Thrice

Phantasm

Aug 11th, 2016
129
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.65 KB | None | 0 0
  1. Phantasm
  2. [Class] [+Special Attack]
  3. Prerequisites: Novice Occult Education, Novice Stealth, Elemental Connection (Ghost)
  4. Static
  5. Effect: When wielding Arcane Weapons, you may use Stealth instead of Occult Education to determine the Damage Base and Accuracy Check of your Struggle Attacks, to resist Disarm Maneuvers, and to qualify for a Weapon's Moves. When you hit a foe with an Arcane Weapon Move, they take a -1 penalty to Accuracy rolls and Evasion on the next attack they make and are targeted by, respectively.
  6.  
  7. Ghosting
  8. [+Special Attack]
  9. Prerequisites: Phantasm
  10. Static
  11. Effect: You gain the Fade Away Ability.
  12.  
  13. From The Shadows
  14. [+Special Attack]
  15. Prerequisites: Ghosting, Expert Occult Education or Stealth
  16. Scene - Standard Action Interrupt
  17. Trigger: You are hit by a damaging attack
  18. Effect: You may immediately activate Fade Away, ignoring Frequency. If the triggering attack was Special, you resist the attack one step further. When you reappear at the beginning of your next turn, you may use an Arcane Weapon Attack as a Swift Action, Frequency allowing.
  19.  
  20. Phantastic
  21. [+Special Attack]
  22. Prerequisites: Phantasm, Adept Occult Education or Stealth
  23. Static
  24. Effect: You learn the Moves Phantom Shot and Ghast Blast. You may use these Moves as Arcane Weapon Attacks when wielding Arcane Weapons.
  25.  
  26. Laughing Shadows
  27. [+Special Attack]
  28. Prerequisites: Phantastic
  29. 1 AP - Swift Action
  30. Trigger: You use an Arcane Weapon Attack
  31. Effect: All targets hit by the attack are Shifted 1 meter in a direction of your choice, using up 1 meter of their next Shift. This movement does not provoke Attacks of Opportunity. On 18+, all legal targets are Cursed for 1 round.
  32.  
  33. Shades of Power
  34. [+Special Attack]
  35. Prerequisites: Phantasm, Expert Occult Education or Stealth
  36. Static
  37. Effect: You learn the Moves Eidolon and Ominous Fortunetelling. You may use these Moves as Arcane Weapon Attacks when wielding Arcane Weapons.
  38.  
  39. Dire Straights
  40. [+Special Attack]
  41. Prerequisites: Phantasm, Master Occult Education or Stealth
  42. Scene - Free Action
  43. Trigger: You gain an Injury from a foe's attack, or take a Critical Hit.
  44. Effect: You may use an Arcane Weapon Move as an Interrupt, Frequency allowing. If it hits, all legal targets are Cursed for one round. For each Tick of HP lost due to this Curse, you gain a Tick of HP.
  45.  
  46.  
  47.  
  48. Move: Eidolon
  49. Type: Ghost
  50. Frequency: Scene x2
  51. AC: None
  52. Class: Status
  53. Range: 6
  54. Effect: The user loses 1/4 of their maximum Hit Points. This Hit Point loss cannot be prevented in any way. The user creates a solid copy of itself within range, called an Eidolon. This Eidolon has Hit Points equal to 1/4th of the user's full Hit Points +1. The user may choose to swap places with the Eidolon when it uses this Move. The Eidolon may be attacked like any other creature. The Eidolon is Ghost Type, meaning it gains STAB on Ghost-Type Moves, and you apply weakness, resistance and stats to it. The Eidolon is immune to Status Afflictions, Status Moves, and Moves with the Social keyword. The user can originate any of its Ghost-Type Moves or Weapon Attacks from the Eidolon, Frequency allowing. Eidolon cannot be used if the user has less than 1/4 of their full Hit Points.
  55. Contest Type: Smart
  56. Contest Effect: Catching Up
  57.  
  58. Move: Ghast Blast
  59. Type: Ghost
  60. Frequency: EOT
  61. AC: 3
  62. Damage Base 7: 2d6+10 / 17
  63. Class: Special
  64. Range: 6, Ranged Blast 2
  65. Effect: All Legal Targets have their Accuracy lowered by -1 on 16+.
  66. Contest Type: Smart
  67. Contest Effect: Exhausting Act
  68.  
  69. Move: Phantom Shot
  70. Type: Ghost
  71. Frequency: EOT
  72. AC: 2
  73. Damage Base 8: 3d6+10 / 21
  74. Class: Special
  75. Range: 8, 1 Target
  76. Effect: Phantom Shot lowers the target's Evasion on 16+.
  77. Contest Type: Beauty
  78. Contest Effect: Desperation
Add Comment
Please, Sign In to add comment