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- command /kit [<number>]:
- trigger:
- if arg 1 is not set:
- open chest with 3 rows named "&6Kit" to player
- format slot 0 of player with leather helmet named "Kit1" to close then run [execute player command "/kit 1"]
- if arg 1 is 1:
- if {kit.1.%player%} is false:
- set {kit.1.%player%} to true
- equip player with leather boots
- equip player with leather chestplate
- equip player with leather leggings
- send "&aDu hast erfolgreich das Kit 1 bekommen!"
- wait 60 seconds
- set {kit.1.%player%} to false
- else: send "&aDu musst noch warten bevor du das Kit erneut benützen kannst!"
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