fapeqTM

Autorskie / fapeqTM

Mar 13th, 2017
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  1. # Nie Udostepniaj i nie Mow Nazwy Skryptu XD
  2. # Autorem Jest fapeqTM
  3. # Zostal Przygotowany na Serwer EasyGM.PL
  4.  
  5.  
  6.  
  7. command /fpefekty [<text>]:
  8. trigger:
  9. if player has permission "easygm.fefekty":
  10. if arg is "serce":
  11. if {serca.%player%} is true:
  12. set {angryVillager.%player%} to true
  13. set {serca.%player%} to false
  14. set {note.%player%} to true
  15. set {slime.%player%} to true
  16. set {happyVillager.%player%} to true
  17. set {aktualny.%player%::*} to "&aSerca"
  18. execute player command "/Pefekty"
  19. loop 4*5+2^30 times:
  20. if {serca.%player%} is false:
  21. spawn 2 of particle heart:2 offset by 0, 0.5, 0 at player
  22. wait 3 ticks
  23. if {serca.%player%} is true:
  24. stop
  25. if {serca.%player%} is false:
  26. set {aktualny.%player%::*} to "&cZaden"
  27. set {serca.%player%} to true
  28. execute player command "/Pefekty"
  29. stop
  30. if arg is "kryt":
  31. if {slime.%player%} is true:
  32. set {angryVillager.%player%} to true
  33. set {serca.%player%} to true
  34. set {note.%player%} to true
  35. set {slime.%player%} to false
  36. set {happyVillager.%player%} to true
  37. set {aktualny.%player%::*} to "&aKrytyki"
  38. execute player command "/Pefekty"
  39. loop 4*5+2^30 times:
  40. if {slime.%player%} is false:
  41. spawn 10 of particle crit offset by 0, 1, 0 at player
  42. wait 3 ticks
  43. if {slime.%player%} is true:
  44. stop
  45. if {slime.%player%} is false:
  46. set {aktualny.%player%::*} to "&cZaden"
  47. set {slime.%player%} to true
  48. execute player command "/Pefekty"
  49. stop
  50. if arg is "note":
  51. if {note.%player%} is true:
  52. set {angryVillager.%player%} to true
  53. set {serca.%player%} to true
  54. set {slime.%player%} to true
  55. set {note.%player%} to false
  56. set {happyVillager.%player%} to true
  57. set {aktualny.%player%::*} to "&aNuty"
  58. execute player command "/Pefekty"
  59. loop 4*5+2^30 times:
  60. if {note.%player%} is false:
  61. spawn 3 of particle note:2 offset by 0, 0.5, 0 at player
  62. wait 3 ticks
  63. if {note.%player%} is true:
  64. stop
  65. if {note.%player%} is false:
  66. set {aktualny.%player%::*} to "&cZaden"
  67. set {note.%player%} to true
  68. execute player command "/Pefekty"
  69. stop
  70. if arg is "angryVillager":
  71. if {angryVillager.%player%} is true:
  72. set {angryVillager.%player%} to false
  73. set {serca.%player%} to true
  74. set {slime.%player%} to true
  75. set {note.%player%} to true
  76. set {happyVillager.%player%} to true
  77. set {aktualny.%player%::*} to "&aZly Villager"
  78. execute player command "/Pefekty"
  79. loop 4*5+2^30 times:
  80. if {angryVillager.%player%} is false:
  81. spawn 3 of particle angry Villager:2 offset by 0, 0.5, 0 at player
  82. wait 3 ticks
  83. if {angryVillager.%player%} is true:
  84. stop
  85. if {angryVillager.%player%} is false:
  86. set {aktualny.%player%::*} to "&cZaden"
  87. set {angryVillager.%player%} to true
  88. execute player command "/Pefekty"
  89. stop
  90. if arg is "sharpness":
  91. if {happyVillager.%player%} is true:
  92. set {happyVillager.%player%} to false
  93. set {angryVillager.%player%} to true
  94. set {serca.%player%} to true
  95. set {slime.%player%} to true
  96. set {note.%player%} to true
  97. set {aktualny.%player%::*} to "&aSharpness"
  98. execute player command "/Pefekty"
  99. loop 4*5+2^30 times:
  100. if {happyVillager.%player%} is false:
  101. spawn 10 of particle magic Crit offset by 0, 1, 0 at player
  102. wait 3 ticks
  103. if {happyVillager.%player%} is true:
  104. stop
  105. if {happyVillager.%player%} is false:
  106. set {aktualny.%player%::*} to "&cZaden"
  107. set {happyVillager.%player%} to true
  108. execute player command "/Pefekty"
  109. stop
  110. if arg is "cc":
  111. set {ipefekty.%player%} to true
  112. set {serca.%player%} to true
  113. set {note.%player%} to true
  114. set {slime.%player%} to true
  115. set {happyVillager.%player%} to true
  116. set {angryVillager.%player%} to true
  117. set {aktualny.%player%::*} to "&cZaden"
  118. execute player command "/Pefekty"
  119. stop
  120. if arg is "kup":
  121. execute player command "/Pefekty"
  122. send "&7Kup Zestaw Na Stronie&7: &5http://www.111986.enmc.pl/" to player
  123. stop
  124. else::
  125. send "&cNie Masz Kupionego Zestawu Dodatkow." to player
  126. send "&aKup Zestaw Na Stronie&7: &5http://www.111986.enmc.pl/" to player
  127. stop
  128.  
  129.  
  130. on join:
  131. if player has permission "Itachi.partike":
  132. set {serca.%player%} to true
  133. set {note.%player%} to true
  134. set {slime.%player%} to true
  135. set {happyVillager.%player%} to true
  136. set {angryVillager.%player%} to true
  137. set {aktualny.%player%::*} to "&cZaden"
  138.  
  139.  
  140. on quit:
  141. if player has permission "Itachi.partike":
  142. set {serca.%player%} to true
  143. set {note.%player%} to true
  144. set {slime.%player%} to true
  145. set {happyVillager.%player%} to true
  146. set {angryVillager.%player%} to true
  147. set {aktualny.%player%::*} to "&cZaden"
  148.  
  149.  
  150.  
  151.  
  152.  
  153. command /dodatki:
  154. trigger:
  155. set {ender.%player%.kom} to true
  156. open chest with 2 rows named "&4&lDODATKI" to player
  157. wait 2 tick
  158. format slot 0 of player with 1 of bone named "&7Serca" with lore "&7Kliknij Aby &2Wlaczyc&8/&cWylaczyc &7Efekt" to run [execute player command "/fpefekty serce"]
  159. format slot 1 of player with 1 of wooden sword named "&7Critical" with lore "&7Kliknij Aby &2Wlaczyc&8/&cWylaczyc &7Efekt" to run [execute player command "/fpefekty kryt"]
  160. format slot 2 of player with 1 of note block named "&7Nuty" with lore "&7Kliknij Aby &2Wlaczyc&8/&cWylaczyc &7Efekt" to run [execute player command "/fpefekty note"]
  161. format slot 3 of player with 1 of redstone named "&7Zly Villager" with lore "&7Kliknij Aby &2Wlaczyc&8/&cWylaczyc &7Efekt" to run [execute player command "/fpefekty angryVillager"]
  162. format slot 4 of player with 1 of diamond sword named "&7Sharpness" with lore "&7Kliknij Aby &2Wlaczyc&8/&cWylaczyc &7Efekt" to run [execute player command "/fpefekty sharpness"]
  163. format slot 15 of player with 1 of fire named "&cWylacz Wszystkie Pefekty" to run [execute player command "/fpefekty cc"]
  164. format slot 16 of player with 1 of book named "&7Aktualny Pefekt" with lore "%{aktualny.%player%::*}%" to run [execute player command "/pefekty"]
  165. format slot 17 of player with 1 of paper named "&7TUTAJ KUPISZ" with lore "http://www.111986.enmc.pl/" to run [execute player command "/fpefekty kup"]
  166. wait 20 ticks
  167. set {ender.%player%.kom} to false
  168. stop
  169.  
  170.  
  171. command /kick [<player>] [<text>]:
  172. permission: easygm.*
  173. trigger:
  174. execute player command "ekick %player% &8[&eEasy&6&lGM&8] &c%arg 1%"
  175.  
  176. command /sklep:
  177. aliases: pkt, lvl, skleplvl
  178. trigger:
  179. open chest with 2 rows named "&2&lSKLEP KUPUJ ILE WLEZIE XD" to player
  180. wait 2 ticks
  181. format slot 0 of player with 1 of diamond pickaxe named "&c&lHASTE 2" with lore "&eCZAS TRWANIA: &85 MIN||&eCENA: &88 LVL" to close then run [execute player command "/fsklep haste2"]
  182. format slot 1 of player with 1 of enchanted golden apple named "&c&lKOXY x10" with lore "&eILOSC: &810||&eCENA: &820 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 10 KOXOW!!" to close then run [execute player command "/fsklep kox10"]
  183. format slot 2 of player with 1 of enchanted golden apple named "&c&lKOXY x20" with lore "&eILOSC: &820||&eCENA: &835 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 20 KOXOW!!" to close then run [execute player command "/fsklep kox20"]
  184. format slot 3 of player with 1 of tnt named "&c&lTNT x64" with lore "&eILOSC: &864||&eCENA: &815 LVL||||&8PAMIETAJ ABY MIEC MIEJSCE W EQ NA 64 TNT!!" to close then run [execute player command "/fsklep tnt64"]
  185. format slot 4 of player with 1 of gold ingot named "&c&lVIP NA EDYCJE" with lore "||&eCENA: &8125 LVL||" to close then run [execute player command "/fsklep vipedycja"]
  186. format slot 17 of player with 1 of bottle of enchanting named "&4&lDOSWIADCZENIE" with lore "&eLVL: &8%{plvl.%player%}%||&eBRAK: &8%{punktybrak123.%player%}% PKT" to close then run [execute player command "/fsklep"]
  187. stop
  188.  
  189. command /fsklep [<text>]:
  190. trigger:
  191. if arg-1 is "haste2":
  192. if {plvl.%player%} is bigger than 7:
  193. remove 8 from {plvl.%player%}
  194. apply haste 2 to the player for 300 seconds
  195. send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
  196. stop
  197. else:
  198. send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
  199. stop
  200. if arg-1 is "vip":
  201. if {plvl.%player%} is bigger than 124:
  202. remove 125 from {plvl.%player%}
  203. execute console command "/setrank %player% Vip"
  204. send "&aPoprawnie wymieniles swoj lvl na range :)" to player
  205. stop
  206. else:
  207. send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
  208. stop
  209. if arg-1 is "kox10":
  210. if {plvl.%player%} is bigger than 19:
  211. remove 20 from {plvl.%player%}
  212. loop 10 times:
  213. give player enchanted golden apple
  214. send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
  215. stop
  216. else:
  217. send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
  218. stop
  219. if arg-1 is "kox20":
  220. if {plvl.%player%} is bigger than 34:
  221. remove 35 from {plvl.%player%}
  222. loop 20 times:
  223. give player enchanted golden apple
  224. send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
  225. stop
  226. else:
  227. send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
  228. stop
  229. if arg-1 is "tnt64":
  230. if {plvl.%player%} is bigger than 14:
  231. remove 15 from {plvl.%player%}
  232. loop 64 times:
  233. give player tnt
  234. send "&aPoprawnie wymieniles swoj lvl na przedmiot :)" to player
  235. stop
  236. else:
  237. send "&cBLAD: &4nie posiadasz wystarczajacego lvl :(" to player
  238. stop
  239.  
  240.  
  241. on mine of stone:
  242. add 1 to {pktlvl.%player%}
  243. wait 2 ticks
  244. if {pplvl.%player%} is true:
  245. set {punktybrak123.%player%} to 100-{pktlvl.%player%}
  246. if {pktlvl.%player%} is more than 99:
  247. add 1 to {plvl.%player%}
  248. set {pktlvl.%player%} to 0
  249. set {punktybrak123.%player%} to 100-{pktlvl.%player%}
  250. send "&8» &aGratulacje! &aAwansowales na &6%{plvl.%player%}% &apoziom&7."
  251. execute console command "playsound random.levelup %player%"
  252. if {plvl.%player%} is 20 or 30 or 40 or 50 or 60 or 70 or 80 or 90:
  253. broadcast "&8» &aGratulacje! Gracz &6%player% &aawansowal na &6%{plvl.%player%}% &apoziom&7."
  254. stop
  255. if {plvl.%player%} is more than 124:
  256. if {pplvl.%player%} is true:
  257. set {pplvl.%player%} to false
  258. broadcast "&8» &aGratulacje! Gracz &6%player% &aawansowal na &6125 &apoziom&7."
  259. send "&4Osiagnales juz max lvl wymien go w /sklep na przedmioty!!"
  260. stop
  261.  
  262. command /resetpkt [<player>]:
  263. permission: easygm.*
  264. trigger:
  265. if arg-1 is set:
  266. send "&fzresetowales pkt graczowi %player-arg%"
  267. set {pktlvl.%player%} to 0
  268. set {plvl.%player%} to 0
  269. set {pplvl.%player%} to true
  270. set {punktybrak123.%player%} to 100
  271.  
  272. command /dajlvl [<player>]:
  273. permission: easygm.*
  274. trigger:
  275. if arg-1 is set:
  276. add 5 to {plvl.%player-arg%}
  277. add 500 to {pktlvl.%player-arg%}
  278. send "&edodales lvl graczowi %player-arg%"
  279. if arg-1 is not set:
  280. send "&cPoprawne uzycie /dajlvl {gracz}"
  281.  
  282. on first join:
  283. set {pktlvl.%player%} to 0
  284. set {plvl.%player%} to 0
  285. set {pplvl.%player%} to true
  286. set {punktybrak123.%player%} to 100
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