Fr3ak8239

VClasses PB5.2 Changelog

Feb 25th, 2021 (edited)
289
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.14 KB | None | 0 0
  1. NEW CLASS: Alien
  2.  
  3.  
  4. =UNIVERSAL=
  5.  
  6. -Ice-based classes (and Concrete Man) can now freeze lava and fire pillars with the appropriate moves
  7.  
  8.  
  9. =HEROES=
  10.  
  11. Mega Man:
  12. -Can no longer pick up Treble Sentry
  13. -Synthfire damage decreased: 12 > 7, now always does set damage
  14.  
  15.  
  16. =MM1=
  17.  
  18. Cut Man:
  19. -Ult now grants surprise ammo on frag
  20.  
  21. Guts Man:
  22. -Ult now grants suction immunity during the dig portion
  23.  
  24. Bomb Man:
  25. -Assist damage doubled, explosion radius increased: 128 > 180
  26. -Mainfire, altfire, and thirdfire bomb coding adjusted to behave less jittery online
  27.  
  28. Elec Man:
  29. -Altfire ammo cost decreased: 24 > 14
  30.  
  31. Oil Man:
  32. -Mainfire damage increased: 14 > 16, hitbox size increased: 5x8 > 12x12, firing offsets adjusted to better match the HUDs
  33. -Altfire now does consistent damage
  34.  
  35.  
  36. =MM2=
  37.  
  38. Quick Man:
  39. -Assist incorrect damage fixed: 1 > 20, can now light oil pits
  40. -Altfire reworked: Now scales up in damage based on distance traveled before hit for single hit of up to 50 damage per hit (Ult altfire always does 50), now bounces off opponents
  41. -Ult afterimages now properly disappear on player death
  42.  
  43. Crash Man:
  44. -Ult charge tier decreased: 3 > 2, Ult mainfire now has multiple hits
  45.  
  46. Flash Man:
  47. -Ult charge tier increased: 7 > 8
  48.  
  49. Wood Man:
  50. -Ult fireball weaving adjusted to look less jittery
  51.  
  52.  
  53. =MM3=
  54.  
  55. Needle Man:
  56. -Mainfire now fires two needles per shot, spread now distributes evenly on both sides, damage decreased: 4 > 3, float mechanic is now changed to grant lower gravity while firing
  57. -Ult mainfire missile speed increased: 23 > 37
  58.  
  59. Magnet Man:
  60. -Altfire ammo cost increased: 28 > 56, pull force increased
  61.  
  62. Snake Man:
  63. -Altfire now grants suction immunity
  64.  
  65.  
  66. =MM4=
  67.  
  68. Toad Man:
  69. -Level 2 mainfire radius increased: 150 > 300
  70. -Ult charge tier increased: 7 > 8
  71.  
  72. Drill Man:
  73. -Altfire and Ult dig now grants suction immunity
  74.  
  75. Pharaoh Man:
  76. -Defense Mode altfire now grants suction immunity
  77.  
  78. Ring Man:
  79. -Assist now has pit protect
  80. -Ult duration slightly shortened
  81.  
  82.  
  83. =MM5=
  84.  
  85. Gyro Man:
  86. -Double assist glitch fixed
  87.  
  88. Charge Man:
  89. -Altfire and Ult mainfire coal can now light oil pits
  90.  
  91. Napalm Man:
  92. -Thirdfire hitbox moved more behind him, knockback greatly decreased
  93.  
  94. Dark Man 3:
  95. -Ult charge tier decreased: 3 > 2
  96.  
  97. Dark Man 4:
  98. -Altfire shield shot now drags people in on return
  99.  
  100.  
  101. =MM6=
  102.  
  103. Centaur Man:
  104. -Can now use altfire during overcharge to shoot the buster, release now shoots the arrow
  105.  
  106.  
  107. =MM7=
  108.  
  109. Turbo Man:
  110. -Assist now has pit protect
  111.  
  112.  
  113. =MM9=
  114.  
  115. Magma Man:
  116. -Assist can now light oil pits
  117.  
  118. Galaxy Man:
  119. -Mainfire reworked: Now does damage for a set time before launching the opponent away and vanishing, initial bomb explosion duration decreased: 120 > 72, suction force increased: 3 > 4, suction radius decreased: 256 > 192, damage decreased: 6 > 3, now always does set damage, oversight fixed where allies can be sucked in
  120.  
  121.  
  122. =MM11=
  123.  
  124. Acid Man:
  125. -Ult charge tier increased: 1 > 2
  126.  
  127.  
  128. =KILLERS=
  129.  
  130. Punk:
  131. -Altfire reworked: Now always bounces three times, bounce now goes lower, can no longer be held, no longer has a hitbox on the bounce, distance traveled decreased, damage increased: 60 > 70, cooldown increased: 9 > 15
  132.  
  133.  
  134. =STARDROIDS=
  135.  
  136. Jupiter:
  137. -Assist can no longer be summoned twice online if Piriparee is spawned, projectile speed increased: 45 > 60, damage increased: 12 > 40, no longer rips
  138.  
  139. Saturn:
  140. -Mainfire ring damage decreased: 8 > 6, now always does set damage, now has 2 tics of protection, emergency ring return timer reduced, ring now vanishes if still on the field when the timer runs out, ring throw cooldown increased: 14 > 20, slide desync fixed, slide speed decreased by 33%, slide damage decreased: 25 > 10, slide protection increased: 10 > 20
  141. -Ult charge tier increased: 2 > 3
  142.  
  143. Uranus:
  144. -Altfire now has a short cooldown after landing the later melee hit
  145.  
  146.  
  147. =GENESIS UNIT=
  148.  
  149. Buster Rod G:
  150. -Altfire reworked: Now launches stronger rod on successful block with knockback at the tip
  151. -Ult reworked: Grounded clones now walk off surfaces continuously without jumping, aerial clones now jump forward infinitely until hitting a wall
  152.  
  153. Hyper Storm H:
  154. -Assist timer now runs out when idle, preventing it from living forever
Add Comment
Please, Sign In to add comment