Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void WeaponDropper()
- {
- if((*(BYTE *)GameStatus == 1) && (GetAsyncKeyState(VK_DELETE)))
- {
- CAutoMessage Msg;
- Msg.Writeuint8(110); //417 WTF?
- Msg.Writeuint8(0);
- Msg.Writeuint8(12);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- Msg.Writeuint8(1);
- g_LTClient->SendToServer(Msg.Read(), MESSAGE_GUARANTEED);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement