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Evocati 3.15.0 - Build B Patch Notes

Sep 27th, 2021
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  1. Star Citizen Patch 3.15.0b
  2. Alpha Patch 3.15.0b has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.15.0-PTU.7790620.
  3.  
  4. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  5.  
  6. Database Reset: Yes
  7. Long Term Persistence: Enabled
  8. Pledge Copy: Disabled
  9. Starting aUEC: 15,000,000
  10.  
  11. The current build is under NDA
  12. Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.15 environment when creating IC reports while the builds are Evocati only
  13.  
  14. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  15.  
  16. USER.cfg settings: r_displaySessionInfo = 1
  17.  
  18. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  19.  
  20. Testing Focus
  21. Personal Inventory
  22. Healing and Actor Status
  23. Hospitals
  24. Starlifter Hercules A2
  25. Bombs
  26. Orison V2
  27. Known Issues
  28. Ground vehicles are not accessible at outposts
  29. Note: With this latest update, your initial spawn chooses the location of all your ships. Selecting a location such as Area18 or Orison as your initial spawn may make all your ground vehicles unaccessable as they do not have a ground vehicle spawn. This is something that is being worked on for a later build.
  30. Ballistic Ammo only restocks with missile restock
  31. Crash when cycling 3rd person camera while pointing multitool at self
  32. Objective markers and QT nav points are greyed out on the player's HUD
  33. Unable to claim insurance on vehicles
  34. When Collecting Minerals/Metals with the Extraction Mode Laser the Ships Cargo Randomly Empties
  35. Assets such as Elevators or Environment content will occasionally be missing in the PU
  36. There is a small area with no gravity in the airlock to the Grim Hex Medical facility
  37. Players are able to temporarily heal an injured player past their max HP threshold
  38. Players will disappear if they enter a overdosed state when onboard a vehicle
  39. You can not stack purchased stackable items in your inventory until exiting and re-entering the player inventory
  40. Weapon projectiles trajectory will not behave correctly when shooting from one zone inside a ship to another outside
  41. Multiple Heavy Armor Arms Clip/Partially Obscure some of the mobiGlas Icons
  42. All backpacks meshes are missing when viewed in the kiosk
  43. After placing a dead player into the back of a ship with a tractor beam, the body will disappear when walking towards it
  44. Destroying mission-spawned reinforcement type ships does not always trigger the ongoing 'Call to Arms' mission rewards
  45. The AI useable screens inside the UGF will cause the player to get stuck in use by a player if they walk up to one
  46. Missiles can hit the players ship when they are fired whilst the ship is moving forward
  47. Arena Commander modes besides Free Fly may be missing ships
  48. AC Announcer audio callout for "Match over. You have won/lost the match" can be heard multiple times at the end of a round
  49. AC Players can spawn facing the wrong way at the start of the match or after dying
  50. Demon Fang Combat Knife asset is missing from the game
  51. Klescher: Attempting to deposit gems or buy commissary items with merits yields a "transaction error"
  52.  
  53. Feature Updates
  54. Gameplay
  55. Healing and Actor Status update
  56. Added tooltip to auto-medication when disabled and messaging for adding resurgera if the player will overdose. Added intoxicated ground vehicle drift based on speed.
  57.  
  58. Major Bug Fixes
  59. Fixed an issue causing players to get a black screen when respawning after death
  60. Players should now be able to update their respawn / regeneration point to Grim Hex
  61. Fixed an issue causing inventory screens to show inventory items at inconsistent grid sizes
  62. Fixed an issue causing Medicinal Pens to not function when used on Actors that are in a downed state
  63. Drug status effects that are applied to the Actor should now correctly clear upon entering a Medical Bed
  64. Using Resurgera should now correctly increase the speed in which the Actors Blood Drug Level ( BDL ) decays
  65. Bombs should now be restocked through CryAstro services
  66.  
  67. Technical
  68. Fixed 4 Client Crashes
  69. Fixed 6 Server Crashes
  70. Performance optimizations for swapping undersuits and armor
  71. Inventory performance optimizations
  72. Fixed a backend service log spam issue
  73.  
  74. trans rights
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