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- (gdb) target exec retroarch_debug.exe
- (gdb) run
- Starting program: E:\emulateurs\retroarch64\retroarch_debug.exe
- [New Thread 4860.0x136c]
- [New Thread 4860.0xedc]
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\.srm".
- RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\.state".
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: [Audio]: Set audio input rate to: 30001.20 Hz.
- RetroArch [INFO] :: Found shader "shaders/01-scanlines_black.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved-V.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint3x.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat3x.cgp"
- RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-aan-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-deint_bob-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/04-lcd-grid2.cgp"
- RetroArch [INFO] :: Found shader "shaders/05-GB-pocket.cgp"
- RetroArch [INFO] :: Found shader "shaders/05-GBP-contrast.cgp"
- RetroArch [INFO] :: Found shader "shaders/06-GBC.cgp"
- RetroArch [INFO] :: Found shader "shaders/06-GBC2.cgp"
- RetroArch [INFO] :: Found shader "shaders/07-GG-SMS-adapt.cgp"
- RetroArch [INFO] :: Found shader "shaders/07-GG.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-high.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-LUT.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-standard.cgp"
- RetroArch [INFO] :: Found shader "shaders/09-GBA-raw.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-HighRes.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid-LCD-8x.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DSi-border.cgp"
- RetroArch [INFO] :: Found shader "shaders/11-img-adjust.cgp"
- RetroArch [INFO] :: Found shader "shaders/bilinear.cgp"
- RetroArch [INFO] :: Found shader "shaders/mupen64plus.cgp"
- RetroArch [INFO] :: Found shader "shaders/mupen64plus.glslp"
- RetroArch [INFO] :: Found shader "shaders/nearest.cgp"
- RetroArch [INFO] :: Found shader "shaders/ppsspp.cgp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.cgp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.glslp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.slangp"
- RetroArch [INFO] :: Found shader "shaders/stock.cg"
- RetroArch [INFO] :: Found shader "shaders/z-deint-bob-lanc2s.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-deint-ghost-lanc2s.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force360p.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg.cgp"
- RetroArch [INFO] :: [Video]: Video @ fullscreen
- RetroArch [INFO] :: [GL]: Found GL context: wgl
- RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
- [New Thread 4860.0x3e4]
- [New Thread 4860.0x1380]
- [Thread 4860.0x3e4 exited with code 0]
- [Thread 4860.0x1380 exited with code 0]
- [New Thread 4860.0x8a0]
- [New Thread 4860.0x1398]
- [Thread 4860.0x8a0 exited with code 0]
- [Thread 4860.0x1398 exited with code 0]
- [New Thread 4860.0x1258]
- [New Thread 4860.0x10f4]
- [New Thread 4860.0x11b8]
- [New Thread 4860.0x488]
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 770/PCIe/SSE2.
- RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 376.33.
- RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_AMD_multi_draw_indirect
- RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
- RetroArch [INFO] :: GL_ARB_arrays_of_arrays
- RetroArch [INFO] :: GL_ARB_base_instance
- RetroArch [INFO] :: GL_ARB_bindless_texture
- RetroArch [INFO] :: GL_ARB_blend_func_extended
- RetroArch [INFO] :: GL_ARB_buffer_storage
- RetroArch [INFO] :: GL_ARB_clear_buffer_object
- RetroArch [INFO] :: GL_ARB_clear_texture
- RetroArch [INFO] :: GL_ARB_clip_control
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_compatibility
- RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
- RetroArch [INFO] :: GL_ARB_conservative_depth
- RetroArch [INFO] :: GL_ARB_compute_shader
- RetroArch [INFO] :: GL_ARB_compute_variable_group_size
- RetroArch [INFO] :: GL_ARB_conditional_render_inverted
- RetroArch [INFO] :: GL_ARB_copy_buffer
- RetroArch [INFO] :: GL_ARB_copy_image
- RetroArch [INFO] :: GL_ARB_cull_distance
- RetroArch [INFO] :: GL_ARB_debug_output
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_ARB_depth_clamp
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_derivative_control
- RetroArch [INFO] :: GL_ARB_direct_state_access
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_draw_buffers_blend
- RetroArch [INFO] :: GL_ARB_draw_indirect
- RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_enhanced_layouts
- RetroArch [INFO] :: GL_ARB_ES2_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
- RetroArch [INFO] :: GL_ARB_explicit_attrib_location
- RetroArch [INFO] :: GL_ARB_explicit_uniform_location
- RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
- RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_ARB_fragment_program_shadow
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
- RetroArch [INFO] :: GL_ARB_framebuffer_object
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_ARB_geometry_shader4
- RetroArch [INFO] :: GL_ARB_get_program_binary
- RetroArch [INFO] :: GL_ARB_get_texture_sub_image
- RetroArch [INFO] :: GL_ARB_gl_spirv
- RetroArch [INFO] :: GL_ARB_gpu_shader5
- RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
- RetroArch [INFO] :: GL_ARB_gpu_shader_int64
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_ARB_imaging
- RetroArch [INFO] :: GL_ARB_indirect_parameters
- RetroArch [INFO] :: GL_ARB_instanced_arrays
- RetroArch [INFO] :: GL_ARB_internalformat_query
- RetroArch [INFO] :: GL_ARB_internalformat_query2
- RetroArch [INFO] :: GL_ARB_invalidate_subdata
- RetroArch [INFO] :: GL_ARB_map_buffer_alignment
- RetroArch [INFO] :: GL_ARB_map_buffer_range
- RetroArch [INFO] :: GL_ARB_multi_bind
- RetroArch [INFO] :: GL_ARB_multi_draw_indirect
- RetroArch [INFO] :: GL_ARB_multisample
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_occlusion_query2
- RetroArch [INFO] :: GL_ARB_parallel_shader_compile
- RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_ARB_program_interface_query
- RetroArch [INFO] :: GL_ARB_provoking_vertex
- RetroArch [INFO] :: GL_ARB_query_buffer_object
- RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_ARB_robustness
- RetroArch [INFO] :: GL_ARB_sample_shading
- RetroArch [INFO] :: GL_ARB_sampler_objects
- RetroArch [INFO] :: GL_ARB_seamless_cube_map
- RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
- RetroArch [INFO] :: GL_ARB_separate_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
- RetroArch [INFO] :: GL_ARB_shader_atomic_counters
- RetroArch [INFO] :: GL_ARB_shader_ballot
- RetroArch [INFO] :: GL_ARB_shader_bit_encoding
- RetroArch [INFO] :: GL_ARB_shader_clock
- RetroArch [INFO] :: GL_ARB_shader_draw_parameters
- RetroArch [INFO] :: GL_ARB_shader_group_vote
- RetroArch [INFO] :: GL_ARB_shader_image_load_store
- RetroArch [INFO] :: GL_ARB_shader_image_size
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_precision
- RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
- RetroArch [INFO] :: GL_ARB_shader_subroutine
- RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
- RetroArch [INFO] :: GL_ARB_shader_texture_lod
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_shading_language_420pack
- RetroArch [INFO] :: GL_ARB_shading_language_include
- RetroArch [INFO] :: GL_ARB_shading_language_packing
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_sparse_buffer
- RetroArch [INFO] :: GL_ARB_sparse_texture
- RetroArch [INFO] :: GL_ARB_stencil_texturing
- RetroArch [INFO] :: GL_ARB_sync
- RetroArch [INFO] :: GL_ARB_tessellation_shader
- RetroArch [INFO] :: GL_ARB_texture_barrier
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_texture_buffer_object
- RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
- RetroArch [INFO] :: GL_ARB_texture_buffer_range
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_ARB_texture_compression_bptc
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_texture_cube_map_array
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_texture_gather
- RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
- RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
- RetroArch [INFO] :: GL_ARB_texture_multisample
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_texture_query_levels
- RetroArch [INFO] :: GL_ARB_texture_query_lod
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
- RetroArch [INFO] :: GL_ARB_texture_stencil8
- RetroArch [INFO] :: GL_ARB_texture_storage
- RetroArch [INFO] :: GL_ARB_texture_storage_multisample
- RetroArch [INFO] :: GL_ARB_texture_swizzle
- RetroArch [INFO] :: GL_ARB_texture_view
- RetroArch [INFO] :: GL_ARB_timer_query
- RetroArch [INFO] :: GL_ARB_transform_feedback2
- RetroArch [INFO] :: GL_ARB_transform_feedback3
- RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
- RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_uniform_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_array_bgra
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
- RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
- RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
- RetroArch [INFO] :: GL_ARB_viewport_array
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_ATI_draw_buffers
- RetroArch [INFO] :: GL_ATI_texture_float
- RetroArch [INFO] :: GL_ATI_texture_mirror_once
- RetroArch [INFO] :: GL_S3_s3tc
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_bindable_uniform
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_EXT_Cg_shader
- RetroArch [INFO] :: GL_EXT_depth_bounds_test
- RetroArch [INFO] :: GL_EXT_direct_state_access
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_EXT_draw_instanced
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample
- RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
- RetroArch [INFO] :: GL_EXT_geometry_shader4
- RetroArch [INFO] :: GL_EXT_gpu_program_parameters
- RetroArch [INFO] :: GL_EXT_gpu_shader4
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_pixel_buffer_object
- RetroArch [INFO] :: GL_EXT_point_parameters
- RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
- RetroArch [INFO] :: GL_EXT_provoking_vertex
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_separate_shader_objects
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_EXT_shader_image_load_store
- RetroArch [INFO] :: GL_EXT_shader_integer_mix
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_texture_array
- RetroArch [INFO] :: GL_EXT_texture_buffer_object
- RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
- RetroArch [INFO] :: GL_EXT_texture_compression_latc
- RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_EXT_texture_cube_map
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_texture_env_dot3
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_EXT_texture_integer
- RetroArch [INFO] :: GL_EXT_texture_lod
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
- RetroArch [INFO] :: GL_EXT_texture_object
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
- RetroArch [INFO] :: GL_EXT_texture_storage
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_EXT_timer_query
- RetroArch [INFO] :: GL_EXT_transform_feedback2
- RetroArch [INFO] :: GL_EXT_vertex_array
- RetroArch [INFO] :: GL_EXT_vertex_array_bgra
- RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
- RetroArch [INFO] :: GL_EXT_window_rectangles
- RetroArch [INFO] :: GL_EXT_import_sync_object
- RetroArch [INFO] :: GL_IBM_rasterpos_clip
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_KHR_context_flush_control
- RetroArch [INFO] :: GL_KHR_debug
- RetroArch [INFO] :: GL_KHR_no_error
- RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_KHR_robustness
- RetroArch [INFO] :: GL_KTX_buffer_region
- RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
- RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
- RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
- RetroArch [INFO] :: GL_NV_bindless_texture
- RetroArch [INFO] :: GL_NV_blend_equation_advanced
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_NV_command_list
- RetroArch [INFO] :: GL_NV_compute_program5
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_NV_copy_depth_to_color
- RetroArch [INFO] :: GL_NV_copy_image
- RetroArch [INFO] :: GL_NV_depth_buffer_float
- RetroArch [INFO] :: GL_NV_depth_clamp
- RetroArch [INFO] :: GL_NV_draw_texture
- RetroArch [INFO] :: GL_NV_draw_vulkan_image
- RetroArch [INFO] :: GL_NV_ES1_1_compatibility
- RetroArch [INFO] :: GL_NV_ES3_1_compatibility
- RetroArch [INFO] :: GL_NV_explicit_multisample
- RetroArch [INFO] :: GL_NV_fence
- RetroArch [INFO] :: GL_NV_float_buffer
- RetroArch [INFO] :: GL_NV_fog_distance
- RetroArch [INFO] :: GL_NV_fragment_program
- RetroArch [INFO] :: GL_NV_fragment_program_option
- RetroArch [INFO] :: GL_NV_fragment_program2
- RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
- RetroArch [INFO] :: GL_NV_geometry_shader4
- RetroArch [INFO] :: GL_NV_gpu_program4
- RetroArch [INFO] :: GL_NV_internalformat_sample_query
- RetroArch [INFO] :: GL_NV_gpu_program4_1
- RetroArch [INFO] :: GL_NV_gpu_program5
- RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
- RetroArch [INFO] :: GL_NV_gpu_program_fp64
- RetroArch [INFO] :: GL_NV_gpu_shader5
- RetroArch [INFO] :: GL_NV_half_float
- RetroArch [INFO] :: GL_NV_light_max_exponent
- RetroArch [INFO] :: GL_NV_multisample_coverage
- RetroArch [INFO] :: GL_NV_multisample_filter_hint
- RetroArch [INFO] :: GL_NV_occlusion_query
- RetroArch [INFO] :: GL_NV_packed_depth_stencil
- RetroArch [INFO] :: GL_NV_parameter_buffer_object
- RetroArch [INFO] :: GL_NV_parameter_buffer_object2
- RetroArch [INFO] :: GL_NV_path_rendering
- RetroArch [INFO] :: GL_NV_pixel_data_range
- RetroArch [INFO] :: GL_NV_point_sprite
- RetroArch [INFO] :: GL_NV_primitive_restart
- RetroArch [INFO] :: GL_NV_register_combiners
- RetroArch [INFO] :: GL_NV_register_combiners2
- RetroArch [INFO] :: GL_NV_shader_atomic_counters
- RetroArch [INFO] :: GL_NV_shader_atomic_float
- RetroArch [INFO] :: GL_NV_shader_buffer_load
- RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_NV_texture_barrier
- RetroArch [INFO] :: GL_NV_texture_compression_vtc
- RetroArch [INFO] :: GL_NV_texture_env_combine4
- RetroArch [INFO] :: GL_NV_texture_multisample
- RetroArch [INFO] :: GL_NV_texture_rectangle
- RetroArch [INFO] :: GL_NV_texture_shader
- RetroArch [INFO] :: GL_NV_texture_shader2
- RetroArch [INFO] :: GL_NV_texture_shader3
- RetroArch [INFO] :: GL_NV_transform_feedback
- RetroArch [INFO] :: GL_NV_transform_feedback2
- RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
- RetroArch [INFO] :: GL_NV_vertex_array_range
- RetroArch [INFO] :: GL_NV_vertex_array_range2
- RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
- RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
- RetroArch [INFO] :: GL_NV_vertex_program
- RetroArch [INFO] :: GL_NV_vertex_program1_1
- RetroArch [INFO] :: GL_NV_vertex_program2
- RetroArch [INFO] :: GL_NV_vertex_program2_option
- RetroArch [INFO] :: GL_NV_vertex_program3
- RetroArch [INFO] :: GL_NVX_conditional_render
- RetroArch [INFO] :: GL_NVX_gpu_memory_info
- RetroArch [INFO] :: GL_NVX_multigpu_info
- RetroArch [INFO] :: GL_NVX_nvenc_interop
- RetroArch [INFO] :: GL_NV_shader_thread_group
- RetroArch [INFO] :: GL_NV_shader_thread_shuffle
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_SGIX_depth_texture
- RetroArch [INFO] :: GL_SGIX_shadow
- RetroArch [INFO] :: GL_SUN_slice_accum
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: WGL_EXT_swap_control
- RetroArch [INFO] :: [GL]: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
- RetroArch [INFO] :: [CG]: Vertex profile: gp5vp
- RetroArch [INFO] :: [CG]: Fragment profile: gp5fp
- RetroArch [INFO] :: [CG]: Loading Cg meta-shader: shaders/retroarch.cgp
- RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\image-adjustment-namefix.cg".
- RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\crt-geom-mod-3x.cg".
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #22.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #22.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #22.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 2 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: [GL]: Creating FBO 0 @ 512x512
- RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
- RetroArch [INFO] :: Found XInput v1.3.
- RetroArch [INFO] :: Found XInput controller, user #0
- RetroArch [INFO] :: Found XInput controller, user #1
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
- RetroArch [INFO] :: Device #1 PID: {0083} VID:{0F0D}
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: [Joypad]: Found joypad driver: "xinput".
- RetroArch [INFO] :: [Autodetect]: 59 profiles found.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [New Thread 4860.0x4a8]
- [New Thread 4860.0x1208]
- [New Thread 4860.0xfbc]
- RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_1.cfg
- RetroArch [INFO] :: [Autodetect]: 59 profiles found.
- RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
- RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_2.cfg
- RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
- RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
- RetroArch [INFO] :: SRAM will not be saved.
- RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Loading history file: [content_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- [New Thread 4860.0x117c]
- RetroArch [INFO] :: Using content: E:\Roms\X68000\etoile.zip.
- RetroArch [INFO] :: arg #0: retroarch
- RetroArch [INFO] :: arg #1: E:\Roms\X68000\etoile.zip
- RetroArch [INFO] :: arg #2: -s
- RetroArch [INFO] :: arg #3: E:\emulateurs\retroarch64\save
- RetroArch [INFO] :: arg #4: -S
- RetroArch [INFO] :: arg #5: E:\emulateurs\retroarch64\save
- RetroArch [INFO] :: arg #6: -c
- RetroArch [INFO] :: arg #7: E:\emulateurs\retroarch64\retroarch.cfg
- RetroArch [INFO] :: arg #8: -L
- RetroArch [INFO] :: arg #9: E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- RetroArch [INFO] :: arg #10: -v
- [Thread 4860.0x4a8 exited with code 0]
- RetroArch [INFO] :: [CG]: Destroying programs.
- RetroArch [INFO] :: [CG]: Destroying context.
- RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: Set config file to : E:\emulateurs\retroarch64\retroarch.cfg
- RetroArch [INFO] :: This is RetroArch version 1.5.0 (Git c34b4dd)
- RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\etoile.srm".
- RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\etoile.state".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- Built: May 3 2017
- RetroArch [INFO] :: Version: 1.5.0
- RetroArch [INFO] :: Git: c34b4dd
- RetroArch [INFO] :: =================================================
- [Thread 4860.0x117c exited with code 0]
- [Thread 4860.0xedc exited with code 0]
- [New Thread 4860.0x10c8]
- RetroArch [INFO] :: Loading dynamic libretro core from: "E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll"
- RetroArch [INFO] :: [overrides] core-specific overrides found at config\px68k\px68k.cfg.
- RetroArch [INFO] :: [overrides] no game-specific overrides found at config\px68k\etoile.cfg.
- RetroArch [INFO] :: Config: appending config "config\px68k\px68k.cfg"
- RetroArch [INFO] :: Shaders: preset directory: shaders/presets
- RetroArch [INFO] :: Shaders: no game-specific preset found at shaders/presets/px68k/etoile.cgp.
- RetroArch [INFO] :: Shaders: no game-specific preset found at shaders/presets/px68k/etoile.glslp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at shaders/presets/px68k/px68k.cgp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at shaders/presets/px68k/px68k.glslp.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Remaps: remap directory: remap
- RetroArch [INFO] :: Remaps: no game-specific remap found at remap\px68k\etoile.rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at remap\px68k\px68k.rmp.
- RetroArch [INFO] :: Redirecting save file to "E:\emulateurs\retroarch64\save\etoile.srm".
- RetroArch [INFO] :: Redirecting savestate to "E:\emulateurs\retroarch64\save\etoile.state".
- RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "system".
- RetroArch [INFO] :: Environ CORE_ASSETS_DIRECTORY: "downloads".
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
- RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "Up"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "Down"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "Left"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "Right"
- RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "L2"
- RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "R2"
- RetroArch [INFO] :: RetroPad, User 1, Button "L3" => "L3"
- RetroArch [INFO] :: RetroPad, User 1, Button "R3" => "R3"
- RetroArch [INFO] :: Environ GET_VARIABLE px68k_analog:
- RetroArch [INFO] :: OFF
- value: OFF
- [libretro-test]: Analog: OFF.
- RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
- RetroArch [INFO] :: CHEEVOS system RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS save RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS video RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS RTC: 0000000000000000 0
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: [Audio]: Set audio input rate to: 44101.76 Hz.
- RetroArch [INFO] :: Found shader "shaders/01-scanlines_black.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved-V.cgp"
- RetroArch [INFO] :: Found shader "shaders/02-crt-curved.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat-deint3x.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat.cgp"
- RetroArch [INFO] :: Found shader "shaders/03-crt-flat3x.cgp"
- RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-aan-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/03b-crt-flat3x-deint_bob-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/04-lcd-grid2.cgp"
- RetroArch [INFO] :: Found shader "shaders/05-GB-pocket.cgp"
- RetroArch [INFO] :: Found shader "shaders/05-GBP-contrast.cgp"
- RetroArch [INFO] :: Found shader "shaders/06-GBC.cgp"
- RetroArch [INFO] :: Found shader "shaders/06-GBC2.cgp"
- RetroArch [INFO] :: Found shader "shaders/07-GG-SMS-adapt.cgp"
- RetroArch [INFO] :: Found shader "shaders/07-GG.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-high.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-LUT.cgp"
- RetroArch [INFO] :: Found shader "shaders/08-GBA-standard.cgp"
- RetroArch [INFO] :: Found shader "shaders/09-GBA-raw.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-HighRes.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid-LCD-8x.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS-hybrid.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DS.cgp"
- RetroArch [INFO] :: Found shader "shaders/10-DSi-border.cgp"
- RetroArch [INFO] :: Found shader "shaders/11-img-adjust.cgp"
- RetroArch [INFO] :: Found shader "shaders/bilinear.cgp"
- RetroArch [INFO] :: Found shader "shaders/mupen64plus.cgp"
- RetroArch [INFO] :: Found shader "shaders/mupen64plus.glslp"
- RetroArch [INFO] :: Found shader "shaders/nearest.cgp"
- RetroArch [INFO] :: Found shader "shaders/ppsspp.cgp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.cgp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.glslp"
- RetroArch [INFO] :: Found shader "shaders/retroarch.slangp"
- RetroArch [INFO] :: Found shader "shaders/stock.cg"
- RetroArch [INFO] :: Found shader "shaders/z-deint-bob-lanc2s.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-deint-ghost-lanc2s.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-deint.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force240p.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg-force360p.cgp"
- RetroArch [INFO] :: Found shader "shaders/z-ffmpeg.cgp"
- RetroArch [INFO] :: [Video]: Video @ fullscreen
- RetroArch [INFO] :: [GL]: Found GL context: wgl
- RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 770/PCIe/SSE2.
- RetroArch [INFO] :: [GL]: Version: 4.5.0 NVIDIA 376.33.
- RetroArch [INFO] :: [GL]: Using ARB_sync to reduce latency.
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_AMD_multi_draw_indirect
- RetroArch [INFO] :: GL_AMD_seamless_cubemap_per_texture
- RetroArch [INFO] :: GL_ARB_arrays_of_arrays
- RetroArch [INFO] :: GL_ARB_base_instance
- RetroArch [INFO] :: GL_ARB_bindless_texture
- RetroArch [INFO] :: GL_ARB_blend_func_extended
- RetroArch [INFO] :: GL_ARB_buffer_storage
- RetroArch [INFO] :: GL_ARB_clear_buffer_object
- RetroArch [INFO] :: GL_ARB_clear_texture
- RetroArch [INFO] :: GL_ARB_clip_control
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_compatibility
- RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
- RetroArch [INFO] :: GL_ARB_conservative_depth
- RetroArch [INFO] :: GL_ARB_compute_shader
- RetroArch [INFO] :: GL_ARB_compute_variable_group_size
- RetroArch [INFO] :: GL_ARB_conditional_render_inverted
- RetroArch [INFO] :: GL_ARB_copy_buffer
- RetroArch [INFO] :: GL_ARB_copy_image
- RetroArch [INFO] :: GL_ARB_cull_distance
- RetroArch [INFO] :: GL_ARB_debug_output
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_ARB_depth_clamp
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_derivative_control
- RetroArch [INFO] :: GL_ARB_direct_state_access
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_draw_buffers_blend
- RetroArch [INFO] :: GL_ARB_draw_indirect
- RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_enhanced_layouts
- RetroArch [INFO] :: GL_ARB_ES2_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_1_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_2_compatibility
- RetroArch [INFO] :: GL_ARB_explicit_attrib_location
- RetroArch [INFO] :: GL_ARB_explicit_uniform_location
- RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
- RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_ARB_fragment_program_shadow
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
- RetroArch [INFO] :: GL_ARB_framebuffer_object
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_ARB_geometry_shader4
- RetroArch [INFO] :: GL_ARB_get_program_binary
- RetroArch [INFO] :: GL_ARB_get_texture_sub_image
- RetroArch [INFO] :: GL_ARB_gl_spirv
- RetroArch [INFO] :: GL_ARB_gpu_shader5
- RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
- RetroArch [INFO] :: GL_ARB_gpu_shader_int64
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_ARB_imaging
- RetroArch [INFO] :: GL_ARB_indirect_parameters
- RetroArch [INFO] :: GL_ARB_instanced_arrays
- RetroArch [INFO] :: GL_ARB_internalformat_query
- RetroArch [INFO] :: GL_ARB_internalformat_query2
- RetroArch [INFO] :: GL_ARB_invalidate_subdata
- RetroArch [INFO] :: GL_ARB_map_buffer_alignment
- RetroArch [INFO] :: GL_ARB_map_buffer_range
- RetroArch [INFO] :: GL_ARB_multi_bind
- RetroArch [INFO] :: GL_ARB_multi_draw_indirect
- RetroArch [INFO] :: GL_ARB_multisample
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_occlusion_query2
- RetroArch [INFO] :: GL_ARB_parallel_shader_compile
- RetroArch [INFO] :: GL_ARB_pipeline_statistics_query
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_ARB_program_interface_query
- RetroArch [INFO] :: GL_ARB_provoking_vertex
- RetroArch [INFO] :: GL_ARB_query_buffer_object
- RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_ARB_robustness
- RetroArch [INFO] :: GL_ARB_sample_shading
- RetroArch [INFO] :: GL_ARB_sampler_objects
- RetroArch [INFO] :: GL_ARB_seamless_cube_map
- RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
- RetroArch [INFO] :: GL_ARB_separate_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_atomic_counter_ops
- RetroArch [INFO] :: GL_ARB_shader_atomic_counters
- RetroArch [INFO] :: GL_ARB_shader_ballot
- RetroArch [INFO] :: GL_ARB_shader_bit_encoding
- RetroArch [INFO] :: GL_ARB_shader_clock
- RetroArch [INFO] :: GL_ARB_shader_draw_parameters
- RetroArch [INFO] :: GL_ARB_shader_group_vote
- RetroArch [INFO] :: GL_ARB_shader_image_load_store
- RetroArch [INFO] :: GL_ARB_shader_image_size
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_precision
- RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
- RetroArch [INFO] :: GL_ARB_shader_subroutine
- RetroArch [INFO] :: GL_ARB_shader_texture_image_samples
- RetroArch [INFO] :: GL_ARB_shader_texture_lod
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_shading_language_420pack
- RetroArch [INFO] :: GL_ARB_shading_language_include
- RetroArch [INFO] :: GL_ARB_shading_language_packing
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_sparse_buffer
- RetroArch [INFO] :: GL_ARB_sparse_texture
- RetroArch [INFO] :: GL_ARB_stencil_texturing
- RetroArch [INFO] :: GL_ARB_sync
- RetroArch [INFO] :: GL_ARB_tessellation_shader
- RetroArch [INFO] :: GL_ARB_texture_barrier
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_texture_buffer_object
- RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
- RetroArch [INFO] :: GL_ARB_texture_buffer_range
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_ARB_texture_compression_bptc
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_texture_cube_map_array
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_texture_gather
- RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
- RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
- RetroArch [INFO] :: GL_ARB_texture_multisample
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_texture_query_levels
- RetroArch [INFO] :: GL_ARB_texture_query_lod
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
- RetroArch [INFO] :: GL_ARB_texture_stencil8
- RetroArch [INFO] :: GL_ARB_texture_storage
- RetroArch [INFO] :: GL_ARB_texture_storage_multisample
- RetroArch [INFO] :: GL_ARB_texture_swizzle
- RetroArch [INFO] :: GL_ARB_texture_view
- RetroArch [INFO] :: GL_ARB_timer_query
- RetroArch [INFO] :: GL_ARB_transform_feedback2
- RetroArch [INFO] :: GL_ARB_transform_feedback3
- RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
- RetroArch [INFO] :: GL_ARB_transform_feedback_overflow_query
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_uniform_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_array_bgra
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
- RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
- RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
- RetroArch [INFO] :: GL_ARB_viewport_array
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_ATI_draw_buffers
- RetroArch [INFO] :: GL_ATI_texture_float
- RetroArch [INFO] :: GL_ATI_texture_mirror_once
- RetroArch [INFO] :: GL_S3_s3tc
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_bindable_uniform
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_EXT_Cg_shader
- RetroArch [INFO] :: GL_EXT_depth_bounds_test
- RetroArch [INFO] :: GL_EXT_direct_state_access
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_EXT_draw_instanced
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample
- RetroArch [INFO] :: GL_EXTX_framebuffer_mixed_formats
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample_blit_scaled
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_EXT_framebuffer_sRGB
- RetroArch [INFO] :: GL_EXT_geometry_shader4
- RetroArch [INFO] :: GL_EXT_gpu_program_parameters
- RetroArch [INFO] :: GL_EXT_gpu_shader4
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_pixel_buffer_object
- RetroArch [INFO] :: GL_EXT_point_parameters
- RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
- RetroArch [INFO] :: GL_EXT_provoking_vertex
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_separate_shader_objects
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_EXT_shader_image_load_store
- RetroArch [INFO] :: GL_EXT_shader_integer_mix
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_texture_array
- RetroArch [INFO] :: GL_EXT_texture_buffer_object
- RetroArch [INFO] :: GL_EXT_texture_compression_dxt1
- RetroArch [INFO] :: GL_EXT_texture_compression_latc
- RetroArch [INFO] :: GL_EXT_texture_compression_rgtc
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_EXT_texture_cube_map
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_texture_env_dot3
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_EXT_texture_integer
- RetroArch [INFO] :: GL_EXT_texture_lod
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_EXT_texture_mirror_clamp
- RetroArch [INFO] :: GL_EXT_texture_object
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
- RetroArch [INFO] :: GL_EXT_texture_storage
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_EXT_timer_query
- RetroArch [INFO] :: GL_EXT_transform_feedback2
- RetroArch [INFO] :: GL_EXT_vertex_array
- RetroArch [INFO] :: GL_EXT_vertex_array_bgra
- RetroArch [INFO] :: GL_EXT_vertex_attrib_64bit
- RetroArch [INFO] :: GL_EXT_window_rectangles
- RetroArch [INFO] :: GL_EXT_import_sync_object
- RetroArch [INFO] :: GL_IBM_rasterpos_clip
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_KHR_context_flush_control
- RetroArch [INFO] :: GL_KHR_debug
- RetroArch [INFO] :: GL_KHR_no_error
- RetroArch [INFO] :: GL_KHR_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_KHR_robustness
- RetroArch [INFO] :: GL_KTX_buffer_region
- RetroArch [INFO] :: GL_NV_alpha_to_coverage_dither_control
- RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect
- RetroArch [INFO] :: GL_NV_bindless_multi_draw_indirect_count
- RetroArch [INFO] :: GL_NV_bindless_texture
- RetroArch [INFO] :: GL_NV_blend_equation_advanced
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_NV_command_list
- RetroArch [INFO] :: GL_NV_compute_program5
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_NV_copy_depth_to_color
- RetroArch [INFO] :: GL_NV_copy_image
- RetroArch [INFO] :: GL_NV_depth_buffer_float
- RetroArch [INFO] :: GL_NV_depth_clamp
- RetroArch [INFO] :: GL_NV_draw_texture
- RetroArch [INFO] :: GL_NV_draw_vulkan_image
- RetroArch [INFO] :: GL_NV_ES1_1_compatibility
- RetroArch [INFO] :: GL_NV_ES3_1_compatibility
- RetroArch [INFO] :: GL_NV_explicit_multisample
- RetroArch [INFO] :: GL_NV_fence
- RetroArch [INFO] :: GL_NV_float_buffer
- RetroArch [INFO] :: GL_NV_fog_distance
- RetroArch [INFO] :: GL_NV_fragment_program
- RetroArch [INFO] :: GL_NV_fragment_program_option
- RetroArch [INFO] :: GL_NV_fragment_program2
- RetroArch [INFO] :: GL_NV_framebuffer_multisample_coverage
- RetroArch [INFO] :: GL_NV_geometry_shader4
- RetroArch [INFO] :: GL_NV_gpu_program4
- RetroArch [INFO] :: GL_NV_internalformat_sample_query
- RetroArch [INFO] :: GL_NV_gpu_program4_1
- RetroArch [INFO] :: GL_NV_gpu_program5
- RetroArch [INFO] :: GL_NV_gpu_program5_mem_extended
- RetroArch [INFO] :: GL_NV_gpu_program_fp64
- RetroArch [INFO] :: GL_NV_gpu_shader5
- RetroArch [INFO] :: GL_NV_half_float
- RetroArch [INFO] :: GL_NV_light_max_exponent
- RetroArch [INFO] :: GL_NV_multisample_coverage
- RetroArch [INFO] :: GL_NV_multisample_filter_hint
- RetroArch [INFO] :: GL_NV_occlusion_query
- RetroArch [INFO] :: GL_NV_packed_depth_stencil
- RetroArch [INFO] :: GL_NV_parameter_buffer_object
- RetroArch [INFO] :: GL_NV_parameter_buffer_object2
- RetroArch [INFO] :: GL_NV_path_rendering
- RetroArch [INFO] :: GL_NV_pixel_data_range
- RetroArch [INFO] :: GL_NV_point_sprite
- RetroArch [INFO] :: GL_NV_primitive_restart
- RetroArch [INFO] :: GL_NV_register_combiners
- RetroArch [INFO] :: GL_NV_register_combiners2
- RetroArch [INFO] :: GL_NV_shader_atomic_counters
- RetroArch [INFO] :: GL_NV_shader_atomic_float
- RetroArch [INFO] :: GL_NV_shader_buffer_load
- RetroArch [INFO] :: GL_NV_shader_storage_buffer_object
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_NV_texture_barrier
- RetroArch [INFO] :: GL_NV_texture_compression_vtc
- RetroArch [INFO] :: GL_NV_texture_env_combine4
- RetroArch [INFO] :: GL_NV_texture_multisample
- RetroArch [INFO] :: GL_NV_texture_rectangle
- RetroArch [INFO] :: GL_NV_texture_shader
- RetroArch [INFO] :: GL_NV_texture_shader2
- RetroArch [INFO] :: GL_NV_texture_shader3
- RetroArch [INFO] :: GL_NV_transform_feedback
- RetroArch [INFO] :: GL_NV_transform_feedback2
- RetroArch [INFO] :: GL_NV_uniform_buffer_unified_memory
- RetroArch [INFO] :: GL_NV_vertex_array_range
- RetroArch [INFO] :: GL_NV_vertex_array_range2
- RetroArch [INFO] :: GL_NV_vertex_attrib_integer_64bit
- RetroArch [INFO] :: GL_NV_vertex_buffer_unified_memory
- RetroArch [INFO] :: GL_NV_vertex_program
- RetroArch [INFO] :: GL_NV_vertex_program1_1
- RetroArch [INFO] :: GL_NV_vertex_program2
- RetroArch [INFO] :: GL_NV_vertex_program2_option
- RetroArch [INFO] :: GL_NV_vertex_program3
- RetroArch [INFO] :: GL_NVX_conditional_render
- RetroArch [INFO] :: GL_NVX_gpu_memory_info
- RetroArch [INFO] :: GL_NVX_multigpu_info
- RetroArch [INFO] :: GL_NVX_nvenc_interop
- RetroArch [INFO] :: GL_NV_shader_thread_group
- RetroArch [INFO] :: GL_NV_shader_thread_shuffle
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_SGIX_depth_texture
- RetroArch [INFO] :: GL_SGIX_shadow
- RetroArch [INFO] :: GL_SUN_slice_accum
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: WGL_EXT_swap_control
- RetroArch [INFO] :: [GL]: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using Cg shader backend.
- RetroArch [INFO] :: [CG]: Vertex profile: gp5vp
- RetroArch [INFO] :: [CG]: Fragment profile: gp5fp
- RetroArch [INFO] :: [CG]: Loading Cg meta-shader: shaders/retroarch.cgp
- RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\image-adjustment-namefix.cg".
- RetroArch [INFO] :: [CG]: Loading Cg shader: "E:\Emulateurs\RetroArch64\shaders\1custom1\crt-geom-mod-3x.cg".
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #1.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #2.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #24.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #23.
- RetroArch [INFO] :: [CG]: Found semantic "POSITION" in prog #22.
- RetroArch [INFO] :: [CG]: Found semantic "COLOR" in prog #22.
- RetroArch [INFO] :: [CG]: Found semantic "TEXCOORD0" in prog #22.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 2 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: [GL]: Creating FBO 0 @ 1024x1024
- RetroArch [INFO] :: [GL]: FBO pass #0 is sRGB.
- [New Thread 4860.0x72c]
- RetroArch [INFO] :: Found XInput v1.3.
- RetroArch [INFO] :: Found XInput controller, user #0
- RetroArch [INFO] :: Found XInput controller, user #1
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
- RetroArch [INFO] :: Device #1 PID: {0083} VID:{0F0D}
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: [Joypad]: Found joypad driver: "xinput".
- RetroArch [INFO] :: [Autodetect]: 59 profiles found.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- [New Thread 4860.0xd90]
- RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_1.cfg
- RetroArch [INFO] :: [Autodetect]: 59 profiles found.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: [Autodetect]: selected configuration: autoconfig/xinput/XInput_Controller_User_2.cfg
- RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
- RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
- RetroArch [INFO] :: Found #pragma parameter img- Target Gamma (img_target_gamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Monitor Gamma (img_monitor_gamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Horizontal Overscan % (img_overscan_percent_x) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Vertical Overscan % (img_overscan_percent_y) 0.000000 -50.000000 50.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Saturation (img_saturation) 1.000000 0.000000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Contrast (img_contrast) 1.000000 0.000000 7.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Luminance (img_luminance) 1.000000 0.000000 2.000000 0.010000
- RetroArch [INFO] :: Found #pragma parameter img- Brightness Boost (img_bright_boost) 0.000000 -1.000000 1.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter img- Red Channel (img_R) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Green Channel (img_G) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Blue Channel (img_B) 1.000000 0.000000 2.000000 0.050000
- RetroArch [INFO] :: Found #pragma parameter img- Zoom Factor (img_ZOOM) 1.000000 0.000000 4.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter img- X Modifier (img_XPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Y Modifier (img_YPOS) 0.000000 -200.000000 200.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask Y (img_V_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter img- Overscan Mask X (img_H_OSMASK) 0.000000 0.000000 1.000000 0.001000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Target Gamma (CRTgamma) 2.400000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Monitor Gamma (monitorgamma) 2.200000 0.100000 5.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Toggle (CURVATURE) 1.000000 0.000000 1.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Distance (d) 1.900000 0.100000 3.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Curvature Radius (R) 1.800000 0.100000 10.000000 0.100000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Size (cornersize) 0.010000 0.001000 1.000000 0.005000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Corner Smoothness (cornersmooth) 800.000000 80.000000 2000.000000 100.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horizontal Tilt (x_tilt) 0.000000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vertical Tilt (y_tilt) -0.150000 -0.500000 0.500000 0.050000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Horiz. Overscan % (overscan_x) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Vert. Overscan % (overscan_y) 100.000000 -125.000000 125.000000 0.500000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Dot Mask Toggle (DOTMASK) 0.000000 0.000000 0.300000 0.300000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Sharpness (SHARPER) 1.000000 1.000000 3.000000 1.000000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Scanline Weight (scanline_weight) 0.300000 0.100000 0.500000 0.010000
- RetroArch [INFO] :: Found #pragma parameter CRTGeom Luminance (lum) 0.000000 0.000000 1.000000 0.010000
- RetroArch [INFO] :: Loading history file: [content_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [WGL]: wglSwapInterval() failed.
- RetroArch [INFO] :: Environ SET_GEOMETRY.
- RetroArch [INFO] :: SET_GEOMETRY: 768x512, aspect: 1.333.
- RetroArch [INFO] :: Environ SET_GEOMETRY.
- RetroArch [INFO] :: SET_GEOMETRY: 256x256, aspect: 1.333.
- RetroArch [INFO] :: Environ SET_GEOMETRY.
- RetroArch [INFO] :: SET_GEOMETRY: 512x512, aspect: 1.333.
- Thread 1 received signal SIGSEGV, Segmentation fault.
- 0x000000001133e2fa in ?? ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- (gdb) backtrace
- #0 0x000000001133e2fa in ?? ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- #1 0x0000000011386ae0 in ?? ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- #2 0x00000000113dcc8f in ?? ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- #3 0x00000000113dd4f8 in ?? ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- #4 0x00000000113de4f2 in retro_run ()
- from E:\Emulateurs\RetroArch64\cores\px68k_libretro.dll
- #5 0x0000000000402e34 in ?? ()
- Backtrace stopped: previous frame inner to this frame (corrupt stack?)
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