile: [Linux]
- [2016.01.28-04.31.26:059][ 0]LogContentStreaming: Texture pool size is 0.00 MB
- [2016.01.28-04.31.26:121][ 0]LogTexture:Display: Building textures: S_LevelSequence (BGRA8)
- [2016.01.28-04.31.26:127][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
- [2016.01.28-04.31.26:256][ 0]LogTexture:Display: Building textures: S_DecalActorIcon (AutoDXT)
- [2016.01.28-04.31.26:867][ 0]LogMaterial: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material.
- [2016.01.28-04.33.23:843][ 0]LogTexture:Display: Building textures: DefaultDiffuse (AutoDXT)
- [2016.01.28-04.33.24:834][ 0]LogMaterial: Missing cached shader map for material DefaultDeferredDecalMaterial, compiling.
- [2016.01.28-04.33.35:624][ 0]LogMaterial: Missing cached shader map for material DefaultLightFunctionMaterial, compiling.
- [2016.01.28-04.33.38:135][ 0]LogMaterial: Missing cached shader map for material DefaultPostProcessMaterial, compiling.
- [2016.01.28-04.33.40:388][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmo_Mat, compiling.
- [2016.01.28-04.33.40:465][ 0]LogMaterial: Missing cached shader map for material LandscapeGizmoHeight_Mat, compiling.
- [2016.01.28-04.33.42:175][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2016.01.28-04.33.42:175][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2016.01.28-04.33.42:175][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
- [2016.01.28-04.33.42:176][ 0]LogStaticMesh: Building static mesh SplineEditorMesh...
- [2016.01.28-04.33.42:178][ 0]LogStaticMesh: Built static mesh [1.49s] /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh
- [2016.01.28-04.33.42:193][ 0]LogMaterial: Missing cached shader map for material SplineEditorMeshMat, compiling.
- [2016.01.28-04.33.42:592][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
- [2016.01.28-04.33.42:595][ 0]LogTexture:Display: Building textures: WhiteSquareTexture (AutoDXT)
- [2016.01.28-04.33.42:606][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.42:637][ 0]LogTexture:Display: Building textures: DefaultTexture (DXT1)
- [2016.01.28-04.33.42:702][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.42:781][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.42:829][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.42:876][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.42:900][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling.
- [2016.01.28-04.33.43:251][ 0]LogStaticMesh: Building static mesh MatineeCam_SM...
- [2016.01.28-04.33.43:264][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.43:392][ 0]LogStaticMesh: Built static mesh [0.14s] /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM
- [2016.01.28-04.33.44:801][ 0]LogMaterial: Missing cached shader map for material MatineeCam_mat, compiling.
- [2016.01.28-04.33.45:027][ 0]LogMaterial: Missing cached shader map for material HelpActorMaterial, compiling.
- [2016.01.28-04.33.47:003][ 0]LogTexture:Display: Building textures: S_PortalActorIcon2 (AutoDXT)
- [2016.01.28-04.33.48:177][ 0]LogStaticMesh: Building static mesh Sphere...
- [2016.01.28-04.33.48:179][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.48:194][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EngineMeshes/Sphere.Sphere
- [2016.01.28-04.33.48:324][ 0]LogTexture:Display: Building textures: S_ReflActorIcon (AutoDXT)
- [2016.01.28-04.33.48:711][ 0]LogMaterial: Missing cached shader map for material DefaultTextMaterialOpaque, compiling.
- [2016.01.28-04.33.48:819][ 0]LogTexture:Display: Building textures: S_TextRenderActorIcon (AutoDXT)
- [2016.01.28-04.33.48:894][ 0]LogTexture:Display: Building textures: S_Trigger (BGRA8)
- [2016.01.28-04.33.48:970][ 0]LogTexture:Display: Building textures: Black (AutoDXT)
- [2016.01.28-04.33.49:028][ 0]LogTexture:Display: Building textures: MAT_Groups_Float (AutoDXT)
- [2016.01.28-04.33.49:051][ 0]LogTexture:Display: Building textures: MAT_Groups_Director (AutoDXT)
- [2016.01.28-04.33.49:055][ 0]LogTexture:Display: Building textures: MAT_Groups_Event (AutoDXT)
- [2016.01.28-04.33.49:082][ 0]LogTexture:Display: Building textures: MAT_Groups_Anim (AutoDXT)
- [2016.01.28-04.33.49:086][ 0]LogTexture:Display: Building textures: MAT_Groups_Fade (AutoDXT)
- [2016.01.28-04.33.49:099][ 0]LogTexture:Display: Building textures: MAT_Groups_Move (AutoDXT)
- [2016.01.28-04.33.49:103][ 0]LogTexture:Display: Building textures: MAT_Groups_Slomo (AutoDXT)
- [2016.01.28-04.33.49:139][ 0]LogTexture:Display: Building textures: MAT_Groups_Toggle (AutoDXT)
- [2016.01.28-04.33.49:158][ 0]LogTexture:Display: Building textures: MAT_Groups_AudioMaster (AutoDXT)
- [2016.01.28-04.33.49:161][ 0]LogTexture:Display: Building textures: MAT_Groups_Sound (AutoDXT)
- [2016.01.28-04.33.49:164][ 0]LogTexture:Display: Building textures: MAT_Groups_Vector (AutoDXT)
- [2016.01.28-04.33.49:171][ 0]LogTexture:Display: Building textures: MAT_Groups_Visibility (AutoDXT)
- [2016.01.28-04.33.49:342][ 0]LogStaticMesh: Building static mesh Cylinder...
- [2016.01.28-04.33.49:343][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.49:362][ 0]LogStaticMesh: Built static mesh [0.02s] /Engine/EngineMeshes/Cylinder.Cylinder
- [2016.01.28-04.33.49:373][ 0]LogMaterial: Missing cached shader map for material DefaultMaterial, compiling.
- [2016.01.28-04.33.50:609][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2016.01.28-04.33.50:609][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2016.01.28-04.33.50:737][ 0]LogStaticMesh: Building static mesh EditorCube...
- [2016.01.28-04.33.50:738][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorCube.EditorCube
- [2016.01.28-04.33.50:758][ 0]LogStaticMesh: Building static mesh EditorSphere...
- [2016.01.28-04.33.50:766][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.50:874][ 0]LogStaticMesh: Built static mesh [0.12s] /Engine/EditorMeshes/EditorSphere.EditorSphere
- [2016.01.28-04.33.50:917][ 0]LogStaticMesh: Building static mesh EditorPlane...
- [2016.01.28-04.33.50:917][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.50:918][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/EditorMeshes/EditorPlane.EditorPlane
- [2016.01.28-04.33.50:926][ 0]LogStaticMesh: Building static mesh EditorCylinder...
- [2016.01.28-04.33.50:927][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.50:939][ 0]LogStaticMesh: Built static mesh [0.01s] /Engine/EditorMeshes/EditorCylinder.EditorCylinder
- [2016.01.28-04.33.51:077][ 0]LogStaticMesh: Building static mesh EditorSkySphere...
- [2016.01.28-04.33.51:089][ 0]LogMeshUtilities:Warning: Invalid vertex normals found for mesh. Forcing recomputation of vertex normals for MikkTSpace. Fix mesh or disable "Use MikkTSpace Tangent Space" to avoid forced recomputation of normals.
- [2016.01.28-04.33.51:209][ 0]LogStaticMesh: Built static mesh [0.13s] /Engine/EditorMeshes/EditorSkySphere.EditorSkySphere
- [2016.01.28-04.33.51:217][ 0]LogMaterial: Missing cached shader map for material SkySphereMaterial, compiling.
- [2016.01.28-04.33.51:299][ 0]LogMaterial: Missing cached shader map for material FloorPlaneMaterial, compiling.
- [2016.01.28-04.33.51:603][ 0]LogTexture:Display: Building textures: PSysThumbnail_NoImage (AutoDXT)
- [2016.01.28-04.33.51:620][ 0]LogTexture:Display: Building textures: PSysThumbnail_OOD (AutoDXT)
- [2016.01.28-04.34.09:377][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
- [2016.01.28-04.34.09:377][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
- [2016.01.28-04.34.11:871][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.28-04.34.11:871][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.28-04.34.11:872][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.28-04.34.11:872][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.28-04.34.11:873][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error.
- [2016.01.28-04.34.11:873][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png
- [2016.01.28-04.34.28:061][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling.
- [2016.01.28-04.34.28:089][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling.
- [2016.01.28-04.34.29:482][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2016.01.28-04.34.32:606][ 0]LogAssetRegistry: FAssetRegistry took 0.0032 seconds to start up
- [2016.01.28-04.34.37:914][ 0]LogMaterial: Missing cached shader map for material BaseColor, compiling.
- [2016.01.28-04.34.37:998][ 0]LogMaterial: Missing cached shader map for material CustomDepth, compiling.
- [2016.01.28-04.34.38:079][ 0]LogMaterial: Missing cached shader map for material CustomStencil, compiling.
- [2016.01.28-04.34.38:128][ 0]LogMaterial: Missing cached shader map for material FinalImage, compiling.
- [2016.01.28-04.34.38:161][ 0]LogMaterial: Missing cached shader map for material LightingModel, compiling.
- [2016.01.28-04.34.38:187][ 0]LogMaterial: Missing cached shader map for material MaterialAO, compiling.
- [2016.01.28-04.34.38:248][ 0]LogMaterial: Missing cached shader map for material Metallic, compiling.
- [2016.01.28-04.34.38:283][ 0]LogMaterial: Missing cached shader map for material Opacity, compiling.
- [2016.01.28-04.34.38:299][ 0]LogMaterial: Missing cached shader map for material Roughness, compiling.
- [2016.01.28-04.34.38:350][ 0]LogMaterial: Missing cached shader map for material SceneColor, compiling.
- [2016.01.28-04.34.38:365][ 0]LogMaterial: Missing cached shader map for material SceneDepth, compiling.
- [2016.01.28-04.34.38:381][ 0]LogMaterial: Missing cached shader map for material SeparateTranslucencyRGB, compiling.
- [2016.01.28-04.34.38:397][ 0]LogMaterial: Missing cached shader map for material SeparateTranslucencyA, compiling.
- [2016.01.28-04.34.38:412][ 0]LogMaterial: Missing cached shader map for material Specular, compiling.
- [2016.01.28-04.34.38:435][ 0]LogMaterial: Missing cached shader map for material SubsurfaceColor, compiling.
- [2016.01.28-04.34.38:451][ 0]LogMaterial: Missing cached shader map for material WorldNormal, compiling.
- [2016.01.28-04.34.38:521][ 0]LogMaterial: Missing cached shader map for material AmbientOcclusion, compiling.
- [2016.01.28-04.34.38:560][ 0]LogMaterial: Missing cached shader map for material CustomDepthWorldUnits, compiling.
- [2016.01.28-04.34.38:606][ 0]LogMaterial: Missing cached shader map for material SceneDepthWorldUnits, compiling.
- [2016.01.28-04.34.38:648][ 0]LogMaterial: Missing cached shader map for material HDRColor, compiling.
- [2016.01.28-04.34.44:841][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
- [2016.01.28-04.34.47:271][ 0]SourceControl: Info Source control is disabled
- [2016.01.28-04.34.47:296][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/git version'
- [2016.01.28-04.34.47:350][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 27607
- [2016.01.28-04.34.47:500][ 0]LogHAL: Child 27607 is no more running (zombie), Wait()ing immediately.
- [2016.01.28-04.34.48:000][ 0]SourceControl: Info Source control is disabled
- [2016.01.28-04.34.50:460][ 0]SourceControl: Info Source control is disabled
- [2016.01.28-04.34.51:600][ 0]SourceControl: Info Source control is disabled
- [2016.01.28-04.35.02:892][ 0]LogObj: 31867 objects as part of root set at end of initial load.
- [2016.01.28-04.35.02:892][ 0]LogUObjectAllocator: 6425976 out of 0 bytes used by permanent object pool.
- [2016.01.28-04.35.05:228][ 0]LogMaterial: Missing cached shader map for material HighResScreenshot, compiling.
- [2016.01.28-04.35.05:256][ 0]LogMaterial: Missing cached shader map for material HighResScreenshotMask, compiling.
- [2016.01.28-04.35.05:300][ 0]LogMaterial: Missing cached shader map for material HighResScreenshotCaptureRegion, compiling.
- [2016.01.28-04.35.07:044][ 0]LogAutomationTest:Warning: Smoke tests took > 1s to run: 1.71s
- [2016.01.28-04.35.07:045][ 0]LogEngine: Initializing Engine...
- [2016.01.28-04.35.07:057][ 0]LogMaterial: Missing cached shader map for material WireframeMaterial, compiling. Is special engine material.
- [2016.01.28-04.35.07:222][ 0]LogMaterial: Missing cached shader map for material LevelColorationLitMaterial, compiling. Is special engine material.
- [2016.01.28-04.35.07:612][ 0]LogMaterial: Missing cached shader map for material LevelColorationUnlitMaterial, compiling. Is special engine material.
- [2016.01.28-04.35.07:735][ 0]LogTexture:Display: Building textures: DefaultWhiteGrid (AutoDXT)
- [2016.01.28-04.35.07:754][ 0]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
- [2016.01.28-04.35.08:164][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationLitMaterial, compiling. Is special engine material.
- [2016.01.28-04.35.08:505][ 0]LogMaterial: Missing cached shader map for material ShadedLevelColorationUnlitMateri, compiling. Is special engine material.
- [2016.01.28-04.35.08:627][ 0]LogMaterial: Missing cached shader map for material VertexColorMaterial, compiling.
- [2016.01.28-04.35.08:667][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_ColorOnly, compiling.
- [2016.01.28-04.35.08:687][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_AlphaAsColor, compiling.
- [2016.01.28-04.35.08:705][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_RedOnly, compiling.
- [2016.01.28-04.35.08:721][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_GreenOnly, compiling.
- [2016.01.28-04.35.08:736][ 0]LogMaterial: Missing cached shader map for material VertexColorViewMode_BlueOnly, compiling.
- [2016.01.28-04.35.08:750][ 0]LogMaterial: Missing cached shader map for material RemoveSurfaceMaterial, compiling.
- [2016.01.28-04.35.08:762][ 0]LogMaterial: Missing cached shader map for material DebugMeshMaterial, compiling.
- [2016.01.28-04.35.08:783][ 0]LogMaterial: Missing cached shader map for material M_InvalidLightmapSettings, compiling.
- [2016.01.28-04.35.08:808][ 0]LogMaterial: Missing cached shader map for material GizmoMaterial, compiling.
- [2016.01.28-04.35.08:835][ 0]LogMaterial: Missing cached shader map for material GeomMaterial, compiling.
- [2016.01.28-04.35.08:849][ 0]LogMaterial: Missing cached shader map for material EditorBrushMaterial, compiling.
- [2016.01.28-04.35.08:869][ 0]LogTexture:Display: Building textures: HeatmapGradient (BGRA8)
- [2016.01.28-04.35.08:884][ 0]LogMaterial: Missing cached shader map for material BoneWeightMaterial, compiling.
- [2016.01.28-04.35.08:946][ 0]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
- [2016.01.28-04.35.08:975][ 0]LogMaterial: Missing cached shader map for material PhAT_JointLimitMaterial, compiling.
- [2016.01.28-04.35.08:988][ 0]LogTexture:Display: Building textures: BSPVertex (AutoDXT)
- [2016.01.28-04.35.08:997][ 0]LogTexture:Display: Building textures: WeightMapPlaceholderTexture (BGRA8)
- [2016.01.28-04.35.12:213][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2016.01.28-04.35.12:746][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
- [2016.01.28-04.35.12:881][ 0]LogALAudio: AL_VENDOR : OpenAL Community
- [2016.01.28-04.35.12:881][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
- [2016.01.28-04.35.12:881][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
- [2016.01.28-04.35.12:881][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [2016.01.28-04.35.12:882][ 0]LogInit: FAudioDevice initialized.
- [2016.01.28-04.35.13:040][ 0]LogDerivedDataCache: Saved boot cache 0.16s 95MB ../../../Engine/DerivedDataCache/Boot.ddc.
- [2016.01.28-04.35.13:221][ 0]LogInit: Texture streaming: Enabled
- [2016.01.28-04.35.15:410][ 0]LogInit: Transaction tracking system initialized
- [2016.01.28-04.35.23:905][ 0]BlueprintLog: New page: Editor Load
- [2016.01.28-04.35.46:239][ 0]LocalizationService: Info Localization service is disabled
- [2016.01.28-04.35.56:781][ 0]LogConsoleResponse:Display:
- [2016.01.28-04.35.57:780][ 0]LogTexture:Display: Building textures: Cross (AutoDXT)
- [2016.01.28-04.35.57:791][ 0]LogMaterial: Missing cached shader map for material Cross_Mat, compiling.
- [2016.01.28-04.35.57:811][ 0]LogMaterial: Missing cached shader map for material PhAT_BoneSelectedMaterial, compiling.
- [2016.01.28-04.35.57:825][ 0]LogMaterial: Missing cached shader map for material PhAT_ElemSelectedMaterial, compiling.
- [2016.01.28-04.35.57:840][ 0]LogMaterial: Missing cached shader map for material PhAT_NoCollisionMaterial, compiling.
- [2016.01.28-04.35.57:855][ 0]LogMaterial: Missing cached shader map for material PhAT_UnselectedMaterial, compiling.
- [2016.01.28-04.35.57:866][ 0]LogTexture:Display: Building textures: Tick (AutoDXT)
- [2016.01.28-04.35.57:876][ 0]LogMaterial: Missing cached shader map for material Tick_Mat, compiling.
- [2016.01.28-04.35.57:909][ 0]LogMaterial: Missing cached shader map for material WidgetGridVertexColorMaterial_Ma, compiling.
- [2016.01.28-04.35.57:922][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial, compiling.
- [2016.01.28-04.35.57:937][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Current, compiling.
- [2016.01.28-04.35.57:948][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_X, compiling.
- [2016.01.28-04.35.57:961][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Y, compiling.
- [2016.01.28-04.35.57:975][ 0]LogMaterial: Missing cached shader map for material WidgetMaterial_Z, compiling.
- [2016.01.28-04.35.57:998][ 0]LogMaterial: Missing cached shader map for material WidgetVertexColorMaterial, compiling.
- [2016.01.28-04.35.58:136][ 0]LogTexture:Display: Building textures: CASC_Cross (AutoDXT)
- [2016.01.28-04.35.58:137][ 0]LogTexture:Display: Building textures: CASC_None (AutoDXT)
- [2016.01.28-04.35.58:146][ 0]LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling.
- [2016.01.28-04.35.59:124][ 0]LogMaterial: Missing cached shader map for material BlinkingCaret, compiling.
- [2016.01.28-04.35.59:229][ 0]LogMaterial: Missing cached shader map for material M_StreamingPause, compiling.
- [2016.01.28-04.35.59:256][ 0]LogCook:Display: Max memory allowance for cook 8192mb
- [2016.01.28-04.35.59:256][ 0]LogCook:Display: Mobile HDR setting 1
- [2016.01.28-04.35.59:256][ 0]LogCook:Display: Done creating registry. It took 0.00s.
- [2016.01.28-04.36.11:214][ 0]SourceControl: Info Source control is disabled
- [2016.01.28-04.36.11:266][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=2
- [2016.01.28-04.36.11:267][ 0]LightingResults: New page: Lighting Build
- [2016.01.28-04.36.12:373][ 0]MapCheck: New page: Map Check
- [2016.01.28-04.36.12:373][ 0]LightingResults: New page: Lighting Build
- [2016.01.28-04.36.12:982][ 0]LogStaticMesh: Building static mesh SM_SkySphere...
- [2016.01.28-04.36.13:066][ 0]LogStaticMesh: Built static mesh [0.09s] /Engine/EngineSky/SM_SkySphere.SM_SkySphere
- [2016.01.28-04.36.13:090][ 0]LogMaterial: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling.
- [2016.01.28-04.36.13:100][ 0]LogStaticMesh: Building static mesh SM_Template_Map_Floor...
- [2016.01.28-04.36.13:102][ 0]LogStaticMesh: Built static mesh [0.00s] /Engine/MapTemplates/SM_Template_Map_Floor.SM_Template_Map_Floor
- [2016.01.28-04.36.13:377][ 0]LogAIModule: Creating AISystem for world Untitled_1
- [2016.01.28-04.36.14:101][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2016.01.28-04.36.14:128][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2016.01.28-04.36.14:175][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 46.522ms to complete.
- [2016.01.28-04.36.14:175][ 0]LogFileHelpers: Loading map 'Template_Default' took 2.908
- [2016.01.28-04.36.21:216][ 0]LogUProjectInfo: Found projects:
- [2016.01.28-04.36.22:430][ 0]LogLoad: Full Startup: 390.54 seconds (BP compile: 0.25 seconds)
- [2016.01.28-04.36.22:430][ 0]LogExternalProfiler:Warning: No registered external profiler was matched with a command-line switch (or the DLL could not be loaded). External profiling features will not be available.
- [2016.01.28-04.36.23:251][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2016.01.28-04.36.24:422][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2016.01.28-04.36.24:562][ 2]LogAssetRegistry: Asset discovery search completed in 111.9591 seconds
- [2016.01.28-04.36.25:634][ 2]LogCollectionManager: Loaded 0 collections in 0.001020 seconds
- [2016.01.28-04.36.25:636][ 2]LogFileCache: Scanning file cache for directory '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Saved/Collections/' took 0.00s
- [2016.01.28-04.36.25:636][ 2]LogFileCache: Scanning file cache for directory '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Content/Developers/smalltock/Collections/' took 0.00s
- [2016.01.28-04.36.25:636][ 2]LogFileCache: Scanning file cache for directory '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Content/Collections/' took 0.00s
- [2016.01.28-04.36.25:636][ 2]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
- [2016.01.28-04.36.25:636][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000180 seconds (updated 0 objects)
- [2016.01.28-04.36.44:714][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.36.44:724][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.36.44:732][ 0]LogExit: Exiting.
- [2016.01.28-04.36.45:025][329]LogHAL: Child 27504 is no more running (zombie), Wait()ing immediately.
- X Error of failed request: BadMatch (invalid parameter attributes)
- Major opcode of failed request: 42 (X_SetInputFocus)
- Serial number of failed request: 404080
- Current serial number in output stream: 404080
- Assertion failed: IsInRenderingThread() [File:/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp] [Line: 40]
- [2016.01.28-04.45.27:480][685]LogLinux:Error: appError called: Assertion failed: Assertion failed: IsInRenderingThread() [File:/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp] [Line: 40]
- Signal 11 caught.
- EngineCrashHandler: Signal=11
- [2016.01.28-04.45.27:617][685]LogCrashTracker:
- [2016.01.28-04.45.27:618][685]LogLinux: === Critical error: ===
- Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
- [2016.01.28-04.45.27:618][685]LogLinux: Assertion failed: Assertion failed: IsInRenderingThread() [File:/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp] [Line: 40]
- [Callstack] 03 0x00007efd1c8a2460 CommonLinuxCrashHandler(FGenericCrashContext const&)
- [Callstack] 04 0x00007efd27cd6818 PlatformCrashHandler(int, siginfo_t*, void*)
- [Callstack] 05 0x00007efd28860410 /lib64/libpthread.so.0(+0x10410) [0x7efd28860410]
- [Callstack] 06 0x00007efd27bc23d2 FGenericPlatformMisc::RaiseException(unsigned int)
- [Callstack] 07 0x00007efd27ce2e5a FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
- [Callstack] 08 0x00007efd27d9ea94 FOutputDevice::Logf(wchar_t const*, ...)
- [Callstack] 09 0x00007efd27d90050 FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)
- [Callstack] 10 0x00007efd2232cd8c FRenderResource::ReleaseResource()
- [Callstack] 11 0x00007efc63b4562a TGlobalResource<FDummyPaperSpriteVertexBuffer>::~TGlobalResource()
- [Callstack] 12 0x00007efd1b8e55c8 /lib64/libc.so.6(+0x355c8) [0x7efd1b8e55c8]
- [Callstack] 13 0x00007efd1b8e5615 /lib64/libc.so.6(+0x35615) [0x7efd1b8e5615]
- [Callstack] 14 0x00007efcf7cf4968 /usr/lib64/libX11.so.6(+0x44968) [0x7efcf7cf4968]
- [Callstack] 15 0x00007efcf7cf4a9a /usr/lib64/libX11.so.6(_XError+0x11a) [0x7efcf7cf4a9a]
- [Callstack] 16 0x00007efcf7cf1b17 /usr/lib64/libX11.so.6(+0x41b17) [0x7efcf7cf1b17]
- [Callstack] 17 0x00007efcf7cf1bcd /usr/lib64/libX11.so.6(+0x41bcd) [0x7efcf7cf1bcd]
- [Callstack] 18 0x00007efcf7cf2555 /usr/lib64/libX11.so.6(_XEventsQueued+0x55) [0x7efcf7cf2555]
- [Callstack] 19 0x00007efcf7cd451a /usr/lib64/libX11.so.6(XFlush+0x1a) [0x7efcf7cd451a]
- [Callstack] 20 0x00007efd28020db3 /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x5e0db3) [0x7efd28020db3]
- [Callstack] 21 0x00007efd27fe5d27 /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x5a5d27) [0x7efd27fe5d27]
- [Callstack] 22 0x00007efd27fe637d /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x5a637d) [0x7efd27fe637d]
- [Callstack] 23 0x00007efd27cdcf8d FLinuxPlatformMisc::PumpMessages(bool)
- [Callstack] 24 0x00007efd212e8c78 FSlateApplication::TickPlatform(float)
- [Callstack] 25 0x00007efd212e8570 FSlateApplication::Tick()
- [Callstack] 26 0x00007efd1df1abe9 /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/libUE4Editor-UnrealEd.so(+0x111abe9) [0x7efd1df1abe9]
- [Callstack] 27 0x00007efd1df1a70d FFeedbackContextEditor::StartSlowTask(FText const&, bool)
- [Callstack] 28 0x00007efd27d8f3de FSlowTask::MakeDialog(bool, bool)
- [Callstack] 29 0x00007efd0e10f7e1 GameProjectUtils::CreateProject(FProjectInformation const&, FText&, FText&, TArray<FString, FDefaultAllocator>*)
- [Callstack] 30 0x00007efd0e194c4f SNewProjectWizard::CreateProject(FString const&)
- [Callstack] 31 0x00007efd0e195396 SNewProjectWizard::CreateAndOpenProject()
- [Callstack] 32 0x00007efd0e203688 TBaseSPMethodDelegateInstance<false, SNewProjectWizard, (ESPMode)0, TTypeWrapper<void> ()>::Execute() const
- [Callstack] 33 0x00007efd0e203727 TBaseSPMethodDelegateInstance<false, SNewProjectWizard, (ESPMode)0, void ()>::ExecuteIfSafe() const
- [Callstack] 34 0x00007efd1a31ed64 SWizard::HandleFinishButtonClicked()
- [Callstack] 35 0x00007efd1a34429e TBaseSPMethodDelegateInstance<false, SWizard, (ESPMode)0, FReply ()>::Execute() const
- [Callstack] 36 0x00007efd214a513b SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&)
- [Callstack] 37 0x00007efd213099d0 FSlateApplication::RoutePointerUpEvent(FWidgetPath&, FPointerEvent&)
- [Callstack] 38 0x00007efd212d30f0 FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent&)
- [Callstack] 39 0x00007efd21310b32 FSlateApplication::OnMouseUp(EMouseButtons::Type)
- [Callstack] 40 0x00007efd27c6d394 FLinuxApplication::ProcessDeferredMessage(SDL_Event)
- [Callstack] 41 0x00007efd27c6c2ab FLinuxApplication::AddPendingEvent(SDL_Event)
- [Callstack] 42 0x00007efd27cdcf85 FLinuxPlatformMisc::PumpMessages(bool)
- [Callstack] 43 0x00000000004226bb FEngineLoop::Tick() [Runtime/Core/Public/UObject/NameTypes.h, line 598]
- [Callstack] 44 0x000000000042a163 GuardedMain(wchar_t const*) [/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 51]
- [Callstack] 45 0x00007efd1c8a2f9e CommonLinuxMain(int, char**, int (*)(wchar_t const*))
- [Callstack] 46 0x00007efd1b8d0790 /lib64/libc.so.6(__libc_start_main+0xf0) [0x7efd1b8d0790]
- [Callstack] 47 0x0000000000413319 ./UE4Editor(_start+0x29) [0x413319]
- [2016.01.28-04.45.27:619][685]LogExit: Executing StaticShutdownAfterError
- Starting ../../../Engine/Binaries/Linux/CrashReportClient
- [2016.01.28-04.45.27:637][685]LogHAL: FLinuxPlatformProcess::CreateProc: '/home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/CrashReportClient /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/crashinfo--pid-27467-0D761F241B01151B002D026C30A405DB/'
- [2016.01.28-04.45.27:659][685]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 27647
- Using jemalloc.
- sh: 1: xdg-user-dir: not found
- [2016.01.28-04.45.28:097][ 0]LogModuleManager:Warning: ModuleManager: Module 'PakFile' not found - its StaticallyLinkedModuleInitializers function is null.
- [2016.01.28-04.45.28:097][ 0]LogModuleManager:Warning: ModuleManager: Module 'SandboxFile' not found - its StaticallyLinkedModuleInitializers function is null.
- [2016.01.28-04.45.28:097][ 0]LogInit:Display: RandInit(816353315) SRandInit(816353317).
- [2016.01.28-04.45.28:097][ 0]LogTaskGraph: Started task graph with 3 named threads and 10 total threads.
- [2016.01.28-04.45.28:097][ 0]LogInit: Version: 4.10.0-2649225+++depot+UE4
- [2016.01.28-04.45.28:097][ 0]LogInit: API Version: 2649225
- [2016.01.28-04.45.28:097][ 0]LogInit: Compiled (64-bit): Aug 10 2015 06:19:38
- [2016.01.28-04.45.28:097][ 0]LogInit: Compiled with Clang: 3.6.0 (tags/RELEASE_360/final)
- [2016.01.28-04.45.28:097][ 0]LogInit: Build Configuration: Shipping
- [2016.01.28-04.45.28:097][ 0]LogInit: Branch Name: ++depot+UE4
- [2016.01.28-04.45.28:097][ 0]LogInit: Command line: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/crashinfo--pid-27467-0D761F241B01151B002D026C30A405DB/
- [2016.01.28-04.45.28:097][ 0]LogInit: Base directory: /home/smalltock/prog/git/UnrealEngine-4.10.2/Engine/Binaries/Linux/
- [2016.01.28-04.45.28:098][ 0]LogInit: Rocket: 0
- [2016.01.28-04.45.28:100][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2016.01.28-04.45.28:100][ 0]LogInit: Object subsystem initialized
- [2016.01.28-04.45.28:100][ 0]LogInit: Linux hardware info:
- [2016.01.28-04.45.28:100][ 0]LogInit: - this process' id (pid) is 27647, parent process' id (ppid) is 27467
- [2016.01.28-04.45.28:100][ 0]LogInit: - we are not running under debugger
- [2016.01.28-04.45.28:100][ 0]LogInit: - machine network name is 'gentock'
- [2016.01.28-04.45.28:100][ 0]LogInit: - we're logged in locally
- [2016.01.28-04.45.28:100][ 0]LogInit: - Number of physical cores available for the process: 8
- [2016.01.28-04.45.28:100][ 0]LogInit: - Number of logical cores available for the process: 8
- [2016.01.28-04.45.28:100][ 0]LogInit: - Memory allocator used: jemalloc
- [2016.01.28-04.45.28:100][ 0]LogInit: Linux-specific commandline switches:
- [2016.01.28-04.45.28:100][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2016.01.28-04.45.28:100][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2016.01.28-04.45.28:100][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2016.01.28-04.45.28:100][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2016.01.28-04.45.28:100][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2016.01.28-04.45.28:100][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2016.01.28-04.45.28:100][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2016.01.28-04.45.28:100][ 0]LogInit: Setting LC_NUMERIC to en_US
- [2016.01.28-04.45.28:100][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7880 MB, 8069568 KB, 8263237632 bytes)
- [2016.01.28-04.45.28:101][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
- [2016.01.28-04.45.28:101][ 0]CrashReportClientLog: CrashReportReceiverIP: http://crashreporter.epicgames.com:57005
- [2016.01.28-04.45.28:101][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
- [2016.01.28-04.45.28:103][ 0]LogInit: Using libcurl 7.38.0
- [2016.01.28-04.45.28:103][ 0]LogInit: - built for x86_64-unknown-linux-gnu
- [2016.01.28-04.45.28:103][ 0]LogInit: - supports SSL with OpenSSL/1.0.1i
- [2016.01.28-04.45.28:103][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
- [2016.01.28-04.45.28:103][ 0]LogInit: - other features:
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_SSL
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_LIBZ
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_IPV6
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2016.01.28-04.45.28:103][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
- [2016.01.28-04.45.28:103][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
- [2016.01.28-04.45.28:103][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
- [2016.01.28-04.45.28:103][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2016.01.28-04.45.28:103][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- [2016.01.28-04.45.28:103][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2016.01.28-04.45.28:103][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2016.01.28-04.45.28:103][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
- [2016.01.28-04.45.28:103][ 0]CrashReportClientLog: Sending HTTP request: http://crashreporter.epicgames.com:57005/CrashReporter/Ping
- [2016.01.28-04.45.28:104][ 0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo--pid-27467-0D761F241B01151B002D026C30A405DB'
- [2016.01.28-04.45.33:082][ 0]CrashReportClientLog: State change from PingingServer to ServerNotAvailable
- [2016.01.28-04.45.33:082][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.45.33:115][ 0]CrashReportClientLog: Final state = ServerNotAvailable
- [2016.01.28-04.45.33:115][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.45.33:115][ 0]LogExit: Object subsystem successfully closed.
- [2016.01.28-04.45.33:124][ 0]LogExit: Exiting.
- [2016.01.28-04.45.33:183][685]LogHAL: Child 27647 is no more running (zombie), Wait()ing immediately.
- [2016.01.28-04.45.33:183][685]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
- Aborted (core dumped)
- $ [2016.01.28-04.45.35:053][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.45.35:053][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.45.35:057][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.45.35:060][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
- [2016.01.28-04.45.35:064][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.45.35:064][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.45.35:068][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.45.35:070][ 0]LogExit: Preparing to exit.
- [2016.01.28-04.45.35:071][ 0]LogExit: Exiting.
- [2016.01.28-04.45.35:071][ 0]LogExit: Exiting.
- [2016.01.28-04.45.35:075][ 0]LogExit: Exiting.
- [2016.01.28-04.45.35:078][ 0]LogExit: Exiting.
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