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- import pygame
- pygame.init()
- win = pygame.display.set_mode((500, 500))
- pygame.display.set_caption("Jbruh")
- x = 50
- y = 50
- width = 40
- height = 60
- vel = 5
- run = True
- while run:
- pygame.time.delay(100)
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- run = False
- keys = pygame.key.get_pressed()
- if keys[pygame.K_LEFT]:
- x -= vel
- if keys[pygame.K_RIGHT]:
- x += vel
- if keys[pygame.K_UP]:
- y -= vel
- if keys[pygame.K_DOWN]:
- y += vel
- win.fill((0, 0, 0))
- pygame.draw.rect(win, (255, 0, 0), (x, y, width, height) )
- pygame.display.update()
- pygame.quit()
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