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- 2016-01-16 17:43:13.550 - Thread: 1 -> Log Started
- 2016-01-16 17:43:13.550 - Thread: 1 -> Timezone (local - UTC): 0h
- 2016-01-16 17:43:13.550 - Thread: 1 -> App Version: Version unknown
- 2016-01-16 17:43:13.550 - Thread: 1 -> VRage renderer started
- 2016-01-16 17:43:15.323 - Thread: 8 -> WMI {
- 2016-01-16 17:43:15.334 - Thread: 8 -> {
- 2016-01-16 17:43:15.334 - Thread: 8 -> Caption = AMD Radeon R9 200 Series
- 2016-01-16 17:43:15.334 - Thread: 8 -> AdapterRam = 4293918720
- 2016-01-16 17:43:15.334 - Thread: 8 -> DriverVersion = 15.301.1201.0
- 2016-01-16 17:43:15.334 - Thread: 8 -> DriverDate = 20151223000000.000000-000
- 2016-01-16 17:43:15.334 - Thread: 8 -> Description = AMD Radeon R9 200 Series
- 2016-01-16 17:43:15.334 - Thread: 8 -> DeviceID = VideoController1
- 2016-01-16 17:43:15.334 - Thread: 8 -> Name = AMD Radeon R9 200 Series
- 2016-01-16 17:43:15.335 - Thread: 8 -> VideoProcessor = AMD Radeon Graphics Processor (0x67B1)
- 2016-01-16 17:43:15.335 - Thread: 8 -> VideoArchitecture = 5
- 2016-01-16 17:43:15.335 - Thread: 8 -> PNPDeviceID = PCI\VEN_1002&DEV_67B1&SUBSYS_04701043&REV_00\4&1F13B1D9&0&0010
- 2016-01-16 17:43:15.335 - Thread: 8 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
- 2016-01-16 17:43:15.335 - Thread: 8 -> }
- 2016-01-16 17:43:15.335 - Thread: 8 -> }
- 2016-01-16 17:43:15.363 - Thread: 8 -> AdapterInfo = {
- 2016-01-16 17:43:15.363 - Thread: 8 -> Name = AMD Radeon R9 200 Series
- 2016-01-16 17:43:15.363 - Thread: 8 -> Device name = AMD Radeon R9 200 Series
- 2016-01-16 17:43:15.363 - Thread: 8 -> Description = AMD Radeon R9 200 Series, dev id: 26545, mem: 4272422912, shared mem: 8580098048, Luid: 41484, rev: 0, subsys id: 74453059, vendor id: 4098
- 2016-01-16 17:43:15.363 - Thread: 8 -> DXGIAdapter id = 0
- 2016-01-16 17:43:15.363 - Thread: 8 -> SUPPORTED = True
- 2016-01-16 17:43:15.363 - Thread: 8 -> VRAM = 4272422912
- 2016-01-16 17:43:15.363 - Thread: 8 -> Priority = 2
- 2016-01-16 17:43:15.363 - Thread: 8 -> Multithreaded rendering supported = False
- 2016-01-16 17:43:15.381 - Thread: 8 -> Display modes = {
- 2016-01-16 17:43:15.381 - Thread: 8 -> DXGIOutput id = 0
- 2016-01-16 17:43:15.382 - Thread: 8 -> 640x480@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 640x480@59.94006Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x480@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x480@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x480@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x576@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x576@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x576@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 720x576@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 800x600@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 800x600@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1024x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1024x768@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1152x864@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1152x864@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1152x864@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x720@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x720@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x720@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x720@59.94006Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x768@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x768@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x800@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x800@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x800@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x800@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x960@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x960@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x960@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x960@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x1024@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1280x1024@75Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1360x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1360x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1360x1024@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1360x1024@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1366x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1366x768@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1440x900@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1440x900@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1600x1200@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1680x1050@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1920x1080@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1920x1080@59.94006Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> 1920x1200@60Hz
- 2016-01-16 17:43:15.382 - Thread: 8 -> }
- 2016-01-16 17:43:15.383 - Thread: 8 -> Fallback display modes = False
- 2016-01-16 17:43:15.383 - Thread: 8 -> }
- 2016-01-16 17:43:15.393 - Thread: 8 -> AdapterInfo = {
- 2016-01-16 17:43:15.393 - Thread: 8 -> Name = Microsoft Basic Render Driver
- 2016-01-16 17:43:15.393 - Thread: 8 -> Device name = Microsoft Basic Render Driver
- 2016-01-16 17:43:15.393 - Thread: 8 -> Description = Microsoft Basic Render Driver, dev id: 140, mem: 0, shared mem: 8580098048, Luid: 43328, rev: 0, subsys id: 0, vendor id: 5140
- 2016-01-16 17:43:15.393 - Thread: 8 -> DXGIAdapter id = 1
- 2016-01-16 17:43:15.393 - Thread: 8 -> SUPPORTED = True
- 2016-01-16 17:43:15.393 - Thread: 8 -> VRAM = 8580098048
- 2016-01-16 17:43:15.394 - Thread: 8 -> Priority = 0
- 2016-01-16 17:43:15.394 - Thread: 8 -> Multithreaded rendering supported = False
- 2016-01-16 17:43:15.394 - Thread: 8 -> Fallback display modes = True
- 2016-01-16 17:43:15.394 - Thread: 8 -> }
- 2016-01-16 17:43:16.765 - Thread: 8 -> ApplySettings
- 2016-01-16 17:43:16.765 - Thread: 8 -> MyRenderDeviceSettings = {
- 2016-01-16 17:43:16.765 - Thread: 8 -> Adapter id = 0
- 2016-01-16 17:43:16.765 - Thread: 8 -> DXGIAdapter id = 0
- 2016-01-16 17:43:16.765 - Thread: 8 -> DXGIOutput id = 0
- 2016-01-16 17:43:16.765 - Thread: 8 -> Resolution = 1920 x 1200
- 2016-01-16 17:43:16.766 - Thread: 8 -> Window mode = Fullscreen
- 2016-01-16 17:43:16.766 - Thread: 8 -> }
- 2016-01-16 17:43:17.129 - Thread: 8 -> DXGI SetFullscreenState succeded
- 2016-01-16 17:43:17.938 - Thread: 8 -> UpdateRenderSettings
- 2016-01-16 17:43:17.939 - Thread: 8 -> MyRenderSettings1 = {
- 2016-01-16 17:43:17.939 - Thread: 8 -> AntialiasingMode = FXAA
- 2016-01-16 17:43:17.939 - Thread: 8 -> FoliageDetails = MEDIUM
- 2016-01-16 17:43:17.939 - Thread: 8 -> ShadowQuality = HIGH
- 2016-01-16 17:43:17.939 - Thread: 8 -> TextureQuality = MEDIUM
- 2016-01-16 17:43:17.939 - Thread: 8 -> AnisotropicFiltering = ANISO_4
- 2016-01-16 17:43:17.939 - Thread: 8 -> InterpolationEnabled = False
- 2016-01-16 17:43:17.939 - Thread: 8 -> }
- 2016-01-16 17:47:22.128 - Thread: 8 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0
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