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- --[ ]--
- --[ Created by ByJugator340 ]--
- --[ ]--
- NLS([[
- local Player = game:GetService("Players").LocalPlayer
- local Char = Player.Character
- local Event = Char:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
- Event:FireServer(io)
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Changed = false
- local Mouse = Player:GetMouse()
- local h,t = Mouse.Hit,Mouse.Target
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
- h,t=Mouse.Hit,Mouse.Target
- end
- end
- ]],owner.Character)
- local Player = owner
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Weld4 = Instance.new("Weld")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Weld7 = Instance.new("Weld")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Weld16 = Instance.new("Weld")
- Weld17 = Instance.new("Weld")
- Weld18 = Instance.new("Weld")
- Weld19 = Instance.new("Weld")
- Weld20 = Instance.new("Weld")
- Weld21 = Instance.new("Weld")
- Weld22 = Instance.new("Weld")
- Weld23 = Instance.new("Weld")
- Weld24 = Instance.new("Weld")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- Part28 = Instance.new("Part")
- Weld29 = Instance.new("Weld")
- Model30 = Instance.new("Model")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Weld34 = Instance.new("Weld")
- Weld35 = Instance.new("Weld")
- Weld36 = Instance.new("Weld")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Part40 = Instance.new("Part")
- SpecialMesh41 = Instance.new("SpecialMesh")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Weld44 = Instance.new("Weld")
- Weld45 = Instance.new("Weld")
- Weld46 = Instance.new("Weld")
- Weld47 = Instance.new("Weld")
- Part48 = Instance.new("Part")
- SpecialMesh49 = Instance.new("SpecialMesh")
- Model50 = Instance.new("Model")
- Part51 = Instance.new("Part")
- Weld52 = Instance.new("Weld")
- Part53 = Instance.new("Part")
- Model0.Name = "dungeon master"
- Model0.Parent = owner.Character.Humanoid
- Model1.Name = "arms"
- Model1.Parent = Model0
- Part2.Name = "RightArm"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(12.5100117, 14.6001816, 21.9999847, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Part2.Position = Vector3.new(12.5100117, 14.6001816, 21.9999847)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Size = Vector3.new(1, 1, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.CanCollide = false
- Part2.Material = Enum.Material.Neon
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really black")
- Part3.Parent = Part2
- Part3.CFrame = CFrame.new(12.4800129, 14.5951796, 21.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(12.4800129, 14.5951796, 21.9999847)
- Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part3.Size = Vector3.new(1, 1.03000009, 1.17999995)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Institutional white")
- Part3.Material = Enum.Material.ForceField
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Institutional white")
- Weld4.Name = "Part"
- Weld4.Parent = Part3
- Weld4.C0 = CFrame.new(0.0299990177, 0.00500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld4.Part0 = Part3
- Weld4.Part1 = Part2
- Weld4.part1 = Part2
- Part5.Name = "LeftArm"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(19.9300022, 14.6001816, 21.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(19.9300022, 14.6001816, 21.9999847)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(1, 1, 1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.CanCollide = false
- Part5.Material = Enum.Material.Neon
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really black")
- Part6.Parent = Part5
- Part6.CFrame = CFrame.new(19.940012, 14.6051817, 21.9949799, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(19.940012, 14.6051817, 21.9949799)
- Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part6.Size = Vector3.new(1, 1.04999995, 1.09000003)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Institutional white")
- Part6.Material = Enum.Material.ForceField
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Institutional white")
- Weld7.Name = "Part"
- Weld7.Parent = Part6
- Weld7.C0 = CFrame.new(-0.0100102425, -0.00500011444, 0.00500488281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld7.Part0 = Part6
- Weld7.Part1 = Part5
- Weld7.part1 = Part5
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(12.4711409, 17.0156689, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part8.Orientation = Vector3.new(0, 180, -78.0299988)
- Part8.Position = Vector3.new(12.4711409, 17.0156689, 22.0085468)
- Part8.Rotation = Vector3.new(-180, 0, 101.970001)
- Part8.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part8.Size = Vector3.new(0.0293952916, 0.442399144, 0.570268631)
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BrickColor = BrickColor.new("Daisy orange")
- Part8.CanCollide = false
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Material = Enum.Material.Metal
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.brickColor = BrickColor.new("Daisy orange")
- Part8.Shape = Enum.PartType.Cylinder
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(11.4497137, 12.1982422, 22.0078125, 0.978252649, 0.207416922, -0, -0.207416922, 0.978252649, 0, 0, 0, 1)
- Part9.Orientation = Vector3.new(0, 0, -11.9700003)
- Part9.Position = Vector3.new(11.4497137, 12.1982422, 22.0078125)
- Part9.Rotation = Vector3.new(0, 0, -11.9700003)
- Part9.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part9.Size = Vector3.new(0.308650583, 0.308650583, 0.308650583)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Daisy orange")
- Part9.CanCollide = false
- Part9.Material = Enum.Material.Metal
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Daisy orange")
- Part9.Shape = Enum.PartType.Ball
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(12.4997959, 17.1508102, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part10.Orientation = Vector3.new(0, 180, -78.0299988)
- Part10.Position = Vector3.new(12.4997959, 17.1508102, 22.0085468)
- Part10.Rotation = Vector3.new(-180, 0, 101.970001)
- Part10.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part10.Size = Vector3.new(0.0293952916, 0.186660111, 0.308650553)
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Daisy orange")
- Part10.CanCollide = false
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.Metal
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.brickColor = BrickColor.new("Daisy orange")
- Part10.Shape = Enum.PartType.Cylinder
- Part11.Parent = Model1
- Part11.CFrame = CFrame.new(12.4593887, 16.9602375, 22.0078125, 0.978252649, 0.207416922, -0, -0.207416922, 0.978252649, 0, 0, 0, 1)
- Part11.Orientation = Vector3.new(0, 0, -11.9700003)
- Part11.Position = Vector3.new(12.4593887, 16.9602375, 22.0078125)
- Part11.Rotation = Vector3.new(0, 0, -11.9700003)
- Part11.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part11.Size = Vector3.new(0.455627024, 0.455627024, 0.455627024)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Daisy orange")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.Metal
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Daisy orange")
- Part11.Shape = Enum.PartType.Ball
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(12.4010229, 16.684967, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part12.Orientation = Vector3.new(0, 180, -78.0299988)
- Part12.Position = Vector3.new(12.4010229, 16.684967, 22.0085468)
- Part12.Rotation = Vector3.new(-180, 0, 101.970001)
- Part12.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part12.Size = Vector3.new(0.246920452, 0.39683643, 0.308650553)
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BrickColor = BrickColor.new("Daisy orange")
- Part12.CanCollide = false
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Material = Enum.Material.Metal
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.brickColor = BrickColor.new("Daisy orange")
- Part12.Shape = Enum.PartType.Cylinder
- Part13.Parent = Model1
- Part13.CFrame = CFrame.new(11.4840221, 12.3600636, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part13.Orientation = Vector3.new(0, 180, -78.0299988)
- Part13.Position = Vector3.new(11.4840221, 12.3600636, 22.0085468)
- Part13.Rotation = Vector3.new(-180, 0, 101.970001)
- Part13.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part13.Size = Vector3.new(0.314529628, 0.39683643, 0.308650553)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BrickColor = BrickColor.new("Daisy orange")
- Part13.CanCollide = false
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Material = Enum.Material.Metal
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.brickColor = BrickColor.new("Daisy orange")
- Part13.Shape = Enum.PartType.Cylinder
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(11.9474001, 14.5455198, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part14.Orientation = Vector3.new(0, 180, -78.0299988)
- Part14.Position = Vector3.new(11.9474001, 14.5455198, 22.0085468)
- Part14.Rotation = Vector3.new(-180, 0, 101.970001)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Size = Vector3.new(4.17413139, 0.293952912, 0.293952912)
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.CanCollide = false
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Material = Enum.Material.Metal
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.brickColor = BrickColor.new("Really black")
- Part14.Shape = Enum.PartType.Cylinder
- Part15.Parent = Model1
- Part15.CFrame = CFrame.new(12.4921751, 17.1148701, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part15.Orientation = Vector3.new(0, 180, -78.0299988)
- Part15.Position = Vector3.new(12.4921751, 17.1148701, 22.0085468)
- Part15.Rotation = Vector3.new(-180, 0, 101.970001)
- Part15.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part15.Size = Vector3.new(0.0293952916, 0.363031864, 0.308650553)
- Part15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.BrickColor = BrickColor.new("Daisy orange")
- Part15.CanCollide = false
- Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.Material = Enum.Material.Metal
- Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part15.brickColor = BrickColor.new("Daisy orange")
- Part15.Shape = Enum.PartType.Cylinder
- Weld16.Name = "Part"
- Weld16.Parent = Part15
- Weld16.C0 = CFrame.new(0.158069611, 0, 0.000734329224, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Weld16.Part0 = Part15
- Weld16.Part1 = Part11
- Weld16.part1 = Part11
- Weld17.Name = "Part"
- Weld17.Parent = Part15
- Weld17.C0 = CFrame.new(0.439460754, 9.53674316e-07, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld17.Part0 = Part15
- Weld17.Part1 = Part12
- Weld17.part1 = Part12
- Weld18.Name = "Part"
- Weld18.Parent = Part15
- Weld18.C0 = CFrame.new(5.0259285, -9.53674316e-07, 0.000734329224, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Weld18.Part0 = Part15
- Weld18.Part1 = Part9
- Weld18.part1 = Part9
- Weld19.Name = "Part"
- Weld19.Parent = Part15
- Weld19.C0 = CFrame.new(4.86050987, 9.53674316e-07, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld19.Part0 = Part15
- Weld19.Part1 = Part13
- Weld19.part1 = Part13
- Weld20.Name = "Part"
- Weld20.Parent = Part15
- Weld20.C0 = CFrame.new(0.101406097, 9.53674316e-07, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld20.Part0 = Part15
- Weld20.Part1 = Part8
- Weld20.part1 = Part8
- Weld21.Name = "Part"
- Weld21.Parent = Part15
- Weld21.C0 = CFrame.new(0.0514373779, 0, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld21.Part0 = Part15
- Weld21.Part1 = Part25
- Weld21.part1 = Part25
- Weld22.Name = "Part"
- Weld22.Parent = Part15
- Weld22.C0 = CFrame.new(2.62646866, 9.53674316e-07, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld22.Part0 = Part15
- Weld22.Part1 = Part14
- Weld22.part1 = Part14
- Weld23.Name = "Part"
- Weld23.Parent = Part15
- Weld23.C0 = CFrame.new(-0.0367393494, 0, 0, 1, 0, -0, 0, 1, 0, -0, 0, 1)
- Weld23.Part0 = Part15
- Weld23.Part1 = Part10
- Weld23.part1 = Part10
- Weld24.Name = "RightArm"
- Weld24.Parent = Part15
- Weld24.C0 = CFrame.new(2.45630074, -0.539037704, 0.00856208801, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Weld24.Part0 = Part15
- Weld24.Part1 = Part2
- Weld24.part1 = Part2
- Part25.Parent = Model1
- Part25.CFrame = CFrame.new(12.4815063, 17.0645504, 22.0085468, -0.207416922, -0.978252649, 0, -0.978252649, 0.207416922, 0, 0, 0, -1)
- Part25.Orientation = Vector3.new(0, 180, -78.0299988)
- Part25.Position = Vector3.new(12.4815063, 17.0645504, 22.0085468)
- Part25.Rotation = Vector3.new(-180, 0, 101.970001)
- Part25.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part25.Size = Vector3.new(0.0293952916, 0.399775952, 0.570268631)
- Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.BrickColor = BrickColor.new("Daisy orange")
- Part25.CanCollide = false
- Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.Material = Enum.Material.Metal
- Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part25.brickColor = BrickColor.new("Daisy orange")
- Part25.Shape = Enum.PartType.Cylinder
- Part26.Name = "lal"
- Part26.Parent = Model1
- Part26.CFrame = CFrame.new(18.7977257, 14.5979033, 22.002264, 1.00000072, 1.33468431e-10, 4.47035049e-08, 1.33468431e-10, 1.00000072, 3.42314088e-09, 4.47035049e-08, 3.42314088e-09, 1.00000143)
- Part26.Position = Vector3.new(18.7977257, 14.5979033, 22.002264)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Transparency = 1
- Part26.Size = Vector3.new(1.45544088, 1.45544088, 1.45544088)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.CanCollide = false
- Part26.Material = Enum.Material.Neon
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Really black")
- Weld27.Name = "black"
- Weld27.Parent = Part26
- Weld27.C0 = CFrame.new(-2.47771645, 1.53227615, -0.00227928162, 1.00000036, 8.1286089e-11, 2.23517418e-08, 5.21822585e-11, 1.00000036, 1.82859239e-09, 2.23517418e-08, 1.59454672e-09, 1.00000072)
- Weld27.Part0 = Part26
- Weld27.Part1 = Part53
- Weld27.part1 = Part53
- Part28.Name = "ral"
- Part28.Parent = Model1
- Part28.CFrame = CFrame.new(13.8013697, 14.6039686, 21.9999847, 1.00000072, 1.33468431e-10, 4.47035049e-08, 1.33468431e-10, 1.00000072, 3.42314088e-09, 4.47035049e-08, 3.42314088e-09, 1.00000143)
- Part28.Position = Vector3.new(13.8013697, 14.6039686, 21.9999847)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Transparency = 1
- Part28.Size = Vector3.new(1.45500004, 1.45500004, 1.45500004)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.CanCollide = false
- Part28.Material = Enum.Material.Neon
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Really black")
- Weld29.Name = "black"
- Weld29.Parent = Part28
- Weld29.C0 = CFrame.new(2.51863575, 1.52621078, 0, 1.00000036, 8.1286089e-11, 2.23517418e-08, 5.21822585e-11, 1.00000036, 1.82859239e-09, 2.23517418e-08, 1.59454672e-09, 1.00000072)
- Weld29.Part0 = Part28
- Weld29.Part1 = Part53
- Weld29.part1 = Part53
- Model30.Name = "Hat"
- Model30.Parent = Model0
- Part31.Parent = Model30
- Part31.CFrame = CFrame.new(16.7022305, 19.0786724, 22.0171814, 0.985783458, 0.168024078, 2.23517418e-08, -0.168024078, 0.985783458, 1.82859239e-09, 2.1766045e-08, 5.32750644e-09, 1.00000072)
- Part31.Orientation = Vector3.new(0, 0, -9.67000008)
- Part31.Position = Vector3.new(16.7022305, 19.0786724, 22.0171814)
- Part31.Rotation = Vector3.new(0, 0, -9.67000008)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Size = Vector3.new(4.70970488, 1.02384889, 3.58347034)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Black")
- Part31.CanCollide = false
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Black")
- Part32.Parent = Model30
- Part32.CFrame = CFrame.new(17.0204849, 20.9458942, 21.9403992, 0.985783458, 0.168024078, 2.23517418e-08, -0.168024078, 0.985783458, 1.82859239e-09, 2.1766045e-08, 5.32750644e-09, 1.00000072)
- Part32.Orientation = Vector3.new(0, 0, -9.67000008)
- Part32.Position = Vector3.new(17.0204849, 20.9458942, 21.9403992)
- Part32.Rotation = Vector3.new(0, 0, -9.67000008)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Size = Vector3.new(4.09539461, 2.76439166, 3.22512341)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.CanCollide = false
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Really black")
- Part33.Parent = Model30
- Part33.CFrame = CFrame.new(16.5301857, 18.0693703, 22.017189, 0.985783339, 0.168024063, 2.23517418e-08, -0.168024063, 0.985783339, 1.82859239e-09, 2.17660432e-08, 5.32750599e-09, 1.00000072)
- Part33.Orientation = Vector3.new(0, 0, -9.67000008)
- Part33.Position = Vector3.new(16.5301857, 18.0693703, 22.017189)
- Part33.Rotation = Vector3.new(0, 0, -9.67000008)
- Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part33.Size = Vector3.new(5.93832302, 1.02384889, 3.78824091)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Really black")
- Part33.CanCollide = false
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Really black")
- Weld34.Name = "Part"
- Weld34.Parent = Part33
- Weld34.C0 = CFrame.new(1.23977661e-05, 1.02386069, -7.62939453e-06, 1.00000012, 0, 0, 0, 1.00000012, 0, 0, 0, 1)
- Weld34.Part0 = Part33
- Weld34.Part1 = Part31
- Weld34.part1 = Part31
- Weld35.Name = "Part"
- Weld35.Parent = Part33
- Weld35.C0 = CFrame.new(2.86102295e-06, 2.91800857, -0.076789856, 1.00000012, 0, 0, 0, 1.00000012, 0, 0, 0, 1)
- Weld35.Part0 = Part33
- Weld35.Part1 = Part32
- Weld35.part1 = Part32
- Weld36.Name = "Part"
- Weld36.Parent = Part33
- Weld36.C0 = CFrame.new(0.118639946, -1.94693375, -0.0172042847, 0.985782981, -0.168024004, 0, 0.168024004, 0.985782981, 0, 0, 0, 1)
- Weld36.Part0 = Part33
- Weld36.Part1 = Part53
- Weld36.part1 = Part53
- Model37.Name = "eyes"
- Model37.Parent = Model0
- Part38.Parent = Model37
- Part38.CFrame = CFrame.new(17.4780445, 16.6141453, 23.8282986, 0.75587225, -0.0826051682, 0.649487674, -0.653274179, -0.0292759389, 0.756555617, -0.0434810109, -0.996152997, -0.0760926679)
- Part38.Orientation = Vector3.new(-49.1599998, 96.6800003, -92.5699997)
- Part38.Position = Vector3.new(17.4780445, 16.6141453, 23.8282986)
- Part38.Rotation = Vector3.new(-95.7399979, 40.5, 6.23999977)
- Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part38.Size = Vector3.new(1.57000136, 0.139344171, 0.326721519)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Institutional white")
- Part38.CanCollide = false
- Part38.Material = Enum.Material.Neon
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Institutional white")
- SpecialMesh39.Parent = Part38
- SpecialMesh39.MeshType = Enum.MeshType.Sphere
- Part40.Parent = Model37
- Part40.CFrame = CFrame.new(15.2580452, 16.7641468, 23.8282948, -0.757113874, 0.0299013369, -0.652598739, -0.65327394, -0.0292737558, 0.756556034, 0.00351798534, 0.999124825, 0.041697301)
- Part40.Orientation = Vector3.new(-49.1599998, -86.3399963, -92.5699997)
- Part40.Position = Vector3.new(15.2580452, 16.7641468, 23.8282948)
- Part40.Rotation = Vector3.new(-86.8499985, -40.7400017, -177.740005)
- Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Size = Vector3.new(1.57000136, 0.139344171, 0.326721519)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Institutional white")
- Part40.CanCollide = false
- Part40.Material = Enum.Material.Neon
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Institutional white")
- SpecialMesh41.Parent = Part40
- SpecialMesh41.MeshType = Enum.MeshType.Sphere
- Part42.Name = "le"
- Part42.Parent = Model37
- Part42.CFrame = CFrame.new(17.2473259, 16.3141155, 23.8360138, 0.00014600002, 0.0416960344, -0.999130607, -0.999994099, 0.0035210303, 8.14442842e-07, 0.00351800001, 0.999124706, 0.0416962691)
- Part42.Orientation = Vector3.new(0, -87.6100006, -89.8000031)
- Part42.Position = Vector3.new(17.2473259, 16.3141155, 23.8360138)
- Part42.Rotation = Vector3.new(0, -87.6100006, -89.8000031)
- Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part42.Size = Vector3.new(1.57000136, 0.139344171, 0.696721375)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Institutional white")
- Part42.CanCollide = false
- Part42.Material = Enum.Material.Neon
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Institutional white")
- SpecialMesh43.Parent = Part42
- SpecialMesh43.MeshType = Enum.MeshType.Sphere
- Weld44.Name = "Part"
- Weld44.Parent = Part42
- Weld44.C0 = CFrame.new(-0.000252723694, -0.0721359253, 1.72849846, 1.00000012, -2.32830644e-10, -1.45519152e-11, -2.32830644e-10, 1.00000024, 0, -1.45519152e-11, 0, 1.00000012)
- Weld44.Part0 = Part42
- Weld44.Part1 = Part48
- Weld44.part1 = Part48
- Weld45.Name = "Part"
- Weld45.Parent = Part42
- Weld45.C0 = CFrame.new(-0.300021172, 0.00296783447, -0.230838776, 0.653227389, 0.0257592238, -0.756723583, -0.0142262653, -0.998827338, -0.0462811068, -0.757028222, 0.0409974344, -0.652094781)
- Weld45.Part0 = Part42
- Weld45.Part1 = Part38
- Weld45.part1 = Part38
- Weld46.Name = "Part"
- Weld46.Parent = Part42
- Weld46.C0 = CFrame.new(-0.45034647, -0.0890731812, 1.98722839, 0.653171539, 0.0327928513, -0.756499708, -0.0303538982, 0.999392807, 0.0171138681, 0.756601393, 0.0117844138, 0.653770268)
- Weld46.Part0 = Part42
- Weld46.Part1 = Part40
- Weld46.part1 = Part40
- Weld47.Name = "Part"
- Weld47.Parent = Part42
- Weld47.C0 = CFrame.new(0.177340031, -1.87373352, 0.849956512, 0.000145999991, -0.999993861, 0.00351799955, 0.041696012, 0.00352102797, 0.999124229, -0.999130368, 8.14413511e-07, 0.0416962616)
- Weld47.Part0 = Part42
- Weld47.Part1 = Part53
- Weld47.part1 = Part53
- Part48.Name = "re"
- Part48.Parent = Model37
- Part48.CFrame = CFrame.new(15.5173225, 16.3141155, 23.8360119, 0.000146000006, 0.0416960232, -0.999130487, -0.99999398, 0.00352102914, 8.14428176e-07, 0.00351799978, 0.999124467, 0.0416962653)
- Part48.Orientation = Vector3.new(0, -87.6100006, -89.8000031)
- Part48.Position = Vector3.new(15.5173225, 16.3141155, 23.8360119)
- Part48.Rotation = Vector3.new(0, -87.6100006, -89.8000031)
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part48.Size = Vector3.new(1.57000136, 0.139344171, 0.696721375)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Institutional white")
- Part48.CanCollide = false
- Part48.Material = Enum.Material.Neon
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Institutional white")
- SpecialMesh49.Parent = Part48
- SpecialMesh49.MeshType = Enum.MeshType.Sphere
- Model50.Name = "Head"
- Model50.Parent = Model0
- Part51.Name = "ff"
- Part51.Parent = Model50
- Part51.CFrame = CFrame.new(16.3200111, 16.1301804, 21.9999847, 1.00000036, 8.1286089e-11, 2.23517418e-08, 5.21822585e-11, 1.00000036, 1.82859239e-09, 2.23517418e-08, 1.59454672e-09, 1.00000072)
- Part51.Position = Vector3.new(16.3200111, 16.1301804, 21.9999847)
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part51.Size = Vector3.new(3.83999825, 3.83999825, 3.83999825)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Institutional white")
- Part51.CanCollide = false
- Part51.Material = Enum.Material.ForceField
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Institutional white")
- Weld52.Name = "Part"
- Weld52.Parent = Part51
- Weld52.C0 = CFrame.new(-3.81469727e-06, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld52.Part0 = Part51
- Weld52.Part1 = Part53
- Weld52.part1 = Part53
- Part53.Name = "black"
- Part53.Parent = Model50
- Part53.CFrame = CFrame.new(16.3200073, 16.1301804, 21.9999847, 1.00000036, 8.1286089e-11, 2.23517418e-08, 5.21822585e-11, 1.00000036, 1.82859239e-09, 2.23517418e-08, 1.59454672e-09, 1.00000072)
- Part53.Position = Vector3.new(16.3200073, 16.1301804, 21.9999847)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Size = Vector3.new(3.73999834, 3.73999834, 3.73999834)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.CanCollide = false
- Part53.Material = Enum.Material.Neon
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Really black")
- owner.Character["Right Arm"]:Destroy()
- owner.Character["Left Arm"]:Destroy()
- for i,v in pairs(owner.Character:children()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("Hair") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("ShirtGraphic") then
- v:Destroy()
- end
- end
- for i,v in pairs(Model0:GetDescendants()) do
- if v:IsA("Part") and v.CanCollide == true then
- v.CanCollide = false
- end
- end
- owner.Character.Humanoid.Animator.Parent=nil
- for i,v in pairs(owner.Character.Torso:children()) do
- if v:IsA("Motor6D") and v.Name~="Neck" then
- v.C0=CFrame.new(owner.Character.Torso.Neck.C0.X,owner.Character.Torso.Neck.C0.Y,owner.Character.Torso.Neck.C0.Z)
- end
- end
- for i,v in pairs(owner.Character:children()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- local ts = game:GetService("TweenService")
- local info = TweenInfo.new(0.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
- function tween(instance,prop)
- local a = ts:Create(instance,info,prop)
- a:Play()
- return a
- end
- local usechatUI = true
- function chat(msg)
- if usechatUI then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- -- Instances:
- local chatgui = Instance.new("ScreenGui")
- local Frame = Instance.new("ImageLabel")
- local message = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- chatgui.Name = "chat gui"
- chatgui.Parent = v.PlayerGui
- Frame.Name = "Frame"
- Frame.Parent = chatgui
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.BackgroundTransparency = 1.000
- Frame.Position = UDim2.new(0.5, -215, 1, -197)
- Frame.Size = UDim2.new(0, 430, 0, 197)
- Frame.Image = "rbxassetid://3570695787"
- Frame.ImageColor3 = Color3.fromRGB(90, 8, 255)
- Frame.ScaleType = Enum.ScaleType.Slice
- Frame.SliceCenter = Rect.new(100, 100, 100, 100)
- Frame.SliceScale = 0.120
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.053353563, 0, -0.0043361187, 0)
- TextLabel.Size = UDim2.new(0, 162, 0, 14)
- TextLabel.Font = Enum.Font.Arcade
- TextLabel.Text = "Dungeon Master:"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 20.000
- message.Name = "message"
- message.Parent = Frame
- message.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- message.BorderColor3 = Color3.fromRGB(255, 255, 255)
- message.Position = UDim2.new(0.49868241, -191, 1, -180)
- message.Size = UDim2.new(0, 383, 0, 171)
- message.Font = Enum.Font.Arcade
- message.Text = ""
- message.TextColor3 = Color3.fromRGB(255, 255, 255)
- message.TextSize = 20.000
- message.TextWrapped = true
- ImageLabel.Parent = message
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.BackgroundTransparency = 1.000
- ImageLabel.Position = UDim2.new(0.873579741, 0, -0.322855115, 0)
- ImageLabel.Size = UDim2.new(0, 100, 0, 100)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=728517025"
- for i,v in pairs(Frame:GetChildren()) do
- if v:IsA("TextLabel") and v.Text == "Label" then
- v.Text = "Dungeon Master:"
- end
- end
- if msg:lower():find("noui") then usechatUI=false message.Text ="Chat UI disabled." end
- if not msg:find("g/nog sr") and not msg:find("/e") then
- if msg:find("/e") then
- local a = string.sub(msg,2)
- message.Text= a
- end
- message.Text = msg
- coroutine.wrap(function()
- wait(3)
- for i,v in pairs(Frame:GetChildren()) do
- v.Visible = false
- end
- Frame:TweenSize(UDim2.new(0, 7,0, 197),"Out","Quad",1)
- wait(1)
- Frame:Destroy()
- end)()
- end
- end
- end
- end
- owner.Chatted:Connect(chat)
- Aimpart=Instance.new("Part",owner.Character.Humanoid)
- Aimpart.Size=Vector3.new(0.05,0.05,0.05)
- Aimpart.Anchored=false
- Aimpart.CanCollide=false
- Aimpart.Transparency=1
- local HeadBP = Instance.new("BodyPosition", Part53)
- HeadBP.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- local HeadBP2 = Instance.new("BodyPosition", Part53)
- HeadBP2.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- local HeadBG = Instance.new("BodyGyro", Part53)
- HeadBG.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local LABP = Instance.new("BodyPosition", Part5)
- LABP.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- local LABG = Instance.new("BodyGyro",Part5)
- LABG.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local RABP = Instance.new("BodyPosition", Part2)
- RABP.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
- local RABG = Instance.new("BodyGyro",Part2)
- RABG.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
- blink=0
- sine=0
- owner.Character.Head.CanCollide=false
- owner.Character.Torso.CanCollide=false
- blinked=false
- anch=false
- grebpos=4
- sleeping=false
- OrientationWEW=0
- welded=false
- function grab(part)
- if welded==false then
- if part~=nil and part.Name~="CMain" and part.Name~="CSub" then
- wew=Instance.new("Weld",owner.Character.Humanoid)
- wew.Part0=Part2
- wew.Part1=part
- wew.C0=CFrame.new(wew.C0.X,wew.C0.Y-part.Size.Y+part.Size.Y/2,wew.C0.Z)
- welded=true
- end
- else
- welded=false
- wew:Destroy()
- end
- end
- while wait() do
- owner.Character.Humanoid.BreakJointsOnDeath = false
- owner.Character.Humanoid.MaxHealth = math.huge
- owner.Character.Humanoid.Health = math.huge
- owner.Character.Humanoid:SetStateEnabled("Dead",false)
- owner.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
- local mosposs = mouse.Hit.Position
- Aimpart.Position=mosposs
- if owner.Character.Head:findFirstChildOfClass("Decal") then
- owner.Character.Head:findFirstChildOfClass("Decal"):Destroy()
- end
- if welded==false then
- HeadBG.CFrame=CFrame.new(Part51.Position,mosposs)
- elseif welded==true then
- HeadBG.CFrame=CFrame.new(Part51.Position,Part2.Position)
- end
- local Vol = Mouse.Hit.Position
- if sleeping==false then
- HeadBP.Position = owner.Character.Torso.Position+Vector3.new(0,Vol/100,0)
- HeadBG.CFrame = HeadBG.CFrame * CFrame.Angles(math.rad(0),math.rad(-180),math.rad(0))
- end
- LABP.Position = Part26.Position
- LABG.CFrame = Part26.CFrame
- if welded==false then
- RABP.Position = Part28.Position
- RABG.CFrame = Part28.CFrame
- else
- RABP.Position = Aimpart.Position+Vector3.new(0,grebpos,0)
- RABG.CFrame = Aimpart.CFrame*CFrame.Angles(0,OrientationWEW,0)
- end
- end
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