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  1. (gdb) target exec retroarch_debug.exe
  2. (gdb) run
  3. Starting program: E:\emulateurs\retroarch64\retroarch_debug.exe
  4. [New Thread 4860.0x136c]
  5. [New Thread 4860.0xedc]
  6. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  7. RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\.srm".
  8. RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\.state".
  9. RetroArch [INFO] :: Version of libretro API: 1
  10. RetroArch [INFO] :: Compiled against API: 1
  11. RetroArch [INFO] :: [Audio]: Set audio input rate to: 30001.20 Hz.
  12. RetroArch [INFO] :: Found shader "shaders/01-scanlines_black.cgp"
  13. RetroArch [INFO] :: Found shader "shaders/02-crt-curved-deint.cgp"
  14. RetroArch [INFO] :: Found shader "shaders/02-crt-curved-V.cgp"
  15. RetroArch [INFO] :: Found shader "shaders/02-crt-curved.cgp"
  16. RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint.cgp"
  17. RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint3x.cgp"
  18. RetroArch [INFO] :: Found shader "shaders/03-crt-flat.cgp"
  19. RetroArch [INFO] :: Found shader "shaders/03-crt-flat3x.cgp"
  20. RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-aan-force240p.cgp"
  21. RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-deint_bob-force240p.cgp"
  22. RetroArch [INFO] :: Found shader "shaders/04-lcd-grid2.cgp"
  23. RetroArch [INFO] :: Found shader "shaders/05-GB-pocket.cgp"
  24. RetroArch [INFO] :: Found shader "shaders/05-GBP-contrast.cgp"
  25. RetroArch [INFO] :: Found shader "shaders/06-GBC.cgp"
  26. RetroArch [INFO] :: Found shader "shaders/06-GBC2.cgp"
  27. RetroArch [INFO] :: Found shader "shaders/07-GG-SMS-adapt.cgp"
  28. RetroArch [INFO] :: Found shader "shaders/07-GG.cgp"
  29. RetroArch [INFO] :: Found shader "shaders/08-GBA-high.cgp"
  30. RetroArch [INFO] :: Found shader "shaders/08-GBA-LUT.cgp"
  31. RetroArch [INFO] :: Found shader "shaders/08-GBA-standard.cgp"
  32. RetroArch [INFO] :: Found shader "shaders/09-GBA-raw.cgp"
  33. RetroArch [INFO] :: Found shader "shaders/10-DS-HighRes.cgp"
  34. RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid-LCD-8x.cgp"
  35. RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid.cgp"
  36. RetroArch [INFO] :: Found shader "shaders/10-DS.cgp"
  37. RetroArch [INFO] :: Found shader "shaders/10-DSi-border.cgp"
  38. RetroArch [INFO] :: Found shader "shaders/11-img-adjust.cgp"
  39. RetroArch [INFO] :: Found shader "shaders/bilinear.cgp"
  40. RetroArch [INFO] :: Found shader "shaders/mupen64plus.cgp"
  41. RetroArch [INFO] :: Found shader "shaders/mupen64plus.glslp"
  42. RetroArch [INFO] :: Found shader "shaders/nearest.cgp"
  43. RetroArch [INFO] :: Found shader "shaders/ppsspp.cgp"
  44. RetroArch [INFO] :: Found shader "shaders/retroarch.cgp"
  45. RetroArch [INFO] :: Found shader "shaders/retroarch.glslp"
  46. RetroArch [INFO] :: Found shader "shaders/retroarch.slangp"
  47. RetroArch [INFO] :: Found shader "shaders/stock.cg"
  48. RetroArch [INFO] :: Found shader "shaders/z-deint-bob-lanc2s.cgp"
  49. RetroArch [INFO] :: Found shader "shaders/z-deint-ghost-lanc2s.cgp"
  50. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-deint.cgp"
  51. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force240p.cgp"
  52. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force360p.cgp"
  53. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg.cgp"
  54. RetroArch [INFO] :: [Video]: Video @ fullscreen
  55. RetroArch [INFO] :: [GL]: Found GL context: wgl
  56. RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
  57. RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  58. [New Thread 4860.0x3e4]
  59. [New Thread 4860.0x1380]
  60. [Thread 4860.0x3e4 exited with code 0]
  61. [Thread 4860.0x1380 exited with code 0]
  62. [New Thread 4860.0x8a0]
  63. [New Thread 4860.0x1398]
  64. [Thread 4860.0x8a0 exited with code 0]
  65. [Thread 4860.0x1398 exited with code 0]
  66. [New Thread 4860.0x1258]
  67. [New Thread 4860.0x10f4]
  68. [New Thread 4860.0x11b8]
  69. [New Thread 4860.0x488]
  70. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  71. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 770/PCIe/SSE2.
  72. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 376.33.
  73. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  74. RetroArch [INFO] :: [GL]: Supported extensions:
  75. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  76. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  77. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  78. RetroArch [INFO] :: GL_ARB_base_instance
  79. RetroArch [INFO] :: GL_ARB_bindless_texture
  80. RetroArch [INFO] :: GL_ARB_blend_func_extended
  81. RetroArch [INFO] :: GL_ARB_buffer_storage
  82. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  83. RetroArch [INFO] :: GL_ARB_clear_texture
  84. RetroArch [INFO] :: GL_ARB_clip_control
  85. RetroArch [INFO] :: GL_ARB_color_buffer_float
  86. RetroArch [INFO] :: GL_ARB_compatibility
  87. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  88. RetroArch [INFO] :: GL_ARB_conservative_depth
  89. RetroArch [INFO] :: GL_ARB_compute_shader
  90. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  91. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  92. RetroArch [INFO] :: GL_ARB_copy_buffer
  93. RetroArch [INFO] :: GL_ARB_copy_image
  94. RetroArch [INFO] :: GL_ARB_cull_distance
  95. RetroArch [INFO] :: GL_ARB_debug_output
  96. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  97. RetroArch [INFO] :: GL_ARB_depth_clamp
  98. RetroArch [INFO] :: GL_ARB_depth_texture
  99. RetroArch [INFO] :: GL_ARB_derivative_control
  100. RetroArch [INFO] :: GL_ARB_direct_state_access
  101. RetroArch [INFO] :: GL_ARB_draw_buffers
  102. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  103. RetroArch [INFO] :: GL_ARB_draw_indirect
  104. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  105. RetroArch [INFO] :: GL_ARB_draw_instanced
  106. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  107. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  108. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  109. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  110. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  111. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  112. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  113. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  114. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  115. RetroArch [INFO] :: GL_ARB_fragment_program
  116. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  117. RetroArch [INFO] :: GL_ARB_fragment_shader
  118. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  119. RetroArch [INFO] :: GL_ARB_framebuffer_object
  120. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  121. RetroArch [INFO] :: GL_ARB_geometry_shader4
  122. RetroArch [INFO] :: GL_ARB_get_program_binary
  123. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  124. RetroArch [INFO] :: GL_ARB_gl_spirv
  125. RetroArch [INFO] :: GL_ARB_gpu_shader5
  126. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  127. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  128. RetroArch [INFO] :: GL_ARB_half_float_pixel
  129. RetroArch [INFO] :: GL_ARB_half_float_vertex
  130. RetroArch [INFO] :: GL_ARB_imaging
  131. RetroArch [INFO] :: GL_ARB_indirect_parameters
  132. RetroArch [INFO] :: GL_ARB_instanced_arrays
  133. RetroArch [INFO] :: GL_ARB_internalformat_query
  134. RetroArch [INFO] :: GL_ARB_internalformat_query2
  135. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  136. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  137. RetroArch [INFO] :: GL_ARB_map_buffer_range
  138. RetroArch [INFO] :: GL_ARB_multi_bind
  139. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  140. RetroArch [INFO] :: GL_ARB_multisample
  141. RetroArch [INFO] :: GL_ARB_multitexture
  142. RetroArch [INFO] :: GL_ARB_occlusion_query
  143. RetroArch [INFO] :: GL_ARB_occlusion_query2
  144. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  145. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  146. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  147. RetroArch [INFO] :: GL_ARB_point_parameters
  148. RetroArch [INFO] :: GL_ARB_point_sprite
  149. RetroArch [INFO] :: GL_ARB_program_interface_query
  150. RetroArch [INFO] :: GL_ARB_provoking_vertex
  151. RetroArch [INFO] :: GL_ARB_query_buffer_object
  152. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  153. RetroArch [INFO] :: GL_ARB_robustness
  154. RetroArch [INFO] :: GL_ARB_sample_shading
  155. RetroArch [INFO] :: GL_ARB_sampler_objects
  156. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  157. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  158. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  159. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  160. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  161. RetroArch [INFO] :: GL_ARB_shader_ballot
  162. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  163. RetroArch [INFO] :: GL_ARB_shader_clock
  164. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  165. RetroArch [INFO] :: GL_ARB_shader_group_vote
  166. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  167. RetroArch [INFO] :: GL_ARB_shader_image_size
  168. RetroArch [INFO] :: GL_ARB_shader_objects
  169. RetroArch [INFO] :: GL_ARB_shader_precision
  170. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  171. RetroArch [INFO] :: GL_ARB_shader_subroutine
  172. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  173. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  174. RetroArch [INFO] :: GL_ARB_shading_language_100
  175. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  176. RetroArch [INFO] :: GL_ARB_shading_language_include
  177. RetroArch [INFO] :: GL_ARB_shading_language_packing
  178. RetroArch [INFO] :: GL_ARB_shadow
  179. RetroArch [INFO] :: GL_ARB_sparse_buffer
  180. RetroArch [INFO] :: GL_ARB_sparse_texture
  181. RetroArch [INFO] :: GL_ARB_stencil_texturing
  182. RetroArch [INFO] :: GL_ARB_sync
  183. RetroArch [INFO] :: GL_ARB_tessellation_shader
  184. RetroArch [INFO] :: GL_ARB_texture_barrier
  185. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  186. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  187. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  188. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  189. RetroArch [INFO] :: GL_ARB_texture_compression
  190. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  191. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  192. RetroArch [INFO] :: GL_ARB_texture_cube_map
  193. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  194. RetroArch [INFO] :: GL_ARB_texture_env_add
  195. RetroArch [INFO] :: GL_ARB_texture_env_combine
  196. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  197. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  198. RetroArch [INFO] :: GL_ARB_texture_float
  199. RetroArch [INFO] :: GL_ARB_texture_gather
  200. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  201. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  202. RetroArch [INFO] :: GL_ARB_texture_multisample
  203. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  204. RetroArch [INFO] :: GL_ARB_texture_query_levels
  205. RetroArch [INFO] :: GL_ARB_texture_query_lod
  206. RetroArch [INFO] :: GL_ARB_texture_rectangle
  207. RetroArch [INFO] :: GL_ARB_texture_rg
  208. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  209. RetroArch [INFO] :: GL_ARB_texture_stencil8
  210. RetroArch [INFO] :: GL_ARB_texture_storage
  211. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  212. RetroArch [INFO] :: GL_ARB_texture_swizzle
  213. RetroArch [INFO] :: GL_ARB_texture_view
  214. RetroArch [INFO] :: GL_ARB_timer_query
  215. RetroArch [INFO] :: GL_ARB_transform_feedback2
  216. RetroArch [INFO] :: GL_ARB_transform_feedback3
  217. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  218. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  219. RetroArch [INFO] :: GL_ARB_transpose_matrix
  220. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  221. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  222. RetroArch [INFO] :: GL_ARB_vertex_array_object
  223. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  224. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  225. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  226. RetroArch [INFO] :: GL_ARB_vertex_program
  227. RetroArch [INFO] :: GL_ARB_vertex_shader
  228. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  229. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  230. RetroArch [INFO] :: GL_ARB_viewport_array
  231. RetroArch [INFO] :: GL_ARB_window_pos
  232. RetroArch [INFO] :: GL_ATI_draw_buffers
  233. RetroArch [INFO] :: GL_ATI_texture_float
  234. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  235. RetroArch [INFO] :: GL_S3_s3tc
  236. RetroArch [INFO] :: GL_EXT_texture_env_add
  237. RetroArch [INFO] :: GL_EXT_abgr
  238. RetroArch [INFO] :: GL_EXT_bgra
  239. RetroArch [INFO] :: GL_EXT_bindable_uniform
  240. RetroArch [INFO] :: GL_EXT_blend_color
  241. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  242. RetroArch [INFO] :: GL_EXT_blend_func_separate
  243. RetroArch [INFO] :: GL_EXT_blend_minmax
  244. RetroArch [INFO] :: GL_EXT_blend_subtract
  245. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  246. RetroArch [INFO] :: GL_EXT_Cg_shader
  247. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  248. RetroArch [INFO] :: GL_EXT_direct_state_access
  249. RetroArch [INFO] :: GL_EXT_draw_buffers2
  250. RetroArch [INFO] :: GL_EXT_draw_instanced
  251. RetroArch [INFO] :: GL_EXT_draw_range_elements
  252. RetroArch [INFO] :: GL_EXT_fog_coord
  253. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  254. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  255. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  256. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  257. RetroArch [INFO] :: GL_EXT_framebuffer_object
  258. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  259. RetroArch [INFO] :: GL_EXT_geometry_shader4
  260. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  261. RetroArch [INFO] :: GL_EXT_gpu_shader4
  262. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  263. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  264. RetroArch [INFO] :: GL_EXT_packed_float
  265. RetroArch [INFO] :: GL_EXT_packed_pixels
  266. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  267. RetroArch [INFO] :: GL_EXT_point_parameters
  268. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  269. RetroArch [INFO] :: GL_EXT_provoking_vertex
  270. RetroArch [INFO] :: GL_EXT_rescale_normal
  271. RetroArch [INFO] :: GL_EXT_secondary_color
  272. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  273. RetroArch [INFO] :: GL_EXT_separate_specular_color
  274. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  275. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  276. RetroArch [INFO] :: GL_EXT_shadow_funcs
  277. RetroArch [INFO] :: GL_EXT_stencil_two_side
  278. RetroArch [INFO] :: GL_EXT_stencil_wrap
  279. RetroArch [INFO] :: GL_EXT_texture3D
  280. RetroArch [INFO] :: GL_EXT_texture_array
  281. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  282. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  283. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  284. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  285. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  286. RetroArch [INFO] :: GL_EXT_texture_cube_map
  287. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  288. RetroArch [INFO] :: GL_EXT_texture_env_combine
  289. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  290. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  291. RetroArch [INFO] :: GL_EXT_texture_integer
  292. RetroArch [INFO] :: GL_EXT_texture_lod
  293. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  294. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  295. RetroArch [INFO] :: GL_EXT_texture_object
  296. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  297. RetroArch [INFO] :: GL_EXT_texture_sRGB
  298. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  299. RetroArch [INFO] :: GL_EXT_texture_storage
  300. RetroArch [INFO] :: GL_EXT_texture_swizzle
  301. RetroArch [INFO] :: GL_EXT_timer_query
  302. RetroArch [INFO] :: GL_EXT_transform_feedback2
  303. RetroArch [INFO] :: GL_EXT_vertex_array
  304. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  305. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  306. RetroArch [INFO] :: GL_EXT_window_rectangles
  307. RetroArch [INFO] :: GL_EXT_import_sync_object
  308. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  309. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  310. RetroArch [INFO] :: GL_KHR_context_flush_control
  311. RetroArch [INFO] :: GL_KHR_debug
  312. RetroArch [INFO] :: GL_KHR_no_error
  313. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  314. RetroArch [INFO] :: GL_KHR_robustness
  315. RetroArch [INFO] :: GL_KTX_buffer_region
  316. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  317. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  318. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  319. RetroArch [INFO] :: GL_NV_bindless_texture
  320. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  321. RetroArch [INFO] :: GL_NV_blend_square
  322. RetroArch [INFO] :: GL_NV_command_list
  323. RetroArch [INFO] :: GL_NV_compute_program5
  324. RetroArch [INFO] :: GL_NV_conditional_render
  325. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  326. RetroArch [INFO] :: GL_NV_copy_image
  327. RetroArch [INFO] :: GL_NV_depth_buffer_float
  328. RetroArch [INFO] :: GL_NV_depth_clamp
  329. RetroArch [INFO] :: GL_NV_draw_texture
  330. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  331. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  332. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  333. RetroArch [INFO] :: GL_NV_explicit_multisample
  334. RetroArch [INFO] :: GL_NV_fence
  335. RetroArch [INFO] :: GL_NV_float_buffer
  336. RetroArch [INFO] :: GL_NV_fog_distance
  337. RetroArch [INFO] :: GL_NV_fragment_program
  338. RetroArch [INFO] :: GL_NV_fragment_program_option
  339. RetroArch [INFO] :: GL_NV_fragment_program2
  340. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  341. RetroArch [INFO] :: GL_NV_geometry_shader4
  342. RetroArch [INFO] :: GL_NV_gpu_program4
  343. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  344. RetroArch [INFO] :: GL_NV_gpu_program4_1
  345. RetroArch [INFO] :: GL_NV_gpu_program5
  346. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  347. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  348. RetroArch [INFO] :: GL_NV_gpu_shader5
  349. RetroArch [INFO] :: GL_NV_half_float
  350. RetroArch [INFO] :: GL_NV_light_max_exponent
  351. RetroArch [INFO] :: GL_NV_multisample_coverage
  352. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  353. RetroArch [INFO] :: GL_NV_occlusion_query
  354. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  355. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  356. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  357. RetroArch [INFO] :: GL_NV_path_rendering
  358. RetroArch [INFO] :: GL_NV_pixel_data_range
  359. RetroArch [INFO] :: GL_NV_point_sprite
  360. RetroArch [INFO] :: GL_NV_primitive_restart
  361. RetroArch [INFO] :: GL_NV_register_combiners
  362. RetroArch [INFO] :: GL_NV_register_combiners2
  363. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  364. RetroArch [INFO] :: GL_NV_shader_atomic_float
  365. RetroArch [INFO] :: GL_NV_shader_buffer_load
  366. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  367. RetroArch [INFO] :: GL_NV_texgen_reflection
  368. RetroArch [INFO] :: GL_NV_texture_barrier
  369. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  370. RetroArch [INFO] :: GL_NV_texture_env_combine4
  371. RetroArch [INFO] :: GL_NV_texture_multisample
  372. RetroArch [INFO] :: GL_NV_texture_rectangle
  373. RetroArch [INFO] :: GL_NV_texture_shader
  374. RetroArch [INFO] :: GL_NV_texture_shader2
  375. RetroArch [INFO] :: GL_NV_texture_shader3
  376. RetroArch [INFO] :: GL_NV_transform_feedback
  377. RetroArch [INFO] :: GL_NV_transform_feedback2
  378. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  379. RetroArch [INFO] :: GL_NV_vertex_array_range
  380. RetroArch [INFO] :: GL_NV_vertex_array_range2
  381. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  382. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  383. RetroArch [INFO] :: GL_NV_vertex_program
  384. RetroArch [INFO] :: GL_NV_vertex_program1_1
  385. RetroArch [INFO] :: GL_NV_vertex_program2
  386. RetroArch [INFO] :: GL_NV_vertex_program2_option
  387. RetroArch [INFO] :: GL_NV_vertex_program3
  388. RetroArch [INFO] :: GL_NVX_conditional_render
  389. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  390. RetroArch [INFO] :: GL_NVX_multigpu_info
  391. RetroArch [INFO] :: GL_NVX_nvenc_interop
  392. RetroArch [INFO] :: GL_NV_shader_thread_group
  393. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  394. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  395. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  396. RetroArch [INFO] :: GL_SGIS_texture_lod
  397. RetroArch [INFO] :: GL_SGIX_depth_texture
  398. RetroArch [INFO] :: GL_SGIX_shadow
  399. RetroArch [INFO] :: GL_SUN_slice_accum
  400. RetroArch [INFO] :: GL_WIN_swap_hint
  401. RetroArch [INFO] :: WGL_EXT_swap_control
  402. RetroArch [INFO] :: [GL]: Using resolution 1920x1080
  403. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  404. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  405. RetroArch [INFO] :: [CG]: Vertex profile: gp5vp
  406. RetroArch [INFO] :: [CG]: Fragment profile: gp5fp
  407. RetroArch [INFO] :: [CG]: Loading Cg meta-shader: shaders/retroarch.cgp
  408. RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
  409. RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  410. RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
  411. RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
  412. RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
  413. RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
  414. RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
  415. RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
  416. RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
  417. RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
  418. RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
  419. RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
  420. RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
  421. RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
  422. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  423. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  424. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  425. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  426. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  427. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
  428. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
  429. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
  430. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
  431. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  432. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
  433. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
  434. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
  435. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
  436. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  437. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
  438. RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
  439. RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\image-adjustment-namefix.cg".
  440. RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\crt-geom-mod-3x.cg".
  441. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #1.
  442. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #1.
  443. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #1.
  444. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #2.
  445. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #2.
  446. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #2.
  447. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #24.
  448. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #24.
  449. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #24.
  450. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #23.
  451. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #23.
  452. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #23.
  453. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #22.
  454. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #22.
  455. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #22.
  456. RetroArch [INFO] :: [GL]: Using 4 textures.
  457. RetroArch [INFO] :: [GL]: Loaded 2 program(s).
  458. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  459. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
  460. RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
  461. RetroArch [INFO] :: Found XInput v1.3.
  462. RetroArch [INFO] :: Found XInput controller, user #0
  463. RetroArch [INFO] :: Found XInput controller, user #1
  464. RetroArch [INFO] :: Enumerating DInput joypads ...
  465. RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
  466. RetroArch [INFO] :: Device #1 PID: {0083} VID:{0F0D}
  467. RetroArch [INFO] :: Done enumerating DInput joypads ...
  468. RetroArch [INFO] :: [Joypad]: Found joypad driver: "xinput".
  469. RetroArch [INFO] :: [Autodetect]: 59 profiles found.
  470. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  471. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  472. [New Thread 4860.0x4a8]
  473. [New Thread 4860.0x1208]
  474. [New Thread 4860.0xfbc]
  475. RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_1.cfg
  476. RetroArch [INFO] :: [Autodetect]: 59 profiles found.
  477. RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
  478. RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
  479. RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  480. RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
  481. RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
  482. RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
  483. RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
  484. RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
  485. RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
  486. RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
  487. RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
  488. RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
  489. RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
  490. RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
  491. RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
  492. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  493. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  494. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  495. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  496. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  497. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
  498. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
  499. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
  500. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
  501. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  502. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
  503. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
  504. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
  505. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
  506. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  507. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
  508. RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
  509. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  510. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  511. RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_2.cfg
  512. RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  513. RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  514. RetroArch [INFO] :: SRAM will not be saved.
  515. RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
  516. RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  517. RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
  518. RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
  519. RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
  520. RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
  521. RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
  522. RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
  523. RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
  524. RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
  525. RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
  526. RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
  527. RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
  528. RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
  529. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  530. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  531. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  532. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  533. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  534. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
  535. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
  536. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
  537. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
  538. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  539. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
  540. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
  541. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
  542. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
  543. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  544. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
  545. RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
  546. RetroArch [INFO] :: Loading history file: [content_history.lpl].
  547. RetroArch [INFO] :: Loading history file: [content_music_history.lpl].
  548. RetroArch [INFO] :: Loading history file: [content_video_history.lpl].
  549. RetroArch [INFO] :: Loading history file: [content_image_history.lpl].
  550. RetroArch [INFO] :: [GL]: VSync => on
  551. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  552. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  553. RetroArch [INFO] :: [GL]: VSync => on
  554. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  555. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  556. [New Thread 4860.0x117c]
  557. RetroArch [INFO] :: Using content: E:\Roms\X68000\etoile.zip.
  558. RetroArch [INFO] :: arg #0: retroarch
  559. RetroArch [INFO] :: arg #1: E:\Roms\X68000\etoile.zip
  560. RetroArch [INFO] :: arg #2: -s
  561. RetroArch [INFO] :: arg #3: E:\emulateurs\retroarch64\save
  562. RetroArch [INFO] :: arg #4: -S
  563. RetroArch [INFO] :: arg #5: E:\emulateurs\retroarch64\save
  564. RetroArch [INFO] :: arg #6: -c
  565. RetroArch [INFO] :: arg #7: E:\emulateurs\retroarch64\retroarch.cfg
  566. RetroArch [INFO] :: arg #8: -L
  567. RetroArch [INFO] :: arg #9: E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  568. RetroArch [INFO] :: arg #10: -v
  569. [Thread 4860.0x4a8 exited with code 0]
  570. RetroArch [INFO] :: [CG]: Destroying programs.
  571. RetroArch [INFO] :: [CG]: Destroying context.
  572. RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  573. RetroArch [INFO] :: Set config file to : E:\emulateurs\retroarch64\retroarch.cfg
  574. RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git c34b4dd)
  575. RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\etoile.srm".
  576. RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\etoile.state".
  577. RetroArch [INFO] :: === Build =======================================
  578. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  579. Built: May 3 2017
  580. RetroArch [INFO] :: Version: 1.5.0
  581. RetroArch [INFO] :: Git: c34b4dd
  582. RetroArch [INFO] :: =================================================
  583. [Thread 4860.0x117c exited with code 0]
  584. [Thread 4860.0xedc exited with code 0]
  585. [New Thread 4860.0x10c8]
  586. RetroArch [INFO] :: Loading dynamic libretro core from: "E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll"
  587. RetroArch [INFO] :: [overrides] core-specific overrides found at config\px68k\px68k.cfg.
  588. RetroArch [INFO] :: [overrides] no game-specific overrides found at config\px68k\etoile.cfg.
  589. RetroArch [INFO] :: Config: appending config "config\px68k\px68k.cfg"
  590. RetroArch [INFO] :: Shaders: preset directory: shaders/presets
  591. RetroArch [INFO] :: Shaders: no game-specific preset found at shaders/presets/px68k/etoile.cgp.
  592. RetroArch [INFO] :: Shaders: no game-specific preset found at shaders/presets/px68k/etoile.glslp.
  593. RetroArch [INFO] :: Shaders: no core-specific preset found at shaders/presets/px68k/px68k.cgp.
  594. RetroArch [INFO] :: Shaders: no core-specific preset found at shaders/presets/px68k/px68k.glslp.
  595. RetroArch [INFO] :: Environ SET_VARIABLES.
  596. RetroArch [INFO] :: Remaps: remap directory: remap
  597. RetroArch [INFO] :: Remaps: no game-specific remap found at remap\px68k\etoile.rmp.
  598. RetroArch [INFO] :: Remaps: no core-specific remap found at remap\px68k\px68k.rmp.
  599. RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\etoile.srm".
  600. RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\etoile.state".
  601. RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "system".
  602. RetroArch [INFO] :: Environ CORE_ASSETS_DIRECTORY: "downloads".
  603. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  604. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  605. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  606. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
  607. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  608. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  609. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up"
  610. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down"
  611. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left"
  612. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right"
  613. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  614. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
  615. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  616. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  617. RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "L2"
  618. RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "R2"
  619. RetroArch [INFO] :: RetroPad, User 1, Button "L3" => "L3"
  620. RetroArch [INFO] :: RetroPad, User 1, Button "R3" => "R3"
  621. RetroArch [INFO] :: Environ GET_VARIABLE px68k_analog:
  622. RetroArch [INFO] :: OFF
  623. value: OFF
  624. [libretro-test]: Analog: OFF.
  625. RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
  626. RetroArch [INFO] :: CHEEVOS system RAM: 0000000000000000 0
  627. RetroArch [INFO] :: CHEEVOS save RAM: 0000000000000000 0
  628. RetroArch [INFO] :: CHEEVOS video RAM: 0000000000000000 0
  629. RetroArch [INFO] :: CHEEVOS RTC: 0000000000000000 0
  630. RetroArch [INFO] :: Skipping SRAM load..
  631. RetroArch [INFO] :: Version of libretro API: 1
  632. RetroArch [INFO] :: Compiled against API: 1
  633. RetroArch [INFO] :: [Audio]: Set audio input rate to: 44101.76 Hz.
  634. RetroArch [INFO] :: Found shader "shaders/01-scanlines_black.cgp"
  635. RetroArch [INFO] :: Found shader "shaders/02-crt-curved-deint.cgp"
  636. RetroArch [INFO] :: Found shader "shaders/02-crt-curved-V.cgp"
  637. RetroArch [INFO] :: Found shader "shaders/02-crt-curved.cgp"
  638. RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint.cgp"
  639. RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint3x.cgp"
  640. RetroArch [INFO] :: Found shader "shaders/03-crt-flat.cgp"
  641. RetroArch [INFO] :: Found shader "shaders/03-crt-flat3x.cgp"
  642. RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-aan-force240p.cgp"
  643. RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-deint_bob-force240p.cgp"
  644. RetroArch [INFO] :: Found shader "shaders/04-lcd-grid2.cgp"
  645. RetroArch [INFO] :: Found shader "shaders/05-GB-pocket.cgp"
  646. RetroArch [INFO] :: Found shader "shaders/05-GBP-contrast.cgp"
  647. RetroArch [INFO] :: Found shader "shaders/06-GBC.cgp"
  648. RetroArch [INFO] :: Found shader "shaders/06-GBC2.cgp"
  649. RetroArch [INFO] :: Found shader "shaders/07-GG-SMS-adapt.cgp"
  650. RetroArch [INFO] :: Found shader "shaders/07-GG.cgp"
  651. RetroArch [INFO] :: Found shader "shaders/08-GBA-high.cgp"
  652. RetroArch [INFO] :: Found shader "shaders/08-GBA-LUT.cgp"
  653. RetroArch [INFO] :: Found shader "shaders/08-GBA-standard.cgp"
  654. RetroArch [INFO] :: Found shader "shaders/09-GBA-raw.cgp"
  655. RetroArch [INFO] :: Found shader "shaders/10-DS-HighRes.cgp"
  656. RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid-LCD-8x.cgp"
  657. RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid.cgp"
  658. RetroArch [INFO] :: Found shader "shaders/10-DS.cgp"
  659. RetroArch [INFO] :: Found shader "shaders/10-DSi-border.cgp"
  660. RetroArch [INFO] :: Found shader "shaders/11-img-adjust.cgp"
  661. RetroArch [INFO] :: Found shader "shaders/bilinear.cgp"
  662. RetroArch [INFO] :: Found shader "shaders/mupen64plus.cgp"
  663. RetroArch [INFO] :: Found shader "shaders/mupen64plus.glslp"
  664. RetroArch [INFO] :: Found shader "shaders/nearest.cgp"
  665. RetroArch [INFO] :: Found shader "shaders/ppsspp.cgp"
  666. RetroArch [INFO] :: Found shader "shaders/retroarch.cgp"
  667. RetroArch [INFO] :: Found shader "shaders/retroarch.glslp"
  668. RetroArch [INFO] :: Found shader "shaders/retroarch.slangp"
  669. RetroArch [INFO] :: Found shader "shaders/stock.cg"
  670. RetroArch [INFO] :: Found shader "shaders/z-deint-bob-lanc2s.cgp"
  671. RetroArch [INFO] :: Found shader "shaders/z-deint-ghost-lanc2s.cgp"
  672. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-deint.cgp"
  673. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force240p.cgp"
  674. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force360p.cgp"
  675. RetroArch [INFO] :: Found shader "shaders/z-ffmpeg.cgp"
  676. RetroArch [INFO] :: [Video]: Video @ fullscreen
  677. RetroArch [INFO] :: [GL]: Found GL context: wgl
  678. RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
  679. RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
  680. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  681. RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 770/PCIe/SSE2.
  682. RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 376.33.
  683. RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
  684. RetroArch [INFO] :: [GL]: Supported extensions:
  685. RetroArch [INFO] :: GL_AMD_multi_draw_indirect
  686. RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
  687. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  688. RetroArch [INFO] :: GL_ARB_base_instance
  689. RetroArch [INFO] :: GL_ARB_bindless_texture
  690. RetroArch [INFO] :: GL_ARB_blend_func_extended
  691. RetroArch [INFO] :: GL_ARB_buffer_storage
  692. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  693. RetroArch [INFO] :: GL_ARB_clear_texture
  694. RetroArch [INFO] :: GL_ARB_clip_control
  695. RetroArch [INFO] :: GL_ARB_color_buffer_float
  696. RetroArch [INFO] :: GL_ARB_compatibility
  697. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  698. RetroArch [INFO] :: GL_ARB_conservative_depth
  699. RetroArch [INFO] :: GL_ARB_compute_shader
  700. RetroArch [INFO] :: GL_ARB_compute_variable_group_size
  701. RetroArch [INFO] :: GL_ARB_conditional_render_inverted
  702. RetroArch [INFO] :: GL_ARB_copy_buffer
  703. RetroArch [INFO] :: GL_ARB_copy_image
  704. RetroArch [INFO] :: GL_ARB_cull_distance
  705. RetroArch [INFO] :: GL_ARB_debug_output
  706. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  707. RetroArch [INFO] :: GL_ARB_depth_clamp
  708. RetroArch [INFO] :: GL_ARB_depth_texture
  709. RetroArch [INFO] :: GL_ARB_derivative_control
  710. RetroArch [INFO] :: GL_ARB_direct_state_access
  711. RetroArch [INFO] :: GL_ARB_draw_buffers
  712. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  713. RetroArch [INFO] :: GL_ARB_draw_indirect
  714. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  715. RetroArch [INFO] :: GL_ARB_draw_instanced
  716. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  717. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  718. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  719. RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
  720. RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
  721. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  722. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  723. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  724. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  725. RetroArch [INFO] :: GL_ARB_fragment_program
  726. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  727. RetroArch [INFO] :: GL_ARB_fragment_shader
  728. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  729. RetroArch [INFO] :: GL_ARB_framebuffer_object
  730. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  731. RetroArch [INFO] :: GL_ARB_geometry_shader4
  732. RetroArch [INFO] :: GL_ARB_get_program_binary
  733. RetroArch [INFO] :: GL_ARB_get_texture_sub_image
  734. RetroArch [INFO] :: GL_ARB_gl_spirv
  735. RetroArch [INFO] :: GL_ARB_gpu_shader5
  736. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  737. RetroArch [INFO] :: GL_ARB_gpu_shader_int64
  738. RetroArch [INFO] :: GL_ARB_half_float_pixel
  739. RetroArch [INFO] :: GL_ARB_half_float_vertex
  740. RetroArch [INFO] :: GL_ARB_imaging
  741. RetroArch [INFO] :: GL_ARB_indirect_parameters
  742. RetroArch [INFO] :: GL_ARB_instanced_arrays
  743. RetroArch [INFO] :: GL_ARB_internalformat_query
  744. RetroArch [INFO] :: GL_ARB_internalformat_query2
  745. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  746. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  747. RetroArch [INFO] :: GL_ARB_map_buffer_range
  748. RetroArch [INFO] :: GL_ARB_multi_bind
  749. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  750. RetroArch [INFO] :: GL_ARB_multisample
  751. RetroArch [INFO] :: GL_ARB_multitexture
  752. RetroArch [INFO] :: GL_ARB_occlusion_query
  753. RetroArch [INFO] :: GL_ARB_occlusion_query2
  754. RetroArch [INFO] :: GL_ARB_parallel_shader_compile
  755. RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
  756. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  757. RetroArch [INFO] :: GL_ARB_point_parameters
  758. RetroArch [INFO] :: GL_ARB_point_sprite
  759. RetroArch [INFO] :: GL_ARB_program_interface_query
  760. RetroArch [INFO] :: GL_ARB_provoking_vertex
  761. RetroArch [INFO] :: GL_ARB_query_buffer_object
  762. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  763. RetroArch [INFO] :: GL_ARB_robustness
  764. RetroArch [INFO] :: GL_ARB_sample_shading
  765. RetroArch [INFO] :: GL_ARB_sampler_objects
  766. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  767. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  768. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  769. RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
  770. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  771. RetroArch [INFO] :: GL_ARB_shader_ballot
  772. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  773. RetroArch [INFO] :: GL_ARB_shader_clock
  774. RetroArch [INFO] :: GL_ARB_shader_draw_parameters
  775. RetroArch [INFO] :: GL_ARB_shader_group_vote
  776. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  777. RetroArch [INFO] :: GL_ARB_shader_image_size
  778. RetroArch [INFO] :: GL_ARB_shader_objects
  779. RetroArch [INFO] :: GL_ARB_shader_precision
  780. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  781. RetroArch [INFO] :: GL_ARB_shader_subroutine
  782. RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
  783. RetroArch [INFO] :: GL_ARB_shader_texture_lod
  784. RetroArch [INFO] :: GL_ARB_shading_language_100
  785. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  786. RetroArch [INFO] :: GL_ARB_shading_language_include
  787. RetroArch [INFO] :: GL_ARB_shading_language_packing
  788. RetroArch [INFO] :: GL_ARB_shadow
  789. RetroArch [INFO] :: GL_ARB_sparse_buffer
  790. RetroArch [INFO] :: GL_ARB_sparse_texture
  791. RetroArch [INFO] :: GL_ARB_stencil_texturing
  792. RetroArch [INFO] :: GL_ARB_sync
  793. RetroArch [INFO] :: GL_ARB_tessellation_shader
  794. RetroArch [INFO] :: GL_ARB_texture_barrier
  795. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  796. RetroArch [INFO] :: GL_ARB_texture_buffer_object
  797. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  798. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  799. RetroArch [INFO] :: GL_ARB_texture_compression
  800. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  801. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  802. RetroArch [INFO] :: GL_ARB_texture_cube_map
  803. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  804. RetroArch [INFO] :: GL_ARB_texture_env_add
  805. RetroArch [INFO] :: GL_ARB_texture_env_combine
  806. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  807. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  808. RetroArch [INFO] :: GL_ARB_texture_float
  809. RetroArch [INFO] :: GL_ARB_texture_gather
  810. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  811. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  812. RetroArch [INFO] :: GL_ARB_texture_multisample
  813. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  814. RetroArch [INFO] :: GL_ARB_texture_query_levels
  815. RetroArch [INFO] :: GL_ARB_texture_query_lod
  816. RetroArch [INFO] :: GL_ARB_texture_rectangle
  817. RetroArch [INFO] :: GL_ARB_texture_rg
  818. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  819. RetroArch [INFO] :: GL_ARB_texture_stencil8
  820. RetroArch [INFO] :: GL_ARB_texture_storage
  821. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  822. RetroArch [INFO] :: GL_ARB_texture_swizzle
  823. RetroArch [INFO] :: GL_ARB_texture_view
  824. RetroArch [INFO] :: GL_ARB_timer_query
  825. RetroArch [INFO] :: GL_ARB_transform_feedback2
  826. RetroArch [INFO] :: GL_ARB_transform_feedback3
  827. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  828. RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
  829. RetroArch [INFO] :: GL_ARB_transpose_matrix
  830. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  831. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  832. RetroArch [INFO] :: GL_ARB_vertex_array_object
  833. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  834. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  835. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  836. RetroArch [INFO] :: GL_ARB_vertex_program
  837. RetroArch [INFO] :: GL_ARB_vertex_shader
  838. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  839. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  840. RetroArch [INFO] :: GL_ARB_viewport_array
  841. RetroArch [INFO] :: GL_ARB_window_pos
  842. RetroArch [INFO] :: GL_ATI_draw_buffers
  843. RetroArch [INFO] :: GL_ATI_texture_float
  844. RetroArch [INFO] :: GL_ATI_texture_mirror_once
  845. RetroArch [INFO] :: GL_S3_s3tc
  846. RetroArch [INFO] :: GL_EXT_texture_env_add
  847. RetroArch [INFO] :: GL_EXT_abgr
  848. RetroArch [INFO] :: GL_EXT_bgra
  849. RetroArch [INFO] :: GL_EXT_bindable_uniform
  850. RetroArch [INFO] :: GL_EXT_blend_color
  851. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  852. RetroArch [INFO] :: GL_EXT_blend_func_separate
  853. RetroArch [INFO] :: GL_EXT_blend_minmax
  854. RetroArch [INFO] :: GL_EXT_blend_subtract
  855. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  856. RetroArch [INFO] :: GL_EXT_Cg_shader
  857. RetroArch [INFO] :: GL_EXT_depth_bounds_test
  858. RetroArch [INFO] :: GL_EXT_direct_state_access
  859. RetroArch [INFO] :: GL_EXT_draw_buffers2
  860. RetroArch [INFO] :: GL_EXT_draw_instanced
  861. RetroArch [INFO] :: GL_EXT_draw_range_elements
  862. RetroArch [INFO] :: GL_EXT_fog_coord
  863. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  864. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  865. RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
  866. RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
  867. RetroArch [INFO] :: GL_EXT_framebuffer_object
  868. RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
  869. RetroArch [INFO] :: GL_EXT_geometry_shader4
  870. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  871. RetroArch [INFO] :: GL_EXT_gpu_shader4
  872. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  873. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  874. RetroArch [INFO] :: GL_EXT_packed_float
  875. RetroArch [INFO] :: GL_EXT_packed_pixels
  876. RetroArch [INFO] :: GL_EXT_pixel_buffer_object
  877. RetroArch [INFO] :: GL_EXT_point_parameters
  878. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  879. RetroArch [INFO] :: GL_EXT_provoking_vertex
  880. RetroArch [INFO] :: GL_EXT_rescale_normal
  881. RetroArch [INFO] :: GL_EXT_secondary_color
  882. RetroArch [INFO] :: GL_EXT_separate_shader_objects
  883. RetroArch [INFO] :: GL_EXT_separate_specular_color
  884. RetroArch [INFO] :: GL_EXT_shader_image_load_store
  885. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  886. RetroArch [INFO] :: GL_EXT_shadow_funcs
  887. RetroArch [INFO] :: GL_EXT_stencil_two_side
  888. RetroArch [INFO] :: GL_EXT_stencil_wrap
  889. RetroArch [INFO] :: GL_EXT_texture3D
  890. RetroArch [INFO] :: GL_EXT_texture_array
  891. RetroArch [INFO] :: GL_EXT_texture_buffer_object
  892. RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
  893. RetroArch [INFO] :: GL_EXT_texture_compression_latc
  894. RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
  895. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  896. RetroArch [INFO] :: GL_EXT_texture_cube_map
  897. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  898. RetroArch [INFO] :: GL_EXT_texture_env_combine
  899. RetroArch [INFO] :: GL_EXT_texture_env_dot3
  900. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  901. RetroArch [INFO] :: GL_EXT_texture_integer
  902. RetroArch [INFO] :: GL_EXT_texture_lod
  903. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  904. RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
  905. RetroArch [INFO] :: GL_EXT_texture_object
  906. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  907. RetroArch [INFO] :: GL_EXT_texture_sRGB
  908. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  909. RetroArch [INFO] :: GL_EXT_texture_storage
  910. RetroArch [INFO] :: GL_EXT_texture_swizzle
  911. RetroArch [INFO] :: GL_EXT_timer_query
  912. RetroArch [INFO] :: GL_EXT_transform_feedback2
  913. RetroArch [INFO] :: GL_EXT_vertex_array
  914. RetroArch [INFO] :: GL_EXT_vertex_array_bgra
  915. RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
  916. RetroArch [INFO] :: GL_EXT_window_rectangles
  917. RetroArch [INFO] :: GL_EXT_import_sync_object
  918. RetroArch [INFO] :: GL_IBM_rasterpos_clip
  919. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  920. RetroArch [INFO] :: GL_KHR_context_flush_control
  921. RetroArch [INFO] :: GL_KHR_debug
  922. RetroArch [INFO] :: GL_KHR_no_error
  923. RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
  924. RetroArch [INFO] :: GL_KHR_robustness
  925. RetroArch [INFO] :: GL_KTX_buffer_region
  926. RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
  927. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
  928. RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
  929. RetroArch [INFO] :: GL_NV_bindless_texture
  930. RetroArch [INFO] :: GL_NV_blend_equation_advanced
  931. RetroArch [INFO] :: GL_NV_blend_square
  932. RetroArch [INFO] :: GL_NV_command_list
  933. RetroArch [INFO] :: GL_NV_compute_program5
  934. RetroArch [INFO] :: GL_NV_conditional_render
  935. RetroArch [INFO] :: GL_NV_copy_depth_to_color
  936. RetroArch [INFO] :: GL_NV_copy_image
  937. RetroArch [INFO] :: GL_NV_depth_buffer_float
  938. RetroArch [INFO] :: GL_NV_depth_clamp
  939. RetroArch [INFO] :: GL_NV_draw_texture
  940. RetroArch [INFO] :: GL_NV_draw_vulkan_image
  941. RetroArch [INFO] :: GL_NV_ES1_1_compatibility
  942. RetroArch [INFO] :: GL_NV_ES3_1_compatibility
  943. RetroArch [INFO] :: GL_NV_explicit_multisample
  944. RetroArch [INFO] :: GL_NV_fence
  945. RetroArch [INFO] :: GL_NV_float_buffer
  946. RetroArch [INFO] :: GL_NV_fog_distance
  947. RetroArch [INFO] :: GL_NV_fragment_program
  948. RetroArch [INFO] :: GL_NV_fragment_program_option
  949. RetroArch [INFO] :: GL_NV_fragment_program2
  950. RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
  951. RetroArch [INFO] :: GL_NV_geometry_shader4
  952. RetroArch [INFO] :: GL_NV_gpu_program4
  953. RetroArch [INFO] :: GL_NV_internalformat_sample_query
  954. RetroArch [INFO] :: GL_NV_gpu_program4_1
  955. RetroArch [INFO] :: GL_NV_gpu_program5
  956. RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
  957. RetroArch [INFO] :: GL_NV_gpu_program_fp64
  958. RetroArch [INFO] :: GL_NV_gpu_shader5
  959. RetroArch [INFO] :: GL_NV_half_float
  960. RetroArch [INFO] :: GL_NV_light_max_exponent
  961. RetroArch [INFO] :: GL_NV_multisample_coverage
  962. RetroArch [INFO] :: GL_NV_multisample_filter_hint
  963. RetroArch [INFO] :: GL_NV_occlusion_query
  964. RetroArch [INFO] :: GL_NV_packed_depth_stencil
  965. RetroArch [INFO] :: GL_NV_parameter_buffer_object
  966. RetroArch [INFO] :: GL_NV_parameter_buffer_object2
  967. RetroArch [INFO] :: GL_NV_path_rendering
  968. RetroArch [INFO] :: GL_NV_pixel_data_range
  969. RetroArch [INFO] :: GL_NV_point_sprite
  970. RetroArch [INFO] :: GL_NV_primitive_restart
  971. RetroArch [INFO] :: GL_NV_register_combiners
  972. RetroArch [INFO] :: GL_NV_register_combiners2
  973. RetroArch [INFO] :: GL_NV_shader_atomic_counters
  974. RetroArch [INFO] :: GL_NV_shader_atomic_float
  975. RetroArch [INFO] :: GL_NV_shader_buffer_load
  976. RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
  977. RetroArch [INFO] :: GL_NV_texgen_reflection
  978. RetroArch [INFO] :: GL_NV_texture_barrier
  979. RetroArch [INFO] :: GL_NV_texture_compression_vtc
  980. RetroArch [INFO] :: GL_NV_texture_env_combine4
  981. RetroArch [INFO] :: GL_NV_texture_multisample
  982. RetroArch [INFO] :: GL_NV_texture_rectangle
  983. RetroArch [INFO] :: GL_NV_texture_shader
  984. RetroArch [INFO] :: GL_NV_texture_shader2
  985. RetroArch [INFO] :: GL_NV_texture_shader3
  986. RetroArch [INFO] :: GL_NV_transform_feedback
  987. RetroArch [INFO] :: GL_NV_transform_feedback2
  988. RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
  989. RetroArch [INFO] :: GL_NV_vertex_array_range
  990. RetroArch [INFO] :: GL_NV_vertex_array_range2
  991. RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
  992. RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
  993. RetroArch [INFO] :: GL_NV_vertex_program
  994. RetroArch [INFO] :: GL_NV_vertex_program1_1
  995. RetroArch [INFO] :: GL_NV_vertex_program2
  996. RetroArch [INFO] :: GL_NV_vertex_program2_option
  997. RetroArch [INFO] :: GL_NV_vertex_program3
  998. RetroArch [INFO] :: GL_NVX_conditional_render
  999. RetroArch [INFO] :: GL_NVX_gpu_memory_info
  1000. RetroArch [INFO] :: GL_NVX_multigpu_info
  1001. RetroArch [INFO] :: GL_NVX_nvenc_interop
  1002. RetroArch [INFO] :: GL_NV_shader_thread_group
  1003. RetroArch [INFO] :: GL_NV_shader_thread_shuffle
  1004. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  1005. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  1006. RetroArch [INFO] :: GL_SGIS_texture_lod
  1007. RetroArch [INFO] :: GL_SGIX_depth_texture
  1008. RetroArch [INFO] :: GL_SGIX_shadow
  1009. RetroArch [INFO] :: GL_SUN_slice_accum
  1010. RetroArch [INFO] :: GL_WIN_swap_hint
  1011. RetroArch [INFO] :: WGL_EXT_swap_control
  1012. RetroArch [INFO] :: [GL]: Using resolution 1920x1080
  1013. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  1014. RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
  1015. RetroArch [INFO] :: [CG]: Vertex profile: gp5vp
  1016. RetroArch [INFO] :: [CG]: Fragment profile: gp5fp
  1017. RetroArch [INFO] :: [CG]: Loading Cg meta-shader: shaders/retroarch.cgp
  1018. RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
  1019. RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  1020. RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
  1021. RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
  1022. RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
  1023. RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
  1024. RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
  1025. RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
  1026. RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
  1027. RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
  1028. RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
  1029. RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
  1030. RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
  1031. RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
  1032. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  1033. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  1034. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  1035. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  1036. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  1037. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
  1038. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
  1039. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
  1040. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
  1041. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  1042. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
  1043. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
  1044. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
  1045. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
  1046. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  1047. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
  1048. RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
  1049. RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\image-adjustment-namefix.cg".
  1050. RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\crt-geom-mod-3x.cg".
  1051. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #1.
  1052. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #1.
  1053. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #1.
  1054. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #2.
  1055. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #2.
  1056. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #2.
  1057. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #24.
  1058. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #24.
  1059. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #24.
  1060. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #23.
  1061. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #23.
  1062. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #23.
  1063. RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #22.
  1064. RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #22.
  1065. RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #22.
  1066. RetroArch [INFO] :: [GL]: Using 4 textures.
  1067. RetroArch [INFO] :: [GL]: Loaded 2 program(s).
  1068. RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
  1069. RetroArch [INFO] :: [GL]: Creating FBO 0 @ 1024x1024
  1070. RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
  1071. [New Thread 4860.0x72c]
  1072. RetroArch [INFO] :: Found XInput v1.3.
  1073. RetroArch [INFO] :: Found XInput controller, user #0
  1074. RetroArch [INFO] :: Found XInput controller, user #1
  1075. RetroArch [INFO] :: Enumerating DInput joypads ...
  1076. RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
  1077. RetroArch [INFO] :: Device #1 PID: {0083} VID:{0F0D}
  1078. RetroArch [INFO] :: Done enumerating DInput joypads ...
  1079. RetroArch [INFO] :: [Joypad]: Found joypad driver: "xinput".
  1080. RetroArch [INFO] :: [Autodetect]: 59 profiles found.
  1081. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  1082. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  1083. [New Thread 4860.0xd90]
  1084. RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_1.cfg
  1085. RetroArch [INFO] :: [Autodetect]: 59 profiles found.
  1086. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  1087. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  1088. RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_2.cfg
  1089. RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  1090. RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
  1091. RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
  1092. RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
  1093. RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
  1094. RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
  1095. RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
  1096. RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
  1097. RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
  1098. RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
  1099. RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
  1100. RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
  1101. RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
  1102. RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
  1103. RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
  1104. RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
  1105. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
  1106. RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
  1107. RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
  1108. RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
  1109. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
  1110. RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
  1111. RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
  1112. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
  1113. RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
  1114. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
  1115. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
  1116. RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
  1117. RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
  1118. RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
  1119. RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
  1120. RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
  1121. RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
  1122. RetroArch [INFO] :: Loading history file: [content_history.lpl].
  1123. RetroArch [INFO] :: Loading history file: [content_music_history.lpl].
  1124. RetroArch [INFO] :: Loading history file: [content_video_history.lpl].
  1125. RetroArch [INFO] :: Loading history file: [content_image_history.lpl].
  1126. RetroArch [INFO] :: [GL]: VSync => on
  1127. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  1128. RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
  1129. RetroArch [INFO] :: Environ SET_GEOMETRY.
  1130. RetroArch [INFO] :: SET_GEOMETRY: 768x512, aspect: 1.333.
  1131. RetroArch [INFO] :: Environ SET_GEOMETRY.
  1132. RetroArch [INFO] :: SET_GEOMETRY: 256x256, aspect: 1.333.
  1133. RetroArch [INFO] :: Environ SET_GEOMETRY.
  1134. RetroArch [INFO] :: SET_GEOMETRY: 512x512, aspect: 1.333.
  1135.  
  1136. Thread 1 received signal SIGSEGV, Segmentation fault.
  1137. 0x000000001133e2fa in ?? ()
  1138. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1139. (gdb) backtrace
  1140. #0 0x000000001133e2fa in ?? ()
  1141. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1142. #1 0x0000000011386ae0 in ?? ()
  1143. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1144. #2 0x00000000113dcc8f in ?? ()
  1145. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1146. #3 0x00000000113dd4f8 in ?? ()
  1147. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1148. #4 0x00000000113de4f2 in retro_run ()
  1149. from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
  1150. #5 0x0000000000402e34 in ?? ()
  1151. Backtrace stopped: previous frame inner to this frame (corrupt stack?)
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