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- Prison.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end
- end)
- CriminalBase.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-222.339157, 17.9125443, 1575.82336) + Vector3.new(1,0,0)
- end
- end)
- BatCave.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1579.4823, 49.787693, -1759.61438) + Vector3.new(1,0,0)
- end
- end)
- PoliceHQ1.MouseButton1Clickconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end
- end)
- PoliceHQ2.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(736.232239, 38.1125107, 1130.04456) + Vector3.new(1,0,0)
- end
- end)
- Garage.MouseButton1Clickconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-341.0529, 19.644, 1182.502) + Vector3.new(1,0,0)
- end
- end)
- BankStore.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0)
- end
- end)
- JewelryStore.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(137.325, 17.878, 1320.123) + Vector3.new(1,0,0)
- end
- end)
- GasStation.MouseButton1Clickconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1548.20093, 17.7475166, 701.546997) + Vector3.new(1,0,0)
- end
- end)
- DonutShop.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(267.315552, 17.6180038, -1796.33093) + Vector3.new(1,0,0)
- end
- end)
- Lamborghini.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(144.794067, 17.6189003, 768.572693) + Vector3.new(1,0,0)
- end
- end)
- Bugatti.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(245.938766, 17.6064777, 1372.15076) + Vector3.new(1,0,0)
- end
- end)
- SWATVan.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1355.2417, 18, -1531.86047) + Vector3.new(1,0,0)
- end
- end)
- DuneBuggy.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(571.526733, 16.66436, -470.50943) + Vector3.new(1,0,0)
- end
- end)
- PickUpTruck.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1541.10388, 17.746624, 729) + Vector3.new(1,0,0)
- end
- end)
- DirtBike.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1313.71118, 17.3656254, 370.085327) + Vector3.new(1,0,0)
- end
- end)
- Porsche.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1112.11475, 101.16069, 1290.57654) + Vector3.new(1,0,0)
- end
- end)
- Camaro.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-956.153564, 19.8500576, -1451.23572) + Vector3.new(1,0,0)
- end
- end)
- MiniCooper.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(767.823242, 17.3656254, -1216.83643) + Vector3.new(1,0,0)
- end
- end)
- Tesla3.MouseButton1Downconnect(function()
- for i=1,20 do
- wait()
- gameGetService(Players).LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-111.571999, 17.6169529, 541.515747) + Vector3.new(1,0,0)
- end
- end)
- GodMode.MouseButton1Downconnect(function()
- gameGetService(Players).LocalPlayer.Character.Humanoid.Name = 1
- local l = gameGetService(Players).LocalPlayer.Character[1]Clone()
- l.Parent = gameGetService(Players).LocalPlayer.Character
- l.Name = Humanoid
- wait(0.1)
- gameGetService(Players).LocalPlayer.Character[1]Destroy()
- gameGetService(Workspace).CurrentCamera.CameraSubject = gameGetService(Players).LocalPlayer.Character
- gameGetService(Players).LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- gameGetService(Players).LocalPlayer.Character.Animate.Disabled = false
- gameGetService(Players).LocalPlayer.Character.Humanoid.DisplayDistanceType = None
- end)
- Btools.MouseButton1Downconnect(function()
- game.StarterGuiSetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(gameGetService(Workspace)GetChildren()) do
- if child.ClassName == Part then
- child.Locked = false
- end
- if child.ClassName == MeshPart then
- child.Locked = false
- end
- if child.ClassName == UnionOperation then
- child.Locked = false
- end
- if child.ClassName == Model then
- for index, chil in pairs(childGetChildren()) do
- if chil.ClassName == Part then
- chil.Locked = false
- end
- if chil.ClassName == MeshPart then
- chil.Locked = false
- end
- if chil.ClassName == UnionOperation then
- chil.Locked = false
- end
- if chil.ClassName == Model then
- for index, childe in pairs(chilGetChildren()) do
- if childe.ClassName == Part then
- childe.Locked = false
- end
- if childe.ClassName == MeshPart then
- childe.Locked = false
- end
- if childe.ClassName == UnionOperation then
- childe.Locked = false
- end
- if childe.ClassName == Model then
- for index, childeo in pairs(childeGetChildren()) do
- if childeo.ClassName == Part then
- childeo.Locked = false
- end
- if childeo.ClassName == MeshPart then
- childeo.Locked = false
- end
- if childeo.ClassName == UnionOperation then
- childeo.Locked = false
- end
- if childeo.ClassName == Model then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new(HopperBin, gameGetService(Players).LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new(HopperBin, gameGetService(Players).LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new(HopperBin, gameGetService(Players).LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- AnnoyServer.MouseButton1Downconnect(function()
- if annnoy == true then
- annnoy = false
- e = false
- else
- annnoy = true
- e = true
- while eee do
- for _,plr in pairs(gameGetService(Players)GetPlayers()) do
- pcall(function()
- for _,obj in pairs(plr.Character.HeadGetChildren()) do
- if objIsA(Sound) then
- objPlay()
- end
- end
- end)
- end
- end
- end
- end)
- SpamArrest.MouseButton1Downconnect(function()
- local Player = gameGetService(Players).LocalPlayer
- wait(0.5)
- for i,v in pairs(game.Teams.CriminalGetPlayers()) do
- repeat
- wait()
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame CFrame.new(0, 0, 1)
- until v.Team.Name ~= Criminal
- end
- end)
- WalkSpeed.MouseButton1Downconnect(function()
- down = false
- velocity = Instance.new(BodyVelocity)
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- local speed = 150
- gyro = Instance.new(BodyGyro)
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = gameGetService(Players).LocalPlayer.Character.Humanoid
- function onButton1Down(mouse)
- down = true
- velocity.Parent = gameGetService(Players).LocalPlayer.Character.UpperTorso
- velocity.velocity = (hum.MoveDirection) speed
- gyro.Parent = gameGetService(Players).LocalPlayer.Character.UpperTorso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- end
- function onButton1Up(mouse)
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- function onSelected(mouse)
- mouse.KeyDownconnect(function(k) if klower()==qthen onButton1Down(mouse)end end)
- mouse.KeyUpconnect(function(k) if klower()==qthen onButton1Up(mouse)end end)
- end
- onSelected(gameGetService(Players).LocalPlayerGetMouse())
- end)
- KeyCard.MouseButton1Downconnect(function()
- gameGetService(Players).LocalPlayer.TeamValue.Value= Police
- end)
- local mouse=gameGetService(Players).LocalPlayerGetMouse''
- localplayer=gameGetService(Players).LocalPlayer
- gameGetService(Players).LocalPlayer.CharacterWaitForChild(HumanoidRootPart)
- local torso = gameGetService(Players).LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new(BodyPosition,torso)
- local gyro = Instance.new(BodyGyro,torso)
- pos.Name=EPIXPOS
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector speed
- speed=speed+0.01
- end
- if keys.d then
- new = new CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(-math.rad(speed15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(math.rad(speed15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyroDestroy() end
- if pos then posDestroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDownconnect(function(key)
- if not torso or not torso.Parent then flying=false e1disconnect() e2disconnect() return end
- if key==w then
- keys.w=true
- elseif key==s then
- keys.s=true
- elseif key==a then
- keys.a=true
- elseif key==d then
- keys.d=true
- end
- end)
- e2=mouse.KeyUpconnect(function(key)
- if key==w then
- keys.w=false
- elseif key==s then
- keys.s=false
- elseif key==a then
- keys.a=false
- elseif key==d then
- keys.d=false
- end
- end)
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