Advertisement
Kuroji

Chain 067: Innistrad

Oct 20th, 2018
167
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.51 KB | None | 0 0
  1. Chain 067: Innistrad
  2. Location: Havengul
  3. Age: 36
  4. Identity: Drop-In
  5. Drawbacks: (+800) Lab Escape, Siblings Game, Court of the Three-Day King
  6.  
  7. [Free] Enhanced Senses
  8. [Free] A Good Guest
  9. [200/1800] Clarity
  10. [800/1800] Unmaking
  11. [1100/1800] Helvault
  12. [1300/1800] Kessig Wolf Run
  13. [1700/1800] Slayers Stronghold
  14. [1800/1800] Companion Import: Demona
  15.  
  16. Innistrad is not a place I particularly liked, even if the warehouse has had a prison added to its annexes. (It's south of the Stronghold, past the Wolf Run. A bit bizarre.) The place is definitely... well, I learned many things there while trying to stay away from certain parties. Like planeswalkers. People being skeptical of you because you arrived in some twisted mad scientist's lab, yeah, that's understandable. Getting wrapped up in crazy games between crazy people with Frankenstein armies facing off against zombie armies. And then going from that battlefield to a vampire's court.
  17.  
  18. Gee if only I had a weapon, maybe a saber of some sort, that was a bane to the undead and couldn't be broken.
  19.  
  20. Sooo... for obvious reasons, Innistrad had a whole LOT less problems with undead a couple of months after my arrival... and that's leaving aside Demona getting up to her own shenanigans with the Church of Avacyn, because apparently Holy elementals aren't quite angels but are very effective against the darker forces around here.
  21.  
  22. Just... ignore the divine fire and her cackling as she shreds through such things in her gargoyle form, folks, she's one of the GOOD guys...
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement