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  1. General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20.  
  21. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  22.  
  23. bPreCullActors=1
  24. bTaskletActorSceneGraphUpdates=0
  25. bTaskletActorAnimMovementUpdates=1
  26. bAnimationUseBlendFromPose=1
  27. bEnableProfile=0
  28. bDrawSpellContact=0
  29. bRunMiddleLowLevelProcess=1
  30. iHoursToSleep=3
  31. bActorLookWithHavok=0
  32. SMainMenuMusicTrack=special\maintitle.mp3
  33. bUseEyeEnvMapping=1
  34. bFixFaceNormals=0
  35. bUseFaceGenHeads=1
  36. bFaceMipMaps=1
  37. bFaceGenTexturing=1
  38. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  39. bDefaultCOCPlacement=0
  40. uGridDistantCount=20
  41. uGridsToLoad=5
  42. fGlobalTimeMultiplier=1.0000
  43. bNewAnimation=1
  44. bFixAIPackagesOnLoad=0
  45. bForceReloadOnEssentialCharacterDeath=1
  46. bKeepPluginWhenMerging=0
  47. bCreate Maps Enable=0
  48. SLocalSavePath=Saves\
  49. SLocalMasterPath=Data\
  50. bDisableDuplicateReferenceCheck=1
  51. bTintMipMaps=0
  52. uInterior Cell Buffer=12
  53. uExterior Cell Buffer=144
  54. iIntroSequencePriority=3
  55. bPreloadIntroSequence=1
  56. fStaticScreenWaitTime=3.0000
  57. SMainMenuMovieIntro=
  58. SIntroSequence=
  59. sIntroMovie=Fallout INTRO Vsk.bik
  60. iFPSClamp=0
  61. bRunVTuneTest=0
  62. STestFile1=
  63. bActivateAllQuestScripts=0
  64. bUseThreadedBlood=1
  65. bUseThreadedMorpher=1
  66. bBorderRegionsEnabled=1
  67. bDisableHeadTracking=0
  68. bTrackAllDeaths=0
  69. uiFaceGenMaxEGTDataSize=67108864
  70. uiFaceGenMaxEGMDataSize=67108864
  71. bPreemptivelyUnloadCells=0
  72. iNumBitsForFullySeen=248
  73. iPreloadSizeLimit=262144000
  74. bUseHardDriveCache=0
  75. bEnableBoundingVolumeOcclusion=1
  76. bDisplayBoundingVolumes=0
  77. bUseThreadedTempEffects=1
  78. bUseThreadedParticleSystem=1
  79. bExternalLODDataFiles=1
  80. bCheckCellOffsetsOnInit=0
  81. uGridDistantTreeRange=20
  82. bCreateShaderPackage=0
  83. bWarnOnMissingFileEntry=0
  84. bAllowScriptedAutosave=0
  85. uGridDistantTreeRangeCity=4
  86. uGridDistantCountCity=4
  87. iSaveGameBackupCount=1
  88. bDisplayMissingContentDialogue=1
  89. SSaveGameSafeCellID=2AEEA
  90. bUseThreadedAI=1
  91. iNumHWThreads=2
  92. bChangeTimeMultSlowly=1
  93. bCheckPurgedTextureList=0
  94. bAnimateDoorPhysics=0
  95. sLanguage=ENGLISH
  96. bLoadFaceGenHeadEGTFiles=1
  97. bAlwaysActive=1
  98.  
  99. [Display]
  100. iTexMipMapSkip=0
  101. fDecalLifetime=720.0000
  102. bEquippedTorchesCastShadows=0
  103. bReportBadTangentSpace=0
  104. bStaticMenuBackground=1
  105. bForcePow2Textures=0
  106. bForce1XShaders=0
  107. bHighQuality20Lighting=0
  108. bAllow20HairShader=1
  109. bAllowScreenShot=1
  110. iMultiSample=8
  111. bDoTallGrassEffect=1
  112. bForceMultiPass=1
  113. bDoTexturePass=1
  114. bDoSpecularPass=1
  115. bDoDiffusePass=1
  116. bDoAmbientPass=1
  117. bImageSpaceEffects=1
  118. bDoCanopyShadowPass=1
  119. bDrawShadows=0
  120. bUseRefractionShader=1
  121. bUse Shaders=1
  122. iNPatchNOrder=0
  123. iNPatchPOrder=0
  124. iNPatches=0
  125. iLocation Y=5
  126. iLocation X=5
  127. bFull Screen=1
  128. iAdapter=0
  129. iScreenShotIndex=0
  130. SScreenShotBaseName=ScreenShot
  131. iAutoViewMinDistance=2000
  132. iAutoViewHiFrameRate=40
  133. iAutoViewLowFrameRate=20
  134. bAutoViewDistance=0
  135. fDefaultFOV=80.0000
  136. fDefaultWorldFOV=80
  137. fNearDistance=8
  138. fFarDistance=1000.0000
  139. iDebugTextLeftRightOffset=10
  140. iDebugTextTopBottomOffset=20
  141. bShowMenuTextureUse=1
  142. fLightLODDefaultStartFade=3000.0
  143. fLightLODRange=1000.0
  144. fLightLODMinStartFade=200.0
  145. fLightLODMaxStartFade=3500.0
  146. fDecalLOD0=15000.0000
  147. fDecalLOD1=15000.0000
  148. fDecalLOD2=15000.0000
  149. fShadowLODDefaultStartFade=200.0
  150. fShadowLODRange=300.0
  151. fShadowLODMinStartFade=100.0
  152. fShadowLODMaxStartFade=1000.0
  153. fSkinnedDecalLOD0=155000.0000
  154. fSkinnedDecalLOD1=155000.0000
  155. fSkinnedDecalLOD2=155000.0000
  156. fSpecularLODDefaultStartFade=500.0
  157. fSpecularLODRange=300.0
  158. fSpecularLODMinStartFade=200.0
  159. fSpecularLODMaxStartFade=2000.0
  160. fGamma=1.0000
  161. bAllow30Shaders=0
  162. iTexMipMapMinimum=0
  163. bDoStaticAndArchShadows=0
  164. bDoActorShadows=1
  165. fNoLODFarDistancePct=1.0000
  166. fNoLODFarDistanceMax=10240.0000
  167. fNoLODFarDistanceMin=100.0000
  168. fEyeEnvMapLOD2=800.0000
  169. fEyeEnvMapLOD1=500.0000
  170. fEnvMapLOD2=1800.0000
  171. fEnvMapLOD1=1500.0000
  172. fGammaMax=0.6000
  173. fGammaMin=1.4000
  174. iMaxDecalsPerFrame=10
  175. iActorShadowCount=4
  176. bIgnoreResolutionCheck=0
  177. fSpecualrStartMax=1000.0000
  178. fSpecularStartMin=0.0000
  179. iActorShadowIntMax=10
  180. iActorShadowIntMin=0
  181. iActorShadowExtMax=10
  182. iActorShadowExtMin=0
  183. bDynamicWindowReflections=1
  184. fShadowFadeTime=1.0000
  185. iPresentInterval=1
  186. bDecalsOnSkinnedGeometry=1
  187. uVideoDeviceIdentifierPart4=0
  188. uVideoDeviceIdentifierPart3=0
  189. uVideoDeviceIdentifierPart2=0
  190. uVideoDeviceIdentifierPart1=0
  191. iShadowFilter=4
  192. bAllowPartialPrecision=1
  193. iShadowMapResolution=2048
  194. bShadowsOnGrass=0
  195. bActorSelfShadowing=1
  196. iActorShadowCountInt=6
  197. iActorShadowCountExt=6
  198. fPipboy1stPersonFOV=47.0
  199. fDefault1stPersonFOV=60.0000
  200. bLODNoiseAniso=1
  201. iMaxAnisotropy=15
  202. fLandLOFadeSeconds=15.0
  203.  
  204. [Controls]
  205. bAlwaysRunByDefault=1
  206. bBackground Mouse=0
  207. bBackground Keyboard=1
  208. fForegroundMouseAccelBase=0
  209. fForegroundMouseAccelTop=0
  210. fForegroundMouseBase=0
  211. fForegroundMouseMult=0
  212.  
  213. [Water]
  214. bUseWaterShader=1
  215. bUseWaterReflections=1
  216. bUseWaterRefractions=1
  217. bUseWaterDepth=1
  218. bUseWaterHiRes=1
  219. bUseWaterDisplacements=1
  220. bUseWaterLOD=1
  221. bReflectExplosions=1
  222. bAutoWaterSilhouetteReflections=1
  223. bForceHighDetailReflections=0
  224. bForceLowDetailReflections=0
  225. fTileTextureDivisor=4.7500
  226. fSurfaceTileSize=2048.0000
  227. fNearWaterOutdoorTolerance=1024.0000
  228. fNearWaterIndoorTolerance=512.0000
  229. fNearWaterUnderwaterVolume=0.9000
  230. fNearWaterUnderwaterFreq=0.3000
  231. uNearWaterPoints=8
  232. uNearWaterRadius=1000
  233. uSurfaceFPS=12
  234.  
  235. [Audio]
  236. fASFadeInTime=3.0
  237. fASFadeOutTime=10.0
  238. fRegionLoopFadeInTime=5.0
  239. fRegionLoopFadeOutTime=5.0
  240. fAudioDebugDelay=0.0
  241. bEnableAudio=1
  242. bEnableAudioCache=1
  243. bMultiThreadAudio=0
  244. bEnableEnviroEffectsOnPC=0
  245. ; cache sizes in kilobytes
  246. iAudioCacheSize=2048
  247. iMaxSizeForCachedSound=256
  248. bUseAudioDebugInformation=1
  249. fAudioDebugDelay=0.0000
  250. fDefaultMasterVolume=1.0000
  251. fDefaultFootVolume=0.5000
  252. fDefaultMusicVolume=0.3000
  253. fDefaultRadioVolume=0.5000
  254. fDefaultEffectsVolume=1.0000
  255. fDefaultVoiceVolume=0.7500
  256. iMaxImpactSoundCount=32
  257. fMaxFootstepDistance=1100.0000
  258. fPlayerFootVolume=0.6500
  259. iCollisionSoundTimeDelta=150
  260. iRadioUpdateInterval=250
  261. fMinSoundVel=90.0000
  262. fDialogMinDistance=125.00
  263. fDialogMaxDistance=1800.00
  264. fMainMenuMusicVolume=0.6
  265. fDBVoiceAttenuationIn2D=2.0
  266. fCollisionSoundHeavyThreshold=60.0
  267. fDialogueFadeDecibels=6.0
  268. fDialogueFadeSecondsIn=2.0
  269. fDialogueFadeSecondsOut=1.0
  270. fDialogueHeadPitchExaggeration=2.0
  271. fDialogueHeadRollExaggeration=2.0
  272. fDialogueHeadYawExaggeration=2.0
  273. fHardLandingDamageThreshold=500.0
  274. fWoodMediumMassMin=7.0
  275. fWoodLargeMassMin=15.0
  276. fStoneMediumMassMin=5.0
  277. fStoneLargeMassMin=30.0
  278. fEarthMediumMassMin=5.0
  279. fEarthLargeMassMin=30.0
  280. fSkinMediumMassMin=5.0
  281. fSkinLargeMassMin=30.0
  282. fMetalMediumMassMin=8.0
  283. fMetalLargeMassMin=25.0
  284. fRadioDialogMute=0.50
  285. fFilterDistortionGain=-7.5
  286. fFilterPEQGain=-15.0
  287. fFilterdBAttenuation=11.5
  288.  
  289. [Pathfinding]
  290. bDrawPathsDefault=0
  291. bPathMovementOnly=0
  292. bDrawSmoothFailures=0
  293. bDebugSmoothing=0
  294. bSmoothPaths=1
  295. bSnapToAngle=0
  296. bDebugAvoidance=0
  297. bDisableAvoidance=0
  298. bBackgroundPathing=1
  299. bUseObstacleAvoidance=1
  300. bBackgroundNavmeshUpdate=1
  301.  
  302. [MAIN]
  303. bEnableBorderRegion=0
  304. fLowPerfCombatantVoiceDistance=1000.0000
  305. iDetectionHighNumPicks=40
  306. fQuestScriptDelayTime=5.0000
  307. bCloneModelsInBackground=1
  308. iLastHDRSetting=-1
  309.  
  310. [HAVOK]
  311. bDisablePlayerCollision=0
  312. fJumpAnimDelay=0.7500
  313. bTreeTops=0
  314. iSimType=1
  315. bPreventHavokAddAll=0
  316. bPreventHavokAddClutter=0
  317. fMaxTime=0.016
  318. bHavokDebug=0
  319. fRF=1000.0000
  320. fOD=0.9000
  321. fSE=0.3000
  322. fSD=0.9800
  323. iResetCounter=5
  324. fMoveLimitMass=95.0000
  325. iUpdateType=0
  326. bHavokPick=0
  327. fCameraCasterSize=10.0000
  328. iHavokSkipFrameCountTEST=0
  329. iNumHavokThreads=2
  330. fChaseDeltaMult=0.0500
  331. bAddBipedWhenKeyframed=1
  332. fQuadrupedPitchMult=1.0000
  333. iEntityBatchRemoveRate=100
  334. iMaxPicks=40
  335.  
  336. [RagdollAnim]
  337. bRagdollFeedback=1
  338. fCameraDist=1000.0
  339. fHierarchyGain=0.17
  340. fVelocityDamping=0.0
  341. fAccelerationGain=1.0
  342. fVelocityGain=0.6
  343. fPositionGain=0.05
  344. fPositionMaxLinearVelocity=14.0
  345. fPositionMaxAngularVelocity=18.0
  346. fSnapGain=0.1
  347. fSnapMaxLinearVelocity=3.0
  348. fSnapMaxAngularVelocity=0.3
  349. fSnapMaxLinearDistance=0.3
  350. fSnapMaxAngularDistance=1.0
  351.  
  352. [FootIK]
  353. fOnOffGain=0.5
  354. fGroundAscendingGain=0.4
  355. fGroundDescendingGain=0.4
  356. fFootRaisedGain=0.9000
  357. fFootPlantedGain=1.0000
  358. bFootPlacementOn=1
  359. fPelvisUpDownBias=0.75
  360. fPelvisOffsetDamping=0.2
  361. fVertErrorGain=0.5
  362. fOriginalGroundHeightMS=-0.11
  363. fAnkleOffset=0.2000
  364. fRagdollFeedback=0.7
  365.  
  366. [LookIK]
  367. fLookAtTargetGain=0.3
  368. fLookAtGain=0.045
  369.  
  370. [Interface]
  371. fKeyRepeatInterval=50.0000
  372. fKeyRepeatTime=500.0000
  373. fActivatePickSphereRadius=16.0000
  374. fMenuModeAnimBlend=0.0000
  375. iSafeZoneXWide=15
  376. iSafeZoneYWide=15
  377. iSafeZoneX=15
  378. iSafeZoneY=15
  379. bAllowConsole=1
  380. bActivatePickUseGamebryoPick=0
  381. bUseFuzzyPicking=1
  382. fMenuBGBlurRadius=2.0000
  383. fMenuPlayerLightDiffuseBlue=0.8000
  384. fMenuPlayerLightDiffuseGreen=0.8000
  385. fMenuPlayerLightDiffuseRed=0.8000
  386. fMenuPlayerLightAmbientBlue=0.2500
  387. fMenuPlayerLightAmbientGreen=0.2500
  388. fMenuPlayerLightAmbientRed=0.2500
  389. iMaxViewCasterPicksGamebryo=10
  390. iMaxViewCasterPicksHavok=10
  391. iMaxViewCasterPicksFuzzy=5
  392. fInterfaceTintB=0.8824
  393. fInterfaceTintG=0.9843
  394. fInterfaceTintR=0.6314
  395. bUseImageSpaceMenuFX=0
  396.  
  397. iSystemColorTerminalRed=33
  398. iSystemColorTerminalGreen=231
  399. iSystemColorTerminalBlue=121
  400.  
  401. iSystemColorSystemRed=26
  402. iSystemColorSystemGreen=255
  403. iSystemColorSystemBlue=128
  404.  
  405. iSystemColorMainMenuRed=199
  406. iSystemColorMainMenuGreen=255
  407. iSystemColorMainMenuBlue=165
  408.  
  409. iSystemColorPipboyRed=26
  410. iSystemColorPipboyGreen=255
  411. iSystemColorPipboyBlue=128
  412.  
  413. iSystemColorHUDAltRed=255
  414. iSystemColorHUDAltGreen=67
  415. iSystemColorHUDAltBlue=42
  416.  
  417. iSystemColorHUDMainRed=26
  418. iSystemColorHUDMainGreen=255
  419. iSystemColorHUDMainBlue=128
  420.  
  421. fRSMFaceSliderDefaultMin=-3.5
  422. fRSMFaceSliderDefaultMax=3.5
  423.  
  424. fPopUpBackgroundOpacity=0.87
  425. fMenuBackgroundOpacity=0.76
  426. bHideUnavailablePerks=0
  427.  
  428.  
  429. [Loading]
  430. sWelcomeScreen1=loading_screen01
  431. sWelcomeScreen2=loading_screen_bethsoft
  432. sWelcomeScreen3=loading_screen_BGS
  433. sWelcomeScreen4=loading_screen_legal
  434. sMainMenuBackground=main_background
  435. sTitleMusic=MainTitle
  436. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  437. iMaxScreens=4
  438. iMaxScreens_MainMenu=20
  439. fLoadingTextUpdateInterval=10.0000
  440. fLoadingBkgdUpdateInterval=10.0000
  441. fMainMenuBkgdUpdateInterval=10.0000
  442. fLoadingInitUpdateInterval=5.0000
  443. iNumLocationSpecificScreens=1
  444.  
  445.  
  446. [Menu]
  447. fCreditsScrollSpeed=40.0000
  448. iConsoleTextYPos=940
  449. iConsoleTextXPos=30
  450. iConsoleVisibleLines=15
  451. iConsoleHistorySize=50
  452. rDebugTextColor=255,251,233
  453. iConsoleFont=2
  454. iDebugTextFont=3
  455.  
  456. [GamePlay]
  457. bHealthBarShowing=0
  458. fHealthBarFadeOutSpeed=1.0000
  459. fHealthBarSpeed=80.0000
  460. fHealthBarHeight=4.0000
  461. fHealthBarWidth=40.0000
  462. fHealthBarEmittanceFadeTime=0.5000
  463. fHealthBarEmittanceTime=1.5000
  464. bAllowHavokGrabTheLiving=0
  465. bEssentialTakeNoDamage=1
  466. iDetectionPicks=21
  467.  
  468. [Fonts]
  469. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  470. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  471. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  472. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  473. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  474. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  475. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  476. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  477.  
  478. [SpeedTree]
  479. iTreeClonesAllowed=1
  480. fCanopyShadowGrassMult=1.0000
  481. iCanopyShadowScale=512
  482. fTreeForceMaxBudAngle=-1.0000
  483. fTreeForceMinBudAngle=-1.0000
  484. fTreeForceLeafDimming=-1.0000
  485. fTreeForceBranchDimming=-1.0000
  486. fTreeForceCS=-1.0000
  487. fTreeForceLLA=-1.0000
  488. fTreeLODExponent=1.0000
  489. bEnableTrees=1
  490. bForceFullLOD=1
  491. fLODTreeMipMapLODBias=-0.7500
  492. fLocalTreeMipMapLODBias=-0.2500
  493.  
  494. [Debug]
  495. bDebugFaceGenCriticalSection=0
  496. bDebugFaceGenMultithreading=0
  497. bDebugSaveBuffer=0
  498.  
  499. [BackgroundLoad]
  500. bBackgroundPathing=1
  501. bUseMultiThreadedFaceGen=1
  502. bBackgroundCellLoads=1
  503. iAnimaitonClonePerLoop=5
  504. bUseMultiThreadedTrees=1
  505. iExteriorPriority=50
  506. iBackgroundLoadFaceMult=200
  507. fBackgroundLoadingPerLoop=20.0000
  508. fBackgroundLoadClonedPerLoop=5.0000
  509. iBackgroundLoadExtraMaxFPS=20
  510. iBackgroundLoadExtraMinFPS=10
  511. iBackgroundLoadExtraMax=3000
  512. iBackgroundLoadExtraMin=5
  513. iBackgroundLoadExtraMilliseconds=2
  514. iBackgroundLoadTreeMilliseconds=7
  515. iBackgroundLoadMilliseconds=1
  516. iBackgroundLoadLoading=1
  517. bUseBackgroundFileLoader=1
  518. bBackgroundLoadLipFiles=1
  519. bLoadBackgroundFaceGen=1
  520. bLoadHelmetsInBackground=1
  521. iAnimationClonePerLoop=5
  522. bSelectivePurgeUnusedOnFastTravel=1
  523. bCloneModelsInBackground=0
  524.  
  525. [LOD]
  526. fLODLandDropAmount=230.0000
  527. fLodDistance=500.0000
  528. bUseFaceGenLOD=0
  529. iLODTextureTiling=2
  530. iLODTextureSizePow2=8
  531. fLODNormalTextureBlend=0.5000
  532. bDisplayLODLand=1
  533. bDisplayLODBuildings=0
  534. bLODPopTrees=0
  535. bLODPopActors=0
  536. bLODPopItems=0
  537. bLODPopObjects=0
  538. fLODFadeOutMultItems=30
  539. fLODFadeOutMultObjects=30
  540. fLODFadeOutMultActors=30
  541. fLODMultLandscape=1.0000
  542. fLODMultTrees=0.5000
  543. fLODMultActors=1.0000
  544. fLODMultItems=1.0000
  545. fLODMultObjects=5
  546. iFadeNodeMinNearDistance=500
  547. fLODFadeOutPercent=0.6000
  548. fFadeOutThreshold=0.3000
  549. fFadeInThreshold=0.7000
  550. fFadeInTimet=2.0
  551. fFadeOutTime=2.0
  552. fDistanceMultiplier=1
  553. fLODBoundRadiusMult=10
  554. fObjectLODMax=15.0
  555. fObjectLODMin=1.0
  556. fObjectLODDefault=5
  557. fItemLODMax=15.0
  558. fItemLODMin=1.0
  559. fItemLODDefault=2
  560. fActorLODMax=15.0
  561. fActorLODMin=2.0
  562. fActorLODDefault=5
  563. fTreeLODMax=2.0000
  564. fTreeLODMin=0.0200
  565. fTreeLODDefault=0.5000
  566. bLODUseCombinedLandNormalMaps=1
  567. bForceHideLODLand=0
  568. fLODLandVerticalBias=0.0000
  569. fTalkingDistance=1000.0000
  570. iBoneLODForce=-1
  571. fLODQuadMinLoadDistance=65536.0000
  572. bDisplayLODTrees=1
  573. bDisplayLODBuildings=1
  574. fLODFadeOutActorMultInterior=1.0000
  575. fLODFadeOutItemMultInterior=1.0000
  576. fLODFadeOutObjectMultInterior=1.0000
  577. fLODFadeOutActorMultCity=1.0000
  578. fLODFadeOutItemMultCity=1.0000
  579. fLODFadeOutObjectMultCity=1.0000
  580. fLODFadeOutActorMultComplex=1.0000
  581. fLODFadeOutItemMultComplex=1.0000
  582. fLODFadeOutObjectMultComplex=1.0000
  583.  
  584. [Weather]
  585. fSunGlareSize=800.0000
  586. fSunBaseSize=750.0000
  587. bPrecipitation=1
  588. fAlphaReduce=1.0000
  589. SBumpFadeColor=255,255,255,255
  590. SLerpCloseColor=255,255,255,255
  591. SEnvReduceColor=255,255,255,255
  592.  
  593. [Voice]
  594. SFileTypeLTF=ltf
  595. SFileTypeLip=lip
  596. SFileTypeSource=wav
  597. SFileTypeGame=ogg
  598.  
  599. [Grass]
  600. iMinGrassSize=80
  601. bGrassPointLighting=0
  602. bDrawShaderGrass=1
  603. iGrassDensityEvalSize=2
  604. iMaxGrassTypesPerTexure=2
  605. fWaveOffsetRange=1.7500
  606. fGrassWindMagnitudeMax=125.0000
  607. fGrassWindMagnitudeMin=5.0000
  608. fTexturePctThreshold=0.0000
  609. fGrassMinStartFadeDistance=0.0
  610. fGrassMaxStartFadeDistance=7000.0
  611. fGrassDefaultStartFadeDistance=3500.0
  612. fGrassFadeRange=1000.0
  613.  
  614. [Landscape]
  615. bCurrentCellOnly=0
  616. bPreventSafetyCheck=0
  617. fLandTextureTilingMult=2.0000
  618. fLandFriction=2.5000
  619. iLandBorder2B=0
  620. iLandBorder2G=0
  621. iLandBorder2R=0
  622. iLandBorder1B=0
  623. iLandBorder1G=255
  624. iLandBorder1R=255
  625. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  626. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  627.  
  628. [bLightAttenuation]
  629. fQuadraticRadiusMult=1.0000
  630. fLinearRadiusMult=1.0000
  631. bOutQuadInLin=0
  632. fConstantValue=0.0000
  633. fQuadraticValue=16.0000
  634. fLinearValue=3.0000
  635. uQuadraticMethod=2
  636. uLinearMethod=1
  637. fFlickerMovement=8.0000
  638. bUseQuadratic=1
  639. bUseLinear=0
  640. bUseConstant=0
  641.  
  642. [BlurShaderHDRInterior]
  643. fTargetLUM=1.0000
  644. fUpperLUMClamp=1.0000
  645. fEmissiveHDRMult=1.0000
  646. fEyeAdaptSpeed=0.5000
  647. fBrightScale=2.2500
  648. fBrightClamp=0.2250
  649. fBlurRadius=7.0000
  650. iNumBlurpasses=1
  651.  
  652. [BlurShaderHDR]
  653. fTargetLUM=1.0000
  654. fUpperLUMClamp=1.0000
  655. fGrassDimmer=1.5000
  656. fTreeDimmer=1.0000
  657. fEmissiveHDRMult=1.0000
  658. fEyeAdaptSpeed=0.5000
  659. fSunlightDimmer=1.5000
  660. fSIEmmisiveMult=1.0000
  661. fSISpecularMult=1.0000
  662. fSkyBrightness=0.5000
  663. fSunBrightness=0.0000
  664. fBrightScale=2.2500
  665. fBrightClamp=0.2250
  666. fBlurRadius=7.0000
  667. iNumBlurpasses=1
  668. iBlendType=2
  669. bDoHighDynamicRange=1
  670.  
  671. [BlurShader]
  672. fSunlightDimmer=1.0000
  673. fSIEmmisiveMult=1.0000
  674. fSISpecularMult=1.0000
  675. fSkyBrightness=0.5000
  676. fSunBrightness=0.0000
  677. fAlphaAddExterior=0.2000
  678. fAlphaAddInterior=0.7000
  679. iBlurTexSize=256
  680. fBlurRadius=0.0300
  681. iNumBlurpasses=1
  682. iBlendType=2
  683. bUseBlurShader=0
  684.  
  685. [GethitShader]
  686. fBlurAmmount=0.5000
  687. fBlockedTexOffset=0.0010
  688. fHitTexOffset=0.0050
  689.  
  690. [MESSAGES]
  691. bBlockMessageBoxes=0
  692. bSkipProgramFlows=1
  693. bAllowYesToAll=1
  694. bDisableWarning=1
  695. iFileLogging=0
  696. bSkipInitializationFlows=1
  697. bUseWindowsMessageBox=0
  698.  
  699. [DistantLOD]
  700. bUseLODLandData=0
  701. fFadeDistance=12288.0000
  702. iDistantLODGroupWidth=8
  703.  
  704. [GeneralWarnings]
  705. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  706.  
  707. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  708. This may result in errors. Saving again will clear this message
  709. but not necessarily fix any errors.
  710.  
  711. [Archive]
  712. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  713. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  714. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  715. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  716. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  717. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  718. SInvalidationFile=
  719. iRetainFilenameOffsetTable=1
  720. iRetainFilenameStringTable=1
  721. iRetainDirectoryStringTable=1
  722. bCheckRuntimeCollisions=0
  723. bInvalidateOlderFiles=1
  724. bUseArchives=1
  725. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  726.  
  727. [CameraPath]
  728. iTake=0
  729. SDirectoryName=TestCameraPath
  730. iFPS=60
  731. SNif=Test\CameraPath.nif
  732.  
  733. [Absorb]
  734. fAbsorbGlowColorB=1.0000
  735. fAbsorbGlowColorG=0.6000
  736. fAbsorbGlowColorR=0.0000
  737. fAbsorbCoreColorB=1.0000
  738. fAbsorbCoreColorG=1.0000
  739. fAbsorbCoreColorR=1.0000
  740. iAbsorbNumBolts=1
  741. fAbsorbBoltGrowWidth=0.0000
  742. fAbsorbBoltSmallWidth=7.0000
  743. fAbsorbTortuosityVariance=2.0000
  744. fAbsorbSegmentVariance=7.0000
  745. fAbsorbBoltsRadius=5.0000
  746.  
  747. [TestAllCells]
  748. bFileShowTextures=1
  749. bFileShowIcons=1
  750. bFileSkipIconChecks=0
  751. bFileTestLoad=0
  752. bFileNeededMessage=1
  753. bFileGoneMessage=1
  754. bFileSkipModelChecks=0
  755. bFileCheckModelCollision=0
  756.  
  757. [CopyProtectionStrings]
  758. SCopyProtectionMessage2=Insert the Fallout Disc.
  759. SCopyProtectionTitle2=Fallout Disc Not Found
  760. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  761. SCopyProtectionTitle=CD-ROM Drive Not Found
  762.  
  763. [Pipboy]
  764. fBlurRadiusPipboy=3.5
  765. fBlurIntensityPipboy=0.25
  766. fScanlineScalePipboy=50
  767. bEnableFlickerPipboy=1
  768. bUsePipboyMode=1
  769.  
  770. [InterfaceFX]
  771. fDefaultBurstDuration=200
  772. fDefaultBurstIntensity=2
  773. fMiniBurstDuration=200
  774. fMiniBurstIntensity=1.5
  775.  
  776. ;pulse effect
  777. fPulseBrightenIntensity=0.25
  778. fPulseRadiusIntensity=0.5
  779. fPulseRate=0.0006
  780.  
  781. ;pipboy menu transitions
  782. fVertHoldChance=0.08
  783. fShudderChance=0.20
  784.  
  785. fScanlineScaleMenus=50.0000
  786. bEnableFlickerMenus=1
  787. bEnableScanlinesMenus=1
  788. bEnableScanlinesPipboy=1
  789. fBlurRadiusMenus=0.3000
  790. fBrightenMenus=1.7000
  791. fBrightenPipboy=1.3000
  792. bUseImageSpaceMenuFX=1
  793. fBlurIntensityHUD=1.2000
  794. fBlurRadiusHUD=2.0000
  795. fScanlineFrequencyHUD=0.0000
  796.  
  797. fScreenLightBaseIntensity=0.6
  798. fScreenLightRadius=6
  799.  
  800. [RenderedTerminal]
  801. bUseRenderedTerminals=1
  802. fRenderedTerminalFOV=0.138
  803. fRenderedTerminalZoom=36
  804. bDoRenderedTerminalScanlines=1
  805. fRenderedTerminalScanlineScale=130.000000
  806. fRenderedTerminalHPos=0.0
  807. fRenderedTerminalVPos=0.38
  808. fScreenLightBaseIntensity=1.2
  809. fScreenLightRadius=80
  810. fScreenLightColorR=0.68
  811. fScreenLightColorG=0.74
  812. fScreenLightColorB=0.62
  813.  
  814. fRaceSexMenuHPos=0.0
  815. fRaceSexMenuVPos=-0.6
  816. fRaceSexMenuZoom=70.0
  817. fRaceSexMenuScale=0.5
  818.  
  819. [Decals]
  820. uMaxDecals=575
  821. uMaxDecalCount=575
  822. uMaxSkinDecals=500
  823. uMaxSkinDecalPerActor=50
  824. bProfileDecals=1
  825. bDecalOcclusionQuery=1
  826.  
  827. [TerrainManager]
  828. fSplitDistanceMult=10
  829. fBlockMorphDistanceMult=0.70
  830. bUseNewTerrainSystem=1
  831. bUseDistantObjectBlocks=1
  832. fBlockLoadDistance=125000.0
  833. fDefaultBlockLoadDistanceLow=50000.0
  834. fLowBlockLoadDistanceLow=25000.0
  835. fHighBlockLoadDistanceLow=50000.0
  836. fDefaultTreeLoadDistance=25000.0
  837. fLowTreeLoadDistance=10000.0
  838. fHighTreeLoadDistance=40000.0
  839.  
  840. [VATS]
  841. fVATSLightLevelMin=20.0
  842. fVATSLightLevelMax=65.0
  843. fVATSLightAngle=0.0
  844. fVATSLightDistance=100.0
  845. fVATSLightElevation=100.0
  846. fVatsLightColorR=0.35
  847. fVatsLightColorG=0.35
  848. fVatsLightColorB=0.35
  849.  
  850. [ScreenSplatter]
  851. bScreenSplatterEnabled=1
  852.  
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