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Voyd211

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Mar 31st, 2016
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  1. Jyck
  2. Male kobold alchemist (alchemical trapper) 4
  3. LN Small humanoid (reptilian)
  4. Senses: darkvision 60ft, Perception +9, trapfinding
  5.  
  6. ==Defense==
  7.  
  8. AC 19, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 natural, +1 size)
  9. hp 36 (4d8+4)
  10. Fort +4, Ref +8, Will +1
  11.  
  12. ==Offense==
  13.  
  14. Speed: 30ft
  15. Melee: mwk dagger +8 (1d3-1/19-20)
  16. Ranged: bomb +8
  17. Special Attacks: bomb (8/day)
  18. Alchemist extracts known (CL 4th)
  19. —2nd: Blood Transcription, Cat’s Grace, Cure Moderate Wounds, Invisibility
  20. —1st: Crafter’s Fortune, Cure Light Wounds, Expeditious Retreat, Identify, Reduce Person, Shield, True Strike
  21.  
  22. ==Tactics==
  23.  
  24. Morale: Jyck is a coward at heart, and attempts to talk would-be attackers down. If attacked by the PCs (regardless of whether the attack hits), he drinks a potion of Invisibility and attempts to flee.
  25.  
  26. ==Statistics==
  27.  
  28. Str 8, Dex 18, Con 10, Int 18, Wis 10, Cha 13
  29. BAB +3, CMB +7, CMD 16
  30. Feats: Brew Potion, Weapon Focus (bomb), Extra Discovery (Infusion)
  31. Skills: Craft (alchemy) +15, Craft (traps) +13, Disable Device +11, Heal +7, Perception +9, Spellcraft +11, Stealth +15, Use Magic Device +8
  32. Languages: Common, Draconic, Dwarven, Undercommon
  33. Gear: 1053 gp, mwk chain shirt, mwk dagger, alchemist’s kit, formula book, Headband of Vast Intelligence +2, various potions of known extracts
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