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- NEW CLASS: Alien
- =UNIVERSAL=
- -Ice-based classes (and Concrete Man) can now freeze lava and fire pillars with the appropriate moves
- =HEROES=
- Mega Man:
- -Can no longer pick up Treble Sentry
- -Synthfire damage decreased: 12 > 7, now always does set damage
- =MM1=
- Cut Man:
- -Ult now grants surprise ammo on frag
- Guts Man:
- -Ult now grants suction immunity during the dig portion
- Bomb Man:
- -Assist damage doubled, explosion radius increased: 128 > 180
- -Mainfire, altfire, and thirdfire bomb coding adjusted to behave less jittery online
- Elec Man:
- -Altfire ammo cost decreased: 24 > 14
- Oil Man:
- -Mainfire damage increased: 14 > 16, hitbox size increased: 5x8 > 12x12, firing offsets adjusted to better match the HUDs
- -Altfire now does consistent damage
- =MM2=
- Quick Man:
- -Assist incorrect damage fixed: 1 > 20, can now light oil pits
- -Altfire reworked: Now scales up in damage based on distance traveled before hit for single hit of up to 50 damage per hit (Ult altfire always does 50), now bounces off opponents
- -Ult afterimages now properly disappear on player death
- Crash Man:
- -Ult charge tier decreased: 3 > 2, Ult mainfire now has multiple hits
- Flash Man:
- -Ult charge tier increased: 7 > 8
- Wood Man:
- -Ult fireball weaving adjusted to look less jittery
- =MM3=
- Needle Man:
- -Mainfire now fires two needles per shot, spread now distributes evenly on both sides, damage decreased: 4 > 3, float mechanic is now changed to grant lower gravity while firing
- -Ult mainfire missile speed increased: 23 > 37
- Magnet Man:
- -Altfire ammo cost increased: 28 > 56, pull force increased
- Snake Man:
- -Altfire now grants suction immunity
- =MM4=
- Toad Man:
- -Level 2 mainfire radius increased: 150 > 300
- -Ult charge tier increased: 7 > 8
- Drill Man:
- -Altfire and Ult dig now grants suction immunity
- Pharaoh Man:
- -Defense Mode altfire now grants suction immunity
- Ring Man:
- -Assist now has pit protect
- -Ult duration slightly shortened
- =MM5=
- Gyro Man:
- -Double assist glitch fixed
- Charge Man:
- -Altfire and Ult mainfire coal can now light oil pits
- Napalm Man:
- -Thirdfire hitbox moved more behind him, knockback greatly decreased
- Dark Man 3:
- -Ult charge tier decreased: 3 > 2
- Dark Man 4:
- -Altfire shield shot now drags people in on return
- =MM6=
- Centaur Man:
- -Can now use altfire during overcharge to shoot the buster, release now shoots the arrow
- =MM7=
- Turbo Man:
- -Assist now has pit protect
- =MM9=
- Magma Man:
- -Assist can now light oil pits
- Galaxy Man:
- -Mainfire reworked: Now does damage for a set time before launching the opponent away and vanishing, initial bomb explosion duration decreased: 120 > 72, suction force increased: 3 > 4, suction radius decreased: 256 > 192, damage decreased: 6 > 3, now always does set damage, oversight fixed where allies can be sucked in
- =MM11=
- Acid Man:
- -Ult charge tier increased: 1 > 2
- =KILLERS=
- Punk:
- -Altfire reworked: Now always bounces three times, bounce now goes lower, can no longer be held, no longer has a hitbox on the bounce, distance traveled decreased, damage increased: 60 > 70, cooldown increased: 9 > 15
- =STARDROIDS=
- Jupiter:
- -Assist can no longer be summoned twice online if Piriparee is spawned, projectile speed increased: 45 > 60, damage increased: 12 > 40, no longer rips
- Saturn:
- -Mainfire ring damage decreased: 8 > 6, now always does set damage, now has 2 tics of protection, emergency ring return timer reduced, ring now vanishes if still on the field when the timer runs out, ring throw cooldown increased: 14 > 20, slide desync fixed, slide speed decreased by 33%, slide damage decreased: 25 > 10, slide protection increased: 10 > 20
- -Ult charge tier increased: 2 > 3
- Uranus:
- -Altfire now has a short cooldown after landing the later melee hit
- =GENESIS UNIT=
- Buster Rod G:
- -Altfire reworked: Now launches stronger rod on successful block with knockback at the tip
- -Ult reworked: Grounded clones now walk off surfaces continuously without jumping, aerial clones now jump forward infinitely until hitting a wall
- Hyper Storm H:
- -Assist timer now runs out when idle, preventing it from living forever
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