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- @EventTarget
- public void onUpdate(EventUpdate eventUpdate) {
- if(mc.thePlayer.isAirBorne && mc.thePlayer.fallDistance >= 3){
- mc.timer.timerSpeed = 0.1f;
- mc.thePlayer.motionY -= 0.965F;
- mc.thePlayer.sendQueue.addToSendQueue(new C03PacketPlayer.C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ,true));
- }
- }
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