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Jul 4th, 2016
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  1. ##########################################
  2. # PerWorldInventory configuration file #
  3. # #
  4. # If new values are added to the #
  5. # config, they will not automatically #
  6. # be added here. They will default to #
  7. # false if not present. #
  8. ##########################################
  9.  
  10. # Version of the config.
  11. # When updating config, copy the new verison number here.
  12. # Only ever change when adding new config options!
  13. # Used to notify administrators on config updates.
  14. config-version: 4
  15.  
  16. # If true, the server will change player's gamemodes when entering a world
  17. # The gamemode set is configured in the worlds.yml file
  18. manage-gamemodes: false
  19.  
  20. # If true, players will have different inventories for each gamemode
  21. separate-gamemode-inventories: true
  22.  
  23. # If true, any worlds that are not in the worlds.yml configuration file will share the same inventory
  24. share-if-unconfigured: false
  25.  
  26. # All settings for players are here:
  27. player:
  28. # Save and Load players' economy balances. Requires Vault!
  29. economy: false
  30. # Load players' ender chests
  31. ender-chest: true
  32. # Load players' inventory
  33. inventory: true
  34. # All options for player stats are here:
  35. stats:
  36. # Load if a player is able to fly
  37. can-fly: true
  38. # Load the player's display name
  39. display-name: false
  40. # Load a player's exhaustion level
  41. exhaustion: true
  42. # Load how much exp a player has
  43. exp: true
  44. # Load a player's hunger level
  45. food: true
  46. # Load if a player is flying
  47. flying: true
  48. # Load what gamemode a player is in. This is shadow-set to false if
  49. # 'manage-gamemodes' is true, to stop infinite loop
  50. gamemode: false
  51. # Load how much health a player has
  52. health: true
  53. # Load what level the player is
  54. level: true
  55. # Load all the potion effects of the player
  56. potion-effects: true
  57. # Load the saturation level of the player
  58. saturation: true
  59. # Load a player's fall distance
  60. fall-distance: true
  61. # Load the fire ticks a player has
  62. fire-ticks: true
  63. # Load the maximum amount of air a player can have
  64. max-air: true
  65. # Load the current remaining air a player has
  66. remaining-air: true
  67.  
  68. # Config Version 2 below this line #
  69.  
  70. # Configure the amount of time between saves, in seconds
  71. # Default is 5 minutes (300 seconds)
  72. save-interval: 300
  73.  
  74. # Config Version 3 Additions below this line #
  75.  
  76. # Attempt to figure out which world a player last logged off in
  77. # and save/load the correct data if that world is different.
  78. # REQUIRES MC 1.9.2 OR NEWER
  79. load-data-on-join: false
  80.  
  81. # Print out debug messages to the console for every event that happens in PWI
  82. debug-mode: false
  83.  
  84. # Config Version 4 additions below this line #
  85.  
  86. # Disables bypass regardless of permission
  87. # Defaults to false
  88. disable-bypass: false
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