oniwaka21

FC Captain

Feb 19th, 2016
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  1. Name: Gunther Klein
  2. Species: Human
  3. Specialty: Lord
  4. Current XP: 2,500
  5. Career Level 3
  6. First Class/Level: Captain 3
  7. Second Class/Level:
  8. Third Class/Level:
  9. Action Dice: 3(D4)
  10. Max Skill Rank 6
  11. Talent: Savvy
  12.  
  13. Str 12 1
  14. Dex 10 0
  15. Con 10 0
  16. Int 10 0
  17. Wis 16 3
  18. Cha 16 3
  19.  
  20. MAB: 3
  21. RAB: 2
  22. Fort Save: 2
  23. Will Save: 6
  24. Ref Save: 1
  25. Defense: 12
  26. Initiative: 2
  27. Reputation: 10
  28. Noble Renown: 1
  29. Panache: 2
  30. Money: 20 S
  31.  
  32. Gear:
  33. Zweihander-100s
  34. Scalemail Partial- 200s
  35.  
  36. Feats:
  37. Specialty Feat: Followers
  38. Bonus Feat 1: Favored Gear-Zweihander
  39. Bonus Feat 2: Greatsword Basics
  40. Terrain Feat: The Extra Mile
  41.  
  42. Noble Blood (Purchase Noble Renown for 20 rep per rank)
  43. Practiced Tactics (If you spend an action die to boost a tactics roll and it still fails, gain the die back after the tactics is resolved. Against multiple targets, only regain if it fails against all of them)
  44. Stand Together: +2 to defense when at least 2 adjacent characters share species.
  45.  
  46.  
  47. Captain:
  48. Core Ability: Cadre- Grant one teammate 1 basic combat feat until end of scene. Usable once/scene.
  49. Class Abilities:
  50. Right Hand Man: Gain NPC Lieutenant. Basic combat feats count as style feats when determining his XP value.
  51. Master and Commander 1: Gain Terrain Feat, Max. Tactics becomes Career Level+6
  52. Battle Planning: Gain 2 Battle Plans, may begin one combat with one plan already in effect, may enact another as a full action. Grants you and each teammate who can see or hear you +2 morale bonus with the plan rolls and values-
  53.  
  54. Talent:
  55. Free Hint: Once per session, you may request a hint from the GM. If he refuses, you gain 1 bonus action die.
  56. Grace Under Pressure: You gain a +2 bonus with any roll you boost with an action die.
  57. If I Recall...: You gain a +5 bonus with Knowledge checks
  58.  
  59. Class Skills:
  60. Athletics 2
  61. Impress 1
  62. Intimidate 2
  63. Medicine
  64. Notice 2
  65. Resolve 2
  66. Ride
  67. Sense Motive 2
  68. Survival 1
  69. Tactics 6
  70.  
  71. Interests:
  72. Cervul Study
  73. Cervulian (Language)
  74. Dulin (Language)
  75. Military History
  76. Arms and Armor
  77.  
  78. BAB 2
  79. Fort 2
  80. Ref 1
  81. Will 3
  82. Def 1
  83. Init 2
  84. Lifestyle 2
  85. Legend 3
  86.  
  87. Gender: M
  88. Age: 18
  89. Height: 6'0"
  90. Weight: 180
  91. Eyes: Brn
  92. Hair: Brn
  93.  
  94. Lieutenant:
  95.  
  96. Matthias Schuster (Medium Folk Walker — 58 XP): TL: 3
  97. Str: 16/+3; Dex: 10/+0; Con: 14/+2; Int: 11/+0; Wis: 12/+1; Cha: 14/+2;
  98. Init: +2=2+0(dex) Melee: +6=3+3(str) Fort: +4=2+2(con)
  99. Health: +4=2+2(con) ~ 60/14 Ranged: +3=3+0(dex) Ref: +2=2+0(dex)
  100. Def: 13=10+3+0(dex) Comp: +2 Will: +3=2+1(wis)
  101. Size: Medium (1×1); Reach: 1; Speed: 30 ft. ground;
  102. Skills: Athletics III (Str) +9 = 6+3; Impress III (Cha) +8 = 6+2; Intimidate III (Wis) +7 = 6+1; Resolve III (Con) +8 = 6+2; Sense Motive III (Wis) +7 = 6+1
  103. Qualities: Killer Instinct (1XP), always ready, sterner stuff.
  104. Attacks: Pike (1d8 damage, 20 crit range)
  105. Mounts and Vehicles: Scale Partial Armor
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